darthsithis wrote: »Hmm never heard of stormfist, but I'll do some daily pledges then!
Yeah stam is so different I can barely animation cancel. People are saying stamsorc is the most efficient way to get flawless scores and be high up on the leaderboards...
Swap out steel tornado for quick cloak and hundings for briarheart if you are feeling too squishy. Also, vigor is good idea.
DRXHarbinger wrote: »Keep at it and get stuck in. Drop 2pc VO for stormfist. Just keep hurricane and surge up and you can face tank anything in malestrom. It's a completely different playstyle to magika and just takes a little while to adjust to it.
Really sounds like you need to L2P stam. I don't mean that as an insult, it's just a pretty major adjustment and not super easymode as some people have probably told you it is. You need to learn your rotations and animation cancelling.
DRXHarbinger wrote: »Keep at it and get stuck in. Drop 2pc VO for stormfist. Just keep hurricane and surge up and you can face tank anything in malestrom. It's a completely different playstyle to magika and just takes a little while to adjust to it.
lolwut? That 5p VO bonus is the last thing the OP should drop.
The vMA weapons, on the other hand, need to go. Do not use vMA dual-wield weapons in vMA itself. Why not? Because vMA dual-wield is best for sustained DPS, not for burst DPS. It's what you would use in a trial on a boss fight that lasts a few minutes. In vMA, things are supposed to be dead in a few seconds. What's the point of empowering your DoTs if your DoTs don't even have a chance to run their full course?
So, first, get rid of the vMA dual-wield weapons. You'll want 2p monster set (Velidreth, Stormfist, Kragh are all good options), 5p VO (jewelry plus armor), a 5p core set (armor plus two daggers) (NMG is best, but if you want to reuse some of your current gear, Hunding isn't far behind), and a vMA bow on the back bar.
You'll also want to gold out your main-hand dagger. Off-hand dagger, you can leave as purple since the off-hand only contributes 20% of its tooltip. And you should use 2x dagger instead of dagger+axe for the same reason: DoTs aren't as useful in vMA.
Finally, remember that vMA is about burst DPS, not sustained DPS. So whoever posted a trials DPS rotation earlier in the thread is missing the point.
Oh, and for squishiness: You can enchant an armor piece to health and/or change an armor piece from medium to heavy (+4% health from Undaunted and heavy armor passives). Make sure Surge is always up as well as Hurricane so that you have a stream of Surge heals. While most people say Vigor is not necessary, it does help. Blade Cloak mitigates AoE damage, but much of the damage in vMA is not AoE, so I would not use it as a mitigator.
darthsithis wrote: »I see hundings daggers and a monster set, but my bow bar will lose a hundings trait won't it?
I usually run this:
DW: Bloodthirst, caltrops, bound armaments, steel tornado, hurricane, Dawnbreaker
Bow: Poison Injection, Endless Hail, bound armaments, rearming trap, crit surge, Ballista
I use regular white stam pots unless I am doing a score run or want a boss to die faster and I'll pop weapon crit pots. If I am going for a score run I'll swap Caltrops or Steel Tornado out for Blood Craze on boss fights. I use Ballista on bosses and find the burst DPS to be super nice. Rend could be better depending on the length of the fight. It's definitely better if you use VMA daggers instead of a 5/5/2.
I also tend to slot Vigor on round 2 because it lets me be lazy with the blades.
I don't like to give up Caltrops when I'm not running Vigor because I feel like crit surge heals are more consistent with caltrops down.
Oreyn_Bearclaw wrote: »I usually run this:
DW: Bloodthirst, caltrops, bound armaments, steel tornado, hurricane, Dawnbreaker
Bow: Poison Injection, Endless Hail, bound armaments, rearming trap, crit surge, Ballista
I use regular white stam pots unless I am doing a score run or want a boss to die faster and I'll pop weapon crit pots. If I am going for a score run I'll swap Caltrops or Steel Tornado out for Blood Craze on boss fights. I use Ballista on bosses and find the burst DPS to be super nice. Rend could be better depending on the length of the fight. It's definitely better if you use VMA daggers instead of a 5/5/2.
I also tend to slot Vigor on round 2 because it lets me be lazy with the blades.
I don't like to give up Caltrops when I'm not running Vigor because I feel like crit surge heals are more consistent with caltrops down.
Interesting point on Caltrops with surge. I feel like if could pre-program my bars, I would probably swap Rending Slashes for Caltrops or Tornado in trash, but I am lazy. Haha. I have done it without vigor, but you need to pay attention a little more. Certainly the best if pushing score. For me, it was all about the path of least resistance to get my weapons. I also think that for someone working on their first complete, there is nothing wrong with overkill on the heals.
Oreyn_Bearclaw wrote: »I usually run this:
DW: Bloodthirst, caltrops, bound armaments, steel tornado, hurricane, Dawnbreaker
Bow: Poison Injection, Endless Hail, bound armaments, rearming trap, crit surge, Ballista
I use regular white stam pots unless I am doing a score run or want a boss to die faster and I'll pop weapon crit pots. If I am going for a score run I'll swap Caltrops or Steel Tornado out for Blood Craze on boss fights. I use Ballista on bosses and find the burst DPS to be super nice. Rend could be better depending on the length of the fight. It's definitely better if you use VMA daggers instead of a 5/5/2.
I also tend to slot Vigor on round 2 because it lets me be lazy with the blades.
I don't like to give up Caltrops when I'm not running Vigor because I feel like crit surge heals are more consistent with caltrops down.
Interesting point on Caltrops with surge. I feel like if could pre-program my bars, I would probably swap Rending Slashes for Caltrops or Tornado in trash, but I am lazy. Haha. I have done it without vigor, but you need to pay attention a little more. Certainly the best if pushing score. For me, it was all about the path of least resistance to get my weapons. I also think that for someone working on their first complete, there is nothing wrong with overkill on the heals.
You are console I take it? I have hotkeys to swap bars so it's basically instant. And yeah my first clear on stamsorc was done before I had vigor and it was rough. I went out and got Vigor that same weekend, and did my next ~5 runs or so with it. Really helps to get a feel for the class, and learn how to make crit surge your only major heal. I think I'll be keeping Bloodthirst long term because I feel like it lets me ignore more damage that I might want to block or dodge otherwise. Someone did the math and it's roughly a 6% loss in damage going from Rapid Strikes to Bloodthirst - not a 6% loss in total damage, just from that skill. So for me that's like ~2% decrease in DPS.