Healer build advice

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superleeds19
superleeds19
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Hey

I'm wanting to work on a sorc healer build for pve. Mainly dungeons and some trials. I know spell power cure is a great set but what is best in slot to go along side it?

Thanks in advance
  • WarLord2905
    WarLord2905
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    I haven't run a sorc healer but I run a Templar healer and some alt sets to run with, or instead of spellcure are worm cult, lich (awesome resource management), infalliable aether, transmutation, seducer, Choke thorn (monster set) great in dungeons but not in trials. I currently run spellcure/worm cult both 5 piece sets and it's great. I want to swap out worm cult for infalliable but don't have enough pieces yet but those 3 sets are probably best in slot when you run any of them together as two 5 piece sets. That also leaves you room to run a maelstrom or masters weapons.
    NA Server XBOX 1
    BAWS Order Of Wolves
  • superleeds19
    superleeds19
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    Ok worm sounds good. Is the 5% cost reduction for everyone better that seducers 8% cost reduction for just you? @WarLord2905
    Edited by superleeds19 on January 6, 2017 7:53PM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Ok worm sounds good. Is the 5% cost reduction for everyone better that seducers 8% cost reduction for just you? @WarLord2905

    In a word, yes.
  • WarLord2905
    WarLord2905
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    Yes it is better for you but if your running the right gear and cp points your magic costs and regen are so big the 3% isn't going to be noticeable anyway. Personnally I would rather help my group out by giving them additional resources as well. When your healing you shouldn't just be there to heal you should be debuffing bosses, providing damage buffs for your team and also helping the tanks and dps with resource management. Check out Deltias battery healer for 1T on YouTube. That is probably the best healer build around and what I based my build on with a few skill changes that suit my playstyle.
    NA Server XBOX 1
    BAWS Order Of Wolves
  • Horowonnoe
    Horowonnoe
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    Some current sets for healers are:
    • SPC - a must
    • Worm
    • Mending (! OP)
    • Infallible Aether (Possibly useless come next patch)
    • Twilight Remedy (Only good in certain group setups and if tank is not wearing alkosh)
    • Bogdan monster set
    • + there are others. but these are the ones i like.
    PC / NA
    Templar Healer "False Eye"
    Sorc Healer "Potema the Wolf Queen"
    Warden Healer "Heavy Attacks Online"
    Magicka Nightblade DPS "Nephaleth Telvanni"
    Dragonknight Tank "Nico's Facsimile"

    Builds & Guides:
    Horow's Templar Healer Guide for Trials (Murkmire updated)
    How to get Felms to jump correctly in vAS HM?
    Horow's vMA Magicka Sorc Build for beginners and lazy farmers
    Horow's Magicka Sorc Triple Pet Heavy Attack Build - Summerset Isles Ready
    More builds at anthem-guild.com/pve/.

    Notable Achievements:
    - World's first 18 Axes vAA clear
    - World's first 20+ enrage stack Llothis in vAS HM and World record cone damage
  • superleeds19
    superleeds19
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    Thanks for help. @Horowonnoe @WarLord2905 @Lightspeedflashb14_ESO

    I need 1 piece of Jewelry for full worm set and then going to crack on with getting SPC. I already have full set of kagrenacs hope so would that work with worm for the mean time?

    Also I looked at bogdan set but proc rate seems very low
  • Horowonnoe
    Horowonnoe
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    Thanks for help. @Horowonnoe @WarLord2905 @Lightspeedflashb14_ESO

    I need 1 piece of Jewelry for full worm set and then going to crack on with getting SPC. I already have full set of kagrenacs hope so would that work with worm for the mean time?

    Also I looked at bogdan set but proc rate seems very low

    It's not low at all when you use HoT's. Remember it procs on every tic.
    PC / NA
    Templar Healer "False Eye"
    Sorc Healer "Potema the Wolf Queen"
    Warden Healer "Heavy Attacks Online"
    Magicka Nightblade DPS "Nephaleth Telvanni"
    Dragonknight Tank "Nico's Facsimile"

    Builds & Guides:
    Horow's Templar Healer Guide for Trials (Murkmire updated)
    How to get Felms to jump correctly in vAS HM?
    Horow's vMA Magicka Sorc Build for beginners and lazy farmers
    Horow's Magicka Sorc Triple Pet Heavy Attack Build - Summerset Isles Ready
    More builds at anthem-guild.com/pve/.

    Notable Achievements:
    - World's first 18 Axes vAA clear
    - World's first 20+ enrage stack Llothis in vAS HM and World record cone damage
  • superleeds19
    superleeds19
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    @Horowonnoe would u say it's more useful then troll king set as that has had some good reviews
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    @Horowonnoe would u say it's more useful then troll king set as that has had some good reviews

    If you want to use a monster set for healing, bogdans is better then troll King. As he said, it is 3% per tick of every heal. Though you actually have to be healing someone to have it proc.

    That being said, you are better off using 5/5/1, with spc/worm or IA/ single kena or master resto.
  • WarLord2905
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    I did try the bogdan but didn't think it performed that well. Before I got my SPC set I was using chokethorn in dungeons which I found really good because it was a burst heal. I haven't tried troll king but it's not a burst heal rather a HoT and I had so many HoTs going I didn't feel the need for another. I had a look at that healing Mage set and I think I am going to farm that instead of Infalliable to replace worm. Really does look OP @Horowonnoe
    NA Server XBOX 1
    BAWS Order Of Wolves
  • Sylphex
    Sylphex
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    I'm wanting to work on a sorc healer build for pve

    Your first mistake.
  • Sylphex
    Sylphex
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    Sorry, I will answer your question in a second, but you miss an entire skill line, plus more, dedicated towards healing and playing support if you aren't playing a templar. Including but not limited to, the strongest single (double) target heal in the game Breath of Life, the zero to hero stamina recovery skills Repentance and Blazing Spear, the cure what ails ya skill Extended Ritual, the magicka4dayz ability Rune Focus, the what do I do? everyone is dying everywhere ability Rite of Passage, as well as permanent Major Mending buffs.

    You will not be picked/survive the kick vote for a lot of PvE content.

    SPC is a must because it only affects half the group. You'll want to run one of many already mentioned sets including worm, sanctuary, twilight, mending, infallible aether alongside SPC. Healers in trials tend not to run monster sets simply because they can't slot it along two 5-pieces. It's possible with bar-swapping setups to run twilight or infal.

    My best guess is you're trying to be different or you got bored of a templar. You will get bored of your sorc healer too when you can't join vet trials. You have to double bar two pets presumably, and negate is a lacklustre heal for its cost.
    Edited by Sylphex on January 9, 2017 12:04AM
  • Sylphex
    Sylphex
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    I haven't run a sorc healer but I run a Templar healer and some alt sets to run with, or instead of spellcure are worm cult, lich (awesome resource management), infalliable aether, transmutation, seducer, Choke thorn (monster set) great in dungeons but not in trials. I currently run spellcure/worm cult both 5 piece sets and it's great. I want to swap out worm cult for infalliable but don't have enough pieces yet but those 3 sets are probably best in slot when you run any of them together as two 5 piece sets. That also leaves you room to run a maelstrom or masters weapons.


    Few things. Transmutation won't work in dungeons or trials considering most, if not all, monsters cannot critical hit. Lich is for those with poor magicka management and has no group utility. Same with seducer. Chokethorn can overheal and proc on the wrong target with a heavy cooldown. Most of these sets are better off in PvP. Best monster sets to run in PvE if you must use one or have the means to, probably Sentinel of Rkugamz or Bogdan. The former has better utility and better proc chance.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Sylphex wrote: »


    Few things. Transmutation won't work in dungeons or trials considering most, if not all, monsters cannot critical hit. Lich is for those with poor magicka management and has no group utility. Same with seducer. Chokethorn can overheal and proc on the wrong target with a heavy cooldown. Most of these sets are better off in PvP. Best monster sets to run in PvE if you must use one or have the means to, probably Sentinel of Rkugamz or Bogdan. The former has better utility and better proc chance.

    to add to this, a big reason that SoR and Bogdans are better then troll king and chokethorn (only good thing about chokethorn is that you can repent it) is that they both can proc SPC on multiple people. this is huge.

    right now, Worm + krags will get you through all the content you will be playing, if you are a sorc, then SoR will be of a huge help your stam players, even though in my experience, it doesn't proc a lot, as it has the same conditions of the totem from bogdans but with a 7 second cooldown between droids. if you intend to play a sorc healer, you need to get a master resto, it return stam back when you spam healing springs.

    On the topic of Sroc healing, here is a great thread on the postivies and negatives, some of the posts are really informational, if a little biased.

    https://forums.elderscrollsonline.com/en/discussion/305196/can-a-wizard-heal-with-resto-staff-as-good-as-a-templar-can/p1
    Edited by Lightspeedflashb14_ESO on January 9, 2017 4:07AM
  • WarLord2905
    WarLord2905
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    Sylphex wrote: »


    Few things. Transmutation won't work in dungeons or trials considering most, if not all, monsters cannot critical hit. Lich is for those with poor magicka management and has no group utility. Same with seducer. Chokethorn can overheal and proc on the wrong target with a heavy cooldown. Most of these sets are better off in PvP. Best monster sets to run in PvE if you must use one or have the means to, probably Sentinel of Rkugamz or Bogdan. The former has better utility and better proc chance.

    If you are talking only end game then this is pretty much spot on. I don't know how far into the game you are or how many CP points you have so you may be only after end game sets and advice (which I am presuming since your looking for/farming worm and SPC)or you are nowhere near it and it doesn't matter. None of the monsters sets are that great at end game IMO and 2x5 set build with master/maelstrom weapons will be better. Unfortunately @Sylphex is right when he says you will be limited at end game with a sorc healer. It will be ok for normal content but no group that intends on finishing the dungeon/trial will ever give you a spot in their group over a dedicated Templar healer because you just don't have the skills and passives to compete on end game content no matter how good you are.
    NA Server XBOX 1
    BAWS Order Of Wolves
  • superleeds19
    superleeds19
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    @Sylphex @WarLord2905 I'm not sure if you gents are massively exaggerating but I've run kags/worm build on sorc since posting and not been kicked out of any vet content. It's done great too
  • Masel
    Masel
    Class Representative
    Nightblades and sorcs can be great healers, don't worry about that.

    I only have a templar healer myself too, but I can confirm that the four most effective healer sets are(in descending order):

    Spell power cure - must have.
    Infallible aether - I run this with a vma lightning staff and blockade in 4 man content, those healer deeps (20k single B))
    Having one in trials is currently a must have. As of this PTS patch, it remains unchanged and thus proccing on each tick. Let's hope it stays this way.
    Wormcult - having one is a must in trials, I prefer aether in 4 man content.
    Twilight remedy - sad that it gives a fixed buff, otherwise this would be really good. Still has a place in trial groups, but usually, 2 spc, 1 aether and 1 worm is the way to go.

    Another good setup is going for 2 rkugamz/chokethorn, 5 spc with a resto staff on your main bar and 5 aether with a lightning staff on your back bar. Works a treat and the monster set will help you on your sorc healer, especially rkugamz in trials for the stamina return.

    Edited by Masel on January 15, 2017 9:29PM
    PC EU

    All Trial Trifecta Titles Done!

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    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • WarLord2905
    WarLord2905
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    @Sylphex @WarLord2905 I'm not sure if you gents are massively exaggerating but I've run kags/worm build on sorc since posting and not been kicked out of any vet content. It's done great too

    I'm only going from personal experience. Any group I have been with would not take anything but a dedicated Templar healer into a trial if they had a choice between that and a NB/Sorc. I run a magsorc DPS build and have tried to spec as a healer before. I may not have played it well but there is a huge gap between effectiveness based on the fact that a Templar has an entire skill tree dedicated to healing.
    NA Server XBOX 1
    BAWS Order Of Wolves
  • Humatiel
    Humatiel
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    @Sylphex @WarLord2905 I'm not sure if you gents are massively exaggerating but I've run kags/worm build on sorc since posting and not been kicked out of any vet content. It's done great too

    These days vtrials can be almost pugged tbh, if you want to run a sorc healer and go do vSO then all power to you. On the other hand trying to do any crag-hm or LB run with a sorc healer will mean the team needs to be a lot more coordinated to make up for your "play how you like" style. Even if its possible to do its just not responsible, nor is it being the team member that you should be for harder content.

    I don't say this to be an ass, but its easy to roll new characters and you would be showing a lot more dedication to your guild if you rolled a templar for there more serious runs. In return I imagine they would be happy to let you come on an msorc for a weekly or training run.
    VMA | vHRC-HM | vAA-HM | vSO-HM | vMOL-HM
    700+ CP
    GM of Luxury Raids
  • Kartalin
    Kartalin
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    Kind of a tangential question to the discussion in this thread, but is the troll king proc affected by the receiving player being a vampire? Meaning that the health regen bonus would be reduced by the same percentage as health regen is for vamps? If so that could reduce it's utility.

    Edit: I could see Bogdan being much more viable if its proc rate were raised to 5% or 8%. Still less than Chokethorn but better for the group as a whole.
    .
    Edited by Kartalin on January 16, 2017 5:45PM
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  • exeeter702
    exeeter702
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    Sylphex wrote: »

    Your first mistake.

    In the eyes of idiots perhaps.
    Edited by exeeter702 on January 16, 2017 10:48PM
  • exeeter702
    exeeter702
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    Im just going to copy and paste as im getting sick a tired of these threads popping up with the shear amount of ignorance spawning withint them

    To @superleeds19..

    "Despite what anyone might try to foolishly tell you here, each class is not specifically designed around fulfilling a single role in this game better than an alternative class in the same role. To think such a silly limitation would be encouraged in an mmo that abides by the trinity group format which it only contains 4 classes is ridiculous and ZOS definitely feels the same way.

    People see a "restoring light" named skill line and assume templars are the intended end game defacto healers. Despite the fact that said skill line contains just as many key skills/passives for magicka templar dps and tenplar tanks. And the crowning argument for why people consider templars number 1... Stamina utility, is conveniently NOT located in the "healing" skill tree.

    Worth noting is that outside of hard mode trails (raids), stam utility is completely overkill unless you have to carry weaker dps or tank players in your group. At which point you are honestly better off just slotting more dps skills yourself instead of utility to clear any 4 man content faster. And in trials you will always have 2 healers and no group worth a *** is stacking 2 templars in the healing role.

    Sorcs have the highest burst heal in the game, an aoe healing ultimate

    Dks have an easy accesd to major mending that is tied to stam return and ult gen. A massive group wide damage shield ultimate.As well as an entirely selfLESS healing skill in their arsenal.

    Between funnel health, restoring path, sap essence and the ability to forgo more magicka recovery to gear for more spell damage thanks to siphoning attacks, an aoe burst heal ultimate that deals zero damage as well as an ultimate that provides 30 percent damage reduction to everyone standing in it...... NBs are incredible healers.

    And of course you couple all of those unique class abilities with the universal restoration staff skill line available to everyone that contains crucial healing and utility tools and the picture can simply not be painted any clearer.

    None of what i listed was an accident or an oversight on the developers part. And you would do well as a player in this game to learn this sooner rather than later. Do not let anyone tell you the healing role, the dps role, or the tank role is exclusively bound to a single 1 of the mere 4 classes available in this game."
    Edited by exeeter702 on January 16, 2017 10:38PM
  • exeeter702
    exeeter702
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    Additionally..


    this has nothing to do with having a "special snow flake mentality" or the ridiculous "play the way you want!" mantra...

    This is an entirely seperate discussion.. No educated player in their right mind would suggest to a brand new player interested in proper end game that they can sure as hell play the holy magic, bow shooting tree wizard wood elf character that they have conjured up in their head and see success in said end game content.

    There is a very real, very concise design setup that the devs in this game encourage and support at the very top end of pve and pvp that involves seeing all of the 4 classes achieve comparable performance in any of the three roles with an appropriate amount of player organization.

    Anyone that says:
    "Dk=tank
    Templar=healer
    Nightblade=dps
    Sorc=dps"

    demonstrates a complete and fundamental lack of knowledge or understanding of how this game in its absolute foundation and core is desgined regarding skill lines, classes and group roles.
  • WarLord2905
    WarLord2905
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    exeeter702 wrote: »
    Im just going to copy and paste as im getting sick a tired of these threads popping up with the shear amount of ignorance spawning withint them

    To @superleeds19..

    "Despite what anyone might try to foolishly tell you here, each class is not specifically designed around fulfilling a single role in this game better than an alternative class in the same role. To think such a silly limitation would be encouraged in an mmo that abides by the trinity group format which it only contains 4 classes is ridiculous and ZOS definitely feels the same way.

    People see a "restoring light" named skill line and assume templars are the intended end game defacto healers. Despite the fact that said skill line contains just as many key skills/passives for magicka templar dps and tenplar tanks. And the crowning argument for why people consider templars number 1... Stamina utility, is conveniently NOT located in the "healing" skill tree.

    Worth noting is that outside of hard mode trails (raids), stam utility is completely overkill unless you have to carry weaker dps or tank players in your group. At which point you are honestly better off just slotting more dps skills yourself instead of utility to clear any 4 man content faster. And in trials you will always have 2 healers and no group worth a *** is stacking 2 templars in the healing role.

    Sorcs have the highest burst heal in the game, an aoe healing ultimate

    Dks have an easy accesd to major mending that is tied to stam return and ult gen. A massive group wide damage shield ultimate.As well as an entirely selfLESS healing skill in their arsenal.

    Between funnel health, restoring path, sap essence and the ability to forgo more magicka recovery to gear for more spell damage thanks to siphoning attacks, an aoe burst heal ultimate that deals zero damage as well as an ultimate that provides 30 percent damage reduction to everyone standing in it...... NBs are incredible healers.

    And of course you couple all of those unique class abilities with the universal restoration staff skill line available to everyone that contains crucial healing and utility tools and the picture can simply not be painted any clearer.

    None of what i listed was an accident or an oversight on the developers part. And you would do well as a player in this game to learn this sooner rather than later. Do not let anyone tell you the healing role, the dps role, or the tank role is exclusively bound to a single 1 of the mere 4 classes available in this game."
    exeeter702 wrote: »
    Additionally..


    this has nothing to do with having a "special snow flake mentality" or the ridiculous "play the way you want!" mantra...

    This is an entirely seperate discussion.. No educated player in their right mind would suggest to a brand new player interested in proper end game that they can sure as hell play the holy magic, bow shooting tree wizard wood elf character that they have conjured up in their head and see success in said end game content.

    There is a very real, very concise design setup that the devs in this game encourage and support at the very top end of pve and pvp that involves seeing all of the 4 classes achieve comparable performance in any of the three roles with an appropriate amount of player organization.

    Anyone that says:
    "Dk=tank
    Templar=healer
    Nightblade=dps
    Sorc=dps"

    demonstrates a complete and fundamental lack of knowledge or understanding of how this game in its absolute foundation and core is desgined regarding skill lines, classes and group roles.


    LOL you need to relax man. Nobody really said that you can't play as you want just that the general consensus, and from my own and a lot of peoples experience that end game groups will choose BiS builds and classes for groups. I have never run a trial where a leader would intentially not bring a Templar healer and it's not because they are s*** for brains LOL. I am guessing the AOE heal you mentioned for the sorc is the pet or healing negate? Either way they are good, but one is an ultimate so not readily available and size is too small and the pets need to be active and on occasions can die without you noticing leaving you with no heals. Not to mention they take up 4 spots on your your skill bars. Templars on the other hand have a burst heal BoL, the ultimate is a huge AOE that group members don't need to be in it to receive it. Nightblades siphon heals are ok but refreshing path again is limited due to size and the other is an ultimate so not readily available and doesn't have a huge range so you need to be in melee range which doesn't help the dps sorc standing behind you. Templars purifying ritual is a huge 18sec HoT that also cleanses. Tie this in with mutagen and orbs (both non Templar heals) and the synergy of all 3 HoTs is is huge. A Templar also doesn't need to slot an ultimate for heals which free's them up to run something that benefits the group such as warhorn. If a sorc or NB uses something like warhorn they loose a significant heal in their arsenal. IMO if you need a burst heal ultimate your group is already in trouble. Each class has a unique skill line that benefits/compliments universal skill trees that all classes have access too. Those class/universal synergies are the reason people associate a particular class with a build. You may not believe there is a BiS class for each build but a large majority of the eso community, elites and anyone with 300+ hours of game time will tell you there is. Although it may be small differences overall with a passive/skill here or there it is still a clear BiS for each class otherwise... why have classes at all.
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  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Please refer to this, https://forums.elderscrollsonline.com/en/discussion/305196/can-a-wizard-heal-with-resto-staff-as-good-as-a-templar-can/p1, there are some of the best arguments for healers other then temps in that thread.
  • exeeter702
    exeeter702
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    LOL you need to relax man. Nobody really said that you can't play as you want just that the general consensus, and from my own and a lot of peoples experience that end game groups will choose BiS builds and classes for groups. I have never run a trial where a leader would intentially not bring a Templar healer and it's not because they are s*** for brains LOL. I am guessing the AOE heal you mentioned for the sorc is the pet or healing negate? Either way they are good, but one is an ultimate so not readily available and size is too small and the pets need to be active and on occasions can die without you noticing leaving you with no heals. Not to mention they take up 4 spots on your your skill bars. Templars on the other hand have a burst heal BoL, the ultimate is a huge AOE that group members don't need to be in it to receive it. Nightblades siphon heals are ok but refreshing path again is limited due to size and the other is an ultimate so not readily available and doesn't have a huge range so you need to be in melee range which doesn't help the dps sorc standing behind you. Templars purifying ritual is a huge 18sec HoT that also cleanses. Tie this in with mutagen and orbs (both non Templar heals) and the synergy of all 3 HoTs is is huge. A Templar also doesn't need to slot an ultimate for heals which free's them up to run something that benefits the group such as warhorn. If a sorc or NB uses something like warhorn they loose a significant heal in their arsenal. IMO if you need a burst heal ultimate your group is already in trouble. Each class has a unique skill line that benefits/compliments universal skill trees that all classes have access too. Those class/universal synergies are the reason people associate a particular class with a build. You may not believe there is a BiS class for each build but a large majority of the eso community, elites and anyone with 300+ hours of game time will tell you there is. Although it may be small differences overall with a passive/skill here or there it is still a clear BiS for each class otherwise... why have classes at all.

    The posts seemed long winded but i assure you im relaxed. Also you could use some spacing in your post to make reading it a bit easier.

    As to your points.. Do not confuse a skill being over or undertuned with the intended functionality and use for said skill. A sorc healer would never lose 4 slots to pets so im not sure where you intended to go with that. Also your tangent about bis has nothing to do with my point as it still stands.

    Its evident you have not understood my point. It goes beyond what you are arguing about.
    Edited by exeeter702 on January 17, 2017 4:07AM
  • WarLord2905
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    Thanks for the grammar lesson. Your very "long winded" (as you put it) copy and paste job came off as an argument to say any class is as just as good as a Templar, and if anyone disagreed you would label them incompetent of understanding this MMO. Was that not the point?

    My "long winded" point was in fact agreeing with you that other classes can heal and be great at it, but overall the Templar is BiS as a pure healer.

    It is evident you have not got my point.

    It's called a difference of opinion and if you don't like that I would suggest attacking the facts rather than someone's grammar on a gaming forum.

    P.S - do you like my spacing :-)
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  • WarLord2905
    WarLord2905
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    Please refer to this, https://forums.elderscrollsonline.com/en/discussion/305196/can-a-wizard-heal-with-resto-staff-as-good-as-a-templar-can/p1, there are some of the best arguments for healers other then temps in that thread.

    Thanks for posting the link. I have read this discussion (or most of it)
    Edited by WarLord2905 on January 17, 2017 5:35AM
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  • exeeter702
    exeeter702
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    Thanks for the grammar lesson. Your very "long winded" (as you put it) copy and paste job came off as an argument to say any class is as just as good as a Templar, and if anyone disagreed you would label them incompetent of understanding this MMO. Was that not the point?

    My "long winded" point was in fact agreeing with you that other classes can heal and be great at it, but overall the Templar is BiS as a pure healer.

    It is evident you have not got my point.

    It's called a difference of opinion and if you don't like that I would suggest attacking the facts rather than someone's grammar on a gaming forum.

    P.S - do you like my spacing :-)

    Well then allow me to be more concise....and i apologize if this post is longer than you would like.

    I have never run a trial where a leader would intentially not bring a Templar healer and it's not because they are s*** for brains LOL.

    Neither have I, nor did i say or suggest anything of the like.

    one is an ultimate so not readily available and size is too small and the pets need to be active and on occasions can die without you noticing leaving you with no heals

    Not to mention they take up 4 spots on your your skill bars. Templars on the other hand have a burst heal BoL

    A sorcerer would no sooner bring a healing ultimate than a templar would. The twilight matriarch burst heal is incredibly potent, more so than BoL actually, with the added caveat / compromise of being bound to 2 bars and needing to be managed (which will become infinitely more easy come next update).

    Nightblades siphon heals are ok but refreshing path again is limited due to size and the other is an ultimate so not readily available and doesn't have a huge range so you need to be in melee range which doesn't help the dps sorc standing behind you

    Refreshing path is but one skill. Nor should any dps be standing behind the combat prayer

    Templars purifying ritual is a huge 18sec HoT that also cleanses. Tie this in with mutagen and orbs (both non Templar heals) and the synergy of all 3 HoTs is is huge

    Nightblades funnel health is a powerfull 10 second HoT that also deals respectable damage. Tie this in with mutagen and orbs (both non NB heals) and the synergy of all 3 HoTs is huge

    A Templar also doesn't need to slot an ultimate for heals which free's them up to run something that benefits the group such as warhorn.

    This is not exclusive to templars

    If a sorc or NB uses something like warhorn they loose a significant heal in their arsenal

    Absolutely false.

    IMO if you need a burst heal ultimate your group is already in trouble

    I agree completely

    Everything i just mentioned as well was completely aside from what the initial point was, and i am telling you that you missed my point entirely because you simply did. The point was not how effective a templar is at healing vs the other healers in the game. That is a discussion of balance. Your rant regarding BIS nonsense (a term used for gearing generally and not roles but i digress) was solely revolving around the notion that templars bring the most to the table in regards to healing. Outside of stamina utility, this is blatantly false.

    The ACTUAL point that went over your head was that at the fundamental core of this game, all 4 classes are intentionaly given access to tools that will allow them to fufill any of the 4 roles in this game at a high level. Whether or not a templar can out perform a sorcerer, nb, or dk in the healing role is no different a discussion than who of the 4 jobs can pull the highest dps in end game in the damage dealing role. To that, your "BIS" jumbo holds true, and anyone with an inkling of knowledge in the mmo genre would be a fool to disagree, there will always be tiers.

    Again, whether or not a skill is under performing in its intended application is an entirely different discussion to WHY that skill exists in the first place. Take the DKs recently acquired cauterize skill. It is for the most part a fairly weak skill and imo needs some love. That does not change the fact that ZOS decided to give DKs a completely selfless heal (it will never heal the caster, and that is by design) to assist them in the healing role. Same with the magma shell change. Same with the twlight matriarch. This list goes on. We could have an entirely separate discussion as to the issue with pets "stealing" buffs from players in trials (this is actually not entirely true) or DK healers getting their major mending at the expense of / overriding the stronger igneous shield provided by the DK tank. These are legitimate arguments, but that have nothing to do with my point.

    Templars by design are not intended to be the definitive healer in this game.


    PS: Your spacing was quite pleasant, thanks.
    Edited by exeeter702 on January 17, 2017 6:19PM
  • Shaiba
    Shaiba
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    Hello
    If a sorc or NB uses something like warhorn they loose a significant heal in their arsenal.
    No.
    From my experience at healing on all 4 classes, here are the ultimates I slot most of the time :
    NB : 1st Bar : Warhorn / 2nd Bar : Veil of Blade for damage mitigation
    Templar : 1st Bar : Warhorn / 2nd Bar : Nova for damage mitigation
    Dragonknight : 1st Bar : Warhorn / 2nd Bar : Standard or Magma Shell
    Sorc : 1st Bar : Warhorn / 2nd Bar : Absorption Field
    Depending of the situations I'll use Warhorn or other ultimate. But I don't use, no matter on which class i'm healing, an healing ulti, cause I think they suck compared to warhorn or other ultimates.

    Have you already played both classes for serious healing purposes ? I doubt it.

    If you need a healing ulti to do your job as a healer, no matter your class, you're just bad and you need to rethink your build/gameplay. You'll need to slot sooner or later non-healing ultimate, and you'll need to know how to heal without relying on them.

    They can be a great help for beginners who are learning how to play on their healer, good back-ups but that's all. If you're new to healing, you can keep them until you're comfortable enough with your healing capabilities.

    EDIT : I was only speaking about PvE, as I PvP on my DK heal only, I don't know well the other classes for PvP purposes.
    Edited by Shaiba on January 17, 2017 7:54PM
    I play all Healers in endgame content but my main is my Khajiit Nightblade.
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