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(PVP)SKORIA and recent update 13 sneak peak

CavalryPK
CavalryPK
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I swear... no one mentions Skoria. Anyways....

Thanks to the recent @KenaPKK , magicka nightblade build video. Skoria was a really good set to use (with alchemist and spinner) that provided an additional burst potential for mNB build. I have a good feeling that with No crit dmg Skoria will loose its BIS title, but still be good set to have.

So question to all the pro mNBs out there. Are you gona keep Skoria or will you change it for something else ?
Edited by CavalryPK on December 27, 2016 6:10PM
THE CAVELRY HAS ARRIVED! Cav is a professional magblade, (in his not so professional opinion). He is immortal and is fighting for the Pact since 2E 572, amidst the turmoil of the Second Akaviri Invasion. He protects the provinces of Skyrim, Morrowind and Black Marsh.

Check out his PVP YouTube channel !

https://youtube.com/TheCavalryPK
  • Erondil
    Erondil
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    Thats not the kind of question you can answer before seeing the whole patch note and having tested on pts.
    ~retired~
    EU server, former Zerg Squad and Banana Squad officer
    Dennegor NB AD, AvA 50 Grand Overlord 24/05/2016
    rekt you NB AD, AvA 32
    Erondil Sorc AD, AvA 23
    Denne the Banana Slayer NB EP, AvA 14
    Darth Dennegor lv50 Stamina NB DC, AvA 19
    Youtube Channel
  • CavalryPK
    CavalryPK
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    Erondil wrote: »
    Thats not the kind of question you can answer before seeing the whole patch note and having tested on pts.

    Yeh your are probably right. But lets say ... it happened. what would you swap it with. I am thinking Kena or 1x spell dmg head and 1 x magicka revovery shoulder. ORRRR heck I could go with monster set that gives more ult points.
    THE CAVELRY HAS ARRIVED! Cav is a professional magblade, (in his not so professional opinion). He is immortal and is fighting for the Pact since 2E 572, amidst the turmoil of the Second Akaviri Invasion. He protects the provinces of Skyrim, Morrowind and Black Marsh.

    Check out his PVP YouTube channel !

    https://youtube.com/TheCavalryPK
  • Waffennacht
    Waffennacht
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    Just keep using it? PvP impen means very little change really for skoria
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Erondil
    Erondil
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    Just keep using it? PvP impen means very little change really for skoria

    I dont think its a "very little change", most people run less than 1.8k impen and the least experienced ones (which are legion in cyrodiil) dont run anything, hell theres a reason I always run thief or shadow on my nb solo builds. But yeah to keep it is an option.
    Erondil wrote: »
    Thats not the kind of question you can answer before seeing the whole patch note and having tested on pts.

    Yeh your are probably right. But lets say ... it happened. what would you swap it with. I am thinking Kena or 1x spell dmg head and 1 x magicka revovery shoulder. ORRRR heck I could go with monster set that gives more ult points.

    Thats the joyce of theorycrafting, but for now wait and see :)
    ~retired~
    EU server, former Zerg Squad and Banana Squad officer
    Dennegor NB AD, AvA 50 Grand Overlord 24/05/2016
    rekt you NB AD, AvA 32
    Erondil Sorc AD, AvA 23
    Denne the Banana Slayer NB EP, AvA 14
    Darth Dennegor lv50 Stamina NB DC, AvA 19
    Youtube Channel
  • Waffennacht
    Waffennacht
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    Erondil wrote: »
    Just keep using it? PvP impen means very little change really for skoria

    I dont think its a "very little change", most people run less than 1.8k impen and the least experienced ones (which are legion in cyrodiil) dont run anything, hell theres a reason I always run thief or shadow on my nb solo builds. But yeah to keep it is an option.
    Erondil wrote: »
    Thats not the kind of question you can answer before seeing the whole patch note and having tested on pts.

    Yeh your are probably right. But lets say ... it happened. what would you swap it with. I am thinking Kena or 1x spell dmg head and 1 x magicka revovery shoulder. ORRRR heck I could go with monster set that gives more ult points.

    Thats the joyce of theorycrafting, but for now wait and see :)

    I just wanna point out the concept of "winning more" - it's very common in TCGs.

    Basically the idea is, in order to accomplish your goal you are required to be in a position of dominance already, or to say what is required would already be enough to win.

    Aka if you're opponent is inexperienced and or no impen (and should have some) you're already gonna win despite the added dps of skoria critting.

    Where you would need that edge is against an experienced player, but because they're experienced they'll have impen (if they should) therefore the added advantage of crit is further minimzed.

    Aka if you're playin scrubs, the changes don't matter, if you're playin a pro, the changes don't matter - kind of thought process

    Edit: this is regarding magicka and skoria, as we cannot stack as many proc sets or crit chance as stam builds. It seems to me the stam proc stack builds will be more greatly effected
    Edited by Waffennacht on December 27, 2016 6:50PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • mb10
    mb10
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    Wow I never thought about Skoria!

    He was one of the original tough bosses of this game, do not disrespect him by making his proc useless! The crit was crucial!
  • Waffennacht
    Waffennacht
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    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • mb10
    mb10
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    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue

    @Waffennacht Thats obviously not the case there are about 10 other ways you can do very well and even better without Skoria. Doesnt take a genius to know that.

    Its just a very unnessecary nerf to PVE players. Bosses have millions of health, you'll still be able to kill them but you'll just be in rotation for a bit longer now than before nothing to do with l2p
  • Waffennacht
    Waffennacht
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    mb10 wrote: »
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue

    @Waffennacht Thats obviously not the case there are about 10 other ways you can do very well and even better without Skoria. Doesnt take a genius to know that.

    Its just a very unnessecary nerf to PVE players. Bosses have millions of health, you'll still be able to kill them but you'll just be in rotation for a bit longer now than before nothing to do with l2p

    Again if you can complete it, it's not a problem. Having PvE take a bit longer is far worth the potential change in PvP. If you cannot beat PvE because your helm can't crit, you need to L2P it's really simple
    Edited by Waffennacht on December 27, 2016 7:03PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • DRXHarbinger
    DRXHarbinger
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    Well done viper cry babies....the needs of the few have outweighed the needs of the many... that's actually *** up a lot of my builds. Esp my IG one where I know one mortar will crit for 13k and kill exactly what I know it should...well done humans.

    Buy hey one less reason to worry about wearing *** impen I guess.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • Waffennacht
    Waffennacht
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    Well done viper cry babies....the needs of the few have outweighed the needs of the many... that's actually *** up a lot of my builds. Esp my IG one where I know one mortar will crit for 13k and kill exactly what I know it should...well done humans.

    Buy hey one less reason to worry about wearing *** impen I guess.

    Come on man, is your potential 18k free dps turning to a potential 10k free dps really gonna kill you?

    Member when these sets didn't exist and we completed content then?
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Waseem
    Waseem
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    skoria still a buggy set
    it procs on dead targets
    PC EU

  • Rohamad_Ali
    Rohamad_Ali
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    The real question I'm wondering is will they break something in the code doing this and what new bugs will it produce . I have nothing to base this concern on except paranoia from past past experience .
  • Erondil
    Erondil
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    Erondil wrote: »
    Just keep using it? PvP impen means very little change really for skoria

    I dont think its a "very little change", most people run less than 1.8k impen and the least experienced ones (which are legion in cyrodiil) dont run anything, hell theres a reason I always run thief or shadow on my nb solo builds. But yeah to keep it is an option.
    Erondil wrote: »
    Thats not the kind of question you can answer before seeing the whole patch note and having tested on pts.

    Yeh your are probably right. But lets say ... it happened. what would you swap it with. I am thinking Kena or 1x spell dmg head and 1 x magicka revovery shoulder. ORRRR heck I could go with monster set that gives more ult points.

    Thats the joyce of theorycrafting, but for now wait and see :)

    I just wanna point out the concept of "winning more" - it's very common in TCGs.

    Basically the idea is, in order to accomplish your goal you are required to be in a position of dominance already, or to say what is required would already be enough to win.

    Aka if you're opponent is inexperienced and or no impen (and should have some) you're already gonna win despite the added dps of skoria critting.

    Where you would need that edge is against an experienced player, but because they're experienced they'll have impen (if they should) therefore the added advantage of crit is further minimzed.

    Aka if you're playin scrubs, the changes don't matter, if you're playin a pro, the changes don't matter - kind of thought process

    Edit: this is regarding magicka and skoria, as we cannot stack as many proc sets or crit chance as stam builds. It seems to me the stam proc stack builds will be more greatly effected

    It does in 1vX.
    ~retired~
    EU server, former Zerg Squad and Banana Squad officer
    Dennegor NB AD, AvA 50 Grand Overlord 24/05/2016
    rekt you NB AD, AvA 32
    Erondil Sorc AD, AvA 23
    Denne the Banana Slayer NB EP, AvA 14
    Darth Dennegor lv50 Stamina NB DC, AvA 19
    Youtube Channel
  • Lexxypwns
    Lexxypwns
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    Erondil wrote: »
    Erondil wrote: »
    Just keep using it? PvP impen means very little change really for skoria

    I dont think its a "very little change", most people run less than 1.8k impen and the least experienced ones (which are legion in cyrodiil) dont run anything, hell theres a reason I always run thief or shadow on my nb solo builds. But yeah to keep it is an option.
    Erondil wrote: »
    Thats not the kind of question you can answer before seeing the whole patch note and having tested on pts.

    Yeh your are probably right. But lets say ... it happened. what would you swap it with. I am thinking Kena or 1x spell dmg head and 1 x magicka revovery shoulder. ORRRR heck I could go with monster set that gives more ult points.

    Thats the joyce of theorycrafting, but for now wait and see :)

    I just wanna point out the concept of "winning more" - it's very common in TCGs.

    Basically the idea is, in order to accomplish your goal you are required to be in a position of dominance already, or to say what is required would already be enough to win.

    Aka if you're opponent is inexperienced and or no impen (and should have some) you're already gonna win despite the added dps of skoria critting.

    Where you would need that edge is against an experienced player, but because they're experienced they'll have impen (if they should) therefore the added advantage of crit is further minimzed.

    Aka if you're playin scrubs, the changes don't matter, if you're playin a pro, the changes don't matter - kind of thought process

    Edit: this is regarding magicka and skoria, as we cannot stack as many proc sets or crit chance as stam builds. It seems to me the stam proc stack builds will be more greatly effected

    It does in 1vX.

    Skoria is only good for mageblade 1vX, it targets dead players around you, can't afford to have rng to determine if your rng hits a living enemy or some scrub you already melted.
  • SienneYviete
    SienneYviete
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    mb10 wrote: »
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue

    @Waffennacht Thats obviously not the case there are about 10 other ways you can do very well and even better without Skoria. Doesnt take a genius to know that.

    Its just a very unnessecary nerf to PVE players. Bosses have millions of health, you'll still be able to kill them but you'll just be in rotation for a bit longer now than before nothing to do with l2p

    Again if you can complete it, it's not a problem. Having PvE take a bit longer is far worth the potential change in PvP. If you cannot beat PvE because your helm can't crit, you need to L2P it's really simple

    86 million hit point hm rakkhat says hi, have you completed this content? Do you know the dps requirements to complete it? If not gtfo with your L2P argument it's invalid. People are complaining because instead of fixing a problem only affecting pvpers, a blanket nerf that won't even fix the issue itself which is duhhh proc set stacking is introduced. If people think this bandaid fix will stop them getting rekt by viper veli and widowmaker stacking then they are delusional. How hard would it be to just implement no set bonus crit as part of the battle spirit buff if that's the way they want to go. All this nerf will do is push people back into boring damage stacking builds which will ruin any last semblance of build diversity we have now.
    Delta
    Valheru's
  • Vaoh
    Vaoh
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    mb10 wrote: »
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue

    @Waffennacht Thats obviously not the case there are about 10 other ways you can do very well and even better without Skoria. Doesnt take a genius to know that.

    Its just a very unnessecary nerf to PVE players. Bosses have millions of health, you'll still be able to kill them but you'll just be in rotation for a bit longer now than before nothing to do with l2p

    Again if you can complete it, it's not a problem. Having PvE take a bit longer is far worth the potential change in PvP. If you cannot beat PvE because your helm can't crit, you need to L2P it's really simple

    86 million hit point hm rakkhat says hi, have you completed this content? Do you know the dps requirements to complete it? If not gtfo with your L2P argument it's invalid. People are complaining because instead of fixing a problem only affecting pvpers, a blanket nerf that won't even fix the issue itself which is duhhh proc set stacking is introduced. If people think this bandaid fix will stop them getting rekt by viper veli and widowmaker stacking then they are delusional. How hard would it be to just implement no set bonus crit as part of the battle spirit buff if that's the way they want to go. All this nerf will do is push people back into boring damage stacking builds which will ruin any last semblance of build diversity we have now.

    PvPers tend not to think much. They don't care about PvE. Problem is, this change alone will not even fix a fraction of the current PvP imbalances.

    The significant majority of the people here have never contributed truly good DPS in a Vet trial (or run a Vet trial). What's happening right now is the typical blanket style nerf that has always proved to hurt ESO.

    I have no issue with ZOS putting this on PTS if class balance changes somehow at least mostly counteract the DPS loss in PvE. If not, and fights start taking a lot longer, then it's just another failure on ZOS's part.

    I will save my judgement until PTS comes despite the mess it will create for my Mag Sorc. Hopefully things are not as bad as they seem.
    Edited by Vaoh on December 28, 2016 9:16AM
  • pieratsos
    pieratsos
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    Vaoh wrote: »
    mb10 wrote: »
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue

    @Waffennacht Thats obviously not the case there are about 10 other ways you can do very well and even better without Skoria. Doesnt take a genius to know that.

    Its just a very unnessecary nerf to PVE players. Bosses have millions of health, you'll still be able to kill them but you'll just be in rotation for a bit longer now than before nothing to do with l2p

    Again if you can complete it, it's not a problem. Having PvE take a bit longer is far worth the potential change in PvP. If you cannot beat PvE because your helm can't crit, you need to L2P it's really simple

    86 million hit point hm rakkhat says hi, have you completed this content? Do you know the dps requirements to complete it? If not gtfo with your L2P argument it's invalid. People are complaining because instead of fixing a problem only affecting pvpers, a blanket nerf that won't even fix the issue itself which is duhhh proc set stacking is introduced. If people think this bandaid fix will stop them getting rekt by viper veli and widowmaker stacking then they are delusional. How hard would it be to just implement no set bonus crit as part of the battle spirit buff if that's the way they want to go. All this nerf will do is push people back into boring damage stacking builds which will ruin any last semblance of build diversity we have now.

    PvPers tend not to think much. They don't care about PvE. Problem is, this change alone will not even fix a fraction of the current PvP imbalances.

    The significant majority of the people here have never contributed truly good DPS in a Vet trial (or run a Vet trial). What's happening right now is the typical blanket style nerf that has always proved to hurt ESO.

    I have no issue with ZOS putting this on PTS if class balance changes somehow at least mostly counteract the DPS loss in PvE. If not, and fights start taking a lot longer, then it's just another failure on ZOS's part.

    I will save my judgement until PTS comes despite the mess it will create for my Mag Sorc. Hopefully things are not as bad as they seem.

    So if fights start taking a lot longer to finish and people cant skip boss mechanics anymore then its a failure on ZOS part ?
    Great
  • SienneYviete
    SienneYviete
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    pieratsos wrote: »
    Vaoh wrote: »
    mb10 wrote: »
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue

    @Waffennacht Thats obviously not the case there are about 10 other ways you can do very well and even better without Skoria. Doesnt take a genius to know that.

    Its just a very unnessecary nerf to PVE players. Bosses have millions of health, you'll still be able to kill them but you'll just be in rotation for a bit longer now than before nothing to do with l2p

    Again if you can complete it, it's not a problem. Having PvE take a bit longer is far worth the potential change in PvP. If you cannot beat PvE because your helm can't crit, you need to L2P it's really simple

    86 million hit point hm rakkhat says hi, have you completed this content? Do you know the dps requirements to complete it? If not gtfo with your L2P argument it's invalid. People are complaining because instead of fixing a problem only affecting pvpers, a blanket nerf that won't even fix the issue itself which is duhhh proc set stacking is introduced. If people think this bandaid fix will stop them getting rekt by viper veli and widowmaker stacking then they are delusional. How hard would it be to just implement no set bonus crit as part of the battle spirit buff if that's the way they want to go. All this nerf will do is push people back into boring damage stacking builds which will ruin any last semblance of build diversity we have now.

    PvPers tend not to think much. They don't care about PvE. Problem is, this change alone will not even fix a fraction of the current PvP imbalances.

    The significant majority of the people here have never contributed truly good DPS in a Vet trial (or run a Vet trial). What's happening right now is the typical blanket style nerf that has always proved to hurt ESO.

    I have no issue with ZOS putting this on PTS if class balance changes somehow at least mostly counteract the DPS loss in PvE. If not, and fights start taking a lot longer, then it's just another failure on ZOS's part.

    I will save my judgement until PTS comes despite the mess it will create for my Mag Sorc. Hopefully things are not as bad as they seem.

    So if fights start taking a lot longer to finish and people cant skip boss mechanics anymore then its a failure on ZOS part ?
    Great

    You have no idea what you're talking about, hard mode trials have dps requirements ZOS has set which you would know if you did them, taking longer = wiping lowering dps in pve will mean even less groups will make it through this content.
    Delta
    Valheru's
  • leepalmer95
    leepalmer95
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    Vaoh wrote: »
    mb10 wrote: »
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue

    @Waffennacht Thats obviously not the case there are about 10 other ways you can do very well and even better without Skoria. Doesnt take a genius to know that.

    Its just a very unnessecary nerf to PVE players. Bosses have millions of health, you'll still be able to kill them but you'll just be in rotation for a bit longer now than before nothing to do with l2p

    Again if you can complete it, it's not a problem. Having PvE take a bit longer is far worth the potential change in PvP. If you cannot beat PvE because your helm can't crit, you need to L2P it's really simple

    86 million hit point hm rakkhat says hi, have you completed this content? Do you know the dps requirements to complete it? If not gtfo with your L2P argument it's invalid. People are complaining because instead of fixing a problem only affecting pvpers, a blanket nerf that won't even fix the issue itself which is duhhh proc set stacking is introduced. If people think this bandaid fix will stop them getting rekt by viper veli and widowmaker stacking then they are delusional. How hard would it be to just implement no set bonus crit as part of the battle spirit buff if that's the way they want to go. All this nerf will do is push people back into boring damage stacking builds which will ruin any last semblance of build diversity we have now.

    PvPers tend not to think much. They don't care about PvE. Problem is, this change alone will not even fix a fraction of the current PvP imbalances.

    The significant majority of the people here have never contributed truly good DPS in a Vet trial (or run a Vet trial). What's happening right now is the typical blanket style nerf that has always proved to hurt ESO.

    I have no issue with ZOS putting this on PTS if class balance changes somehow at least mostly counteract the DPS loss in PvE. If not, and fights start taking a lot longer, then it's just another failure on ZOS's part.

    I will save my judgement until PTS comes despite the mess it will create for my Mag Sorc. Hopefully things are not as bad as they seem.

    Have you ever though't that this wasn't just a blanket nerf because of pvp? You ever think zos decided that proc sets such as grothdarr/veli/skoria was making end game pve too easy? People managed to do all the content before sets with high proc chance and high aoe damage as a 2 piece were added.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Vaoh
    Vaoh
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    pieratsos wrote: »
    Vaoh wrote: »
    mb10 wrote: »
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue

    @Waffennacht Thats obviously not the case there are about 10 other ways you can do very well and even better without Skoria. Doesnt take a genius to know that.

    Its just a very unnessecary nerf to PVE players. Bosses have millions of health, you'll still be able to kill them but you'll just be in rotation for a bit longer now than before nothing to do with l2p

    Again if you can complete it, it's not a problem. Having PvE take a bit longer is far worth the potential change in PvP. If you cannot beat PvE because your helm can't crit, you need to L2P it's really simple

    86 million hit point hm rakkhat says hi, have you completed this content? Do you know the dps requirements to complete it? If not gtfo with your L2P argument it's invalid. People are complaining because instead of fixing a problem only affecting pvpers, a blanket nerf that won't even fix the issue itself which is duhhh proc set stacking is introduced. If people think this bandaid fix will stop them getting rekt by viper veli and widowmaker stacking then they are delusional. How hard would it be to just implement no set bonus crit as part of the battle spirit buff if that's the way they want to go. All this nerf will do is push people back into boring damage stacking builds which will ruin any last semblance of build diversity we have now.

    PvPers tend not to think much. They don't care about PvE. Problem is, this change alone will not even fix a fraction of the current PvP imbalances.

    The significant majority of the people here have never contributed truly good DPS in a Vet trial (or run a Vet trial). What's happening right now is the typical blanket style nerf that has always proved to hurt ESO.

    I have no issue with ZOS putting this on PTS if class balance changes somehow at least mostly counteract the DPS loss in PvE. If not, and fights start taking a lot longer, then it's just another failure on ZOS's part.

    I will save my judgement until PTS comes despite the mess it will create for my Mag Sorc. Hopefully things are not as bad as they seem.

    So if fights start taking a lot longer to finish and people cant skip boss mechanics anymore then its a failure on ZOS part ?
    Great

    This is exactly what I was talking about! You're one of the clueless players :lol:

    Try skipping boss mechanics in Vet trials. Show me how to take down Rakkhat in vMoL in 60sec. Same goes for other Vet trials. I don't think you can.

    Group dungeons will be extraordinarily easy to run through and burn everything down even without Proc Crits. Heck, you can skip boss mechanics through pure DPSing even with non-BiS gear and 400CP. They're just flat out easy for experienced players with good rotation knowledge. Only way to force all players to run through all boss mechanics in group dungeons is to remove CPs (horrible, horrible idea).

    Endgame PvE in ESO refers to Vet trials. You must have BiS or near-BiS gear as a DPS to put out high damage. There is a threshold you must reach, and if you aren't there, you will be kicked unless you are friends with everyone and are knowingly getting carried. Warhorn will also have a high uptime (+30% Crit damage).

    Now it is even more forced upon players to have BiS gear. When procs no longer crit, and your DPS drops by 7-8%, the difference is quite large.
  • Shader_Shibes
    Shader_Shibes
    ✭✭✭✭✭
    It's a lazy fix by clueless devs who are totally out of tune with their own game.
  • SienneYviete
    SienneYviete
    ✭✭✭✭✭
    Vaoh wrote: »
    mb10 wrote: »
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue

    @Waffennacht Thats obviously not the case there are about 10 other ways you can do very well and even better without Skoria. Doesnt take a genius to know that.

    Its just a very unnessecary nerf to PVE players. Bosses have millions of health, you'll still be able to kill them but you'll just be in rotation for a bit longer now than before nothing to do with l2p

    Again if you can complete it, it's not a problem. Having PvE take a bit longer is far worth the potential change in PvP. If you cannot beat PvE because your helm can't crit, you need to L2P it's really simple

    86 million hit point hm rakkhat says hi, have you completed this content? Do you know the dps requirements to complete it? If not gtfo with your L2P argument it's invalid. People are complaining because instead of fixing a problem only affecting pvpers, a blanket nerf that won't even fix the issue itself which is duhhh proc set stacking is introduced. If people think this bandaid fix will stop them getting rekt by viper veli and widowmaker stacking then they are delusional. How hard would it be to just implement no set bonus crit as part of the battle spirit buff if that's the way they want to go. All this nerf will do is push people back into boring damage stacking builds which will ruin any last semblance of build diversity we have now.

    PvPers tend not to think much. They don't care about PvE. Problem is, this change alone will not even fix a fraction of the current PvP imbalances.

    The significant majority of the people here have never contributed truly good DPS in a Vet trial (or run a Vet trial). What's happening right now is the typical blanket style nerf that has always proved to hurt ESO.

    I have no issue with ZOS putting this on PTS if class balance changes somehow at least mostly counteract the DPS loss in PvE. If not, and fights start taking a lot longer, then it's just another failure on ZOS's part.

    I will save my judgement until PTS comes despite the mess it will create for my Mag Sorc. Hopefully things are not as bad as they seem.

    Have you ever though't that this wasn't just a blanket nerf because of pvp? You ever think zos decided that proc sets such as grothdarr/veli/skoria was making end game pve too easy? People managed to do all the content before sets with high proc chance and high aoe damage as a 2 piece were added.

    So the few groups that have completed vmol hm or any of the hard modes is too much? right gotchya.
    Delta
    Valheru's
  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vaoh wrote: »
    mb10 wrote: »
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue

    @Waffennacht Thats obviously not the case there are about 10 other ways you can do very well and even better without Skoria. Doesnt take a genius to know that.

    Its just a very unnessecary nerf to PVE players. Bosses have millions of health, you'll still be able to kill them but you'll just be in rotation for a bit longer now than before nothing to do with l2p

    Again if you can complete it, it's not a problem. Having PvE take a bit longer is far worth the potential change in PvP. If you cannot beat PvE because your helm can't crit, you need to L2P it's really simple

    86 million hit point hm rakkhat says hi, have you completed this content? Do you know the dps requirements to complete it? If not gtfo with your L2P argument it's invalid. People are complaining because instead of fixing a problem only affecting pvpers, a blanket nerf that won't even fix the issue itself which is duhhh proc set stacking is introduced. If people think this bandaid fix will stop them getting rekt by viper veli and widowmaker stacking then they are delusional. How hard would it be to just implement no set bonus crit as part of the battle spirit buff if that's the way they want to go. All this nerf will do is push people back into boring damage stacking builds which will ruin any last semblance of build diversity we have now.

    PvPers tend not to think much. They don't care about PvE. Problem is, this change alone will not even fix a fraction of the current PvP imbalances.

    The significant majority of the people here have never contributed truly good DPS in a Vet trial (or run a Vet trial). What's happening right now is the typical blanket style nerf that has always proved to hurt ESO.

    I have no issue with ZOS putting this on PTS if class balance changes somehow at least mostly counteract the DPS loss in PvE. If not, and fights start taking a lot longer, then it's just another failure on ZOS's part.

    I will save my judgement until PTS comes despite the mess it will create for my Mag Sorc. Hopefully things are not as bad as they seem.

    Have you ever though't that this wasn't just a blanket nerf because of pvp? You ever think zos decided that proc sets such as grothdarr/veli/skoria was making end game pve too easy? People managed to do all the content before sets with high proc chance and high aoe damage as a 2 piece were added.

    Yes, and since then Veteran difficult was added to trials and we got Maw of Lorkhaj. Even Cradle of Shadows and Ruins of Mazzatun were added as the "tough" group dungeons.

    Believe it or not, a lot has changed since proc sets were added.

    If you read what I wrote, I said I would save judgement until PTS. We cannot know just how much it'll affect PvE until we actually test it. From the initial sound of it, this change seems like a fantastic way to hurt existing builds that are based on Crit (a few of the viable "unique" builds in endgame) and possibly mess up Mag Sorc DPS by a decent margin.
  • pieratsos
    pieratsos
    ✭✭✭✭✭
    ✭✭
    Vaoh wrote: »
    pieratsos wrote: »
    Vaoh wrote: »
    mb10 wrote: »
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue

    @Waffennacht Thats obviously not the case there are about 10 other ways you can do very well and even better without Skoria. Doesnt take a genius to know that.

    Its just a very unnessecary nerf to PVE players. Bosses have millions of health, you'll still be able to kill them but you'll just be in rotation for a bit longer now than before nothing to do with l2p

    Again if you can complete it, it's not a problem. Having PvE take a bit longer is far worth the potential change in PvP. If you cannot beat PvE because your helm can't crit, you need to L2P it's really simple

    86 million hit point hm rakkhat says hi, have you completed this content? Do you know the dps requirements to complete it? If not gtfo with your L2P argument it's invalid. People are complaining because instead of fixing a problem only affecting pvpers, a blanket nerf that won't even fix the issue itself which is duhhh proc set stacking is introduced. If people think this bandaid fix will stop them getting rekt by viper veli and widowmaker stacking then they are delusional. How hard would it be to just implement no set bonus crit as part of the battle spirit buff if that's the way they want to go. All this nerf will do is push people back into boring damage stacking builds which will ruin any last semblance of build diversity we have now.

    PvPers tend not to think much. They don't care about PvE. Problem is, this change alone will not even fix a fraction of the current PvP imbalances.

    The significant majority of the people here have never contributed truly good DPS in a Vet trial (or run a Vet trial). What's happening right now is the typical blanket style nerf that has always proved to hurt ESO.

    I have no issue with ZOS putting this on PTS if class balance changes somehow at least mostly counteract the DPS loss in PvE. If not, and fights start taking a lot longer, then it's just another failure on ZOS's part.

    I will save my judgement until PTS comes despite the mess it will create for my Mag Sorc. Hopefully things are not as bad as they seem.

    So if fights start taking a lot longer to finish and people cant skip boss mechanics anymore then its a failure on ZOS part ?
    Great

    This is exactly what I was talking about! You're one of the clueless players :lol:

    Try skipping boss mechanics in Vet trials. Show me how to take down Rakkhat in vMoL in 60sec. Same goes for other Vet trials. I don't think you can.

    Group dungeons will be extraordinarily easy to run through and burn everything down even without Proc Crits. Heck, you can skip boss mechanics through pure DPSing even with non-BiS gear and 400CP. They're just flat out easy for experienced players with good rotation knowledge. Only way to force all players to run through all boss mechanics in group dungeons is to remove CPs (horrible, horrible idea).

    Endgame PvE in ESO refers to Vet trials. You must have BiS or near-BiS gear as a DPS to put out high damage. There is a threshold you must reach, and if you aren't there, you will be kicked unless you are friends with everyone and are knowingly getting carried. Warhorn will also have a high uptime (+30% Crit damage).

    Now it is even more forced upon players to have BiS gear. When procs no longer crit, and your DPS drops by 7-8%, the difference is quite large.

    You are not the only one playing the game. Like u said, those dungs are way too easy for u whether u use proc sets or not. Same applies for trials. Proc sets or not u will beat them cause u know how to adapt and complete the content. But when u have half ass players skipping dungeon boss mechanics because their gear is doing dmg for them then yes u have a problem. And as far as vet trials and experienced players are concerned the only difference is that its going to be a little harder to beat the trials now. Isnt that a good thing? That was one of the major issues in PVE. That everything was way too easy. Now that things are getting difficult its a bad thing? And regardless of how much time it takes to complete those trials. The issue with proc sets remains. They are doing way too much and they require absolutely no skill and thats a problem.
  • arkansas_ESO
    arkansas_ESO
    ✭✭✭✭✭
    You're still going to run as many proc sets as possible in pvp, skoria included. This change ironically affected PVE more than anything


    Grand Overlord 25/8/17
  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    pieratsos wrote: »
    Vaoh wrote: »
    pieratsos wrote: »
    Vaoh wrote: »
    mb10 wrote: »
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue

    @Waffennacht Thats obviously not the case there are about 10 other ways you can do very well and even better without Skoria. Doesnt take a genius to know that.

    Its just a very unnessecary nerf to PVE players. Bosses have millions of health, you'll still be able to kill them but you'll just be in rotation for a bit longer now than before nothing to do with l2p

    Again if you can complete it, it's not a problem. Having PvE take a bit longer is far worth the potential change in PvP. If you cannot beat PvE because your helm can't crit, you need to L2P it's really simple

    86 million hit point hm rakkhat says hi, have you completed this content? Do you know the dps requirements to complete it? If not gtfo with your L2P argument it's invalid. People are complaining because instead of fixing a problem only affecting pvpers, a blanket nerf that won't even fix the issue itself which is duhhh proc set stacking is introduced. If people think this bandaid fix will stop them getting rekt by viper veli and widowmaker stacking then they are delusional. How hard would it be to just implement no set bonus crit as part of the battle spirit buff if that's the way they want to go. All this nerf will do is push people back into boring damage stacking builds which will ruin any last semblance of build diversity we have now.

    PvPers tend not to think much. They don't care about PvE. Problem is, this change alone will not even fix a fraction of the current PvP imbalances.

    The significant majority of the people here have never contributed truly good DPS in a Vet trial (or run a Vet trial). What's happening right now is the typical blanket style nerf that has always proved to hurt ESO.

    I have no issue with ZOS putting this on PTS if class balance changes somehow at least mostly counteract the DPS loss in PvE. If not, and fights start taking a lot longer, then it's just another failure on ZOS's part.

    I will save my judgement until PTS comes despite the mess it will create for my Mag Sorc. Hopefully things are not as bad as they seem.

    So if fights start taking a lot longer to finish and people cant skip boss mechanics anymore then its a failure on ZOS part ?
    Great

    This is exactly what I was talking about! You're one of the clueless players :lol:

    Try skipping boss mechanics in Vet trials. Show me how to take down Rakkhat in vMoL in 60sec. Same goes for other Vet trials. I don't think you can.

    Group dungeons will be extraordinarily easy to run through and burn everything down even without Proc Crits. Heck, you can skip boss mechanics through pure DPSing even with non-BiS gear and 400CP. They're just flat out easy for experienced players with good rotation knowledge. Only way to force all players to run through all boss mechanics in group dungeons is to remove CPs (horrible, horrible idea).

    Endgame PvE in ESO refers to Vet trials. You must have BiS or near-BiS gear as a DPS to put out high damage. There is a threshold you must reach, and if you aren't there, you will be kicked unless you are friends with everyone and are knowingly getting carried. Warhorn will also have a high uptime (+30% Crit damage).

    Now it is even more forced upon players to have BiS gear. When procs no longer crit, and your DPS drops by 7-8%, the difference is quite large.

    You are not the only one playing the game. Like u said, those dungs are way too easy for u whether u use proc sets or not. Same applies for trials. Proc sets or not u will beat them cause u know how to adapt and complete the content. But when u have half ass players skipping dungeon boss mechanics because their gear is doing dmg for them then yes u have a problem. And as far as vet trials and experienced players are concerned the only difference is that its going to be a little harder to beat the trials now. Isnt that a good thing? That was one of the major issues in PVE. That everything was way too easy. Now that things are getting difficult its a bad thing? And regardless of how much time it takes to complete those trials. The issue with proc sets remains. They are doing way too much and they require absolutely no skill and thats a problem.

    Again, you have no knowledge of endgame PvE.

    Dungeons are easy for me because I am the very definition of a perfect PvE player. The 0.00001% or whatever. You don't find players like me unless you scramble to the top of the leaderboards or search for the very best. I also run with similarily-skilled players all the time. This is why group dungeons (non-DLC) are easy and don't need buffs at all. They shouldn't cater that content to players like me.

    Tell all of the lowbies and PUGs in Group Finder that dungeons are too easy and their builds need nerfs cuz they're "half ass players". Run with CP100-200 players with bad gear and no rotations. These dungeons will not be faceroll at all.

    Vet trials are not too easy, and no one ever said they were. The only way to run through them with ease is to run with 12 BiS, highly experienced, long-time players. Even PUGing Vet trials with good players is a total nightmare. No one thinks Vet trials need a buff.

    By your logic, fights taking longer is a good thing. This alone shows you aren't a Vet trial runner. Fights take long enough as it is, and nerfing DPS just makes things worse for the already miniscule Trial community which consists of plenty of non-BiS players (who will now need to refarm just to put out good deeps if this nerf is big enough).
    Edited by Vaoh on December 28, 2016 10:29AM
  • Mojomonkeyman
    Mojomonkeyman
    ✭✭✭✭✭
    Vaoh wrote: »
    pieratsos wrote: »
    Vaoh wrote: »
    pieratsos wrote: »
    Vaoh wrote: »
    mb10 wrote: »
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue

    @Waffennacht Thats obviously not the case there are about 10 other ways you can do very well and even better without Skoria. Doesnt take a genius to know that.

    Its just a very unnessecary nerf to PVE players. Bosses have millions of health, you'll still be able to kill them but you'll just be in rotation for a bit longer now than before nothing to do with l2p

    Again if you can complete it, it's not a problem. Having PvE take a bit longer is far worth the potential change in PvP. If you cannot beat PvE because your helm can't crit, you need to L2P it's really simple

    86 million hit point hm rakkhat says hi, have you completed this content? Do you know the dps requirements to complete it? If not gtfo with your L2P argument it's invalid. People are complaining because instead of fixing a problem only affecting pvpers, a blanket nerf that won't even fix the issue itself which is duhhh proc set stacking is introduced. If people think this bandaid fix will stop them getting rekt by viper veli and widowmaker stacking then they are delusional. How hard would it be to just implement no set bonus crit as part of the battle spirit buff if that's the way they want to go. All this nerf will do is push people back into boring damage stacking builds which will ruin any last semblance of build diversity we have now.

    PvPers tend not to think much. They don't care about PvE. Problem is, this change alone will not even fix a fraction of the current PvP imbalances.

    The significant majority of the people here have never contributed truly good DPS in a Vet trial (or run a Vet trial). What's happening right now is the typical blanket style nerf that has always proved to hurt ESO.

    I have no issue with ZOS putting this on PTS if class balance changes somehow at least mostly counteract the DPS loss in PvE. If not, and fights start taking a lot longer, then it's just another failure on ZOS's part.

    I will save my judgement until PTS comes despite the mess it will create for my Mag Sorc. Hopefully things are not as bad as they seem.

    So if fights start taking a lot longer to finish and people cant skip boss mechanics anymore then its a failure on ZOS part ?
    Great

    This is exactly what I was talking about! You're one of the clueless players :lol:

    Try skipping boss mechanics in Vet trials. Show me how to take down Rakkhat in vMoL in 60sec. Same goes for other Vet trials. I don't think you can.

    Group dungeons will be extraordinarily easy to run through and burn everything down even without Proc Crits. Heck, you can skip boss mechanics through pure DPSing even with non-BiS gear and 400CP. They're just flat out easy for experienced players with good rotation knowledge. Only way to force all players to run through all boss mechanics in group dungeons is to remove CPs (horrible, horrible idea).

    Endgame PvE in ESO refers to Vet trials. You must have BiS or near-BiS gear as a DPS to put out high damage. There is a threshold you must reach, and if you aren't there, you will be kicked unless you are friends with everyone and are knowingly getting carried. Warhorn will also have a high uptime (+30% Crit damage).

    Now it is even more forced upon players to have BiS gear. When procs no longer crit, and your DPS drops by 7-8%, the difference is quite large.

    You are not the only one playing the game. Like u said, those dungs are way too easy for u whether u use proc sets or not. Same applies for trials. Proc sets or not u will beat them cause u know how to adapt and complete the content. But when u have half ass players skipping dungeon boss mechanics because their gear is doing dmg for them then yes u have a problem. And as far as vet trials and experienced players are concerned the only difference is that its going to be a little harder to beat the trials now. Isnt that a good thing? That was one of the major issues in PVE. That everything was way too easy. Now that things are getting difficult its a bad thing? And regardless of how much time it takes to complete those trials. The issue with proc sets remains. They are doing way too much and they require absolutely no skill and thats a problem.

    Again, you have no knowledge of endgame PvE.

    Dungeons are easy for me because I am the very definition of a perfect PvE player. The 0.00001% or whatever. You don't find players like me unless you scramble to the top of the leaderboards or search for the very best. I also run with similarily-skilled players all the time. This is why group dungeons (non-DLC) are easy and don't need buffs at all. They shouldn't cater that content to players like me.

    Tell all of the lowbies and PUGs in Group Finder that dungeons are too easy and their builds need nerfs cuz they're "half ass players". Run with CP100-200 players with bad gear and no rotations. These dungeons will not be faceroll at all.

    Vet trials are not too easy, and no one ever said they were. The only way to run through them with ease is to run with 12 BiS, highly experienced, long-time players. Even PUGing Vet trials with good players is a total nightmare. No one thinks Vet trials need a buff.

    By your logic, fights taking longer is a good thing. This alone shows you aren't a Vet trial runner. Fights take long enough as it is, and nerfing DPS just makes things worse for the already miniscule Trial community which consists of plenty of non-BiS players (who will now need to refarm just to put out good deeps if this nerf is big enough).

    Oh please dude, can you make so it that I`m not forced to dig through massively disgusting self-praise everytime I try to gather some valuable input from your posts? Thanks, appreciated.
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • stevepdodson_ESO888
    stevepdodson_ESO888
    ✭✭✭✭✭
    The real question I'm wondering is will they break something in the code doing this and what new bugs will it produce . I have nothing to base this concern on except paranoia from past past experience .

    good point...forget about what the "intended" fix is supposed to do and lets worry (headless chicken moment here) more about what they will bugger up in trying to implement it

    oh ZOS how you make me laugh
  • DRXHarbinger
    DRXHarbinger
    ✭✭✭✭✭
    ✭✭
    Vaoh wrote: »
    pieratsos wrote: »
    Vaoh wrote: »
    pieratsos wrote: »
    Vaoh wrote: »
    mb10 wrote: »
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue
    Again ill say it,if this makes you unable to complete or compete in PvE it's a pure L2P issue

    @Waffennacht Thats obviously not the case there are about 10 other ways you can do very well and even better without Skoria. Doesnt take a genius to know that.

    Its just a very unnessecary nerf to PVE players. Bosses have millions of health, you'll still be able to kill them but you'll just be in rotation for a bit longer now than before nothing to do with l2p

    Again if you can complete it, it's not a problem. Having PvE take a bit longer is far worth the potential change in PvP. If you cannot beat PvE because your helm can't crit, you need to L2P it's really simple

    86 million hit point hm rakkhat says hi, have you completed this content? Do you know the dps requirements to complete it? If not gtfo with your L2P argument it's invalid. People are complaining because instead of fixing a problem only affecting pvpers, a blanket nerf that won't even fix the issue itself which is duhhh proc set stacking is introduced. If people think this bandaid fix will stop them getting rekt by viper veli and widowmaker stacking then they are delusional. How hard would it be to just implement no set bonus crit as part of the battle spirit buff if that's the way they want to go. All this nerf will do is push people back into boring damage stacking builds which will ruin any last semblance of build diversity we have now.

    PvPers tend not to think much. They don't care about PvE. Problem is, this change alone will not even fix a fraction of the current PvP imbalances.

    The significant majority of the people here have never contributed truly good DPS in a Vet trial (or run a Vet trial). What's happening right now is the typical blanket style nerf that has always proved to hurt ESO.

    I have no issue with ZOS putting this on PTS if class balance changes somehow at least mostly counteract the DPS loss in PvE. If not, and fights start taking a lot longer, then it's just another failure on ZOS's part.

    I will save my judgement until PTS comes despite the mess it will create for my Mag Sorc. Hopefully things are not as bad as they seem.

    So if fights start taking a lot longer to finish and people cant skip boss mechanics anymore then its a failure on ZOS part ?
    Great

    This is exactly what I was talking about! You're one of the clueless players :lol:

    Try skipping boss mechanics in Vet trials. Show me how to take down Rakkhat in vMoL in 60sec. Same goes for other Vet trials. I don't think you can.

    Group dungeons will be extraordinarily easy to run through and burn everything down even without Proc Crits. Heck, you can skip boss mechanics through pure DPSing even with non-BiS gear and 400CP. They're just flat out easy for experienced players with good rotation knowledge. Only way to force all players to run through all boss mechanics in group dungeons is to remove CPs (horrible, horrible idea).

    Endgame PvE in ESO refers to Vet trials. You must have BiS or near-BiS gear as a DPS to put out high damage. There is a threshold you must reach, and if you aren't there, you will be kicked unless you are friends with everyone and are knowingly getting carried. Warhorn will also have a high uptime (+30% Crit damage).

    Now it is even more forced upon players to have BiS gear. When procs no longer crit, and your DPS drops by 7-8%, the difference is quite large.

    You are not the only one playing the game. Like u said, those dungs are way too easy for u whether u use proc sets or not. Same applies for trials. Proc sets or not u will beat them cause u know how to adapt and complete the content. But when u have half ass players skipping dungeon boss mechanics because their gear is doing dmg for them then yes u have a problem. And as far as vet trials and experienced players are concerned the only difference is that its going to be a little harder to beat the trials now. Isnt that a good thing? That was one of the major issues in PVE. That everything was way too easy. Now that things are getting difficult its a bad thing? And regardless of how much time it takes to complete those trials. The issue with proc sets remains. They are doing way too much and they require absolutely no skill and thats a problem.

    Again, you have no knowledge of endgame PvE.

    Dungeons are easy for me because I am the very definition of a perfect PvE player. The 0.00001% or whatever. You don't find players like me unless you scramble to the top of the leaderboards or search for the very best. I also run with similarily-skilled players all the time. This is why group dungeons (non-DLC) are easy and don't need buffs at all. They shouldn't cater that content to players like me.

    Tell all of the lowbies and PUGs in Group Finder that dungeons are too easy and their builds need nerfs cuz they're "half ass players". Run with CP100-200 players with bad gear and no rotations. These dungeons will not be faceroll at all.

    Vet trials are not too easy, and no one ever said they were. The only way to run through them with ease is to run with 12 BiS, highly experienced, long-time players. Even PUGing Vet trials with good players is a total nightmare. No one thinks Vet trials need a buff.

    By your logic, fights taking longer is a good thing. This alone shows you aren't a Vet trial runner. Fights take long enough as it is, and nerfing DPS just makes things worse for the already miniscule Trial community which consists of plenty of non-BiS players (who will now need to refarm just to put out good deeps if this nerf is big enough).

    Leave it dude. Some people have no clue. Only those that have been in a trial and spent hours and hour hacking away will ever get it.

    Trials as they are are boring with thr whole stack and burn jobs they entail. ..some have just never been there and done it to understand that taking 10+mins longer is actually quite a big deal. 10 mins can be the difference between a clear and wipe.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
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    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
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