@paulsimonps great advice, thanks.
Although, what you say here confirms my suspicions about the qualifications of my two healers in that particular run.
I have never seen any Grand healing hit me (not sure if they both even had it slotted) plus Extended Rital wasn't up most of the time.
Resulting in an BoL spam that healed everyone but me during those critial two seconds.
5 Ebon, 5 Alkosh and BS or LW both works, but I'd never drop alkosh there. I'm always in front of the boss.
The swipes hit hard, but can be survived easily if there is a spings on the ground if you are using vitality potions and put up an igneous shield before every hit. There should simply be one healer that is always looking out for you, or if you have real troubles, ask for guard. Also of course 100 points in hardy.
5 Ebon, 5 Alkosh and BS or LW both works, but I'd never drop alkosh there. I'm always in front of the boss.
The swipes hit hard, but can be survived easily if there is a spings on the ground if you are using vitality potions and put up an igneous shield before every hit. There should simply be one healer that is always looking out for you, or if you have real troubles, ask for guard. Also of course 100 points in hardy.
Great advice, thanks!
I will most definitely switch to Vitality potions in the future.
I am also using Igneous very often since I am a mag tank.
I was thinking about replacing it for Coagulating Blood.
The reasoning is that Blood would give me healing received, while Shield gives me healing done (which I don't do).
Another thing is... shields don't take resistances into account. But what worries me even more is that I heard once that a hit done while you have a shield will go unmitigated even for the damage beyond the shield value.
Is there any truth to it?
5 Ebon, 5 Alkosh and BS or LW both works, but I'd never drop alkosh there. I'm always in front of the boss.
The swipes hit hard, but can be survived easily if there is a spings on the ground if you are using vitality potions and put up an igneous shield before every hit. There should simply be one healer that is always looking out for you, or if you have real troubles, ask for guard. Also of course 100 points in hardy.
Great advice, thanks!
I will most definitely switch to Vitality potions in the future.
I am also using Igneous very often since I am a mag tank.
I was thinking about replacing it for Coagulating Blood.
The reasoning is that Blood would give me healing received, while Shield gives me healing done (which I don't do).
Another thing is... shields don't take resistances into account. But what worries me even more is that I heard once that a hit done while you have a shield will go unmitigated even for the damage beyond the shield value.
Is there any truth to it?
Nah, that's complete nonsense. Would mean that as soon as you pop a shield he would insta kill you.
5 Ebon,
5 Alkosh
and 2 Warden.
( I stopped using BS as my group has no need for extra Ult regen and warden has a high Prox chance, However Bloodspawn is a good option)
My orginal Tanking set up was:
5 Dragon
5 tavas
2 Bloodspawn.
And I could tank the Warrior just fine. But this was back when my Group needed massive Ulti regen for those Warhorn pops.
My healers are Instructed to NOT use BoL, as every time they do it hits someone who has full health and I am stuck holding my breath hoping I don't die. They simply place their 2 healing springs on me and the whole group. If your team is potions the right way you can easy have both your healers healing you and the whole group. That is 2 healing springs on you; from 2 healers. As well as Healing orbs ( for the alkosh prox and the healing) combat Prayer( For the HOT) rapid/Mutagen ( For the HOT) However at the time of his 3 Rapid swings their main focus is double healing Springs.
I not only Tank the Warrior, but I also Tank the Destroyers that come out as well.
what it really comes down to is having your buffs up at the time of his swings as well.
I also use lingering Health potions, that increase my healing received.
I run vigor on my back bar however it is on my back bar so it is pointless, but having that HOT activated right before he does it will help as well.
5 Ebon,
5 Alkosh
and 2 Warden.
( I stopped using BS as my group has no need for extra Ult regen and warden has a high Prox chance, However Bloodspawn is a good option)
My orginal Tanking set up was:
5 Dragon
5 tavas
2 Bloodspawn.
And I could tank the Warrior just fine. But this was back when my Group needed massive Ulti regen for those Warhorn pops.
My healers are Instructed to NOT use BoL, as every time they do it hits someone who has full health and I am stuck holding my breath hoping I don't die. They simply place their 2 healing springs on me and the whole group. If your team is potions the right way you can easy have both your healers healing you and the whole group. That is 2 healing springs on you; from 2 healers. As well as Healing orbs ( for the alkosh prox and the healing) combat Prayer( For the HOT) rapid/Mutagen ( For the HOT) However at the time of his 3 Rapid swings their main focus is double healing Springs.
I not only Tank the Warrior, but I also Tank the Destroyers that come out as well.
what it really comes down to is having your buffs up at the time of his swings as well.
I also use lingering Health potions, that increase my healing received.
I run vigor on my back bar however it is on my back bar so it is pointless, but having that HOT activated right before he does it will help as well.
Great, thanks.
This, unfortunately, means that I was right about my healers improperly using BoL in trials.
I guess 4 man dungeons won't adequately prepare healers for trials, no matter how difficult they are.
5 Ebon, 5 Alkosh and BS or LW both works, but I'd never drop alkosh there. I'm always in front of the boss.
The swipes hit hard, but can be survived easily if there is a spings on the ground if you are using vitality potions and put up an igneous shield before every hit. There should simply be one healer that is always looking out for you, or if you have real troubles, ask for guard. Also of course 100 points in hardy.
Great advice, thanks!
I will most definitely switch to Vitality potions in the future.
I am also using Igneous very often since I am a mag tank.
I was thinking about replacing it for Coagulating Blood.
The reasoning is that Blood would give me healing received, while Shield gives me healing done (which I don't do).
Another thing is... shields don't take resistances into account. But what worries me even more is that I heard once that a hit done while you have a shield will go unmitigated even for the damage beyond the shield value.
Is there any truth to it?
Nah, that's complete nonsense. Would mean that as soon as you pop a shield he would insta kill you.
Okay, that's great to hear.
Dunmer.
Dunmer.
I do know ATM its a bit harder for Magicka Tanks to tank the harder content.. However being a DK you shouldn't have any issues at all; since Dk can get stam back from spaming igneous shields.. I Run a tank for every Class; and Have tanked all the content in the game on all of them ( actually all my characters are tanks ranging from Magic to Stam to health builds)
You shouldn't have any issues, except the normal. "I bar swaped at the wrong time." and Healers falling asleep.
I've ranked the bottom boss of vHRC with my healer snoring in my hear.. Needless to say being a Magicka Dk you can sit there and spam dragon Blood; and Viggor at the same time for extra health. However on this boss itself bar swapping can be dangerous if not done correctly. It all comes down to knowing exactly when to bar swap and having healers that are not always spaming BoL during his 3 swings.
Dunmer.
I do know ATM its a bit harder for Magicka Tanks to tank the harder content.. However being a DK you shouldn't have any issues at all; since Dk can get stam back from spaming igneous shields.. I Run a tank for every Class; and Have tanked all the content in the game on all of them ( actually all my characters are tanks ranging from Magic to Stam to health builds)
You shouldn't have any issues, except the normal. "I bar swaped at the wrong time." and Healers falling asleep.
I've ranked the bottom boss of vHRC with my healer snoring in my hear.. Needless to say being a Magicka Dk you can sit there and spam dragon Blood; and Viggor at the same time for extra health. However on this boss itself bar swapping can be dangerous if not done correctly. It all comes down to knowing exactly when to bar swap and having healers that are not always spaming BoL during his 3 swings.
Permablocking was never an issue for me.
Stamina was never the problem during the Warrior.
Not getting healed was the problem.
As I said... bar swapping is one of the things I need to improve on my part, since my current skill allocation requires constant swapping.
Also, I will start using Vitality potions in trials.
But mostly I guess I will simply tell my healers to drop BoL as it isn't doing anyone any good during those critical seconds.
paulsimonps wrote: »Dunmer.
I do know ATM its a bit harder for Magicka Tanks to tank the harder content.. However being a DK you shouldn't have any issues at all; since Dk can get stam back from spaming igneous shields.. I Run a tank for every Class; and Have tanked all the content in the game on all of them ( actually all my characters are tanks ranging from Magic to Stam to health builds)
You shouldn't have any issues, except the normal. "I bar swaped at the wrong time." and Healers falling asleep.
I've ranked the bottom boss of vHRC with my healer snoring in my hear.. Needless to say being a Magicka Dk you can sit there and spam dragon Blood; and Viggor at the same time for extra health. However on this boss itself bar swapping can be dangerous if not done correctly. It all comes down to knowing exactly when to bar swap and having healers that are not always spaming BoL during his 3 swings.
Permablocking was never an issue for me.
Stamina was never the problem during the Warrior.
Not getting healed was the problem.
As I said... bar swapping is one of the things I need to improve on my part, since my current skill allocation requires constant swapping.
Also, I will start using Vitality potions in trials.
But mostly I guess I will simply tell my healers to drop BoL as it isn't doing anyone any good during those critical seconds.
Don't tell them to drop it. Using it in combination with their HoTs is the key. Healing Springs is a 3s HoT, if they take those 3s between each HS to do Mutagen/Rapid Regen and a BoL then they will be able to give you extremely strong heals and put out more HoTs for you and everyone else. This combo is great for any scenario where the majority of the group is not taking damage or not taking a lot at least but the main tank is tanking a lot. The first boss of Hel Ra is another good example of that. Cause when he does is spins after 30% HP then everyone else is still taking damage from the whirlwinds but the tank is taking great amounts of damage from the Spin. So unless you want the tank to be running from the spin the healers need to be focused on the tank, if he dies its either a wipe or a ton of group members just died.