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Instanced housing = no vendor :(

Devlin69
Devlin69
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So housing will be instanced, very disappointing.

There will be no prestige attached to the location of your house (next to a main town or beautiful spot in the woods etc). I like the thought of wondering around Tamriel looking for that perfect spot. Instanced housing wont provide this.
This will also mean you cannot have your own vendor outside your home like in Ultima Online where you could make and sell all your own stuff. People will be using the same doorway of the instanced house so there will be nowhere for you to put a vendor for public to buy from.

I am also reading no storage? Ahhhh hang on I have 4 chars with stuff stored on them and have to do a juggling act with the inventory all the time. If there is no storage I aint buying.

I dont care about decorations if the only person that will see them is me, other games had rares that displayed your status that you could have on your doorstep outside that people would pass and think 'rich mans house' instanced housing will not allow this.
I wont buy a house with no storage.
I want my house location to be individual.
I want my own vendor so I can play shop.
Edited by Devlin69 on December 12, 2016 9:02PM
  • Sovjet
    Sovjet
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    No instanced housing is not a option, then the people that are on early after release of the patch will have all the houses and the people who need to work wont have one.

    Also renting a house wont work then you need to collect a load of gold just to rent a house for what a week ?
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  • driosketch
    driosketch
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    There is not enough space in the game world for everyone who wants a home to have one, let alone multiple. That said, I was wondering if homes could have a merchant npc outside and every one owning an instance of that home could sell from that trader. Kind of like guild traders but for the home owners, though for balance sake the number of listings per house would need to be a lot more limited than per guild. Something like 5 at most.
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  • Devlin69
    Devlin69
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    I have played many MMOs and instanced housing does not work. Nobody uses the house, why would you go to a house with no storage and no vendor and no interaction with others?

    A guild house may work but as a personal space it will be a lonely hole.

    There will be an initial dash to get a house and then people will end up back in Rawlka where the bank, vendors, crafting, duels etc is going on.
  • redspecter23
    redspecter23
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    You might be able to have a merchant NPC inside your house, which would be open to anyone in your guild or friends list. Not quite the same, but as mentioned above, there is no way they could do non instanced housing in this game. There just isn't enough space to go around.
  • Devlin69
    Devlin69
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    You might be able to have a merchant NPC inside your house, which would be open to anyone in your guild or friends list. Not quite the same, but as mentioned above, there is no way they could do non instanced housing in this game. There just isn't enough space to go around.

    There are some large land masses not opened up on the map, and yes restricted housing makes it more desirable. Also make it so they fall down if the account is inactive for a certain period of time and then dropping all the items on the ground for passers by to pick up.

    Imagine walking past a house and it collapses in front of you and leaves a load of chests for anybody to loot!

    We could have a mixture of instanced and non instanced housing too. Let the commoners have the instanced house in a cramped area while us posh dudes have a decent pad :D
    Edited by Devlin69 on December 12, 2016 9:24PM
  • Darethran
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    Solution: Create a new server focused on sandbox gameplay. Open world faction PvP, with in-world houses.

    Nice bit of land got yanked? If the Aldmeri Menace comes over and lays waste to the buildings, get on over and build amongst the wreckage.

    Never gonna happen, but it'd be sweet as hell.
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  • NewBlacksmurf
    NewBlacksmurf
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    Everyone has their opinions.
    I'm interested in he upcoming sneak peak
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  • Jaeysa
    Jaeysa
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    As a special-snowflake RPer, I'm not really interested in spending a ton of time on my home(s) only to have them stolen from me by someone better at PVP than me. Also, while I have oodles of gold to spend on maintaining my house, not everyone does and I don't feel like it should be a continuous gold sink.
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  • KingYogi415
    KingYogi415
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    So people still go into have to go in a main city.

    The horror!
  • WhitePawPrints
    WhitePawPrints
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    I play casually so that would be absolutely horrible! I will likely be sleeping or working, or out doing other things than playing video games, when the patch is released so I would miss out on opportunities to gain a house that I desire.

    You can invite whoever you want into your house, so decorations are there for your friends and guildmates to enjoy.

    Houses do have "yards" to them too so we shouldn't really see a bunch of people using the same door. The instance, hopefully, will activate before the doors are approached.

    No there currently is no storage. What they've been working on is just the base level of the housing aspect. For them to implement a balanced storage system would take time. I don't know why everyone is screaming bloody murder that there is no storage. If you'd all like, ZoS can probably just delay the release until they have an operating storage system for housing. So we can wait even longer for a new content patch!

    The only non-instanced housing I would accept would be guild halls. Only a guild should own a non-instanced property, rather than individual players.
    Edited by WhitePawPrints on December 12, 2016 11:18PM
  • vanillexhope
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    FF14 doesn't do instanced housing and they have a housing shortage. People buy up the homes quick and sell them at really high prices. They recently added apartments which are instanced. But still... I'd rather have a chance at a home in an instanced place than no chance at a home in a non instanced place.

    I do like Rift's system where you can open your home up to the public. They can come check out your home and give you a rating and then you can see the top rated homes. That's pretty neat and an incentive to take special care in design.
  • Tandor
    Tandor
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    You might be able to have a merchant NPC inside your house, which would be open to anyone in your guild or friends list. Not quite the same, but as mentioned above, there is no way they could do non instanced housing in this game. There just isn't enough space to go around.

    There can easily be different levels of access. You could set it so that at the lowest access setting anyone could enter the house with visitor status and use the merchant but not be able to touch the fittings which could only be done by those with the highest access setting giving trusted status. EQ2, for example, works very well on that basis (with instanced housing including in prestige locations).
  • Eirikir
    Eirikir
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    Look to anyone who wants to complain about instance housing, go check out busy servers on Final Fantasy 14. Non instance houses with no interactions because instance or not people hide in their homes. The only difference is only 10% of players with the funds get houses. Its not an issue of money, it becomes luck and speed in slammed servers as the land rush begins. Its an ugly system. Instance housing is far better.
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  • ParaNostram
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    Okay let's be real, there are so many guild vendors in the game and the vast majority of them almost never see any customers. So if there was a vendor, just one, outside of a house of yours, it would not see much profit. Just being honest.
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  • Glurin
    Glurin
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    Okay let's be real, there are so many guild vendors in the game and the vast majority of them almost never see any customers. So if there was a vendor, just one, outside of a house of yours, it would not see much profit. Just being honest.

    Assuming you were one of the lucky few to actually get a house under such conditions.
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  • Myrrdinn2014
    Myrrdinn2014
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    Devlin69 wrote: »
    I have played many MMOs and instanced housing does not work. Nobody uses the house, why would you go to a house with no storage and no vendor and no interaction with others?

    A guild house may work but as a personal space it will be a lonely hole.

    There will be an initial dash to get a house and then people will end up back in Rawlka where the bank, vendors, crafting, duels etc is going on.

    As was said a few posts up Everquest 2 is all instanced housing and works just fine. You can sell from your house open it to public and set restrictions what can and cant be done by vistors. I honestly expected ZoS to take the easy/lazy way out on housing and looks like they did.
  • Vaoh
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    Instanced Housing is awesome. I can't see it working any other way!

    Houses not being able to store your stuff seems to be the only (significant) flaw.
  • NewBlacksmurf
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    FYI the assistants come there and we know you can have crafting stations

    Tomorrow is a sneak peak so maybe we'll see what comes with what....for sure it won't be just an empty shell so it's gonna get some excitement

    .....and then the forums......
    -PC (PTS)/Xbox One: NewBlacksmurf
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  • IronCrystal
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    ESO is not designed to have non-instanced housing.

    Games that have non-instanced housing have lots of open land and are more "sand boxy" whereas ESO is not. It is a pre-made world.

    Where do you expect people to place houses? Would you want to see the landscape cluttered from north to south with houses seperated by a few meters? No one wants that. This game is not meant to have non-instanced housing.
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  • DigitalShibby
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    Devlin69 wrote: »
    People will be using the same doorway of the instanced house

    So avoid the door and teleport in.. I think it's even free.
    I love the idea of it being separate instances with controlled access.
    Right when a dungeon ends and you quit the group, being able to end up in a private house vs cramped deshaan sounds good to me.
  • AuldWolf
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    This is just one of these things that baffles me.

    "I'm playing Titanfall 2. Man, I wish it had World War 2 guns. Why do we move so fast? What's with all this wall-running and the giant robots? I don't like that. We should just... Have World War 2 clothes, and hide in a ditch, taking potshots at each other. I don't feel powerful as a sniper in this game, people just move too fast. Hey, EA, you should make this a World War 2 game. Everyone should move slow. Take out the giant robots!"

    Does this help anyone understand the problem, here? What people are describing is Ultima Online and games like it. ESO isn't Ultima Online, nor is it any game like it. Why do we feel this entitled need to demand that ZOS, overnight, transmogrify their game into something that's anathema to its very existence? It's not just ludicrous, but it's also really, really confusing. This is the kind of nonsense that keeps destroying games like ESO, really, because the developers will bend over backwards to please everyone by trying to make a game for everyone. Except the people they'd please are only a tiny, tiny number of the community, versus all of the people they'd spite to do so.

    They could work on making a sandbox server with faction PvP and new systems to support this, sure. The problem is is that while they're doing that they can't work on improving the kind of game it already is. ESO isn't a sandbox MMO. ESO is about as opposite of a sandbox MMO as Titanfall 2 is compared to Day of Defeat. It's ridiculous.

    If you want a sandbox MMO... Why not play a sandbox MMO? Why parasitically invade another MMO and push for that MMO to transform itself into a sandbox MMO?

    Very confusing.
  • Taonnor
    Taonnor
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    For not instanced housing i ask me. How many houses are in the current zones available? I mean ALL houses.

    If you have a restriction of 1 per account, why is there not enough place for everyone? And why must all be instanced? It is a lazy way, a known way. Proved by many other games. But is this still enough for the current gamers?

    For me not. I do not want an instanced home that nobody can see from outside. :neutral: For me is the complete feature not relevant.
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  • SickDuck
    SickDuck
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    All in for instanced housing. Hell I wish my real house could be instanced.
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  • lardvader
    lardvader
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    Not a problem with instanced - too bad we can't store anything important in them.....
    CP 1200+ PC EU EP
  • EvilCroc
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    Yep. Personal vendor. I's obvious, if we can have our own houses, we should be able to have personal vendors.
    But wait... do we have auction houses before that, or we are still using guild trader system and ZOS have no plans to change it? I'm not sure, need to check last natch potes.
  • Betheny
    Betheny
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    Instanced housing = no ugly house neighbours :)
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    As much as I would love a vendor at the house, I remember playing UO before and after the game became ring around the neighborhood.

    There are aspects I love about permanent housing (using UO as an example) having a dragon or drake locked up inside to protect your stuff, poison trapping the locks against thiefs. On the otherside, being a bard to zonk the protective animal, being a master lockpicker to not set off the trap, being a master alchemist to cure yourself if you mess up.

    There are some positive gameplay aspects, but I don't think the ruining of the landscape and open world feel is worth it. An alternative would be using some of that empty space in cyrodill for at least neighborhoods that you can raze. Housing could be cheaper, but you have to deal with the raids and other things that can happen just as part of living there. This project could be called The Projects.

    I'd probably live there until someone got killed and my mom gets scared and sends me to my aunty and uncle in Mornhold. I'd be a prince if I did that.
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  • Betheny
    Betheny
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    I wonder if zonechat will work in a house. Everyone in house at that time in all instances?
  • driosketch
    driosketch
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    Taonnor wrote: »
    For not instanced housing i ask me. How many houses are in the current zones available? I mean ALL houses.

    If you have a restriction of 1 per account, why is there not enough place for everyone? And why must all be instanced? It is a lazy way, a known way. Proved by many other games. But is this still enough for the current gamers?

    For me not. I do not want an instanced home that nobody can see from outside. :neutral: For me is the complete feature not relevant.

    The geography of this game does not allow for that. Tamriel map is established by the first game Arena, and the scale is established in TES III-V. As such, even the big cities have an NPC pop of a hundred with maybe a dozen actual houses.

    Secondly, the game uses a megaserver, meaning thousands share the same world. Let's say conservatively there are only 1,000 players on a server. Now we kick out all NPCs whose home isn't a quest. Then we add an additional couple hundred homes to the map where we can without dropping them into a battlefield, off the side of a cliff, or into a lava stream. We are still short enough houses for a thousand players.
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  • Berret
    Berret
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    o0Sovjet0o wrote: »
    No instanced housing is not a option, then the people that are on early after release of the patch will have all the houses and the people who need to work wont have one.

    Also renting a house wont work then you need to collect a load of gold just to rent a house for what a week ?

    Just look at Realm Reborn. Doesn't have instanced housing and it's impossible to even get a house there. Rich players buy all the plots as soon as they open up, the small plots cost around 450k and sell them for millions.

    I'm glad they are going this way, no more fighting for a certain house. No limiting you to how many houses you can get. Everyone in the end gets the same houses which will look vastly different depending on how you decorate them.
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