Finally you get it...
slot the wrong skills against a given setup means you likely are at a disadvantage and may well lose unless you seriously outplay the opposition.
Slot the right skills against a given setup and gain a significant advantage and likely win unless you are seriously outplayed.
And of course you cannot have one setup that is the right one for all adversaries.
Just Like i said a few posts ago.
Why you dont seem to think that should apply to radiant or maybe to you is still baffling though
Unfortunately, YOU don't get it. You suggest slotting very specialized skills in an open environment where you have to deal with everything. Yeah, do it, see how far that gets you.
Anyway, from your worthless comment I can already see you want this game to be like Pokémon. *sigh*
Giles.floydub17_ESO wrote: »That brings us to discussions like this thread. Most players do not have a good idea of what works best. When they keep dying and especially see the same skills in their death report they come here to qq rather than figure out what works better. Add in the ones that qq about a skill and add in they were being attacked by 6 people at the same time and most were using the same skill.
Much of this merely shows a lack of knowledge rather than a skill being OP.
And yes, I have been on the receiving end of RD many times yet rarely die to it for some odd reason. Maybe my build and how I approach the situation makes a difference.
Giles.floydub17_ESO wrote: »That brings us to discussions like this thread. Most players do not have a good idea of what works best. When they keep dying and especially see the same skills in their death report they come here to qq rather than figure out what works better. Add in the ones that qq about a skill and add in they were being attacked by 6 people at the same time and most were using the same skill.
Much of this merely shows a lack of knowledge rather than a skill being OP.
And yes, I have been on the receiving end of RD many times yet rarely die to it for some odd reason. Maybe my build and how I approach the situation makes a difference.
Well said. Exactly this!
Giles.floydub17_ESO wrote: »That brings us to discussions like this thread. Most players do not have a good idea of what works best. When they keep dying and especially see the same skills in their death report they come here to qq rather than figure out what works better. Add in the ones that qq about a skill and add in they were being attacked by 6 people at the same time and most were using the same skill.
Much of this merely shows a lack of knowledge rather than a skill being OP.
And yes, I have been on the receiving end of RD many times yet rarely die to it for some odd reason. Maybe my build and how I approach the situation makes a difference.
Well said. Exactly this!
And six people spamming the very same skill doesn't make your alarm go off? Sounds balanced? Maybe there is a reason why everyone spams it, hm?
Giles.floydub17_ESO wrote: »That brings us to discussions like this thread. Most players do not have a good idea of what works best. When they keep dying and especially see the same skills in their death report they come here to qq rather than figure out what works better. Add in the ones that qq about a skill and add in they were being attacked by 6 people at the same time and most were using the same skill.
Much of this merely shows a lack of knowledge rather than a skill being OP.
And yes, I have been on the receiving end of RD many times yet rarely die to it for some odd reason. Maybe my build and how I approach the situation makes a difference.
Well said. Exactly this!
And six people spamming the very same skill doesn't make your alarm go off? Sounds balanced? Maybe there is a reason why everyone spams it, hm?
People spam all sorts of skills. Not sure what you're up about. Don't get upset when people offer advice of how to play against or counter RD. But you don't seem to want to take such advice. So you come here and qq, just like Giles said.
thankyourat wrote: »Giles.floydub17_ESO wrote: »That brings us to discussions like this thread. Most players do not have a good idea of what works best. When they keep dying and especially see the same skills in their death report they come here to qq rather than figure out what works better. Add in the ones that qq about a skill and add in they were being attacked by 6 people at the same time and most were using the same skill.
Much of this merely shows a lack of knowledge rather than a skill being OP.
And yes, I have been on the receiving end of RD many times yet rarely die to it for some odd reason. Maybe my build and how I approach the situation makes a difference.
Well said. Exactly this!
And six people spamming the very same skill doesn't make your alarm go off? Sounds balanced? Maybe there is a reason why everyone spams it, hm?
People spam all sorts of skills. Not sure what you're up about. Don't get upset when people offer advice of how to play against or counter RD. But you don't seem to want to take such advice. So you come here and qq, just like Giles said.
But spamming Jesus beam is far too effective. if you get 4 people spamming snipe or dizzying swing that's usually free ap, but good luck dealing with 4 Jesus beam spammers.
Yeah, but they actually have disadvantages, RD zerg spam don't, so it must be fixed.People spam all sorts of skills. Not sure what you're up about. Don't get upset when people offer advice of how to play against or counter RD. But you don't seem to want to take such advice. So you come here and qq, just like Giles said.
Dodge is 2.5s evasion of almost all damage, it's not even nearly the samevyndral13preub18_ESO wrote: »Sugaroverdose wrote: »Any interrupt is not a counter, RD potato will recast it instantly, don't pretend idiot.
What you guys aren't getting when you get all hyper defensive like this, is that you don't need to. Classes need unique abilities for diversity. RD is a unique, and powerful skill. When put side by side with other executes it does tend to rise above the rest, but there are counters - especially against someone who knows how to block and bash. Despite it being such a strong skill, that's part of what makes templars unique, and is not a case for nerfing it. I'm sure templars would love the mobility that sorcerers and nightblades enjoy, and I'm sure they would love the tremendous CC advantage that DKs enjoy... but they get their own toolset instead.
Seriously, when you reach so hard like you did in this post you're just doing yourself a disservice - someone with time could pick this apart with all the exaggeration and fallacy. I guess what I'm saying is chill out a little.
So you dont ever dodge anything? Since it isnt a counter or anything. They will just recast...
Nah, it's you who search for excuses here, people point is extremely clear: RD must be nerfed.
Nope. This just isn't true. But keep making excuses. It's easier than learning counter play
Did I say templars were OP in my post all I said you can't use cloak as a example.Maybe you should try reading and not assuming.As I said you can't compare cloak since the current version is so broken you don't need any of those to break a NB of our cloak.As I said pick something you actually will have a argument about cloak isn't a good example since you don't need anything to counter it.Cloak is so broken that any skill you use will break him out of cloak on a Templar all you have to do is jab and your find him make a better counter argument.Then comparing cloak to RD cloak breaks if you breath on a NB.
I don't think you read my post before flipping out about how OP'd you think templars are. Let's try to break it down: "Let's say you walk into a fight with a magicka nightblade without a single AOE attack or any type of stealth reveal on your bars"
Does that statement mention templars in any way? No. But it does very specifically mention that you walked into a fight without any aoe attacks or stealth reveals. It was an example with the simple point that choosing not to counter something is far different than something having no counters.
There are certainly lots of issues with cloak. I hate how badly they broke it with the "cloak no longer cancels projectiles" thing. However, that issue has no bearing on the example that I presented. Reach harder.
Come on the discussion is about a ability only templars have access to why wouldn't I use templars as a example? I can use any build and break cloak I don't need a counter like I said pick something else to use as a argument. Only option on a stambuild I have is a ability that won't help me and just hinder my ability to use others abilities.Of purge was cheaper and had a stam morph you have a point until then saying use purge is not a real argument since only magic builds can use it and even for them its expensive.
6 beams hitting for 2k is 12k dps, most of the builds if they don't counter will be varnished on third tickPeople hate RD because you never seem to have fewer than six of them on you at any given time.
It's like a potato chip, you can't eat just one! One Templar beams you at full health, and it's like a magnet. You laugh at the 100% health execute spamming Zerg-tato, but then every other Templar joins in the stupid.
Now you've got five or six beams on you , and you're not EXACTLY at full health anymore. And it's definitely no longer funny.