Sure implement this feature for people who don't have any self control or are mentally unable.
But this would cost a lot of money, and I sure don't want money spent developing new content to pay for this, those people have to pay for it themselves, whatever he cost.
Or just you know, get some professional help, learn to take responsibility for your own actions, grow up and learn 2 adult.
This game has a 18 year rating anyway.
BlanketFort wrote: »BlanketFort wrote: »Let's all take a moment and grow a heart for a second. Those who advise to "learn 2 adult", why be so callous?
Perhaps those who have issues with gambling are already seeking help, but having this in-game is a trigger for them. Are we really just going to be so cold towards them and simply say "well, it's here now. So, learn 2 adult or stop playing." It is not their fault that gambling boxes made its way to ESO.
On another note, quitting ESO would be the only way to completely ignore the allure the crates bring. But is it fair to them? Is it fair for them to have to quit a game they have invested time, and money, into because of the existence of gambling crates?
I think it would be great if ZOS could add this, as a show of goodwill. And no, linking it to steam is not enough, because console.
Because being an adult is about making responsible choices. If the game is a trigger then stop playing the game. To avoid a lot of these issues they should stick to single player games where there is nothing to fuel an unhealthy addiction. An MMO is profit driven. An MMO is not here to be anyone's therapist. ZOS adding this is an admission of guilt that it's an unhealthy habit and promotes gambling addiction. They will never do it.
Calling responsible adults heartless is a bit bonkers isn't it? Hundreds of thousands of players are capable of being financially responsible. Those that aren't are not adults, because you can't live a stable adult life without financial responsibility. I bought 15 crates. I wanted the apex wolf. I didn't get it. So I didn't buy more. I'll consider buying more only when crowns go back on sale AND I've the money in my entertainment budget (yes, I responsibly set aside some disposable income FOR MY HOBBY).
This culture of hand holding needs to end. I'm sick of people feeling that everyone else should be responsible for their own poor choices.
We are talking about serious gambling addiction, yes?
I have absolutely no qualms over others spending as much as they want, nor did I say that responsible adults are heartless. This thread simply made me think of those who DO have serious gambling problems and how it affects them in-game. And it is not as simple as a lack of financial control, either.
I am not even advocating the removal of crown crates, in case this was the message you understood.
All I'm saying is, is that's it's quite annoying to have to be the person who now has decided to quit the game because of the inclusion of gambling crates. Kindly also understand that the game is their hobby as much as it is yours. To have to abandon that is quite tough (even more so if they are really invested in it), and especially for the sake of being financially responsible. It's like a slap in the face for dealing with the addiction.
Must be tough being a gamer who prioritises MMO genres, playing on a console, with a gambling addiction they are trying to take control over, to even pursue their hobby. I get that ZOS is probably never taking the crates down, I get that this is the trend in MMOs now, but does it have to be? Are we just really going to accept it all because we are not negatively affected by it? I am aware ZOS might not even take this thread seriously, but at least it was said.
By the by, how does a toggle for those who want/need it, affect you? It doesn't. You still get to purchase as many crowns as you want
I honestly don't care and nor should ZOS care about catering to people with serious gambling addictions. We're going full circle to hand-holding and coddling culture. Those people need to SEEK PROFESSIONAL HELP. Expecting the world to shape around their disorder is asinine. If ONE game is an enabler for their HOBBY then they should stop playing that ONE game until they have their addiction under control.
Yes, it does affect me. Why? Because as I've already explained from a business standpoint ZOS would be admitting a feature they implemented poses an addiction problem. It gives legal precedent. With legal precedent there is grounds for suit and if there's grounds for suit it's possible for ZOS to come under public fire (whether they win or lose a law suit), which results in resources directed away from the game I deeply enjoy. It also means crown crates potentially being removed losing a huge financial source for ZOS resulting in even slower development (potentially). It's like you don't understand that a business admitting their commercial feature is addictive and shouldn't be used or should be used with little use is bad for business. "If they knew it caused addictive tendencies and they admit to it then why do they still sell them?" would be all over the front page of these forums if that was the case. If they add parental controls then that means the 18+ age restriction as been lifted. So if they add parental controls then they need to make the game G, PG-13, or etc.. rated and if they do that then the content has to meet that rating. So yes, it affects me.
Some may scream "why do apps do it!" or "why do other things have parental control!". Well lets see. The apps typically don't; the device does; your phone has parental controls, not the app. Steam for example has parental controls, because it's a platform for products of all ages. Your TV has parental controls, because it's a delivery for a wide range of content. ESO is a singular game. A single product. Putting parental locks on a game restricted to adults (if you're under 18 and get caught.. you're banned) would be absurd.
Wreuntzylla wrote: ».BlanketFort wrote: »BlanketFort wrote: »Let's all take a moment and grow a heart for a second. Those who advise to "learn 2 adult", why be so callous?
Perhaps those who have issues with gambling are already seeking help, but having this in-game is a trigger for them. Are we really just going to be so cold towards them and simply say "well, it's here now. So, learn 2 adult or stop playing." It is not their fault that gambling boxes made its way to ESO.
On another note, quitting ESO would be the only way to completely ignore the allure the crates bring. But is it fair to them? Is it fair for them to have to quit a game they have invested time, and money, into because of the existence of gambling crates?
I think it would be great if ZOS could add this, as a show of goodwill. And no, linking it to steam is not enough, because console.
Because being an adult is about making responsible choices. If the game is a trigger then stop playing the game. To avoid a lot of these issues they should stick to single player games where there is nothing to fuel an unhealthy addiction. An MMO is profit driven. An MMO is not here to be anyone's therapist. ZOS adding this is an admission of guilt that it's an unhealthy habit and promotes gambling addiction. They will never do it.
Calling responsible adults heartless is a bit bonkers isn't it? Hundreds of thousands of players are capable of being financially responsible. Those that aren't are not adults, because you can't live a stable adult life without financial responsibility. I bought 15 crates. I wanted the apex wolf. I didn't get it. So I didn't buy more. I'll consider buying more only when crowns go back on sale AND I've the money in my entertainment budget (yes, I responsibly set aside some disposable income FOR MY HOBBY).
This culture of hand holding needs to end. I'm sick of people feeling that everyone else should be responsible for their own poor choices.
We are talking about serious gambling addiction, yes?
I have absolutely no qualms over others spending as much as they want, nor did I say that responsible adults are heartless. This thread simply made me think of those who DO have serious gambling problems and how it affects them in-game. And it is not as simple as a lack of financial control, either.
I am not even advocating the removal of crown crates, in case this was the message you understood.
All I'm saying is, is that's it's quite annoying to have to be the person who now has decided to quit the game because of the inclusion of gambling crates. Kindly also understand that the game is their hobby as much as it is yours. To have to abandon that is quite tough (even more so if they are really invested in it), and especially for the sake of being financially responsible. It's like a slap in the face for dealing with the addiction.
Must be tough being a gamer who prioritises MMO genres, playing on a console, with a gambling addiction they are trying to take control over, to even pursue their hobby. I get that ZOS is probably never taking the crates down, I get that this is the trend in MMOs now, but does it have to be? Are we just really going to accept it all because we are not negatively affected by it? I am aware ZOS might not even take this thread seriously, but at least it was said.
By the by, how does a toggle for those who want/need it, affect you? It doesn't. You still get to purchase as many crowns as you want
I honestly don't care and nor should ZOS care about catering to people with serious gambling addictions. We're going full circle to hand-holding and coddling culture. Those people need to SEEK PROFESSIONAL HELP. Expecting the world to shape around their disorder is asinine. If ONE game is an enabler for their HOBBY then they should stop playing that ONE game until they have their addiction under control.
Yes, it does affect me. Why? Because as I've already explained from a business standpoint ZOS would be admitting a feature they implemented poses an addiction problem. It gives legal precedent. With legal precedent there is grounds for suit and if there's grounds for suit it's possible for ZOS to come under public fire (whether they win or lose a law suit), which results in resources directed away from the game I deeply enjoy. It also means crown crates potentially being removed losing a huge financial source for ZOS resulting in even slower development (potentially). It's like you don't understand that a business admitting their commercial feature is addictive and shouldn't be used or should be used with little use is bad for business. "If they knew it caused addictive tendencies and they admit to it then why do they still sell them?" would be all over the front page of these forums if that was the case. If they add parental controls then that means the 18+ age restriction as been lifted. So if they add parental controls then they need to make the game G, PG-13, or etc.. rated and if they do that then the content has to meet that rating. So yes, it affects me.
Some may scream "why do apps do it!" or "why do other things have parental control!". Well lets see. The apps typically don't; the device does; your phone has parental controls, not the app. Steam for example has parental controls, because it's a platform for products of all ages. Your TV has parental controls, because it's a delivery for a wide range of content. ESO is a singular game. A single product. Putting parental locks on a game restricted to adults (if you're under 18 and get caught.. you're banned) would be absurd.
Totally ridiculous.
An admission is not necessary for a finding of fact. Typically silence is an avoidance of bad press.
In the U.S., gambling legislation is largely left to the states.
In most states lock boxes would be considered gambling.
Not all gambling is illegal and ESO lockboxes are most likely legal. A review of the ToS related to the crown store is all you need to understand the current issues thought to be at play.
States that permit gambling typically have "self-exclusion" requirements imposed on casinos.
https://oag.ca.gov/gambling/exclusion_self
Gambling addiction is not a choice and can be manipulated by chemistry. Studies have revealed that over half of gambling revenue comes from addicts, and about 2-4% of the population meet the definition. Similarly, the majority of cash shop revenue typically comes from less than 1% of players.
California estimates there are 1.5 million compulsive gamblers within its borders. Compulsive gambling is so destructive that CA offers no-cost outpatient treatment and free residential treatment for addicts.
anitajoneb17_ESO wrote: »SantieClaws wrote: »It is to the longer term benefit of ZOS to retain customers. Those who feel they must leave because of the crates were still spending in the store yes and some were ESO Plus subscribers. They were happy to be in Tamriel before the cratemeld.
A small programming change for a greater benefit this one she thinks.
Good business sense actually. A customer kept is one more coin in the pocket.
Yours with paws
Santie Claws
I wager the amount of money leaving is but a minor fraction of the money now coming in. I'm sure ZOS has researched this in GREAT detail as any business would. The UI can be modified through addons so maybe that'll be where you'll find a solution that doesn't directly involve ZOS.
An add-on that would allow one user account to have a feature locked by SOMEONE ELSE'S user account ????
I very, very highly doubt that.
I even doubt that this is doable by ZOS without risking many, many abuses.
Actually there is an addon for this, its called ...........self control.
Wreuntzylla wrote: ».BlanketFort wrote: »BlanketFort wrote: »Let's all take a moment and grow a heart for a second. Those who advise to "learn 2 adult", why be so callous?
Perhaps those who have issues with gambling are already seeking help, but having this in-game is a trigger for them. Are we really just going to be so cold towards them and simply say "well, it's here now. So, learn 2 adult or stop playing." It is not their fault that gambling boxes made its way to ESO.
On another note, quitting ESO would be the only way to completely ignore the allure the crates bring. But is it fair to them? Is it fair for them to have to quit a game they have invested time, and money, into because of the existence of gambling crates?
I think it would be great if ZOS could add this, as a show of goodwill. And no, linking it to steam is not enough, because console.
Because being an adult is about making responsible choices. If the game is a trigger then stop playing the game. To avoid a lot of these issues they should stick to single player games where there is nothing to fuel an unhealthy addiction. An MMO is profit driven. An MMO is not here to be anyone's therapist. ZOS adding this is an admission of guilt that it's an unhealthy habit and promotes gambling addiction. They will never do it.
Calling responsible adults heartless is a bit bonkers isn't it? Hundreds of thousands of players are capable of being financially responsible. Those that aren't are not adults, because you can't live a stable adult life without financial responsibility. I bought 15 crates. I wanted the apex wolf. I didn't get it. So I didn't buy more. I'll consider buying more only when crowns go back on sale AND I've the money in my entertainment budget (yes, I responsibly set aside some disposable income FOR MY HOBBY).
This culture of hand holding needs to end. I'm sick of people feeling that everyone else should be responsible for their own poor choices.
We are talking about serious gambling addiction, yes?
I have absolutely no qualms over others spending as much as they want, nor did I say that responsible adults are heartless. This thread simply made me think of those who DO have serious gambling problems and how it affects them in-game. And it is not as simple as a lack of financial control, either.
I am not even advocating the removal of crown crates, in case this was the message you understood.
All I'm saying is, is that's it's quite annoying to have to be the person who now has decided to quit the game because of the inclusion of gambling crates. Kindly also understand that the game is their hobby as much as it is yours. To have to abandon that is quite tough (even more so if they are really invested in it), and especially for the sake of being financially responsible. It's like a slap in the face for dealing with the addiction.
Must be tough being a gamer who prioritises MMO genres, playing on a console, with a gambling addiction they are trying to take control over, to even pursue their hobby. I get that ZOS is probably never taking the crates down, I get that this is the trend in MMOs now, but does it have to be? Are we just really going to accept it all because we are not negatively affected by it? I am aware ZOS might not even take this thread seriously, but at least it was said.
By the by, how does a toggle for those who want/need it, affect you? It doesn't. You still get to purchase as many crowns as you want
I honestly don't care and nor should ZOS care about catering to people with serious gambling addictions. We're going full circle to hand-holding and coddling culture. Those people need to SEEK PROFESSIONAL HELP. Expecting the world to shape around their disorder is asinine. If ONE game is an enabler for their HOBBY then they should stop playing that ONE game until they have their addiction under control.
Yes, it does affect me. Why? Because as I've already explained from a business standpoint ZOS would be admitting a feature they implemented poses an addiction problem. It gives legal precedent. With legal precedent there is grounds for suit and if there's grounds for suit it's possible for ZOS to come under public fire (whether they win or lose a law suit), which results in resources directed away from the game I deeply enjoy. It also means crown crates potentially being removed losing a huge financial source for ZOS resulting in even slower development (potentially). It's like you don't understand that a business admitting their commercial feature is addictive and shouldn't be used or should be used with little use is bad for business. "If they knew it caused addictive tendencies and they admit to it then why do they still sell them?" would be all over the front page of these forums if that was the case. If they add parental controls then that means the 18+ age restriction as been lifted. So if they add parental controls then they need to make the game G, PG-13, or etc.. rated and if they do that then the content has to meet that rating. So yes, it affects me.
Some may scream "why do apps do it!" or "why do other things have parental control!". Well lets see. The apps typically don't; the device does; your phone has parental controls, not the app. Steam for example has parental controls, because it's a platform for products of all ages. Your TV has parental controls, because it's a delivery for a wide range of content. ESO is a singular game. A single product. Putting parental locks on a game restricted to adults (if you're under 18 and get caught.. you're banned) would be absurd.
Totally ridiculous.
An admission is not necessary for a finding of fact. Typically silence is an avoidance of bad press.
In the U.S., gambling legislation is largely left to the states.
In most states lock boxes would be considered gambling.
Not all gambling is illegal and ESO lockboxes are most likely legal. A review of the ToS related to the crown store is all you need to understand the current issues thought to be at play.
States that permit gambling typically have "self-exclusion" requirements imposed on casinos.
https://oag.ca.gov/gambling/exclusion_self
Gambling addiction is not a choice and can be manipulated by chemistry. Studies have revealed that over half of gambling revenue comes from addicts, and about 2-4% of the population meet the definition. Similarly, the majority of cash shop revenue typically comes from less than 1% of players.
California estimates there are 1.5 million compulsive gamblers within its borders. Compulsive gambling is so destructive that CA offers no-cost outpatient treatment and free residential treatment for addicts.
With silence they most likely will not be challenged on this. By openly admitting to it they risk being challenged. So yes, it sets legal precedence in the sense that it opens them up to more public eye and possibly gambling regulation enforcement. In short it brings larger attention to it than otherwise would have. If I was ZOS I'd keep my mouth shut on this topic as well. The more game developers that speak open about it and admit it's gambling the more likely they are to get hit by regulation, which I imagine at some point just might happen. Speaking personally I frankly don't care either way.
Until lock boxes have been formally ruled as gambling by a court of law and enforced on a state level no one gives a flying toot about self exclusion or any other gambling laws. There is no "the house always wins" with the crown crates as you always get something of value (some may not see a unique costume no longer available of value, but it is). Gambling in its most simple form is just RNG; welcome to every RPG ever.
Wreuntzylla wrote: »Wreuntzylla wrote: ».BlanketFort wrote: »BlanketFort wrote: »Let's all take a moment and grow a heart for a second. Those who advise to "learn 2 adult", why be so callous?
Perhaps those who have issues with gambling are already seeking help, but having this in-game is a trigger for them. Are we really just going to be so cold towards them and simply say "well, it's here now. So, learn 2 adult or stop playing." It is not their fault that gambling boxes made its way to ESO.
On another note, quitting ESO would be the only way to completely ignore the allure the crates bring. But is it fair to them? Is it fair for them to have to quit a game they have invested time, and money, into because of the existence of gambling crates?
I think it would be great if ZOS could add this, as a show of goodwill. And no, linking it to steam is not enough, because console.
Because being an adult is about making responsible choices. If the game is a trigger then stop playing the game. To avoid a lot of these issues they should stick to single player games where there is nothing to fuel an unhealthy addiction. An MMO is profit driven. An MMO is not here to be anyone's therapist. ZOS adding this is an admission of guilt that it's an unhealthy habit and promotes gambling addiction. They will never do it.
Calling responsible adults heartless is a bit bonkers isn't it? Hundreds of thousands of players are capable of being financially responsible. Those that aren't are not adults, because you can't live a stable adult life without financial responsibility. I bought 15 crates. I wanted the apex wolf. I didn't get it. So I didn't buy more. I'll consider buying more only when crowns go back on sale AND I've the money in my entertainment budget (yes, I responsibly set aside some disposable income FOR MY HOBBY).
This culture of hand holding needs to end. I'm sick of people feeling that everyone else should be responsible for their own poor choices.
We are talking about serious gambling addiction, yes?
I have absolutely no qualms over others spending as much as they want, nor did I say that responsible adults are heartless. This thread simply made me think of those who DO have serious gambling problems and how it affects them in-game. And it is not as simple as a lack of financial control, either.
I am not even advocating the removal of crown crates, in case this was the message you understood.
All I'm saying is, is that's it's quite annoying to have to be the person who now has decided to quit the game because of the inclusion of gambling crates. Kindly also understand that the game is their hobby as much as it is yours. To have to abandon that is quite tough (even more so if they are really invested in it), and especially for the sake of being financially responsible. It's like a slap in the face for dealing with the addiction.
Must be tough being a gamer who prioritises MMO genres, playing on a console, with a gambling addiction they are trying to take control over, to even pursue their hobby. I get that ZOS is probably never taking the crates down, I get that this is the trend in MMOs now, but does it have to be? Are we just really going to accept it all because we are not negatively affected by it? I am aware ZOS might not even take this thread seriously, but at least it was said.
By the by, how does a toggle for those who want/need it, affect you? It doesn't. You still get to purchase as many crowns as you want
I honestly don't care and nor should ZOS care about catering to people with serious gambling addictions. We're going full circle to hand-holding and coddling culture. Those people need to SEEK PROFESSIONAL HELP. Expecting the world to shape around their disorder is asinine. If ONE game is an enabler for their HOBBY then they should stop playing that ONE game until they have their addiction under control.
Yes, it does affect me. Why? Because as I've already explained from a business standpoint ZOS would be admitting a feature they implemented poses an addiction problem. It gives legal precedent. With legal precedent there is grounds for suit and if there's grounds for suit it's possible for ZOS to come under public fire (whether they win or lose a law suit), which results in resources directed away from the game I deeply enjoy. It also means crown crates potentially being removed losing a huge financial source for ZOS resulting in even slower development (potentially). It's like you don't understand that a business admitting their commercial feature is addictive and shouldn't be used or should be used with little use is bad for business. "If they knew it caused addictive tendencies and they admit to it then why do they still sell them?" would be all over the front page of these forums if that was the case. If they add parental controls then that means the 18+ age restriction as been lifted. So if they add parental controls then they need to make the game G, PG-13, or etc.. rated and if they do that then the content has to meet that rating. So yes, it affects me.
Some may scream "why do apps do it!" or "why do other things have parental control!". Well lets see. The apps typically don't; the device does; your phone has parental controls, not the app. Steam for example has parental controls, because it's a platform for products of all ages. Your TV has parental controls, because it's a delivery for a wide range of content. ESO is a singular game. A single product. Putting parental locks on a game restricted to adults (if you're under 18 and get caught.. you're banned) would be absurd.
Totally ridiculous.
An admission is not necessary for a finding of fact. Typically silence is an avoidance of bad press.
In the U.S., gambling legislation is largely left to the states.
In most states lock boxes would be considered gambling.
Not all gambling is illegal and ESO lockboxes are most likely legal. A review of the ToS related to the crown store is all you need to understand the current issues thought to be at play.
States that permit gambling typically have "self-exclusion" requirements imposed on casinos.
https://oag.ca.gov/gambling/exclusion_self
Gambling addiction is not a choice and can be manipulated by chemistry. Studies have revealed that over half of gambling revenue comes from addicts, and about 2-4% of the population meet the definition. Similarly, the majority of cash shop revenue typically comes from less than 1% of players.
California estimates there are 1.5 million compulsive gamblers within its borders. Compulsive gambling is so destructive that CA offers no-cost outpatient treatment and free residential treatment for addicts.
With silence they most likely will not be challenged on this. By openly admitting to it they risk being challenged. So yes, it sets legal precedence in the sense that it opens them up to more public eye and possibly gambling regulation enforcement. In short it brings larger attention to it than otherwise would have. If I was ZOS I'd keep my mouth shut on this topic as well. The more game developers that speak open about it and admit it's gambling the more likely they are to get hit by regulation, which I imagine at some point just might happen. Speaking personally I frankly don't care either way.
Until lock boxes have been formally ruled as gambling by a court of law and enforced on a state level no one gives a flying toot about self exclusion or any other gambling laws. There is no "the house always wins" with the crown crates as you always get something of value (some may not see a unique costume no longer available of value, but it is). Gambling in its most simple form is just RNG; welcome to every RPG ever.
With all due respect, you are wrong on so many levels it's hard to address.
The house, by ZoS definition, always wins with lockboxes. Read the ToS. What you get from the lockboxes has no commercial value. You can't sell it, you can't trade it, you can't even give it away. If you are paying real money for something with zero commercial value, the house wins.
I assure you, every company gives a hoot prior to a court decision where there is an existing body of law that might be applicable to what they are doing. Do you think the ToS exists just for a warm and fuzzy?
As far as admissions, see Federal Rule of Evidence 407.
When, after an injury or harm allegedly caused by an event,
measures are taken that, if taken previously, would have made the
injury or harm less likely to occur, evidence of the subsequent
measures is not admissible to prove negligence, culpable conduct,
a defect in a product, a defect in a product’s design, or a need for a
warning or instruction.
SantieClaws wrote: »If someone were to ask a mod or admin privately - perhaps someone who knows they have an issue - would it be technically possible to put something on the account of an individual somewhere that prevents them purchasing the crates in game?
This one she knows of similar systems where it is possible to tick a box on a record or account and thus prevent certain actions.
Khajiit she knows there are some who have an issue - if they contacted you privately would you be able to do this or is it something you could consider setting up - as you have introduced gambling where before there was none you do also have a degree of social responsibility for the consequences yes.
This is not for khajiit yes - she is able to resist - but she sees others who cannot.
This would enable them to continue to travel in Tamriel without having the temptation of the crates in their way. You would keep travellers, and store users, who may otherwise leave.
This one she has many objections to the crates aside from this issue - you know this already - but this one issue this one she believes could be mitigated by a change like this.
Yours with concerned paws
Santie Claws
SantieClaws wrote: »If someone were to ask a mod or admin privately - perhaps someone who knows they have an issue - would it be technically possible to put something on the account of an individual somewhere that prevents them purchasing the crates in game?
This one she knows of similar systems where it is possible to tick a box on a record or account and thus prevent certain actions.
Khajiit she knows there are some who have an issue - if they contacted you privately would you be able to do this or is it something you could consider setting up - as you have introduced gambling where before there was none you do also have a degree of social responsibility for the consequences yes.
This is not for khajiit yes - she is able to resist - but she sees others who cannot.
This would enable them to continue to travel in Tamriel without having the temptation of the crates in their way. You would keep travellers, and store users, who may otherwise leave.
This one she has many objections to the crates aside from this issue - you know this already - but this one issue this one she believes could be mitigated by a change like this.
Yours with concerned paws
Santie Claws
Apart from the *** role play, Please enlighten us on hwo are crate boxes bad.As far as i see it
1-there is no P2W
2-instead of buying mounts and crap of the store..they come in a box and drop randomly.
So, how exactly is that bad or any different form what we had before and HOW does it affect your special snowflake gameplay?
SantieClaws wrote: »If someone were to ask a mod or admin privately - perhaps someone who knows they have an issue - would it be technically possible to put something on the account of an individual somewhere that prevents them purchasing the crates in game?
This one she knows of similar systems where it is possible to tick a box on a record or account and thus prevent certain actions.
Khajiit she knows there are some who have an issue - if they contacted you privately would you be able to do this or is it something you could consider setting up - as you have introduced gambling where before there was none you do also have a degree of social responsibility for the consequences yes.
This is not for khajiit yes - she is able to resist - but she sees others who cannot.
This would enable them to continue to travel in Tamriel without having the temptation of the crates in their way. You would keep travellers, and store users, who may otherwise leave.
This one she has many objections to the crates aside from this issue - you know this already - but this one issue this one she believes could be mitigated by a change like this.
Yours with concerned paws
Santie Claws
Apart from the *** role play, Please enlighten us on hwo are crate boxes bad.As far as i see it
1-there is no P2W
2-instead of buying mounts and crap of the store..they come in a box and drop randomly.
So, how exactly is that bad or any different form what we had before and HOW does it affect your special snowflake gameplay?
So, how exactly is that bad or any different form what we had before and HOW does it affect your special snowflake gameplay?
Time for a regrettable drunk post. But this thread is ridiculous.
A toggle On/Off crown crates affects no-one except ZOS dirty profits and responsible addicts managing their lives well. Adding the option to toggle off crown crates is not an admission of responsibility for gambling (seriously, they moderate these forums, they cannot realistically deny that they know gambling with crown crates is problematic). They have an opportunity to take the moral high ground.
So much respect to the members of the community who don't get baited into angry responses, especially the incredibly helpful ones like @Nestor, @Enodoc and everyone's favourite @SantieClaws
A toggle off benefits no one. An addict will just toggle it back on. What they're asking for is parental controls, because that's the only thing that would work...
There's no way they wouldn't allow you to request it be reversed as well since they have to comply with the account holders wishes. That makes this entire topic just absurd, because the game is 18+ restricted and again parental controls in an adult game is in simple terms: stupid.
Anyway, checking my self out of this topic as I've repeated this like 4 times now.
Wreuntzylla wrote: »Wreuntzylla wrote: ».BlanketFort wrote: »BlanketFort wrote: »Let's all take a moment and grow a heart for a second. Those who advise to "learn 2 adult", why be so callous?
Perhaps those who have issues with gambling are already seeking help, but having this in-game is a trigger for them. Are we really just going to be so cold towards them and simply say "well, it's here now. So, learn 2 adult or stop playing." It is not their fault that gambling boxes made its way to ESO.
On another note, quitting ESO would be the only way to completely ignore the allure the crates bring. But is it fair to them? Is it fair for them to have to quit a game they have invested time, and money, into because of the existence of gambling crates?
I think it would be great if ZOS could add this, as a show of goodwill. And no, linking it to steam is not enough, because console.
Because being an adult is about making responsible choices. If the game is a trigger then stop playing the game. To avoid a lot of these issues they should stick to single player games where there is nothing to fuel an unhealthy addiction. An MMO is profit driven. An MMO is not here to be anyone's therapist. ZOS adding this is an admission of guilt that it's an unhealthy habit and promotes gambling addiction. They will never do it.
Calling responsible adults heartless is a bit bonkers isn't it? Hundreds of thousands of players are capable of being financially responsible. Those that aren't are not adults, because you can't live a stable adult life without financial responsibility. I bought 15 crates. I wanted the apex wolf. I didn't get it. So I didn't buy more. I'll consider buying more only when crowns go back on sale AND I've the money in my entertainment budget (yes, I responsibly set aside some disposable income FOR MY HOBBY).
This culture of hand holding needs to end. I'm sick of people feeling that everyone else should be responsible for their own poor choices.
We are talking about serious gambling addiction, yes?
I have absolutely no qualms over others spending as much as they want, nor did I say that responsible adults are heartless. This thread simply made me think of those who DO have serious gambling problems and how it affects them in-game. And it is not as simple as a lack of financial control, either.
I am not even advocating the removal of crown crates, in case this was the message you understood.
All I'm saying is, is that's it's quite annoying to have to be the person who now has decided to quit the game because of the inclusion of gambling crates. Kindly also understand that the game is their hobby as much as it is yours. To have to abandon that is quite tough (even more so if they are really invested in it), and especially for the sake of being financially responsible. It's like a slap in the face for dealing with the addiction.
Must be tough being a gamer who prioritises MMO genres, playing on a console, with a gambling addiction they are trying to take control over, to even pursue their hobby. I get that ZOS is probably never taking the crates down, I get that this is the trend in MMOs now, but does it have to be? Are we just really going to accept it all because we are not negatively affected by it? I am aware ZOS might not even take this thread seriously, but at least it was said.
By the by, how does a toggle for those who want/need it, affect you? It doesn't. You still get to purchase as many crowns as you want
I honestly don't care and nor should ZOS care about catering to people with serious gambling addictions. We're going full circle to hand-holding and coddling culture. Those people need to SEEK PROFESSIONAL HELP. Expecting the world to shape around their disorder is asinine. If ONE game is an enabler for their HOBBY then they should stop playing that ONE game until they have their addiction under control.
Yes, it does affect me. Why? Because as I've already explained from a business standpoint ZOS would be admitting a feature they implemented poses an addiction problem. It gives legal precedent. With legal precedent there is grounds for suit and if there's grounds for suit it's possible for ZOS to come under public fire (whether they win or lose a law suit), which results in resources directed away from the game I deeply enjoy. It also means crown crates potentially being removed losing a huge financial source for ZOS resulting in even slower development (potentially). It's like you don't understand that a business admitting their commercial feature is addictive and shouldn't be used or should be used with little use is bad for business. "If they knew it caused addictive tendencies and they admit to it then why do they still sell them?" would be all over the front page of these forums if that was the case. If they add parental controls then that means the 18+ age restriction as been lifted. So if they add parental controls then they need to make the game G, PG-13, or etc.. rated and if they do that then the content has to meet that rating. So yes, it affects me.
Some may scream "why do apps do it!" or "why do other things have parental control!". Well lets see. The apps typically don't; the device does; your phone has parental controls, not the app. Steam for example has parental controls, because it's a platform for products of all ages. Your TV has parental controls, because it's a delivery for a wide range of content. ESO is a singular game. A single product. Putting parental locks on a game restricted to adults (if you're under 18 and get caught.. you're banned) would be absurd.
Totally ridiculous.
An admission is not necessary for a finding of fact. Typically silence is an avoidance of bad press.
In the U.S., gambling legislation is largely left to the states.
In most states lock boxes would be considered gambling.
Not all gambling is illegal and ESO lockboxes are most likely legal. A review of the ToS related to the crown store is all you need to understand the current issues thought to be at play.
States that permit gambling typically have "self-exclusion" requirements imposed on casinos.
https://oag.ca.gov/gambling/exclusion_self
Gambling addiction is not a choice and can be manipulated by chemistry. Studies have revealed that over half of gambling revenue comes from addicts, and about 2-4% of the population meet the definition. Similarly, the majority of cash shop revenue typically comes from less than 1% of players.
California estimates there are 1.5 million compulsive gamblers within its borders. Compulsive gambling is so destructive that CA offers no-cost outpatient treatment and free residential treatment for addicts.
With silence they most likely will not be challenged on this. By openly admitting to it they risk being challenged. So yes, it sets legal precedence in the sense that it opens them up to more public eye and possibly gambling regulation enforcement. In short it brings larger attention to it than otherwise would have. If I was ZOS I'd keep my mouth shut on this topic as well. The more game developers that speak open about it and admit it's gambling the more likely they are to get hit by regulation, which I imagine at some point just might happen. Speaking personally I frankly don't care either way.
Until lock boxes have been formally ruled as gambling by a court of law and enforced on a state level no one gives a flying toot about self exclusion or any other gambling laws. There is no "the house always wins" with the crown crates as you always get something of value (some may not see a unique costume no longer available of value, but it is). Gambling in its most simple form is just RNG; welcome to every RPG ever.
With all due respect, you are wrong on so many levels it's hard to address.
The house, by ZoS definition, always wins with lockboxes. Read the ToS. What you get from the lockboxes has no commercial value. You can't sell it, you can't trade it, you can't even give it away. If you are paying real money for something with zero commercial value, the house wins.
I assure you, every company gives a hoot prior to a court decision where there is an existing body of law that might be applicable to what they are doing. Do you think the ToS exists just for a warm and fuzzy?
As far as admissions, see Federal Rule of Evidence 407.
When, after an injury or harm allegedly caused by an event,
measures are taken that, if taken previously, would have made the
injury or harm less likely to occur, evidence of the subsequent
measures is not admissible to prove negligence, culpable conduct,
a defect in a product, a defect in a product’s design, or a need for a
warning or instruction.
You are not buying the lockboxes. You are buying crowns. The crowns are then exchanged for lockboxes. This makes a big difference. There's a huge range of issues to address before any sort of regulation can be made with lockboxes in MMOs. As there hasn't been a court decision or enforcement of this it's in ZOS and every MMOs interest for them to keep their opinion on the matter to themselves. Silence is and will continue to be their best option. If there was regulation already and they didn't add this feature then everyone certainly should be up in arms, but until it has been legally defined and enforced you're just spouting nonsense that isn't applicable here.
Stop trying to apply regulations designed for casinos to an MMO. It doesn't work, which is another big reason this has no regulation. If you feel so strongly about then get representation and push the law to become up to date with todays economy. Until then your options are to be a responsible adult and walk away from the game if it fuels an addictive behavior.
Lockbox regulation only came to real light recently with CS:GO due to Money > Box > Money conversion and is legitimately gambling by even casino definition. They could've gotten around this a little more by Money > Fake Currency > Box > Trade (and by trade I mean item for item, no real money exchange). This is NOT an easy thing to regulate or define how it should be regulated. Broad terms just aren't going to cut it.
If ZOS openly admits it's gambling and it fuels gambling addiction they are setting precedence for regulation. Until then the burden is on those who challenge ZOS on this matter (whether individuals, governments, or state regulation). No company is stupid enough to admit such a thing, but you have fun with that. So feel free to clarify further how wrong I am on so many levels.
If watching people with all kinds of fancy mounts and skins before wasn't enough, Now I have to see people happily gambling and showing of all the new things they have aquired in a faster and more tempting to watch way. Alas, I cannot morally permit myself to spend my IRL on virtual goodies. I just can't. But good job marketing team, you really now how to destroy bank accounts for a person who gives in
FoolishHuman wrote: »And the people that want their accounts crate blocked should cover the cost of this, yes?
Seriously, video games are the only business where every customer talks like a lawyer or stockholder for the company. No wonder they think they can just milk out our hobby like this, we gamers let them do it.
Every business who supply hobby items attempt to get as much money from their customer. That is what businesses do. You want to get as much money from each customer as possible. That is how businesses work, why should zos be the one company who doesn't care about profits?
Take rc cars for instance, a small part that cost probably 2 cents to make will cost me close to 10$. But I don't complain and cry about it, I pay it because I enjoy using it. The moment I stop enjoying something I stop doing it.
Video gamers act more entitled than any other hobbyist. You wouldn't go into a physical store and demand they stop selling something. If you did they would probably laugh while kicking you out of their store. Let's stop acting like zos is a charity organization and more like a business, which it is.
Actually, the price of that part goes down the more that will be made. The first part is incredibly expensive. Only after you can mass produce a part does the price go down. Specialty items will cost more. Still a fair price since I doubt that you could make your first one for less. I would sell my products for a fair price, and my customers would respect that.