The definition of require- to demand as necessary or essential
The arena requires exactly 0 penetration.
What source of penetration did you assume to make this statement? To get 18k pen in a solo environment, you need to invest a lot into it and probably even have to take cp out of mighty. Does this really maximize your damage?
I'm pretty sure I made myself crystal clear "how much penetration is needed to maximizeyour damage "
I'm pretty sure I made myself crystal clear "how much penetration is needed to maximizeyour damage "
IzakiBrotheSs wrote: »Kinda surprising that the last stage requires only 9k penetration.
Stage 8 boss for example my overloads are hitting for around 52k on crits. Stage 9 boss its all the way down to 40k.
I'm only sitting at 10k penetration, LA passives and sharpened.
bottleofsyrup wrote: »IzakiBrotheSs wrote: »Kinda surprising that the last stage requires only 9k penetration.
Stage 8 boss for example my overloads are hitting for around 52k on crits. Stage 9 boss its all the way down to 40k.
I'm only sitting at 10k penetration, LA passives and sharpened.
What are you running to get 52k crits? Mine are about 40k with Elegant.
lolo_01b16_ESO wrote: »What source of penetration did you assume to make this statement? To get 18k pen in a solo environment, you need to invest a lot into it and probably even have to take cp out of mighty. Does this really maximize your damage?
I'm pretty sure I made myself crystal clear "how much penetration is needed to maximizeyour damage "
I'm pretty sure I made myself crystal clear "how much penetration is needed to maximizeyour damage "
Actually what you're trying to say is how much resistances MA bosses have. Stripping them of all their resistances would be giving up too much in other areas to be "maximizing your damage".
Hello comrades, I decided to check how much penetration is needed to maximize your damage in veteran Maelstrom arena, so here are the results.
METHODOLOGY: I datamined every aspect of maelstrom to find out what's the armor of every single mob there, no, I'm kidding, I used the 2h ultimate that gives armor based on your targets armor to see how much I was gainning from each main boss (I'm way too lazy to check on every trash mob).
RESULTS:
ARENAS 1,6 and 9: requires 9k penetration;
ARENAS 2,3, and 5 requires 12k penetration;
ARENAS 4,7 and 8 requires 18k penetration.
Not sure if this has been done before, but here they are.
I'm pretty sure I made myself crystal clear "how much penetration is needed to maximizeyour damage "
Actually what you're trying to say is how much resistances MA bosses have. Stripping them of all their resistances would be giving up too much in other areas to be "maximizing your damage".
I'm pretty sure I made myself crystal clear "how much penetration is needed to maximizeyour damage "
Actually what you're trying to say is how much resistances MA bosses have. Stripping them of all their resistances would be giving up too much in other areas to be "maximizing your damage".
That is too low, and you are underestimating the value of crit. I run vMA with 75% crit on my magblade.FriedEggSandwich wrote: »I gave up some crit chance and went from 65% down to 58% by losing julianos
That is too low, and you are underestimating the value of crit. I run vMA with 75% crit on my magblade.FriedEggSandwich wrote: »I gave up some crit chance and went from 65% down to 58% by losing julianos
Bobby_V_Rockit wrote: »Hard to know what your penetration is on console. I run two sharpened daggers (2580 each) and 149 from cp, so I would guess its 5209
Bobby_V_Rockit wrote: »So bearing this in mind, where would one get such a penetration value? I.E: a medium armoured wearing, sharpened dual dagger wielding Khajit...
Is it from CP (how many in piercing)? Enchantments? I'm at a loss
ROTFL. So much fuss over wording.
If OP just said, "these are the resistance values" with no editorialization...
Or if the other posters were less nitpicky and gave OP some interpretational benefit of the doubt...
overall i think 10k penetration is enough. To get 18k penetration you will lose to much other stats.
Bobby_V_Rockit wrote: »So, failing to have NMG armour, would you move cp from precise strikes to piercing for trials/vma?
Hello comrades, I decided to check how much penetration is needed to maximize your damage in veteran Maelstrom arena, so here are the results.
METHODOLOGY: I datamined every aspect of maelstrom to find out what's the armor of every single mob there, no, I'm kidding, I used the 2h ultimate that gives armor based on your targets armor to see how much I was gainning from each main boss (I'm way too lazy to check on every trash mob).
RESULTS:
ARENAS 1,6 and 9: requires 9k penetration;
ARENAS 2,3, and 5 requires 12k penetration;
ARENAS 4,7 and 8 requires 18k penetration.
Not sure if this has been done before, but here they are.