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New Expansion Pack...

  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    i always find it odd when in so many of the dungeon threads people complain because they want to use wacky nonmeta builds. But in class descussion threads everyone always says everyone ends up the same anyway.
  • ParaNostram
    ParaNostram
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    Trublz wrote: »
    QUEZ420 wrote: »
    Guessing late summer 2017, at the very least a couple dlc's n hopefully a new class announcement. :)
    It's cute that you think because a couple people made posts about wanting a new class that you assume ZOS will listen and incorporate it

    Except we already have datamined that there is the Warden class back in development. So yeah...
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • NewBlacksmurf
    NewBlacksmurf
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    I find it funny people ask for balance in classes when it honestly cannot be achieved unless you do away with the class format. Even then, having a blank slate and access to all skill lines will not do any good since everyone will just flock to the flavour of the month build and then everyone will just spam the same old skills.

    What ZoS needs to do is to have a semblance of balance. Which means buffing some here, and nerf-ing there constantly. Constantly change the meta. It's not just about reacting to forum posts but also on data at hand, game data that is more crucial to balance changes.

    Things like they did with trap beast is good but more needs to be done.

    I feel along with your ideas, PvP skill effects have to be seperate S from PvE. Meaning those same skills and morphs would perform differently in PvP vs PvE. That allows good changes to not make another situation bad or vice versa.

    Within this, CP may need a PvP mode and PvE mode meaning the selections save in each instance but you can allocate them differently and not have to re-assign or respec
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Nerouyn
    Nerouyn
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    Abeille wrote: »
    Not "a" Warden, "the" Warden. As in, the 5th class that was scrapped during alpha testing. Its skill lines were recently put back in the game files and datamined.

    Does it mean it will be added? No, but the possibility is there.

    Thank you. Very interesting news.

    Winter's Embrace
    Green Balance
    Animal Companions

    Personally I'd much prefer the game without classes, you know, like an Elder Scrolls game. But if there have to be classes, Warden would have been my pick.
    Some are drawing from the new skills lines a conversation on spell crafting as well. It'll be interesting to see if either a new class or spell crafting are coming OR if it's something entirely different.

    Firor has said new classes might happen. So my money would be on this being the Warden class revived rather than attached to spellcrafting.

    http://wccftech.com/elder-scrolls-online-interview-looking-ahead-with-game-director-matt-firor/
  • tinythinker
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    can't see why they do an expansion pack when the current model of new zone dlc seems to work.
    I think they're going to continue what we see, unlockable content vs actual expansions

    Yeah, everything ZOS has said and done points this way. They could always technically do a 180 but I wouldn't hold my breath. By doing it in smaller pieces they can get their 4 DLC per year for many years.
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