Enemy-of-Coldharbour wrote: »I often hear this crap that when someone finally gets the gear they want, they stop playing. Seriously? That's like saying when you finally buy a house you don't live in it or when you buy a nice car you don't drive it. Maybe I'm different than the 'grinders' but when I get the gear I want I go to Cyrodiil and fun with it, or, just enjoy running around the game devastating everything in my path. There is nothing fun about grinding or an unrewarding loot system.
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https://youtu.be/9JOKcwmNo_c?t=288 Maybe we (and I'm including myself even though technically I didn't vote yes) haven't given alternatives because we don't consider that to be important. I really don't grind for gear currently (although I collect stuff that I get through my normal activities, and eventually end up with sets that I use), so why would I care what the alternative is?Valen_Byte wrote: »Not a single one of you who voted yes, have given an example of an alternative to grinding gear. If you want end game gear, and you don't want to grind for it, how would you like to obtain said gear??
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Maybe we (and I'm including myself even though technically I didn't vote yes) haven't given alternatives because we don't consider that to be important. I really don't grind for gear currently (although I collect stuff that I get through my normal activities, and eventually end up with sets that I use), so why would I care what the alternative is?Valen_Byte wrote: »Not a single one of you who voted yes, have given an example of an alternative to grinding gear. If you want end game gear, and you don't want to grind for it, how would you like to obtain said gear??
I know I'd be perfectly happy crafting everything if everything was craftable (obviously this would require jewelry crafting). Or make everything purchasable from vendors for gold/AP. Or keep the gear tied to specific content, but introduce a token system so that you run the content once and get the item(s) you want. Or keep the current system. I'm good with any of those options, and none of those alternatives would have a material effect on how I play the game.
Valen_Byte wrote: »Maybe we (and I'm including myself even though technically I didn't vote yes) haven't given alternatives because we don't consider that to be important. I really don't grind for gear currently (although I collect stuff that I get through my normal activities, and eventually end up with sets that I use), so why would I care what the alternative is?Valen_Byte wrote: »Not a single one of you who voted yes, have given an example of an alternative to grinding gear. If you want end game gear, and you don't want to grind for it, how would you like to obtain said gear??
I know I'd be perfectly happy crafting everything if everything was craftable (obviously this would require jewelry crafting). Or make everything purchasable from vendors for gold/AP. Or keep the gear tied to specific content, but introduce a token system so that you run the content once and get the item(s) you want. Or keep the current system. I'm good with any of those options, and none of those alternatives would have a material effect on how I play the game.
All of those alternatives are grinds in themselves. That's my point. There is no alternative.
Lets look at the 'everything is crafted' option. You have to grind for the mats, or grind for the gold to buy the mats to get the gear you didn't want to grind for. Its all a grind no matter how you look at it.
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No they're not grinds. It's a grind if you have to do the same thing over and over and over and over to get what you want. If you can get what you want by just playing the game the way you feel like playing the game it's not a grind. I never do the grind, I just play what I feel like playing when I feel like playing it, and that's what I would do regardless.Valen_Byte wrote: »Maybe we (and I'm including myself even though technically I didn't vote yes) haven't given alternatives because we don't consider that to be important. I really don't grind for gear currently (although I collect stuff that I get through my normal activities, and eventually end up with sets that I use), so why would I care what the alternative is?Valen_Byte wrote: »Not a single one of you who voted yes, have given an example of an alternative to grinding gear. If you want end game gear, and you don't want to grind for it, how would you like to obtain said gear??
I know I'd be perfectly happy crafting everything if everything was craftable (obviously this would require jewelry crafting). Or make everything purchasable from vendors for gold/AP. Or keep the gear tied to specific content, but introduce a token system so that you run the content once and get the item(s) you want. Or keep the current system. I'm good with any of those options, and none of those alternatives would have a material effect on how I play the game.
All of those alternatives are grinds in themselves. That's my point. There is no alternative.
Lets look at the 'everything is crafted' option. You have to grind for the mats, or grind for the gold to buy the mats to get the gear you didn't want to grind for. Its all a grind no matter how you look at it.
Token system is still a grind. Do you think you will be able to completely gear up your toon with one token, from running the content one time?? No, you would get one token per run. That means you would have to grind the tokens out to get all the gear you want.
The alternatives are THE most important thing to discuss here. You say the alternatives don't matter. That's because there are no alternatives. Removing one grind will just add another.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
No they're not grinds. It's a grind if you have to do the same thing over and over and over and over to get what you want. If you can get what you want by just playing the game the way you feel like playing the game it's not a grind. I never do the grind, I just play what I feel like playing when I feel like playing it, and that's what I would do regardless.Valen_Byte wrote: »Maybe we (and I'm including myself even though technically I didn't vote yes) haven't given alternatives because we don't consider that to be important. I really don't grind for gear currently (although I collect stuff that I get through my normal activities, and eventually end up with sets that I use), so why would I care what the alternative is?Valen_Byte wrote: »Not a single one of you who voted yes, have given an example of an alternative to grinding gear. If you want end game gear, and you don't want to grind for it, how would you like to obtain said gear??
I know I'd be perfectly happy crafting everything if everything was craftable (obviously this would require jewelry crafting). Or make everything purchasable from vendors for gold/AP. Or keep the gear tied to specific content, but introduce a token system so that you run the content once and get the item(s) you want. Or keep the current system. I'm good with any of those options, and none of those alternatives would have a material effect on how I play the game.
All of those alternatives are grinds in themselves. That's my point. There is no alternative.
Lets look at the 'everything is crafted' option. You have to grind for the mats, or grind for the gold to buy the mats to get the gear you didn't want to grind for. Its all a grind no matter how you look at it.
Token system is still a grind. Do you think you will be able to completely gear up your toon with one token, from running the content one time?? No, you would get one token per run. That means you would have to grind the tokens out to get all the gear you want.
The alternatives are THE most important thing to discuss here. You say the alternatives don't matter. That's because there are no alternatives. Removing one grind will just add another.
I never grind for mats, I just pick up what I see while I'm playing. I never grind for gold, I just accumulate it by playing what I feel like playing. A token system wouldn't be a grind either because you'd only have to get a few tokens to get the specific pieces you want, and there isn't any content that becomes a grind after doing it only a handful of times. So to me the alternatives don't matter in the slightest. None of them would change my in-game behavior at all.
notimetocare wrote: »Only people i really see saying yes is pvp. Not much pve endgame
tourerttrwb17_ESO wrote: »There would be not much left to do