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Would You Still Play If There Was No Grind?

  • Skayaq
    Skayaq
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    Yes, because...
    I don't even grind for end-game gear now, if the grind was removed I don't see it affecting my gameplay at all.
    Kazari-Dar, Khajiit Nightblade..........Jarkyr Storm-Blade, Nord Sorcerer .......... Dunric Amedain, Breton Templar

    Araniwen, Altmer Sorcerer..................Llirasa Andralu, Dunmer Templar...................Marzug gro-Borgaz, Orc Warden

    Calinchel, Bosmer Warden...................Jahrel-Xei, Argonian Nightblade....................Cienri Maraeud, Breton Sorcerer

    Inara Savicci, Imperial Templar...................Garoric Attilus, Imperial Dragonknight............ Maevina Tallian, Imperial Nightblade

    Ravanni-Ko, Khajiit Dragonknight..........Faevyn Ice-Heart, Nord Warden..........Nazran al-Taneth, Redguard Dragonknight
  • Qbiken
    Qbiken
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    It makes no difference, because...
    Because grind is a part of an mmo. Deal with it
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    It makes no difference, because...
    The game itself has become a grind. Whether you're sitting that bridge north of Alissia or hanging out at a dolmen with 15 of your newest friends. pretty much all the same. It's still sort of fun, but something needs to happen soon.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Eleusian
    Eleusian
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    No, because...
    This game has so much content I will never get to play because I want to min/max one character on 4hours a day play time. God forbid I wanna min/max 2, think I should have answered yes. What happens when posting from work
    Edited by Eleusian on November 8, 2016 8:59PM
    PS4 NA
  • Tandor
    Tandor
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    MajinCry wrote: »
    Tandor wrote: »
    I agree. Grinding is in the eye of the beholder.

    Mostly true, except for equipment, skills and levels. Those three are proper grinds at the moment, but the rest is just the min-max, unlock-everything-otherwise-I-can't-sleep mentality.

    Improving your equipment, unlocking new skills, and gaining levels aren't grinds, they're what's called "playing the game".
  • gel214thb14_ESO
    gel214thb14_ESO
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    Yes, because...
    Yes. I would prefer if what I do in -game I gain currency that can be used to purchase whatever sets or equipment I want from a vendor.

    I'd also like to be able to purchase said currency with real money ha ha ha!

    I just want to enjoy the parts of the game that I like to play. You don't need to grind gear to enjoy a game of football for example. You can play football over and over and it is unique and interesting each time.

    Similarly with Racing, you can get faster cars, better tires but the act of racing is its own joy.

    Why is it that with MMOs it is not the Gameplay, but the act of acquisition that is the hook for players?
    I often hear this crap that when someone finally gets the gear they want, they stop playing. Seriously? That's like saying when you finally buy a house you don't live in it or when you buy a nice car you don't drive it. Maybe I'm different than the 'grinders' but when I get the gear I want I go to Cyrodiil and fun with it, or, just enjoy running around the game devastating everything in my path. There is nothing fun about grinding or an unrewarding loot system.

    [Edit to remove inappropriate content]

    That matches my point precisely. The point of playing was not the gameplay, it was the act of acquisition.

    If that's the case then the gameplay of MMOs is crap that many people don't enjoy.

    THis game tried to create engaging combat that worked in rhythm like a sport, but it didn't last unfortunately and it's methods weren't picked up by any other titles.

    https://youtu.be/9JOKcwmNo_c?t=288
    Edited by gel214thb14_ESO on November 8, 2016 9:30PM
  • Agobi
    Agobi
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    I never grind...I play and have fun.

    Why else would you be here?
  • Kram8ion
    Kram8ion
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    Yes, because...
    Of course I not a fan of being a grind bot
    Aussie lag is real!
  • Mojmir
    Mojmir
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    Ch4mpTW wrote: »
    Majic wrote: »
    Take away the grind, and what's left?

    PvP, trials, dungeons, questing, farming crafting materials, fishing, role-playing, crafting, and exploration.

    Technically those are all grinds,except rp and exploration.
  • Valen_Byte
    Valen_Byte
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    No, because...
    Not a single one of you who voted yes, have given an example of an alternative to grinding gear. If you want end game gear, and you don't want to grind for it, how would you like to obtain said gear??
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
    GM of BYTE
    MAY YOUR DEATHS BE SWIFT, AND YOUR LOAD SCREENS LONG.
    And alien tears will fill for him, Pity’s long-broken urn, For his mourners will be outcast men, And outcasts always mourn
  • UrQuan
    UrQuan
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    It makes no difference, because...
    Valen_Byte wrote: »
    Not a single one of you who voted yes, have given an example of an alternative to grinding gear. If you want end game gear, and you don't want to grind for it, how would you like to obtain said gear??
    Maybe we (and I'm including myself even though technically I didn't vote yes) haven't given alternatives because we don't consider that to be important. I really don't grind for gear currently (although I collect stuff that I get through my normal activities, and eventually end up with sets that I use), so why would I care what the alternative is?

    I know I'd be perfectly happy crafting everything if everything was craftable (obviously this would require jewelry crafting). Or make everything purchasable from vendors for gold/AP. Or keep the gear tied to specific content, but introduce a token system so that you run the content once and get the item(s) you want. Or keep the current system. I'm good with any of those options, and none of those alternatives would have a material effect on how I play the game.
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    Someone stole my sweetroll
  • waterfairy
    waterfairy
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    Yes, because...
    Crap RNG drops creates a need to grind but that's exactly what puts me off from playing, the opposite of what's intended.

    For example, I wanted to try for a new set so I did the dungeon that it drops in...every boss drop, including the final boss was decon crap, even the quest reward for said dungeon was a useless set piece (a shield for a spell damage magic set). This makes me never want to set foot in that dungeon again.
  • Riga_Mortis
    Riga_Mortis
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    No, because...
    What would be the point if everything was just handed to you day 1.
    XBOX 1X
    GT - TAGNUTZ
  • arkansas_ESO
    arkansas_ESO
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    Yes, because...
    I'd probably play more


    Grand Overlord 25/8/17
  • Valen_Byte
    Valen_Byte
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    No, because...
    UrQuan wrote: »
    Valen_Byte wrote: »
    Not a single one of you who voted yes, have given an example of an alternative to grinding gear. If you want end game gear, and you don't want to grind for it, how would you like to obtain said gear??
    Maybe we (and I'm including myself even though technically I didn't vote yes) haven't given alternatives because we don't consider that to be important. I really don't grind for gear currently (although I collect stuff that I get through my normal activities, and eventually end up with sets that I use), so why would I care what the alternative is?

    I know I'd be perfectly happy crafting everything if everything was craftable (obviously this would require jewelry crafting). Or make everything purchasable from vendors for gold/AP. Or keep the gear tied to specific content, but introduce a token system so that you run the content once and get the item(s) you want. Or keep the current system. I'm good with any of those options, and none of those alternatives would have a material effect on how I play the game.

    All of those alternatives are grinds in themselves. That's my point. There is no alternative.

    Lets look at the 'everything is crafted' option. You have to grind for the mats, or grind for the gold to buy the mats to get the gear you didn't want to grind for. Its all a grind no matter how you look at it.

    Token system is still a grind. Do you think you will be able to completely gear up your toon with one token, from running the content one time?? No, you would get one token per run. That means you would have to grind the tokens out to get all the gear you want.

    The alternatives are THE most important thing to discuss here. You say the alternatives don't matter. That's because there are no alternatives. Removing one grind will just add another.
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
    GM of BYTE
    MAY YOUR DEATHS BE SWIFT, AND YOUR LOAD SCREENS LONG.
    And alien tears will fill for him, Pity’s long-broken urn, For his mourners will be outcast men, And outcasts always mourn
  • waterfairy
    waterfairy
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    Yes, because...
    Valen_Byte wrote: »
    UrQuan wrote: »
    Valen_Byte wrote: »
    Not a single one of you who voted yes, have given an example of an alternative to grinding gear. If you want end game gear, and you don't want to grind for it, how would you like to obtain said gear??
    Maybe we (and I'm including myself even though technically I didn't vote yes) haven't given alternatives because we don't consider that to be important. I really don't grind for gear currently (although I collect stuff that I get through my normal activities, and eventually end up with sets that I use), so why would I care what the alternative is?

    I know I'd be perfectly happy crafting everything if everything was craftable (obviously this would require jewelry crafting). Or make everything purchasable from vendors for gold/AP. Or keep the gear tied to specific content, but introduce a token system so that you run the content once and get the item(s) you want. Or keep the current system. I'm good with any of those options, and none of those alternatives would have a material effect on how I play the game.

    All of those alternatives are grinds in themselves. That's my point. There is no alternative.

    Lets look at the 'everything is crafted' option. You have to grind for the mats, or grind for the gold to buy the mats to get the gear you didn't want to grind for. Its all a grind no matter how you look at it.

    .

    ha no it's not a grind if you just play naturally and pick up things on the way. I don't grind for mats or gold...I have a whopping 8 tempering alloy in over a year of playing because I only refine what I stumble across in my journey and don't do writs or the like. In over a year, I have collected 200k gold by looting things I kill on the way and selling quest rewards to npc vendors.

    Grinding is not getting the item(s) you want and playing the same dungeon/dolmen/boss over and over until you get it...hence the name "grind".
  • UrQuan
    UrQuan
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    It makes no difference, because...
    Valen_Byte wrote: »
    UrQuan wrote: »
    Valen_Byte wrote: »
    Not a single one of you who voted yes, have given an example of an alternative to grinding gear. If you want end game gear, and you don't want to grind for it, how would you like to obtain said gear??
    Maybe we (and I'm including myself even though technically I didn't vote yes) haven't given alternatives because we don't consider that to be important. I really don't grind for gear currently (although I collect stuff that I get through my normal activities, and eventually end up with sets that I use), so why would I care what the alternative is?

    I know I'd be perfectly happy crafting everything if everything was craftable (obviously this would require jewelry crafting). Or make everything purchasable from vendors for gold/AP. Or keep the gear tied to specific content, but introduce a token system so that you run the content once and get the item(s) you want. Or keep the current system. I'm good with any of those options, and none of those alternatives would have a material effect on how I play the game.

    All of those alternatives are grinds in themselves. That's my point. There is no alternative.

    Lets look at the 'everything is crafted' option. You have to grind for the mats, or grind for the gold to buy the mats to get the gear you didn't want to grind for. Its all a grind no matter how you look at it.

    Token system is still a grind. Do you think you will be able to completely gear up your toon with one token, from running the content one time?? No, you would get one token per run. That means you would have to grind the tokens out to get all the gear you want.

    The alternatives are THE most important thing to discuss here. You say the alternatives don't matter. That's because there are no alternatives. Removing one grind will just add another.
    No they're not grinds. It's a grind if you have to do the same thing over and over and over and over to get what you want. If you can get what you want by just playing the game the way you feel like playing the game it's not a grind. I never do the grind, I just play what I feel like playing when I feel like playing it, and that's what I would do regardless.

    I never grind for mats, I just pick up what I see while I'm playing. I never grind for gold, I just accumulate it by playing what I feel like playing. A token system wouldn't be a grind either because you'd only have to get a few tokens to get the specific pieces you want, and there isn't any content that becomes a grind after doing it only a handful of times. So to me the alternatives don't matter in the slightest. None of them would change my in-game behavior at all.
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    J'zharka Khajiit NB (AD)
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    Someone stole my sweetroll
  • Valen_Byte
    Valen_Byte
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    No, because...
    UrQuan wrote: »
    Valen_Byte wrote: »
    UrQuan wrote: »
    Valen_Byte wrote: »
    Not a single one of you who voted yes, have given an example of an alternative to grinding gear. If you want end game gear, and you don't want to grind for it, how would you like to obtain said gear??
    Maybe we (and I'm including myself even though technically I didn't vote yes) haven't given alternatives because we don't consider that to be important. I really don't grind for gear currently (although I collect stuff that I get through my normal activities, and eventually end up with sets that I use), so why would I care what the alternative is?

    I know I'd be perfectly happy crafting everything if everything was craftable (obviously this would require jewelry crafting). Or make everything purchasable from vendors for gold/AP. Or keep the gear tied to specific content, but introduce a token system so that you run the content once and get the item(s) you want. Or keep the current system. I'm good with any of those options, and none of those alternatives would have a material effect on how I play the game.

    All of those alternatives are grinds in themselves. That's my point. There is no alternative.

    Lets look at the 'everything is crafted' option. You have to grind for the mats, or grind for the gold to buy the mats to get the gear you didn't want to grind for. Its all a grind no matter how you look at it.

    Token system is still a grind. Do you think you will be able to completely gear up your toon with one token, from running the content one time?? No, you would get one token per run. That means you would have to grind the tokens out to get all the gear you want.

    The alternatives are THE most important thing to discuss here. You say the alternatives don't matter. That's because there are no alternatives. Removing one grind will just add another.
    No they're not grinds. It's a grind if you have to do the same thing over and over and over and over to get what you want. If you can get what you want by just playing the game the way you feel like playing the game it's not a grind. I never do the grind, I just play what I feel like playing when I feel like playing it, and that's what I would do regardless.

    I never grind for mats, I just pick up what I see while I'm playing. I never grind for gold, I just accumulate it by playing what I feel like playing. A token system wouldn't be a grind either because you'd only have to get a few tokens to get the specific pieces you want, and there isn't any content that becomes a grind after doing it only a handful of times. So to me the alternatives don't matter in the slightest. None of them would change my in-game behavior at all.

    ok well thanks for the response even though you are clearly not who Im addressing here.
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
    GM of BYTE
    MAY YOUR DEATHS BE SWIFT, AND YOUR LOAD SCREENS LONG.
    And alien tears will fill for him, Pity’s long-broken urn, For his mourners will be outcast men, And outcasts always mourn
  • Code2501
    Code2501
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    One persons grind is anothers core gameplay.
    Some people like nothing more than to take their time and work through content.
  • Darethran
    Darethran
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    Yes, because...
    Playing the game is fine. Grinding is where you repeat the same acts with a mind-killing, tedious fervour.

    Doing PvP in Alliance War to get enough AP for siege weaponry is not grinding; the PvP is fun and available to you at the get go. It's dynamic and a core part of the game. Gaining AP is just a way of encouraging conflict.

    Going through the exact same event sequence tens of times, in the exact same area, with the exact same skills, with the exact same team, with the exact same enemies, with the exact same attack patterns, so you can get a single piece of gear that would allow you to be able to enjoy PvP, is grinding.

    The former is just playing the game. The latter is doing the same thing over and over, in order to be able to have fun; that is, to be able to do the former.

    There's a reason why the high CP dudes forbid low levels from joining in farming runs; they want it over and done with ASAP because grinding is boring as all hell.
    In Scotland | @Darethran

    [EU] Ervona Saranith (EP) - Lvl 50 CP >560 - Dunmer Healer
  • KochDerDamonen
    KochDerDamonen
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    No, because...
    Goodness no, the 'grind' is all part of building a character. I generally only use the term grind when referring to something I do not want to do (ie spamming mobs for levels, any given content that has gear I might want that i don't want to do like maelstrom). If I booted up the game, started at max level and picked out some gear to use... I might fiddle with set bonuses a little out of interest, but would quickly move on. At that point, I'd have to go back to one of the SP games for that sort of experience.

    Imagine just spamming the same content that you try to work towards right now with no progressing or goals other than doing that content over and over and over... a grind without reward, it would eventually become. Even PvP, yes even PvP. Whatever the fotm build was, everyone has access to it at all times. Perfectly traited, instantly, every time.
    Edited by KochDerDamonen on November 8, 2016 11:43PM
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • DaveMoeDee
    DaveMoeDee
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    Yes, because...
    With a newborn, I can't even play weekly anymore. I wasn't grinding top gear before anyway. Mostly I just waited for new DLC and then played that.

    I wanted to grind more for the Halloween stuff but I could only put in a few hours. I really need to get CP160 gear on my 4 vet characters. One has 160 gear, but it is old gear. I would also like to do some Orsinium stuff with the event. But with time hard to find, I'll continue waiting for the big content drop I've been waiting for since DB.
  • Ravena
    Ravena
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    I can't stand grinding for leveling up. Killing the same thing over and over and over again just so you can level.

    I'm almost capped at CP now and I haven't even finished all of the content available yet. I hardly even noticed the levels going by. That's one of the best aspects of ESO imo. You don't have to GRIND for leveling.

    For gear? Eh, I don't mind it.
    Edited by Ravena on November 9, 2016 12:16AM
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    Yes, because...
    I have stopped playing alot of content because of the grind. So many runs of so much content to never get the reward gets boring and aggrivating. I just dont care to run the trials anymore for trash.

    Now I just bum around waiting for the next DLC
  • notimetocare
    notimetocare
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    Maybe, because...
    Only people i really see saying yes is pvp. Not much pve endgame
  • Darethran
    Darethran
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    Yes, because...
    Only people i really see saying yes is pvp. Not much pve endgame

    The problem is that you can't do PvP until you've reached PvE endgame. Well, you can, but you're going to be dead weight at best, unless you find some rich dude to keep buying you fire ballistas. And even then...
    In Scotland | @Darethran

    [EU] Ervona Saranith (EP) - Lvl 50 CP >560 - Dunmer Healer
  • tourerttrwb17_ESO
    tourerttrwb17_ESO
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    No, because...
    There would be not much left to do
    Edited by tourerttrwb17_ESO on November 9, 2016 1:56AM
    PC-NA @Eon-King
  • Aquanova
    Aquanova
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    Yes, because...
    As I've stated in the past. I will play this game until the servers are shut down.

    I don't smoke anymore but ESO is like cigarettes for me :*
    NA/PC
  • Pallmor
    Pallmor
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    I play incredibly slow and take breaks, so I'm not even done with all the story content yet. One advantage of my play style is that I don't have to worry about grinding.
  • Darethran
    Darethran
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    Yes, because...
    There would be not much left to do

    That's not true at all. You're trying to say that ESO is an empty shell of a game, really, if grinding is all that there is to it.
    In Scotland | @Darethran

    [EU] Ervona Saranith (EP) - Lvl 50 CP >560 - Dunmer Healer
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