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Getting a large collection of monster shoulder pieces but no helms GRRRRRR

  • Waylander07
    Waylander07
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    Hibernato wrote: »
    Ok decided to revisit this post to prove that I am not hiding behind "everybody is a jerk wall" lol and dispel some of the myths that have been put forward.

    Myth 1 …. Quotes
    “It seems crazy to me that some people play a MMO and don't want to group with others ”

    “Everyone makes their choices. You could have hooked up with some of the players you enjoyed, joined their guild. Just because you chose to go solo in an MMO does not mean the game needs to be nerfed for you.

    Choice always has consequences. Good and bad, but consequences."


    “You taking offense to people saying group up is rather pathetic. It's what people typically do in an MMO or any game that requires others.

    You expect the developers to cater to the extreme minority of players who choose to play solo but want the benefits of group play(helmets from vet dungeons)? It's not their fault or job to cater to every single person. It's most likely impossible.”


    “Insisting we don't dumb down the game to accommodate solo players is not an attack on anyone. It's keeping the game relevant to group play and should be a given in an MMO.

    On the other hand, feeling like you're a victim because people don't agree that a Massively Multiplayer game become a single player game is just unreasonable.”


    “OP, 90% of this game is already solo friendly and you want more? I understand that some people prefer solo gameplay (I was doing the same when I was levelling, and also now when I am questing), but this game remains a MMO after all and it would be ridiculous if the whole content was soloable.”

    Ok let me respond by saying that this game was set up to accommodate both solo and group players so what I am saying is not ridicules or crazy.

    Proof … Multiplayer Online Role-Playing Game (MMORPG) that you can play solo, with friends, or in large groups. ESO takes place across the continent of Tamriel, allowing players to explore provinces they haven't seen in years, or ever!

    https://help.elderscrollsonline.com/app/answers/detail/a_id/123/~/is-the-elder-scrolls-online:-tamriel-unlimited-a-multiplayer-add-on-for-skyrim?

    I really do not see how making it more solo friendly would impact those who like to play in groups as their play experience would be just the same, which leads me to my next point which I will post once I have written it.

    You are right, this game was made to have group content and solo content. It's crazy because you want to get group rewards as a solo player (which is possible already every weekend).

    Should me and a friend be able to duo our way through vMoL so we can get the skin? No, because it was designed for 12 players to come together to enjoy group content

    It is your opinion that it is crazy but i disagree as the more players that are kept happy the bigger the game will grow, and it is only a suggestion which the designers don't have to take on board if they disagree with me. I really don't see how this would detract from your playing experience but would defiantly add to mine.
  • Waylander07
    Waylander07
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    Myth 2 I should find something else to play

    Quote
    “I have a solution. Play Skyrim and then develop a mod that adds the monster helms into the game. Then you can solo all you want and still get the helms you're looking for.”

    I have played Skyrim to death not interested in doing so again but thanks for the suggestion. Here’s one for you, if you want to play a game that doesn’t have solo players then go find one.
    ESSO was set up to accommodate both and to make out solo players should find another game rather than have an opinion on game content is really sad.

    Honestly what this all seems to be about is that a lot of group players feel that solo players should not be catered for the same as group players, why? This game was not setup for group players only so why should it bother you if solo players are catered for with the same content. Your experience would be the same so why should this be a problem. I play the game for fun yet am being told that I should play the game in a way that I don’t find entertaining or find another game to play, what’s the point of that when this is what I want to play.


    Myth 3 I think that I am entitled because I have subscribed
    Quote
    “Here's the problem.
    Being a paid subscriber and or spending any amounts of money DO NOT elevate you or anyone else opinion or feedback on the game. You or anyone is not entitled as well based on being a subscriber or any amounts of money spent.”


    How do developers improve a game, is it not by listening to those who play the game?
    Why do develop make games in the first place, is it not the way they make a living which means they need to keep players happy by listening to them or people will stop playing.
    So as a player and subscriber until recently (I invest time and money in a game I like) I feel that I am entitled to put forward my opinion of how the game could be improved. This is not me making demands or thinking that I am special I am just making suggestions nothing more.

  • Gargath
    Gargath
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    The problem I have is that I now have 9 shoulder pieces but can’t get the head pieces without completing the veteran dungeon quests as I am not good enough to do them solo, I have tried quit a few times.
    Not everyone wants to be part of a group and as I have said I have had some bad experiences in groups so I even play solo in pvp.


    no_sacrifice__no_victory_by_dewdroptearbot-d798njl.jpg

    You may consider sacrificing a bit your tendency for loneliness in an mmo. Just don't give up and try grouping again and again untill you win. Your prize in this case will be an ability to feel fun from playing in group :).
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • WuffyCerulei
    WuffyCerulei
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    You need to find a guild that'll take ya into veteran dungeons. Do some research and find out which dungeons have whatever monster helm you want. Most people are fine with explaining dungeon mechanics. However, most of em don't wanna completely carry you through a dungeon. It's a major pain to carry someone through a dungeon, especially if they refuse to listen. Once you group up, explain whether you're new to vet dungeons, don't understand mechanics, and whatnot. You can't let some bad experiences completely halt you from doing group content.
    For the love of Kyne, buff sorc. PC NACP 2100+Star-Sïnger - Khajiit Magicka Sorc - EP Grand Overlord - Flawless Conqueror vMA/vBRP/vDSA no death/vHel Ra HM/vAA HM/vSO HM/vMoL HM/vHoF HM/vAS +2/vCR+3/vSS HMs/vKA HMs/vVH/vRG Oax HM/vDSR
  • Waylander07
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    Gargath wrote: »
    The problem I have is that I now have 9 shoulder pieces but can’t get the head pieces without completing the veteran dungeon quests as I am not good enough to do them solo, I have tried quit a few times.
    Not everyone wants to be part of a group and as I have said I have had some bad experiences in groups so I even play solo in pvp.


    no_sacrifice__no_victory_by_dewdroptearbot-d798njl.jpg

    You may consider sacrificing a bit your tendency for loneliness in an mmo. Just don't give up and try grouping again and again untill you win. Your prize in this case will be an ability to feel fun from playing in group :).

    Hi Gargath
    Its not just bad experiences that stop me from trying the grouping experience, i am a live in carer which means that i cant always play for any length of time as i may be needed at anytime which would not be fair on others. If i had the time and a group of people that i knew i would probably try it again but i just cant guarantee having the time.
    Take care :)
  • Enslaved
    Enslaved
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    I understand OP, since there are moments I would like to be alone in the game, even more since 1T. I even know some ppl who have unlocked guild bank using their alt accounts, just to be alone in their guilds. But, on the other hand, there is really some stuff it this game that is intended as group only. Monster helmets are not impossible to get even when single, but the level of skill, patience and gear you need to do so is simply not everyone's cup. I mean, when you go PvP in Trueflame, and just group with ppl, you can have 10k+ AP per hour just by following them and casting aoe heals now and then. On the other hand, if you choose pretty dead campaign and try to farm AP just by doing daily quests in Cyrodiil or scouting enemy keep, you will need 10h per day every day to be able to get 200k AP for the Monster Helm sold by Golden.

    MMORPGs are games that encourage ppl to group and do stuff as a team. Since we are different by nature, sometimes you will have bad experience with trolls, ppl with learning disability, ppl that like to be miserable and want to infect others with it. But hell yeah, there are also great players out there, that are friendly and want to help others. I was leveling an alt yesterday and some dude was offering to others witches festival brew for XP boost in coldharbur prison. Other dude offered others to use his merchant, that he payed with real money for free. Some AD gave others training that he actually crafted on his main and it was free. As I said, there are many examples of caring ppl out there. Do not be scared away from group play just because you encountered someone that might have been jerk, maybe he just had a bad day at work or something. And if you don't want to deal with too many ppl, to chat with them about irl sh*t in game, just don't. There are ppl that like to play game without to much irl influences, I have few of these in my guild. When they need some group they just ask, we do the deed and that's it. If you group with ppl that does not mean you need to invite them to your basement for *** or something. Just find a nice, small scale guild that suits your needs. I mean, why would you deprave yourself of nice things such as Monster Helms, or trials gear? No need to be forever alone. And if anyone judge you, its fine. We are all mass murderers in ESO, in the first place.
  • Gargath
    Gargath
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    Its not just bad experiences that stop me from trying the grouping experience, i am a live in carer which means that i cant always play for any length of time as i may be needed at anytime which would not be fair on others. If i had the time and a group of people that i knew i would probably try it again but i just cant guarantee having the time.
    Although it's not a most pleasant way to see someone quits at any time in a dungeon, to me it's really nothing wrong if someone quits, even during fight, if he gives a short explanation that there is a real life matter which he must deal with now. I'm sure many of us had such real life issues during play, which could not wait and we just closed the game, because there are priorites more and less important.

    But imho that should not restrain us from playing in group. It's rather the ability to explain others the reason that you need to quit with hope they understand without rage. Being in social guild you let yourself be known to others, if you share your situation the guildies will likely be prepared for your sudden leave inside dungeon withou much disappointment. If playing with guildies, there is always some fast replacement for your place, so no worries :).

    And you should really try with vet Fungal Grotto. In full group it's only 10 minutes of easy run, just 2 bosses and guranteed mask drop. If you are on PC EU I'll be glad to do it with you and my other guildies :).
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • Cherryblossom
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    amazing how you are getting shoulders but not doing pledges to get the key to get shoulders.....

    I am getting the keys, why do you assume that i am not as i have already mentioned that making some public dungeons more solo friendly has opened up the Undaunted quest line. But the chests only give you shoulder pieces which is my whole point.
    Grrrrr WTF

    Helms are guaranteed so you have helms. What are you talking about...........
  • Dubhliam
    Dubhliam
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    @Waylander07
    ZOS does listen to p(l)aying customers.
    Players want meaningful group content, myself included.

    At the end of the day, if you don't want to group with other players, you don't have to.
    Play solo.

    After all, Monster sets are not mandatory for success.
    Especially if you won't be participating in (hard) group content.
    Neither are Maelstrom weapons. But I guess since vMA is a solo Arena, you are swimming in Maelstrom Weapons, aren't you?
    >>>Detailed Justice System Concept thread<<<
  • Hibernato
    Hibernato
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    Hibernato wrote: »
    Ok decided to revisit this post to prove that I am not hiding behind "everybody is a jerk wall" lol and dispel some of the myths that have been put forward.

    Myth 1 …. Quotes
    “It seems crazy to me that some people play a MMO and don't want to group with others ”

    “Everyone makes their choices. You could have hooked up with some of the players you enjoyed, joined their guild. Just because you chose to go solo in an MMO does not mean the game needs to be nerfed for you.

    Choice always has consequences. Good and bad, but consequences."


    “You taking offense to people saying group up is rather pathetic. It's what people typically do in an MMO or any game that requires others.

    You expect the developers to cater to the extreme minority of players who choose to play solo but want the benefits of group play(helmets from vet dungeons)? It's not their fault or job to cater to every single person. It's most likely impossible.”


    “Insisting we don't dumb down the game to accommodate solo players is not an attack on anyone. It's keeping the game relevant to group play and should be a given in an MMO.

    On the other hand, feeling like you're a victim because people don't agree that a Massively Multiplayer game become a single player game is just unreasonable.”


    “OP, 90% of this game is already solo friendly and you want more? I understand that some people prefer solo gameplay (I was doing the same when I was levelling, and also now when I am questing), but this game remains a MMO after all and it would be ridiculous if the whole content was soloable.”

    Ok let me respond by saying that this game was set up to accommodate both solo and group players so what I am saying is not ridicules or crazy.

    Proof … Multiplayer Online Role-Playing Game (MMORPG) that you can play solo, with friends, or in large groups. ESO takes place across the continent of Tamriel, allowing players to explore provinces they haven't seen in years, or ever!

    https://help.elderscrollsonline.com/app/answers/detail/a_id/123/~/is-the-elder-scrolls-online:-tamriel-unlimited-a-multiplayer-add-on-for-skyrim?

    I really do not see how making it more solo friendly would impact those who like to play in groups as their play experience would be just the same, which leads me to my next point which I will post once I have written it.

    You are right, this game was made to have group content and solo content. It's crazy because you want to get group rewards as a solo player (which is possible already every weekend).

    Should me and a friend be able to duo our way through vMoL so we can get the skin? No, because it was designed for 12 players to come together to enjoy group content

    It is your opinion that it is crazy but i disagree as the more players that are kept happy the bigger the game will grow, and it is only a suggestion which the designers don't have to take on board if they disagree with me. I really don't see how this would detract from your playing experience but would defiantly add to mine.

    It would detract from my playing experience because for you to be able to complete vet dungeons as a solo player they would have to nerf the dungeons, making the group dungeons for a group player easier than they are already
  • ThePaleItalian
    ThePaleItalian
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    amazing how you are getting shoulders but not doing pledges to get the key to get shoulders.....

    I am getting the keys, why do you assume that i am not as i have already mentioned that making some public dungeons more solo friendly has opened up the Undaunted quest line. But the chests only give you shoulder pieces which is my whole point.
    Grrrrr WTF

    Helms are guaranteed so you have helms. What are you talking about...........

    I think he is only going to the Normals, not the Vet. I thought helms didn't drop in normal.
    Conan, what is good in life?
    Crush your enemies. See them driven before you. Hear the lamentations of their women.

    PS4 Screen Name: The_Pale_Italian
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    Oba Nobanaga - Stam NB
  • Waylander07
    Waylander07
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    Hibernato wrote: »

    Hibernato wrote: »
    Ok decided to revisit this post to prove that I am not hiding behind "everybody is a jerk wall" lol and dispel some of the myths that have been put forward.

    Myth 1 …. Quotes
    “It seems crazy to me that some people play a MMO and don't want to group with others ”

    “Everyone makes their choices. You could have hooked up with some of the players you enjoyed, joined their guild. Just because you chose to go solo in an MMO does not mean the game needs to be nerfed for you.

    Choice always has consequences. Good and bad, but consequences."


    “You taking offense to people saying group up is rather pathetic. It's what people typically do in an MMO or any game that requires others.

    You expect the developers to cater to the extreme minority of players who choose to play solo but want the benefits of group play(helmets from vet dungeons)? It's not their fault or job to cater to every single person. It's most likely impossible.”


    “Insisting we don't dumb down the game to accommodate solo players is not an attack on anyone. It's keeping the game relevant to group play and should be a given in an MMO.

    On the other hand, feeling like you're a victim because people don't agree that a Massively Multiplayer game become a single player game is just unreasonable.”


    “OP, 90% of this game is already solo friendly and you want more? I understand that some people prefer solo gameplay (I was doing the same when I was levelling, and also now when I am questing), but this game remains a MMO after all and it would be ridiculous if the whole content was soloable.”

    Ok let me respond by saying that this game was set up to accommodate both solo and group players so what I am saying is not ridicules or crazy.

    Proof … Multiplayer Online Role-Playing Game (MMORPG) that you can play solo, with friends, or in large groups. ESO takes place across the continent of Tamriel, allowing players to explore provinces they haven't seen in years, or ever!

    https://help.elderscrollsonline.com/app/answers/detail/a_id/123/~/is-the-elder-scrolls-online:-tamriel-unlimited-a-multiplayer-add-on-for-skyrim?

    I really do not see how making it more solo friendly would impact those who like to play in groups as their play experience would be just the same, which leads me to my next point which I will post once I have written it.

    You are right, this game was made to have group content and solo content. It's crazy because you want to get group rewards as a solo player (which is possible already every weekend).

    Should me and a friend be able to duo our way through vMoL so we can get the skin? No, because it was designed for 12 players to come together to enjoy group content

    It is your opinion that it is crazy but i disagree as the more players that are kept happy the bigger the game will grow, and it is only a suggestion which the designers don't have to take on board if they disagree with me. I really don't see how this would detract from your playing experience but would defiantly add to mine.

    It would detract from my playing experience because for you to be able to complete vet dungeons as a solo player they would have to nerf the dungeons, making the group dungeons for a group player easier than they are already

    No, all i am asking is that the undaunted chests give you a chance of getting a helm as well as shoulder piece, it would not affect group play.
  • Darkestnght
    Darkestnght
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    I certainly do not get why some players make such a fuss about a solo player wanting to get Undaunted Helms via dungeons. I can already buy them from the Golden once a week.

    VMA is solo and offers superior weapons.

    I would predict that with all the changes they have made already to the game since release that one day a solo player will be able to acquire Undaunted Helms via dungeons. It is just a matter of time in my opinion.
    Xbox NA - CP1300+
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  • Seido_Tensei_
    Seido_Tensei_
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    No, all i am asking is that the undaunted chests give you a chance of getting a helm as well as shoulder piece, it would not affect group play.

    @Waylander07 Doesn't it bother you that someone could potentially get the full monster set from a particular dungeon and never actually complete said dungeon? This issue has bothered me immensely, but as ZoS keeps implementing methods that allow people to obtain items without completing the intended content so maybe you are not too far off.... Still I have to argue against your suggestion as alternative accommodations are already in the game, and your suggestion would negatively impact the activity finder:

    Many people do not enjoy "pick-up groups" but they are essential to the life of the game. If everyone could get the monster sets they needed from chests alone, there would be a huge reduction in available players that queue using the activity finder for Veteran Dungeons. No data here, just anecdotally I only use the group finder to complete content I cant finish myself.

    Additionally, in most cases, many of the normal dungeons that can be completed for keys are far easier than their Veteran counterparts.

    At the end of the day your suggestion to offer a way of obtaining helms without completing veteran content (at it's current difficulty) has already been implemented in the form of the Cyrodil vendor that sells monster helms for gold or AP. You currently do not need to complete vet dungeons to obtain helms, just buy them as they become available in the cyrodil vendor. No group needed.

    If instead your suggestion is about being able to complete the veteran dungeons as a solo, I would argue that is already possible. Someone has even recently soloed vWGT, setting a clear precedent as that is one of the more challenging veteran dungeons in the game.

    @Waylander07 everything you are asking for is already in the game. You need to either get better, so you can solo the dungeons on your own (as it's been proven possible) or you need to farm gold and wait patiently for the helms you desire to become available in Cyrodil. No game changes are necessary for you to be accommodated. Am I missing something?
  • Callous2208
    Callous2208
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    I certainly do not get why some players make such a fuss about a solo player wanting to get Undaunted Helms via dungeons. I can already buy them from the Golden once a week.

    VMA is solo and offers superior weapons.

    I would predict that with all the changes they have made already to the game since release that one day a solo player will be able to acquire Undaunted Helms via dungeons. It is just a matter of time in my opinion.

    I think the argument is bigger than that. Although op isn't outright saying it, when we combine the list of demands from people regarding solo rewards, it equates to: "every task and reward in this game should be able to be completed or earned completely solo." This defies logic in an mmo. Sure, not everything has to require a group, but let's look at the game in its current state. Monster helms and trial gear are pretty much the only thing left that can't be acquired solo. To create a solo workaround for these, you're asking to remove all remaining group activity rewards. Why then would anyone ever group?

    In the games current state, a player who plays completely solo has zero need for a monster helm or shoulder. All content can be comfortably completed without these items. In a sense, to the solo pve'r, they are merely cosmetic. Why then must these rewards for those who enjoy the multiplayer experience, be made worthless to accommodate a player who doesn't need them, and doesn't want to do what it takes to get them?
    Edited by Callous2208 on November 3, 2016 4:59PM
  • Seido_Tensei_
    Seido_Tensei_
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    I certainly do not get why some players make such a fuss about a solo player wanting to get Undaunted Helms via dungeons. I can already buy them from the Golden once a week.

    VMA is solo and offers superior weapons.

    I would predict that with all the changes they have made already to the game since release that one day a solo player will be able to acquire Undaunted Helms via dungeons. It is just a matter of time in my opinion.

    I'm confused. Veteran dungeons are already able to be soloed. There was a thread in the general forum a couple of days ago, showing a solo run for vWGT. Why do you feel a solo player cant obtain a helm from a dungeon in the current game?

    @Darkestnght are you suggesting there be solo version available for every piece of content in the game? I do not see how ZoS can accommodate anything else in addition to the Golden Vendor. Do you think they will offer additional solo trials that drop veteran trial gear like Vicious Ophidian? I am just honestly confused what more could be done to accommodate solo players and I am asking as a solo player....

    Some things have to be locked behind group content, or else the social element of the game will begin to erode. The Master Bow from vDSA is one of the most coveted PVP items in the game at the moment, superior to the Maelstrom bow in every way for PVP. Making pvp players (solo or otherwise) find groups to complete vDSA runs, which is a good thing!

    If there was a solo version of vDSA, why would people go through the effort of building out a competent group and practicing together? It would be 100% easier to practice and complete the content at your own pace.

    I don't think you have thought through what you are actually asking for / suggesting. If you did, I think you would recognize it is not good for the integrity of the game. ZoS should always be promoting social activity, vs enabling people to silo in order to farm out gear.

    I have already been locked away from small group content for weeks as we individually farm out gear in normal dungeons. I tried taking turns and swapping dungeons with friends, but it was just faster to solo them individually. Great change for solo players, but people are getting bored / farmed out as a result.
    Edited by Seido_Tensei_ on November 3, 2016 5:22PM
  • Waylander07
    Waylander07
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    [quote I'm confused. Veteran dungeons are already able to be soloed. There was a thread in the general forum a couple of days ago, showing a solo run for vWGT. Why do you feel a solo player cant obtain a helm from a dungeon in the current game?

    @Darkestnght are you suggesting there be solo version available for every piece of content in the game? I do not see how ZoS can accommodate anything else in addition to the Golden Vendor. Do you think they will offer additional solo trials that drop veteran trial gear like Vicious Ophidian? I am just honestly confused what more could be done to accommodate solo players and I am asking as a solo player....

    Some things have to be locked behind group content, or else the social element of the game will begin to erode. The Master Bow from vDSA is one of the most coveted PVP items in the game at the moment, superior to the Maelstrom bow in every way for PVP. Making pvp players (solo or otherwise) find groups to complete vDSA runs, which is a good thing!

    If there was a solo version of vDSA, why would people go through the effort of building out a competent group and practicing together? It would be 100% easier to practice and complete the content at your own pace.

    I don't think you have thought through what you are actually asking for / suggesting. If you did, I think you would recognize it is not good for the integrity of the game. ZoS should always be promoting social activity, vs enabling people to silo in order to farm out gear.

    I have already been locked away from small group content for weeks as we individually farm out gear in normal dungeons. I tried taking turns and swapping dungeons with friends, but it was just faster to solo them individually. Great change for solo players, but people are getting bored / farmed out as a result.


    [/quote]

    Hi Seido_Tensei_
    While i get the point that you are making i have to disagree, i play games for fun and being made to play in a way that is not fun to me makes this more like a job rather than a pleasant way to pass some free time.
    Forcing players to do something they do not enjoy so that the players who do enjoy grouping wont stop grouping makes no sense. Think about how many players are annoyed because people like me try to group not knowing what we are doing spoiling the experience for those that do ( i am not saying everyone is like that but a lot are). I do not want to study videos or spend time learning how do do something that i have very little interest in.
    The great thing about ESSO is that you can interact with others whether you play solo or in a group it is your choice in a fantasy setting that feels more real and not scripted because others are also playing. Don't get me wrong if one of my friends played this i would group with them but as a rule i like to do my own thing.
    This idea that it is crazy to play this game if you do not want to group is like saying that it is crazy to do your own thing and should play in a way you do not enjoy because of a stereotype belief on how the game must be played.
    I am a great believer in the freedom of the individual being able to choose their own path as long as it does no harm to others, i detest mob rule (democracy which is nothing more than 2 wolves and a sheep deciding what is for dinner) especially in a game. Do your own thing have fun but don't try to control how others play. Choice is never a bad thing.
    Take care
    Edited by Waylander07 on November 5, 2016 10:31AM
  • Doctordarkspawn
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    Honestly I have the reverse problem. I'd like shoulders in decent traits but ZOS has decided we cant have nice things.

    Just give us a *** token system for pledges now. Keep the helm farm but just -give us- a token system.
  • Waylander
    Waylander
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    Them feels when people keep tagging you in replies but you have NFI what its all about...
    Nocturnal - AD Oceanic PvP Guild
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    Macgyverr
    Ivy
  • UrQuan
    UrQuan
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    ✭✭✭✭✭
    Waylander wrote: »
    Them feels when people keep tagging you in replies but you have NFI what its all about...
    lol this is exactly why if the user name I want is already taken I won't pick one that's the same but with a few numbers after it... Mind you, that's no protection against someone else doing that :/
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
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