The hate for proc builds is kind of silly. There is an old adage:
"Adapt, or die."
I'm not saying Proc builds are balanced. They are not. Not one bit. That said, complaining loudly won't cause the developers to change things any faster. The developers should be fully aware of the balance issues, and are almost certainly looking for solutions that (hopefully) won't dramatically harm other aspects of the game (PvE and heavy armor viability come to mind.)
Either adapt to match the META, or find a play-style that trumps it. (The new destruction ult is amazing and clears zergs like nothing. Magika still has fantastic overall utility, and a virtual monopoly on healing. Supertanks still exist and can survive multiple proc-builds on them, and proc builds do not win against good duelists (especially skilled magDKs)). If you can't do that, then your losses and deaths are on you. If you can't accept losing and dying the issue isn't with the proc build, it's with you. (So go play a few days of Dwarf Fortress or Dark Souls and learn how to lose gracefully. You'll be better for it.)
I look forward to meeting all of you on the field, and look forward to adapting when then next major PvP balance patch comes out.
These days, I just assume that anyone who comes in these threads with the "git gud adapt" or "L2P" argument is simply a proctato in disguise.The hate for proc builds is kind of silly. There is an old adage:
"Adapt, or die."
I'm not saying Proc builds are balanced. They are not. Not one bit. That said, complaining loudly won't cause the developers to change things any faster. The developers should be fully aware of the balance issues, and are almost certainly looking for solutions that (hopefully) won't dramatically harm other aspects of the game (PvE and heavy armor viability come to mind.)
Either adapt to match the META, or find a play-style that trumps it. (The new destruction ult is amazing and clears zergs like nothing. Magika still has fantastic overall utility, and a virtual monopoly on healing. Supertanks still exist and can survive multiple proc-builds on them, and proc builds do not win against good duelists (especially skilled magDKs)). If you can't do that, then your losses and deaths are on you. If you can't accept losing and dying the issue isn't with the proc build, it's with you. (So go play a few days of Dwarf Fortress or Dark Souls and learn how to lose gracefully. You'll be better for it.)
I look forward to meeting all of you on the field, and look forward to adapting when then next major PvP balance patch comes out.
Just because people complain doesn't mean they aren't adapting. You can hate the meta you play.
Also, *looks at rally/vigor*Magika still has fantastic overall utility, and a virtual monopoly on healing.
timidobserver wrote: »Lava_Croft wrote: »So who owns this build then? I ask this because it's such an obvious combination of gear that it's almost impossible to not have 25 people seperately coming up with it at the same time.WuffyCerulei wrote: »Apparently Viper and Tremorscale is the meta for stam sorcs atm. Just gonna say, fellow sorcs: get creative and use your own bloody builds.
Yes this is one pretty hilarious ESO thing. Every patch people desperately put videos up as fast as possible to claim some obvious build.
correct.
People that "claim" builds are childish. Everyone does their own content and comes up with stuff, it is really OBVIOUS most of the times what is gonna be OP.
However, at least if you copy paste something from somewhere have the dignity to say where you got it from.
Takes-No-Prisoner wrote: »Drummerx04 wrote: »I blame @FENGRUSH for making that build video with black rose, viper, tremorscale. Currently the number of people that run up to me and spam ransack is sort of hilariously high, probably just as common as viper+velidreth if not more common. Luckily that fugly viper s&b is very distinct, so I can see the tremtard copy cats from a surprisingly good distance and take appropriate actions. Turns out blocking is effective. Who knew?
Then when you block their attack, the best part is when they stand there thinking;
'Oh noes, now all my procs and DPS got blocked!sadfacesadface '
Then they die.Just seeing the look on their toons face is soo succulent and sweet right before they fall over.
Proc sets that CC seem a bit much, tbh.
At least stam sorcs can't run Hurricane with Grothdarr's and Destro Ult, right?
[minor edit for title]
HoloYoitsu wrote: »Obvious combination you say? That just means there aren't enough attractive proc set alternatives, I'll tell Wrobel and have him get on making more comparable proc sets for the next update!Lava_Croft wrote: »So who owns this build then? I ask this because it's such an obvious combination of gear that it's almost impossible to not have 25 people seperately coming up with it at the same time.WuffyCerulei wrote: »Apparently Viper and Tremorscale is the meta for stam sorcs atm. Just gonna say, fellow sorcs: get creative and use your own bloody builds.
HoloYoitsu wrote: »Since we have sets that proc free dmg and cc for you now, can we get sets that proc free shields, heals, and CC immunity for us?
The hate for proc builds is kind of silly. There is an old adage:
"Adapt, or die."
I'm not saying Proc builds are balanced. They are not. Not one bit. That said, complaining loudly won't cause the developers to change things any faster. The developers should be fully aware of the balance issues, and are almost certainly looking for solutions that (hopefully) won't dramatically harm other aspects of the game (PvE and heavy armor viability come to mind.)
Either adapt to match the META, or find a play-style that trumps it. (The new destruction ult is amazing and clears zergs like nothing. Magika still has fantastic overall utility, and a virtual monopoly on healing. Supertanks still exist and can survive multiple proc-builds on them, and proc builds do not win against good duelists (especially skilled magDKs)). If you can't do that, then your losses and deaths are on you. If you can't accept losing and dying the issue isn't with the proc build, it's with you. (So go play a few days of Dwarf Fortress or Dark Souls and learn how to lose gracefully. You'll be better for it.)
I look forward to meeting all of you on the field, and look forward to adapting when then next major PvP balance patch comes out.
KisoValley wrote: »The hate for proc builds is kind of silly. There is an old adage:
"Adapt, or die."
I'm not saying Proc builds are balanced. They are not. Not one bit. That said, complaining loudly won't cause the developers to change things any faster. The developers should be fully aware of the balance issues, and are almost certainly looking for solutions that (hopefully) won't dramatically harm other aspects of the game (PvE and heavy armor viability come to mind.)
Either adapt to match the META, or find a play-style that trumps it. (The new destruction ult is amazing and clears zergs like nothing. Magika still has fantastic overall utility, and a virtual monopoly on healing. Supertanks still exist and can survive multiple proc-builds on them, and proc builds do not win against good duelists (especially skilled magDKs)). If you can't do that, then your losses and deaths are on you. If you can't accept losing and dying the issue isn't with the proc build, it's with you. (So go play a few days of Dwarf Fortress or Dark Souls and learn how to lose gracefully. You'll be better for it.)
I look forward to meeting all of you on the field, and look forward to adapting when then next major PvP balance patch comes out.
? Vigour is the best heal in the game lol
HoloYoitsu wrote: »Since we have sets that proc free dmg and cc for you now, can we get sets that proc free shields, heals, and CC immunity for us?
The hate for proc builds is kind of silly. There is an old adage:
"Adapt, or die."
I'm not saying Proc builds are balanced. They are not. Not one bit. That said, complaining loudly won't cause the developers to change things any faster. The developers should be fully aware of the balance issues, and are almost certainly looking for solutions that (hopefully) won't dramatically harm other aspects of the game (PvE and heavy armor viability come to mind.)
Either adapt to match the META, or find a play-style that trumps it. (The new destruction ult is amazing and clears zergs like nothing. Magika still has fantastic overall utility, and a virtual monopoly on healing. Supertanks still exist and can survive multiple proc-builds on them, and proc builds do not win against good duelists (especially skilled magDKs)). If you can't do that, then your losses and deaths are on you[/b]. If you can't accept losing and dying the issue isn't with the proc build, it's with you. (So go play a few days of Dwarf Fortress or Dark Souls and learn how to lose gracefully. You'll be better for it.)
I look forward to meeting all of you on the field, and look forward to adapting when then next major PvP balance patch comes out.
How many classes have access to BoL vs how many classes have acces to Vigor?LeifErickson wrote: »KisoValley wrote: »The hate for proc builds is kind of silly. There is an old adage:
"Adapt, or die."
I'm not saying Proc builds are balanced. They are not. Not one bit. That said, complaining loudly won't cause the developers to change things any faster. The developers should be fully aware of the balance issues, and are almost certainly looking for solutions that (hopefully) won't dramatically harm other aspects of the game (PvE and heavy armor viability come to mind.)
Either adapt to match the META, or find a play-style that trumps it. (The new destruction ult is amazing and clears zergs like nothing. Magika still has fantastic overall utility, and a virtual monopoly on healing. Supertanks still exist and can survive multiple proc-builds on them, and proc builds do not win against good duelists (especially skilled magDKs)). If you can't do that, then your losses and deaths are on you. If you can't accept losing and dying the issue isn't with the proc build, it's with you. (So go play a few days of Dwarf Fortress or Dark Souls and learn how to lose gracefully. You'll be better for it.)
I look forward to meeting all of you on the field, and look forward to adapting when then next major PvP balance patch comes out.
? Vigour is the best heal in the game lol
BoL/HtD is the best heal by far.
HoloYoitsu wrote: »How many classes have access to BoL vs how many classes have acces to Vigor?LeifErickson wrote: »KisoValley wrote: »The hate for proc builds is kind of silly. There is an old adage:
"Adapt, or die."
I'm not saying Proc builds are balanced. They are not. Not one bit. That said, complaining loudly won't cause the developers to change things any faster. The developers should be fully aware of the balance issues, and are almost certainly looking for solutions that (hopefully) won't dramatically harm other aspects of the game (PvE and heavy armor viability come to mind.)
Either adapt to match the META, or find a play-style that trumps it. (The new destruction ult is amazing and clears zergs like nothing. Magika still has fantastic overall utility, and a virtual monopoly on healing. Supertanks still exist and can survive multiple proc-builds on them, and proc builds do not win against good duelists (especially skilled magDKs)). If you can't do that, then your losses and deaths are on you. If you can't accept losing and dying the issue isn't with the proc build, it's with you. (So go play a few days of Dwarf Fortress or Dark Souls and learn how to lose gracefully. You'll be better for it.)
I look forward to meeting all of you on the field, and look forward to adapting when then next major PvP balance patch comes out.
? Vigour is the best heal in the game lol
BoL/HtD is the best heal by far.
What do builds using Vigor also have access to that BoL Templar houses do not come equipped with? (Psst, Rally, Shuffle, dodge roll, CC break)
I mean that's the point, things have to be examined wholisticly, not just in a vacuum.LeifErickson wrote: »HoloYoitsu wrote: »How many classes have access to BoL vs how many classes have acces to Vigor?LeifErickson wrote: »KisoValley wrote: »The hate for proc builds is kind of silly. There is an old adage:
"Adapt, or die."
I'm not saying Proc builds are balanced. They are not. Not one bit. That said, complaining loudly won't cause the developers to change things any faster. The developers should be fully aware of the balance issues, and are almost certainly looking for solutions that (hopefully) won't dramatically harm other aspects of the game (PvE and heavy armor viability come to mind.)
Either adapt to match the META, or find a play-style that trumps it. (The new destruction ult is amazing and clears zergs like nothing. Magika still has fantastic overall utility, and a virtual monopoly on healing. Supertanks still exist and can survive multiple proc-builds on them, and proc builds do not win against good duelists (especially skilled magDKs)). If you can't do that, then your losses and deaths are on you. If you can't accept losing and dying the issue isn't with the proc build, it's with you. (So go play a few days of Dwarf Fortress or Dark Souls and learn how to lose gracefully. You'll be better for it.)
I look forward to meeting all of you on the field, and look forward to adapting when then next major PvP balance patch comes out.
? Vigour is the best heal in the game lol
BoL/HtD is the best heal by far.
What do builds using Vigor also have access to that BoL Templar houses do not come equipped with? (Psst, Rally, Shuffle, dodge roll, CC break)
The fact is honor is better than vigor. All those other contributing factors that you listed make vigor really strong but honor is better with no contributing factors.
LeifErickson wrote: »HoloYoitsu wrote: »How many classes have access to BoL vs how many classes have acces to Vigor?LeifErickson wrote: »KisoValley wrote: »The hate for proc builds is kind of silly. There is an old adage:
"Adapt, or die."
I'm not saying Proc builds are balanced. They are not. Not one bit. That said, complaining loudly won't cause the developers to change things any faster. The developers should be fully aware of the balance issues, and are almost certainly looking for solutions that (hopefully) won't dramatically harm other aspects of the game (PvE and heavy armor viability come to mind.)
Either adapt to match the META, or find a play-style that trumps it. (The new destruction ult is amazing and clears zergs like nothing. Magika still has fantastic overall utility, and a virtual monopoly on healing. Supertanks still exist and can survive multiple proc-builds on them, and proc builds do not win against good duelists (especially skilled magDKs)). If you can't do that, then your losses and deaths are on you. If you can't accept losing and dying the issue isn't with the proc build, it's with you. (So go play a few days of Dwarf Fortress or Dark Souls and learn how to lose gracefully. You'll be better for it.)
I look forward to meeting all of you on the field, and look forward to adapting when then next major PvP balance patch comes out.
? Vigour is the best heal in the game lol
BoL/HtD is the best heal by far.
What do builds using Vigor also have access to that BoL Templar houses do not come equipped with? (Psst, Rally, Shuffle, dodge roll, CC break)
The fact is honor is better than vigor. All those other contributing factors that you listed make vigor really strong but honor is better with no contributing factors.
Its funny seeing all those small numbers between 2-4k and having people complain about that? honestly I wish the damage in pvp was more those numbers are pathetic
I pull about the same amount of damage on people and it barely gets their hp down 1/3 of the way so...are you light armor and not blocking/shielding? not using vigor as much as possible even before you take damage so that you can restore ur hp as quick as possible?

Joy_Division wrote: »First bolded statement is highly dubious.
Second bolded statement is palpably wrong.
You have an admirable and idealistic attitude, but it is necessary to raise attention to stuff the developers obviously aren't aware of (otherwise busted stuff wouldn't be in the game).
Joy_Division wrote: »First bolded statement is highly dubious.
Developers, unlike vocal players, act on actual gathered metrics and data. They normally have a long cycle of identifying problems, testing everything they can think of relating to the problems, developing hypothetical fixes, then testing them. That takes time. Especially if the issue slipped through the first round of testing!
Why do I know? I've made mods and games before. It's a long-standing hobby of mine.
Have you ever done QA testing before? I have. It's hours and hours of testing the same fix/bug over and over again, to make sure little details don't crop up, and reporting other problems when you find them.
A few days of citing potential bugs and issues is normally more than enough to get a developer's attention. Continued complaints and issues get looked at, and often get metrics gathered regarding them before any action is taken. A kneejerk reaction is not only bad for your product name, it shakes customer/user confidence and bleeds support.Second bolded statement is palpably wrong.
Oh dear, Vigor and Rally. I'm certain that burning off your stamina to spam an average HoT or giving yourself a long buff with a small regen component is making you completely immortal. Except it's not. Most supertank builds (which abslutely must include healing) are Mag based. Shields are, predominantly, mag based. Purify and shard and other support abilities are Mag based.
Vigor allows stamina players to heal a little. Breath of life/Healing Springs/Mutagen/Funnel Health/ETC allow a player to heal a LOT. There is a reason PvE don't generally use stamina-based healers abusing vigor! (Though StamTANKS often do run vigor, and DPS sometimes run it to help with group sustain)You have an admirable and idealistic attitude, but it is necessary to raise attention to stuff the developers obviously aren't aware of (otherwise busted stuff wouldn't be in the game).
Your response shows a total lack of insight on how development cycles works. Trust me, at this point Wrobel KNOWS that most players hate proc sets.
Joy_Division wrote: »First bolded statement is highly dubious.
Developers, unlike vocal players, act on actual gathered metrics and data. They normally have a long cycle of identifying problems, testing everything they can think of relating to the problems, developing hypothetical fixes, then testing them. That takes time. Especially if the issue slipped through the first round of testing!
Why do I know? I've made mods and games before. It's a long-standing hobby of mine.
Have you ever done QA testing before? I have. It's hours and hours of testing the same fix/bug over and over again, to make sure little details don't crop up, and reporting other problems when you find them.
A few days of citing potential bugs and issues is normally more than enough to get a developer's attention. Continued complaints and issues get looked at, and often get metrics gathered regarding them before any action is taken. A kneejerk reaction is not only bad for your product name, it shakes customer/user confidence and bleeds support.Second bolded statement is palpably wrong.
Oh dear, Vigor and Rally. I'm certain that burning off your stamina to spam an average HoT or giving yourself a long buff with a small regen component is making you completely immortal. Except it's not. Most supertank builds (which abslutely must include healing) are Mag based. Shields are, predominantly, mag based. Purify and shard and other support abilities are Mag based.
Vigor allows stamina players to heal a little. Breath of life/Healing Springs/Mutagen/Funnel Health/ETC allow a player to heal a LOT. There is a reason PvE don't generally use stamina-based healers abusing vigor! (Though StamTANKS often do run vigor, and DPS sometimes run it to help with group sustain)You have an admirable and idealistic attitude, but it is necessary to raise attention to stuff the developers obviously aren't aware of (otherwise busted stuff wouldn't be in the game).
Your response shows a total lack of insight on how development cycles works. Trust me, at this point Wrobel KNOWS that most players hate proc sets.
HoloYoitsu wrote: »Since we have sets that proc free dmg and cc for you now, can we get sets that proc free shields, heals, and CC immunity for us?
What are you doing in alliance war forum? Every time I look at you you're in Hel Ra.Ghost-Shot wrote: »HoloYoitsu wrote: »Since we have sets that proc free dmg and cc for you now, can we get sets that proc free shields, heals, and CC immunity for us?
I would like to direct you to the Imperium and Ice Heart sets...oh and that give every stam build battle roar set.
HoloYoitsu wrote: »What are you doing in alliance war forum? Every time I look at you you're in Hel Ra.Ghost-Shot wrote: »HoloYoitsu wrote: »Since we have sets that proc free dmg and cc for you now, can we get sets that proc free shields, heals, and CC immunity for us?
I would like to direct you to the Imperium and Ice Heart sets...oh and that give every stam build battle roar set.
Must be one of those Learn2Stambuild problems. Clearly we should all just be spamming shuffle.leepalmer95 wrote: »I love the way people complained about snares and proc sets and zos decide to roll a monster set with both in one.
The snare is just stupid, you get hit by tremor and lose all mobility.
Are you one of those Care Bears I've been hearing about?Ghost-Shot wrote: »HoloYoitsu wrote: »What are you doing in alliance war forum? Every time I look at you you're in Hel Ra.Ghost-Shot wrote: »HoloYoitsu wrote: »Since we have sets that proc free dmg and cc for you now, can we get sets that proc free shields, heals, and CC immunity for us?
I would like to direct you to the Imperium and Ice Heart sets...oh and that give every stam build battle roar set.
I have become a real PvE hero!