Ghost-Shot wrote: »That is an accurate statement about rendering capes...
Lava_Croft wrote: »That's the point, it seems the developers do think they'd look bad. If that's the case, I agree with them.
ESO making any meaningful use of a GPU?
Not quite, there's no need to involve the CPU in any of this.
This can be done completely in the GPU with a geometry shader ...
clocksstoppe wrote: »I think capes are childish and cringe so I'm glad they will never add them. If they want to add new equipment slots it will probably be something subtle or invisible.
quadraxis666 wrote: »Just going to mention Star Trek Online, a game that released in 2010 on older crappier technology yet managed to do capes without creating lag.......
Scorpion1959 wrote: »First capes, the next thing will be having to wear your underwear over the top of your greaves.........
The point of why this game does not have capes aldready from what I heard is that they caused server lag.
Hey everyone,
I was wondering if Zenimax online would be able to add capes into ESO. The point of why this game does not have capes aldready from what I heard is that they caused server lag. It has been two years since then and the techonology got some improvement. I think it would be awesome for this game to have capes. As almost in every ESO wallpaper people have capes in there. What do you guys think?
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
At least it would have a decent, modern renderer instead of the antiquated hacky crap we have to deal with now.MaxwellCrystal wrote: »Imagine ESO on the unreal engine... my gawd.. it would be AMAZING