@Crown I have to disagree there. Magicka NB is tier 1 dps and easily outperforms every stambuild in group by a mile. In a 6 man group I'd run 2 heals, 1 stamsorc, 3 magnb dd ideally. Note that this is an "aoe blob" setup meant to fight 6v30.
Indeed, that should happen if I stay in a range of combat etc. But I'd like to mount when it's done. Or port. Or use /stuck. Or open my mail. Or to log out... ...I'm still in Cyro now. Waiting. I CAN'T EVEN TAKE IT OFF.
I'm constantly stuck in combat and I don't even have this shalk thing.
Lava_Croft wrote: »I would have buffed Stamina AoE and Magicka single target instead of widening the gap between Magicka AoE and Stamina single target even further, which seems to be what Wrobel wants.
One of the best AoE abilities is still steel tornado. Not sure what the gap is. Stam also has bombard and caltrops.
Indeed, that should happen if I stay in a range of combat etc. But I'd like to mount when it's done. Or port. Or use /stuck. Or open my mail. Or to log out... ...I'm still in Cyro now. Waiting. I CAN'T EVEN TAKE IT OFF.
I'm constantly stuck in combat and I don't even have this shalk thing.
Lava_Croft wrote: »It procs when I stand in lava and cast Breath of Life.Proc sets procing each other
I've not seen that one, but in theory "any" damage can proc some sets, so a proc proc'ing a proc would make sense.
I wonder if the "any" damage procs are really meant to proc from "any" damage including siege etc.
I've seen "when you take damage" procs happen from jumping off a wall..
Grothdarr procs off seige; I can confirm that. It's tooltip states "any dmg".
Indeed, that should happen if I stay in a range of combat etc. But I'd like to mount when it's done. Or port. Or use /stuck. Or open my mail. Or to log out... ...I'm still in Cyro now. Waiting. I CAN'T EVEN TAKE IT OFF.
I'm constantly stuck in combat and I don't even have this shalk thing.
Mailing you 5 shalk now Mer.
Sadly, it reads: "When you deal damage ..."Sallington wrote: »Lava_Croft wrote: »It procs when I stand in lava and cast Breath of Life.Proc sets procing each other
I've not seen that one, but in theory "any" damage can proc some sets, so a proc proc'ing a proc would make sense.
I wonder if the "any" damage procs are really meant to proc from "any" damage including siege etc.
I've seen "when you take damage" procs happen from jumping off a wall..
Grothdarr procs off seige; I can confirm that. It's tooltip states "any dmg".
"Any damage" doesn't specify incoming or outgoing damage.
Working as intended.
Lava_Croft wrote: »Sadly, it reads: "When you deal damage ..."Sallington wrote: »Lava_Croft wrote: »It procs when I stand in lava and cast Breath of Life.Proc sets procing each other
I've not seen that one, but in theory "any" damage can proc some sets, so a proc proc'ing a proc would make sense.
I wonder if the "any" damage procs are really meant to proc from "any" damage including siege etc.
I've seen "when you take damage" procs happen from jumping off a wall..
Grothdarr procs off seige; I can confirm that. It's tooltip states "any dmg".
"Any damage" doesn't specify incoming or outgoing damage.
Working as intended.
That's something that makes sense from a game development point of view.Sallington wrote: »Lava_Croft wrote: »Sadly, it reads: "When you deal damage ..."Sallington wrote: »Lava_Croft wrote: »It procs when I stand in lava and cast Breath of Life.Proc sets procing each other
I've not seen that one, but in theory "any" damage can proc some sets, so a proc proc'ing a proc would make sense.
I wonder if the "any" damage procs are really meant to proc from "any" damage including siege etc.
I've seen "when you take damage" procs happen from jumping off a wall..
Grothdarr procs off seige; I can confirm that. It's tooltip states "any dmg".
"Any damage" doesn't specify incoming or outgoing damage.
Working as intended.
Is healing calculated as negative damage? lol
rfennell_ESO wrote: »Might want to add the invisible rez exploit to the list.
rfennell_ESO wrote: »Might want to add the invisible rez exploit to the list.
Not aware of that one..?
Add to list:
Armor:
Shield Breaker can bypass point shileds,leaving 'em alone and dealing that damage straight to HP
Way of Air can overstack itself (sometimes visual bug, sometimes increasing damage)
Since DB, Eternal Hunt - rune vanishes after swap between skillbars, even if both weapons are from this set
Skillz:
Draining Shot can end in unbreakable CC
Draining shot "righly" used by two archers can result in table tennis (no CC immunity after knockback + lack of healing to caster)
Manifestation of Terror rarely end in unbreakable CC
Shadow Image in duels ignore Cloak skill (still first shot breaks Cloak in Cyro)
Focused Aim seems to have much bigger range than description says, counting buff of it ( i am guessing for 70 meters)
Shuffle do not remove all of snares nor give immunity for some - same for Maneuver (meanwhile Forward Momentum looks pretty fine)
Destro ulti seems to be in same possibility of "sticking" to caster like Negate used to (and no, i am not about morph whch does it normaly)
Others:
Heavy bow attack even if missed/dodged is still restoring Stamina
Shield breaker is supposed to bypass shield, or did I miss understood what you mean?
Add to list:
Armor:
Shield Breaker can bypass point shileds,leaving 'em alone and dealing that damage straight to HP
Way of Air can overstack itself (sometimes visual bug, sometimes increasing damage)
Since DB, Eternal Hunt - rune vanishes after swap between skillbars, even if both weapons are from this set
Skillz:
Draining Shot can end in unbreakable CC
Draining shot "righly" used by two archers can result in table tennis (no CC immunity after knockback + lack of healing to caster)
Manifestation of Terror rarely end in unbreakable CC
Shadow Image in duels ignore Cloak skill (still first shot breaks Cloak in Cyro)
Focused Aim seems to have much bigger range than description says, counting buff of it ( i am guessing for 70 meters)
Shuffle do not remove all of snares nor give immunity for some - same for Maneuver (meanwhile Forward Momentum looks pretty fine)
Destro ulti seems to be in same possibility of "sticking" to caster like Negate used to (and no, i am not about morph whch does it normaly)
Others:
Heavy bow attack even if missed/dodged is still restoring Stamina
Shield breaker is supposed to bypass shield, or did I miss understood what you mean?
Internally at ZOS? Totally!rfennell_ESO wrote: »Might want to add the invisible rez exploit to the list.
Not aware of that one..?
Were all of @HoloYoitsu bugs fixed from his post that he made about 6 months ago?
rfennell_ESO wrote: »Might want to add the invisible rez exploit to the list.
Not aware of that one..?
rfennell_ESO wrote: »rfennell_ESO wrote: »Might want to add the invisible rez exploit to the list.
Not aware of that one..?
It's where they use some bar switching mechanic so they disappear while rezzing.
I'm guessing it's a bar switch to stealth thing, I don't know how it works... just see it often. Just watch NA PC DC "1vxer" types and you will see it.
rfennell_ESO wrote: »rfennell_ESO wrote: »Might want to add the invisible rez exploit to the list.
Not aware of that one..?
It's where they use some bar switching mechanic so they disappear while rezzing.
I'm guessing it's a bar switch to stealth thing, I don't know how it works... just see it often. Just watch NA PC DC "1vxer" types and you will see it.
Saw a famous NB do something similar near chal mile gate. It's actually a animation glitch in this case; if you fire off a shadow image then stealth followed by a Rez, it will show the rez beam connecting from the dead body to the shadow image. It looks like a similar issue when nightblades go cloak with proc Det charged. In that case the red circle stayed at the point of cloak instead of not showing.
Add to list:
Armor:
Shield Breaker can bypass point shileds,leaving 'em alone and dealing that damage straight to HP
Way of Air can overstack itself (sometimes visual bug, sometimes increasing damage)
Since DB, Eternal Hunt - rune vanishes after swap between skillbars, even if both weapons are from this set
Skillz:
Draining Shot can end in unbreakable CC
Draining shot "righly" used by two archers can result in table tennis (no CC immunity after knockback + lack of healing to caster)
Manifestation of Terror rarely end in unbreakable CC
Shadow Image in duels ignore Cloak skill (still first shot breaks Cloak in Cyro)
Focused Aim seems to have much bigger range than description says, counting buff of it ( i am guessing for 70 meters)
Shuffle do not remove all of snares nor give immunity for some - same for Maneuver (meanwhile Forward Momentum looks pretty fine)
Destro ulti seems to be in same possibility of "sticking" to caster like Negate used to (and no, i am not about morph whch does it normaly)
Others:
Heavy bow attack even if missed/dodged is still restoring Stamina
Shield breaker is supposed to bypass shield, or did I miss understood what you mean?
Sounds like he means it bypasses your armor entirely going right to your health. The set should only bypass shields.
rfennell_ESO wrote: »Add to list:
Armor:
Shield Breaker can bypass point shileds,leaving 'em alone and dealing that damage straight to HP
Way of Air can overstack itself (sometimes visual bug, sometimes increasing damage)
Since DB, Eternal Hunt - rune vanishes after swap between skillbars, even if both weapons are from this set
Skillz:
Draining Shot can end in unbreakable CC
Draining shot "righly" used by two archers can result in table tennis (no CC immunity after knockback + lack of healing to caster)
Manifestation of Terror rarely end in unbreakable CC
Shadow Image in duels ignore Cloak skill (still first shot breaks Cloak in Cyro)
Focused Aim seems to have much bigger range than description says, counting buff of it ( i am guessing for 70 meters)
Shuffle do not remove all of snares nor give immunity for some - same for Maneuver (meanwhile Forward Momentum looks pretty fine)
Destro ulti seems to be in same possibility of "sticking" to caster like Negate used to (and no, i am not about morph whch does it normaly)
Others:
Heavy bow attack even if missed/dodged is still restoring Stamina
Shield breaker is supposed to bypass shield, or did I miss understood what you mean?
Sounds like he means it bypasses your armor entirely going right to your health. The set should only bypass shields.
Eh unresistable damage ought be unresistable no?
The way the set works (or did, I haven't used it in a while) is that light and heavy attacks on a shield proc an additional unresistable proc that deals unresistable damage that attacks the health bar and bypasses shields.
rfennell_ESO wrote: »Add to list:
Armor:
Shield Breaker can bypass point shileds,leaving 'em alone and dealing that damage straight to HP
Way of Air can overstack itself (sometimes visual bug, sometimes increasing damage)
Since DB, Eternal Hunt - rune vanishes after swap between skillbars, even if both weapons are from this set
Skillz:
Draining Shot can end in unbreakable CC
Draining shot "righly" used by two archers can result in table tennis (no CC immunity after knockback + lack of healing to caster)
Manifestation of Terror rarely end in unbreakable CC
Shadow Image in duels ignore Cloak skill (still first shot breaks Cloak in Cyro)
Focused Aim seems to have much bigger range than description says, counting buff of it ( i am guessing for 70 meters)
Shuffle do not remove all of snares nor give immunity for some - same for Maneuver (meanwhile Forward Momentum looks pretty fine)
Destro ulti seems to be in same possibility of "sticking" to caster like Negate used to (and no, i am not about morph whch does it normaly)
Others:
Heavy bow attack even if missed/dodged is still restoring Stamina
Shield breaker is supposed to bypass shield, or did I miss understood what you mean?
Sounds like he means it bypasses your armor entirely going right to your health. The set should only bypass shields.
Eh unresistable damage ought be unresistable no?
The way the set works (or did, I haven't used it in a while) is that light and heavy attacks on a shield proc an additional unresistable proc that deals unresistable damage that attacks the health bar and bypasses shields.
Not quite:
"When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 2150 Oblivion Damage to them."
Based on the tooltip, armor values should mitigate this dmg.
rfennell_ESO wrote: »rfennell_ESO wrote: »Add to list:
Armor:
Shield Breaker can bypass point shileds,leaving 'em alone and dealing that damage straight to HP
Way of Air can overstack itself (sometimes visual bug, sometimes increasing damage)
Since DB, Eternal Hunt - rune vanishes after swap between skillbars, even if both weapons are from this set
Skillz:
Draining Shot can end in unbreakable CC
Draining shot "righly" used by two archers can result in table tennis (no CC immunity after knockback + lack of healing to caster)
Manifestation of Terror rarely end in unbreakable CC
Shadow Image in duels ignore Cloak skill (still first shot breaks Cloak in Cyro)
Focused Aim seems to have much bigger range than description says, counting buff of it ( i am guessing for 70 meters)
Shuffle do not remove all of snares nor give immunity for some - same for Maneuver (meanwhile Forward Momentum looks pretty fine)
Destro ulti seems to be in same possibility of "sticking" to caster like Negate used to (and no, i am not about morph whch does it normaly)
Others:
Heavy bow attack even if missed/dodged is still restoring Stamina
Shield breaker is supposed to bypass shield, or did I miss understood what you mean?
Sounds like he means it bypasses your armor entirely going right to your health. The set should only bypass shields.
Eh unresistable damage ought be unresistable no?
The way the set works (or did, I haven't used it in a while) is that light and heavy attacks on a shield proc an additional unresistable proc that deals unresistable damage that attacks the health bar and bypasses shields.
Not quite:
"When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 2150 Oblivion Damage to them."
Based on the tooltip, armor values should mitigate this dmg.
Well haven't looked at that set in some time, always though it was of the "unresistable" flavor. Truth be told I don't even know what "Oblivion" damage is ;p
rfennell_ESO wrote: »rfennell_ESO wrote: »Add to list:
Armor:
Shield Breaker can bypass point shileds,leaving 'em alone and dealing that damage straight to HP
Way of Air can overstack itself (sometimes visual bug, sometimes increasing damage)
Since DB, Eternal Hunt - rune vanishes after swap between skillbars, even if both weapons are from this set
Skillz:
Draining Shot can end in unbreakable CC
Draining shot "righly" used by two archers can result in table tennis (no CC immunity after knockback + lack of healing to caster)
Manifestation of Terror rarely end in unbreakable CC
Shadow Image in duels ignore Cloak skill (still first shot breaks Cloak in Cyro)
Focused Aim seems to have much bigger range than description says, counting buff of it ( i am guessing for 70 meters)
Shuffle do not remove all of snares nor give immunity for some - same for Maneuver (meanwhile Forward Momentum looks pretty fine)
Destro ulti seems to be in same possibility of "sticking" to caster like Negate used to (and no, i am not about morph whch does it normaly)
Others:
Heavy bow attack even if missed/dodged is still restoring Stamina
Shield breaker is supposed to bypass shield, or did I miss understood what you mean?
Sounds like he means it bypasses your armor entirely going right to your health. The set should only bypass shields.
Eh unresistable damage ought be unresistable no?
The way the set works (or did, I haven't used it in a while) is that light and heavy attacks on a shield proc an additional unresistable proc that deals unresistable damage that attacks the health bar and bypasses shields.
Not quite:
"When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 2150 Oblivion Damage to them."
Based on the tooltip, armor values should mitigate this dmg.
Well haven't looked at that set in some time, always though it was of the "unresistable" flavor. Truth be told I don't even know what "Oblivion" damage is ;p
No worries lol.
People thought it was unresistant dmg. But that was back when everyone shield stacked and couldn't deal with the set lol.
It's oblivion dmg because other sources of dmg can be reduced via champion points.