ColoursYouHave wrote: »
Not everybody just runs in zergs though, and even those who do experience substantially more dynamic experiences than in PVE content where the AI is programmed to do just about the same thing every single time. You are drastically oversimplfying PVP in this game with claims that it isn't dynamic, that the group with larger numbers always wins, its a click fest, etc. Sure, if you don't really know what you're doing, it may feel that way, and the proc sets do bring it closer to your
Lava_Croft wrote: »The issue is that a lot of people don't desire to work with these new proc sets, no matter if there are valid counters.
ClockworkArc wrote: »I was disheartened by seeing these types of builds pop up...but then I threw on the new Iceheart set and now my Magicka Sorc just laughs. Seriously, everytime my proc set procs, I can absorb two of their procs. GG.
clocksstoppe wrote: »Why does EVERY SINGLE pvp video for any game ever have garbage music? Seriously it's like they try hard to pick the worst music available.
@clocksstoppe
I take offense to that
These constant attempts at creating a schism between PvE and PvP are a bit pathetic. The dislike of proc gear is not related to what content you play. Proc gear lowers the skill ceiling even further for a game that's already laughably shallow and that's the problem most people I speak to have with it.Lava_Croft wrote: »The issue is that a lot of people don't desire to work with these new proc sets, no matter if there are valid counters.
Well quite. And those people seem to think their 'like/dislike' is more important than others'. The argument presented here is essentially, 'I play PVP, and that is the real game, I don't desire to work with proc-sets and therefore they must be removed. Anyone who plays PvE is engaged in a lesser game and therefore their voice is invalid.' Which is simply banal.
I did not like the fact I had to do PvP to get some skills I wanted for PvE, turned out I really enjoyed PvP and I was so glad the devs made the decision to carrot and stick me down that road.
None of us can have the game custom designed to be specifically as we think is fair or 'right' and its probably not in the game's long-term interests to even kow-tow to that sort of limited thinking even for a second.
Lava_Croft wrote: »These constant attempts at creating a schism between PvE and PvP are a bit pathetic. The dislike of proc gear is not related to what content you play. Proc gear lowers the skill ceiling even further for a game that's already laughably shallow and that's the problem most people I speak to have with it.
The game never needed this kind of gear.
Lava_Croft wrote: »These constant attempts at creating a schism between PvE and PvP are a bit pathetic. The dislike of proc gear is not related to what content you play. Proc gear lowers the skill ceiling even further for a game that's already laughably shallow and that's the problem most people I speak to have with it.
The game never needed this kind of gear.
Just as well I am not attempting to create such a schism then. As I've already said, I am a PvE and PvP player and I personally find the proc sets rather gimmicky. I am merely pointing out the core argument presented here is rather weak.
Knootewoot wrote: »Lava_Croft wrote: »These constant attempts at creating a schism between PvE and PvP are a bit pathetic. The dislike of proc gear is not related to what content you play. Proc gear lowers the skill ceiling even further for a game that's already laughably shallow and that's the problem most people I speak to have with it.
The game never needed this kind of gear.
Just as well I am not attempting to create such a schism then. As I've already said, I am a PvE and PvP player and I personally find the proc sets rather gimmicky. I am merely pointing out the core argument presented here is rather weak.
Proc sets should have the 5th gear bonus disabled in PvP.
ColoursYouHave wrote: »ColoursYouHave wrote: »What's that sound? Ah, that's the oft heard sound of a bunch of PvP players thinking they are the centre of the ESO universe.
What's that sound? Ah, that's the oft heard sound of a PVE player who has never had to fight a dynamic enemy so is completely ignorant of the current state of balance in the game.
I actually enjoy playing both PvE and PvP in ESO. PvP is not really dynamic, it's mainly a case of 'he who is in the largest zerg, wins'. I do have fun playing PvP in ESO, but it's not exactly going to win 'tactically dynamic PvP experience of the year' award, if such an award exists. It's like a computerised version of the board game 'Risk'. Got more yellow plastic cannons on the map than blue? Yellow wins.
I think that's why I struggle when I see some of my fellow PvPers getting so precious over it, like with these proc sets. Yes, there is something of a point there, but let's be honest, it's not exactly a finely tuned piece of tactical engineering as it is, it's just a click fest (as is PvE).
Not everybody just runs in zergs though, and even those who do experience substantially more dynamic experiences than in PVE content where the AI is programmed to do just about the same thing every single time. You are drastically oversimplfying PVP in this game with claims that it isn't dynamic, that the group with larger numbers always wins, its a click fest, etc. Sure, if you don't really know what you're doing, it may feel that way, and the proc sets do bring it closer to your description, but any experienced PVPer will know that there is much more to it than that, and honestly, the things that do remove the aspects of dynamic battles from the game are the very things you seem to be defending that PVP players are complaining about.
Implement a global cooldown in battlespirit that prevents any different proccs from firing for 5s after one offensive (dmging) item set procced (same set still has the normal cooldown so kragh/viper/tremorscale alone won´t be affected - just multiprocc setups get eliminated).
Done.
I will never understand, why stamina gets so many broken and easy proc sets over and over again.
And magicka has nothing of that kind. But honestly, such sets should never exist.
I will never understand, why stamina gets so many broken and easy proc sets over and over again.
And magicka has nothing of that kind. But honestly, such sets should never exist.
I agree. Sets like Valkyn Skoria or Winterborn are fine because they have a rather low proc chance with special requirements. But sets like viper and tremor scale are just ***.
I like the new sets as a PVE'er but I think the issues for PVP are very valid. If ZOS does nerf the new proc sets can I just ask that they refund us any gold tempers spent on nerfed sets.
With all the new sets and whatnot, the meta of today is more cancerous then its ever been, procc this and procc that, skill is basicly out the window. This needs to end imo. Something like a 4 or 5 second global cooldown on all sets that has a procc would be a completely fine solution in my opinion. Please discuss.
Just a vid showing a perfect example of what the meta is today.https://www.youtube.com/watch?v=UN3IdgssMwo