At this point, I am starting to think that anything that is added into this game, people will just complain about it.
The RP community is probably the one that's the most interested in this sort of events. ZOS has a loremaster for a reason, they can figure out how to make events more immersive while keeping them lore-friendly.At this point, I am starting to think that anything that is added into this game, people will just complain about it.
Yup, if they went with a more decorated event the RP communitty would be here rambling how all these events are ruining their precious immersion. If there was a pvp event PvE would burn in rage that its outrageous and so on...
Whatever these devs do as long as we share so many communities in the same serv post like these will always exists.
I would have loved decorations tho ^^
Want to see how a successful and engaging Holiday event in a RPG should be? Have a look at GW2.
Especially the Jumping Games
Very well done, thought out, etc.
Prime example... It's a spooky holiday event. Why aren't the main cities all decked out like that?
Prime example here in these 2 screen shots.
It's a shame really. Rivenspire would look awesome all decked out!
This is exactly correct. I mean, how hard is it to deck out the major cities with some pumpkin lanterns here and there? I thought this finally would be an opportunity for the devs to make the cities seem less static and boring, but once again an opportunity is wasted on the easy, uninspired option. Even ArcheAge manages to decorate its cities for seasonal events, and its nothing more than a pathetic cash grab game!
Want to see how a successful and engaging Holiday event in a RPG should be? Have a look at GW2.
Especially the Jumping Games
Very well done, thought out, etc.
Prime example... It's a spooky holiday event. Why aren't the main cities all decked out like that?
Prime example here in these 2 screen shots.
It's a shame really. Rivenspire would look awesome all decked out!
This is exactly correct. I mean, how hard is it to deck out the major cities with some pumpkin lanterns here and there? I thought this finally would be an opportunity for the devs to make the cities seem less static and boring, but once again an opportunity is wasted on the easy, uninspired option. Even ArcheAge manages to decorate its cities for seasonal events, and its nothing more than a pathetic cash grab game!
The Witches Festival is not something that is celebrated in the cities, certainly not with pumpkin lanterns. This isn't Halloween.
Demonologists, conjurors, lamias, warlocks, and thaumaturgists meet in the wilderness outside (the city), and the creatures created or summoned there may plague Tamriel for eons. Most wise men choose not to wander this night.
But I think we should cut them some slack. It's what, their second holiday event? They're learning. We know the New Life Festival is going to be pretty fun, with different cultural games and celebrations.
The Witches Festival is not something that is celebrated in the cities, certainly not with pumpkin lanterns. This isn't Halloween.
Demonologists, conjurors, lamias, warlocks, and thaumaturgists meet in the wilderness outside (the city), and the creatures created or summoned there may plague Tamriel for eons. Most wise men choose not to wander this night.
NewBlacksmurf wrote: »Well if I can be completely honest. You're on the right track but I disagree with your event description entirely.
Ideally if I was @ZOS_GinaBruno sharing something for her to read and relay back to the Deb's I'd suggest the following:
-First release housing
Then with events like this one
Have trick or treat similar to how we in America go from house to house on one night but because it's a game, you allow this every night during the event period.
Housing theme event decorations
Players would go to player and NPC houses with an event bag for trick or treat. Players can also craft things as event quests and leave these items at their houses for other players to go to a node. Each day a player does the quest the node is created and the creation of a node increases the players chance for treats and lessens the chance to be tricked.
Treats are any drop as well as items gained from the trick or treat nodes.
Tricks- would be debuffs or polymorphism that have short timers from nodes and drops
Fast forward to Thanksgiving event with housing
-players can do a quest to invite players to a feast or gathering of sorts
These gathering would occur by NPC and player houses with nodes themed for the event.
Food crafting and costumes as well as motifs
Food could increase recipe drops and hard to find mats
Housing theme decorations
Christmas event with housing
Basically quest for gift giving via crafting, motif, costumes, recipes, mailed gifts, and a visit from Sheogorath and a host of other deadra in towns delivering gifts daily for players.
Inviting players over into a house for gift exchanges with interior housing event theme decorations
Easter with housing
Yes....shard hunting (not eggs) but these shards perhaps don't give skills but instead they collect an give a chance towards magic items, motif, costumes and I'd personally like to see our cat friends like the liar being the "Easter bunny"
These are American ideas, but there are plenty of other event ideas that could be on rotation and be a drastic break from the typical event grinds that do get boring and often make some players feel griefed
Want to see how a successful and engaging Holiday event in a RPG should be? Have a look at GW2.
Especially the Jumping Games
Very well done, thought out, etc.
Prime example... It's a spooky holiday event. Why aren't the main cities all decked out like that?
Prime example here in these 2 screen shots.
Bad:
Good:
It's a shame really. Rivenspire would look awesome all decked out!
Probably don't need GM's present for it but the event definitely could have been more fun and original.
Myrrdinn2014 wrote: »Dont get me wrong I do enjoy the Motifs that are basically free for doing stuff we already do but the event could be so much more if they wanted.
Awesome ideas, but you do realize one particular event is very much localized?
Halloween, Easter, Christmas, and even Valentines are global holidays since most are embedded through a prevailing religion.
Thanksgiving however, is a national north american holiday.
I seriously would not know what to be thankful for at that particular time in the year as a Croat.
We do however have our very own Independence day, but then again, why would the rest of the world care?
When I first saw the Witches Festival announcement on the launcher I was excited as it sounded like some sort of party or event leading into Halloween. Then I read what it was and was sorely disappointed.
It's simply more of the same archaic MMO grind fest. I wish MMO's would do away with this uninspired "content." It simply comes off as an afterthought when it's so lazily implemented, even adding stuff in the store immediately so people can just pay money right away.
Instead of having people grind bosses for days, why can't we have an actual Halloween themed event or party led by GM's who give out themed loot throughout the night? This game needs less grinding and more community interaction in inventive ways. Of course this is not the norm and a hassle, so they just resort to simple and boring grind mechanics that MMO gamers have seen and done the last 20 years.
@Ankael07, de gustibus... of course, but the existence of obliviion gives us some space i assume. But whats more important events like this in gw2 include something for all kinds of players - you have jumping puzzles, silly social games, something for pvp, grinders and open world.
I have to agree - I was kind of excited about a new event, but all I did today was stand in a delve and repeatedly kill a boss. Most boring thing I have ever done and now that I have all the motifs I will just ignore the "event" and go back to questing. I'd really hoped for something more interactive and entertaining that I'd want to do on all of my characters.
Korah_Eaglecry wrote: »I say give them a chance to really get into this. This is the very first event theyve done (outside of the anniversary cake). Id say theyre still learning how to run a successful event. And while it might be grindy. Its rather successful and enjoyable as long as you arent stressing over what you get out of the Plunder Skulls.
Other games Ive played with Holiday Events took a few years before they really fleshed out how they wanted it to run and present the playerbase with something they were overwhelmingly enjoying. It takes time to figure out how you want your games Events to work and what it is thats going to draw players in.
At this point we should be happy we're getting Events. These bring life to the game and draw players new and old into the game. Things can only improve from here.
Thanksgiving however, is a national north american holiday.
I seriously would not know what to be thankful for at that particular time in the year as a Croat.
I think the point generally is there has been considerable thought, over a reasonable period of time, where the GW2 team have invested heavily to make it look right, work well and really engage the community.
This is something relatively new for the ESO team as far as I can tell.
I'd like to think that they might take the main cities and look at how they can make them some what "Christmasy". IT only needs to be done one - as the style for each house now that there is some "snow" doesn;'t change every year
You see the definition of 'chrismasy' is different for everyone. My father in law used to spend xmas lunch on the beach BBQ'ing in perth Australia, while I was tucking into turkey and shivering in cold wet rain
Likewise some in Canada could be 4 deep in snow.
Youre not going to please everyone, all the time so I think ZOS have a superhard job.