I would love to see a pet class that let you train creatures found in the world .... like that other MMO I won't mention
so somehow I derped and got two posts mixed up, just ignore this space... lol
I want cryomancer for sure because we really need more frost base magic/effect. Maybe something dark like necromancer too but IMO necromancy should be a world tree that any class could pick, or like vamp/WW where becoming a necro turn you into a dead body with bonus and malus.
It would be cool being a monk, depending on which God you're affiliated with
Vicente Valtiere, Dark Brotherhood, OblivionSpill some blood for me dear brother
BlanketFort wrote: »
I second that.
And I'd wish for the game (and, eventually, the elite players) to be more Build Agnostic.
Ohhgrizyyy wrote: »
@BlanketFort That'd make for extremely overpowered builds...Imagine a class with Hurricane,Surprise Attack, Mass Hysteria, Stam version of Jabs and Incap...
BlanketFort wrote: »
i was thinking a ranger class would be nice. like they would have alot of skill lines related to traps and snares, be innately good with the bow, and perhaps be affiliated with the water element ( NBs-blood and darkness/templars-light./DKs-fire/Sorcs-lightnening , etc) - and also - have a passive boost with all things related to provisioning, hunting and crafting- so they would have basically he prosperous trait on all the time but for things like mining ore, and chopping wood.
i think they could be the ulimtate utility class.
PS4_ZeColmeia wrote: »While I'm all about new content, they haven't finished balancing the game yet. Let's let them get that right first