Daniel_Malloy wrote: »MasterSpatula wrote: »You are "overscaled" at low level to compensate for the lack of skills and skillpoints and the abilities and passives that go with them.
Then tell me, at what point do we ACTUALLY see our "normal" scale? Is it at level 10? This seems logical as it is where you can now enter PvP. Is it ACTUALLY level 50? Are we all screwed until we reach the baseline of CP 160? What happens when you reach CP level 561 then?... We can go on...
Yes you are all screwed untill you get at least 160 cp. Thats the gear max lvl.
Finally a straight forward honest answer!
Though I'm starting to think that the feeling that my character is digressing rather then progressing is so disheartening that it might not be worth the time, trouble, frustration and annoyance to reach CP 160 to test this theory.
@Victos
If you are so adamant that he is wrong and "comparing apples to oranges" then let's see your proof.
You still don't seem to be reading the content that you are commenting on. Not everyone wants to play your way and as for your comments being helpfully or constructive they're not. You come of as an egotistical competitive gamer who has no concept of fun and casual. Try going back and actual read what others have said before going of on what can be akin to a temper tantrum ti-raid.
Once again I reiterate that this kind of behavior is contour productive to the issue!
How about answering the question @sadownik posted to you? The purpose of this thread is to help those struggling and to show them that they are not alone in this seemingly never ending uphill battle.
Daniel_Malloy wrote: »
The point of One Tamriel was supposed to be player freedom. Yes, a perfectly tuned cp character I should hope has an easier time running through mobs! Have we lost freedom with our characters with One Tamriel's scaling system?
@carljokl
"It sounds like with the wrong build it is possible to get weaker."
Nothing i have seen, in play or in verified forum comments, says this is true on the whole - ie as a whole character concept.
One partial exception is that they do give low level characters a boost which is gradually taken away as they gain all the various things like full skill trees and bar swapping and sets... so if you "test" by ignoring some/all of those with some naked light attack test - you may see discrepancies.
But what you can see is that your decisions have impact.
Say at level 5 you choose to assign all your attributes to stamina. So, its like what STA-3, health-0 magica-0. When the system scales that up it scales it based on "100% atts into sta" So it takes all that huge honking pool of level 5 to cp160 base health, stamina and magica scaling pile and assigns it based off 100% to stamina for the levels you chose and the rest by its normal scaling rules. (havent checked to see if it assigns "scaled attributes" evenly or based off your spends but either way it holds.)
Say over the next 44 levels you assign 41 attribute to health so you are now like 10-sta 41-health 10-mag then by your choice you took all that "scaling attributes pile" and spent most of it on health, on survive and not on damage etc.
So the first character was one you said should be offensive focused... in stamina.
The second character you said was mostly focused on survival - over 4-1 in fact for any given attack.
So you should expect the second character to be more survivable but also to take longer to beat up similar threats in a scaled system if you cut out all the non-scaling kinds of stuff like sets, advanced skills, swapping, etc etc etc etc.
"play whatever you want" never meant to me the "and it wont matter what you choose" some folks seem to want to read into it. if it did i wouldn't be playing it because i want my choices as to where i spent points, where i developed skills, what gear i choose to wear to all matter.
KingYogi415 wrote: »You have to craft new gear every 5 levels. Just craft your own 3 trait gear and make it blue. Weapons purple if you have the mats.
Maybe not mobs, but in Duelling when 1T first dropped there were a few trolls building level 5 characters with maxed out CP and challenging everyone to duels, lol.Daniel_Malloy wrote: »MasterSpatula wrote: »You are "overscaled" at low level to compensate for the lack of skills and skillpoints and the abilities and passives that go with them.
Then tell me, at what point do we ACTUALLY see our "normal" scale? Is it at level 10? This seems logical as it is where you can now enter PvP. Is it ACTUALLY level 50? Are we all screwed until we reach the baseline of CP 160? What happens when you reach CP level 561 then?... We can go on...
At level 34
The bonus lowbee scaling is reduced by 3% per level until it goes away.You get 97% of the boost at level 1, 94% at level 2 and so on.
In the first 2 PTS builds you could actually see this extra boost % in the character screen.
But with all these overland sets that drop everywhere now, it's actually tough not to have 2 full 5-piece sets or a 5 piece + 2 3PC sets... most of those will boost your health, magicka or health depending on the set.
The more important question in your example though is are you finding it a tougher going against the same mobs at level 49 than you did at level 4? I'd be very surprised if anyone answered yes to that.
If you are an high cp player who know how to play and give your character good gear you are pretty devastating at low levels.Daniel_Malloy wrote: »MasterSpatula wrote: »You are "overscaled" at low level to compensate for the lack of skills and skillpoints and the abilities and passives that go with them.
Then tell me, at what point do we ACTUALLY see our "normal" scale? Is it at level 10? This seems logical as it is where you can now enter PvP. Is it ACTUALLY level 50? Are we all screwed until we reach the baseline of CP 160? What happens when you reach CP level 561 then?... We can go on...
Sorry to revive this old thread, but since I have almost the same problem, I wanted to write here.
I always thought that with One Tamriel my character was weaker. I’m lvl 33 with lvl 33 equipments and weapons and I have difficulties to kill small mobs around Tamriel like the little demons.
Today I PVP a lvl 8 characters and killed me by using the same special attack as me. Maybe there is something wrong with my build, but it is so hard. I see other players killing mobs in 2-3 hits and not taking any damage. For the same thing it take me 50 hits and I get kill in 10 hits.
What’s wrong?
If you are an high cp player who know how to play and give your character good gear you are pretty devastating at low levels.
Mettaricana wrote: »Who tf keeps necroing these year old posts
Daniel_Malloy wrote: »MasterSpatula wrote: »You are "overscaled" at low level to compensate for the lack of skills and skillpoints and the abilities and passives that go with them.
Then tell me, at what point do we ACTUALLY see our "normal" scale? Is it at level 10? This seems logical as it is where you can now enter PvP. Is it ACTUALLY level 50? Are we all screwed until we reach the baseline of CP 160? What happens when you reach CP level 561 then?... We can go on...
KingYogi415 wrote: »You have to craft new gear every 5 levels. Just craft your own 3 trait gear and make it blue. Weapons purple if you have the mats.
I actually craft every 10 levels. 6, 16, 26, 36, etc. Much easier as that is the same time the crafting mat tier changes.
You lose ability points as you level, but if you look at your armor stats, the bonuses provided by your armor actually INCREASE as you get better armor. On my tank I was around 45K health when I was level 20. Now, at 40, I'm sitting at 38K health...but my physical and spell resistance is higher now with the better armor, so I don't need the extra health.
VirtualElizabeth wrote: »Sorry to revive this old thread, but since I have almost the same problem, I wanted to write here.
I always thought that with One Tamriel my character was weaker. I’m lvl 33 with lvl 33 equipments and weapons and I have difficulties to kill small mobs around Tamriel like the little demons.
Today I PVP a lvl 8 characters and killed me by using the same special attack as me. Maybe there is something wrong with my build, but it is so hard. I see other players killing mobs in 2-3 hits and not taking any damage. For the same thing it take me 50 hits and I get kill in 10 hits.
What’s wrong?
I assume you meant you dueled the level 8 char? A level 8 can't get into Cyro. I suspect the different might possibly be champion points.