Taking into consideration that in One Tamriel release all game zones become instantly available to every player, regardless of alliance or level, I see no purpose for having 3 copies of each set crafting station, one for each alliance. Many new dropped sets were introduced in each zone with this update, but no new crafted sets. In my opinion the higher the diversity of available sets, including crafted sets, the more interesting the game. Do you think some or all now redundant crafting stations should be repurposed in order to introduce new crafted sets?
Edited by Asardes on October 3, 2016 12:28PM Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor
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Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
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Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
Should new crafted sets be introduced at the now redundant crafting stations? 22 votes
Yes, the redundant crafting stations should be re-purposed to craft new sets
No, keep them as they are now