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PvP in this Game is BS

  • kargen27
    kargen27
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    JungleBoot wrote: »
    mr1sho wrote: »
    No pvp in IC is fine you need to L2P

    No, you need to learn to appreciate that not everyone wants to put up with PvP. To get some of the better gear and skills, it is forced upon you. So while all the awesome DPs spec'd players are trashing enemies left and right because they have the gear and items from things like trials and maelstron, the rest of just lag behind. And should you be so kind to "sell" your duplicates, you charge outrageous gold prices like 100k or -- I don't know 1 million like that is all everyone does is farm for gold to buy items out of reach.

    I spent most of the day playing in IC today. I started with about 4,000 Tel Var stones and finished with a little over 5,000. Meanwhile, I hear other players in the group talking about how they have collected 4, 000. And yeah, they aren't dieing as much as me. I get that.

    Not sure what your complaint here is. The gear you mention isn't gained with Telvar stones. Trials and Maelstrom Arena are PvE activities. In fact you will see a lot of PvP players complain they must spend time doing PvE things they rather not do just to get the good sets for use in PvP. The skills are actually not that hard to get now that it doesn't take an insane amount of AP to move up a level. You can actually do it just repairing keep walls and farming defensive ticks if you pay attention to where the fights are and don't mind going from keep to keep. It is much quicker if you hook up with a group though as you get AP when the group does whether you get the kill or not. If going solo throw out a lot of AoE and you will get AP for any player that dies that you got a tick on with your AoE.

    The skills come from AP and AP is easier to get in Cyradiil than it is in Imperial City. The gear comes from PvE events. I'm still running with crafted gear and I do decent in PvP. It took a long time before I actually won my first 1v1 fight and in the beginning I often died almost before I knew I was in a fight. Now 1v1 I have a good chance of winning some fights. I even managed to take out a group of five one time when everything went off just at the right time for me. I'm mostly in PvP like you for skills but have one character I want to get as many achievements on as I can. So with her I have to PvP more. I'm not a PvP'r but have been there enough now that I am comfortable getting into all kinds of fights.

    Oh and if you have anything that does AoE healing you can get tons of AP just following a group around in Cyradiil healing them.
    and then the parrot said, "must be the water mines green too."
  • BFT88
    BFT88
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    Holy crybaby batman call the wahhhhhmbulance we've got a code rainbow
  • acw37162
    acw37162
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    Talk to Sheogorath, PVP is all about the latest cheese curently Black Rose, Reactive, Viper, etc.

    If your having problems read you death recap emulate.
  • Badmethod
    Badmethod
    Soul Shriven
    I wish PvP was a separate game altogether! Then guys like the OP could have their own forum where they could discuss how skilled they were at pushing buttons.
  • alexkdd99
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    JungleBoot wrote: »
    Actually, I'm dying a lot from PvP. Why? Because looser 531s see a lone or lagging behind 201 and think gank time. And it's usually a NightBlade striking from stealth follwed by a DK critical charge and some other player's crowd control skill. So before I can react to anything, all my resources have been depleted and someone is happily performing their execution move. Or it's that lone NB at 531 or higher than me with that all so special gear that immobilizes me and just melts my health away. Meanwhile, I attempt to get some damage done to that player and their health bar barely moves. Yeah, I'm frustrated. But, it is hardly a fair matchup. Sheez, I need a freakin chance to learn before I can learn. And if all I am is gank food because of the so called "meta" builds everyone runs, I'll never get better. It's easy to sit their and say learn to play when you are always running around with your three friends and decked out in that all so special meta build. And I'm suppose to have an opportunity to learn when in those conditions? And that won't change by playing on Azura's. I'll still have to deal with the same "meta" builds. Al things being equal I could probably learn and get better. But as long as I am severly disadvantaged, my "learning curve" will be far more steeper and far more off putting.

    You are acting as if everyone else did not have to learn how to play. Or that these items came for free.

    Hate to break it to you but everyone has had to learn to play the game. And then after you learn you must adapt everytime they do a class "Balance" update . Complaining about it won't help you get any better though. To my knowledge most of the good sets don't even come from a pvp zone, except maybe 1 or 2. By far most top sets come from pve.
    Edited by alexkdd99 on October 3, 2016 12:37AM
  • JungleBoot
    JungleBoot
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    Someone explain how 1 player can stand a beating from 4 players on Azura. Go ahead and explain how 1 player can barely take damage while 4 players are using their skills and ultimates. The first thing I can think of is gear. They probably have at a minimum purple CP 160 gear on. But, after that I imagine they downed an increase armor potion or some other potion to help them initially. But, that stuff doesn't last forever. You get barely a minute with 3 points in medicinal use and I don't know of anyone that uses jewelry to extend the time of potions. So, how? You're the experts. You're the ones NOT relying on your gear. So, how?

    And yes, this is on console. If I have 4 players on me, I get melted in nothing flat. So, I'm extremely confused.
    Edited by JungleBoot on October 3, 2016 10:19AM
    Platform: PS4
    CP 405
  • Bam_Bam
    Bam_Bam
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    JungleBoot wrote: »
    To some degree it's about skill, I see that. But mostly, it's about the gear and <snip>

    Because every PvPer started out awesome and kitted out in awesome gold gear and never had to learn and never had their as5 handed to them....

    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
    Grand Master Crafter

    #DiscordHypeSquad

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    Bam Bam Bara
  • AmberLaTerra
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    Seriously it is not an issue with the players killing you. I banked over 40k tel var grinding my DC character from level 10-50 in IC and I was in trueflame and Haduras not blackwater while doing it. It is simply a matter of learning how to stealth and knowing when other players are around, and where to go to not be spotted and attacked by them.

    As for the bosses in the sewers you should never be killed by them solo as you should know better then to rush through tunnels quickly and know when yo back away to avoid them. Staying stealthed and out of the big blue ring that is their detection radius means they will not attack you. Sometimes you have to backtrack to a larger room where you can hide in a corner, but avoiding them is easy and defiantly a L2P issue.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    CP 365 Nord DK DPS EP
    CP 365 Imperal DK Stam Tank EP
    Level 9 Imperial Stam Templar EP
    Cp 365 Khajiit Stam Blade EP

    For the glory of the Pact
  • JungleBoot
    JungleBoot
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    Baranthus wrote: »
    JungleBoot wrote: »
    To some degree it's about skill, I see that. But mostly, it's about the gear and <snip>

    Because every PvPer started out awesome and kitted out in awesome gold gear and never had to learn and never had their as5 handed to them....

    Then go into your next fight with different gear than you use for PvP. You obviously don't need it if you are so awesome. Find out how much you rely on your gear and potions to sustain you. Don't act like your gear or team mates aren't a large factor in your ability to survive.


    RE Boss Detection Ring:
    I am aware of that. However, that doesn't prevent the player that doesn't care about other players around from running through the sewer and drawing aggro from every enemy nearby and pulling them in your general direction. It doesn't prevent nearby players from thinking that they can handle everything and attacking bosses they shouldn't regardless of group size. But hey, that's an MMO. That stuff happens all the time. It's not always the stuff that I am doing that causes me to loose all of my tel var stones.
    Edited by JungleBoot on October 3, 2016 10:37AM
    Platform: PS4
    CP 405
  • Doctordarkspawn
    Doctordarkspawn
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    I walked into IC today before the servers went down and got repeatedly ganked by a werewolf that was a werewolf for long enough I'm pretty sure he hacked his duration and ***. He camped the spawn on Handuas and is apparently notorious there. We couldn't get into the sewers. This is what PVP is, in every game. People who know how to exploit the system will exploit the system. It can be gear, cheat engines, and everything else.

    PVP is broken. It's allways gonna be broken, that's just how MMO PVP is. You cant ballance a competative experience unless a game is entirely competative, or mainly competative. Overwatch is 'ballanced', or as close to it as is concieveable. Most MOBA's are ballanced.

    But people expect it, so it's there. Like campaigns in first person shooters. Treat it like that. It's windowdressing.
    Edited by Doctordarkspawn on October 3, 2016 10:42AM
  • devilsTear
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    JungleBoot wrote: »
    Someone explain how 1 player can stand a beating from 4 players on Azura. Go ahead and explain how 1 player can barely take damage while 4 players are using their skills and ultimates. The first thing I can think of is gear. They probably have at a minimum purple CP 160 gear on. But, after that I imagine they downed an increase armor potion or some other potion to help them initially. But, that stuff doesn't last forever. You get barely a minute with 3 points in medicinal use and I don't know of anyone that uses jewelry to extend the time of potions. So, how? You're the experts. You're the ones NOT relying on your gear. So, how?

    And yes, this is on console. If I have 4 players on me, I get melted in nothing flat. So, I'm extremely confused.

    You just need experience mate, experience is a bigger factor than gear. Keep pvp'ing and you'll get the hang of it, you think people get good gear and suddenly they're god? Guess again, a good player will beat you even with crappy gear.
    Nobody goes into pvp the first time and 1vX everyone, you need to know your build for that and be experienced with it.
    Just keep at it :smile:
  • SlayerTheDragon
    SlayerTheDragon
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    @JungleBoot

    Leave IC for the time being. Join the non-CP campaign, and keep pvping until you hit at least alliance rank 8.
    Everything will change....
    ¤═══¤ People don't like it when you talk to them with your weapon drawn ¤═══¤
  • Bebopgroove
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    Mojmir wrote: »
    I seen an entire guild that all they do is zerg the sewers repeatedly, yet they claim to be "hardcore". You should hit them up too feel better about yourself

    Lol, that might be mine xD We only be farmin some Molag.
  • AmberLaTerra
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    I agree it is just experience needed. It will get better as you get more experience doing it.

    You think I was in top tier armor when I was level grinding? My armor was all blue PVE armor with the training trait, yet I managed to bank 40k tel var in a week and gain all those levels in CP campaigns. Grant it I choose to use the CP campaigns because I have CP, but I am not 531, and at the time I did that grinding I was around 280 CP.

    Did a die yes a handful of times, maybe 11 tops though, as long as you do not try to start combat with them and keep yourself hidden a lot of max CP players will not bother with you, at least on PC they won't. If you flaunt the fact you are there however or attack them you can expect to pay the price.

    That is the risk of farming Tel Var, and also how you learn to be stealthy and do exactly what is being done to you. You can't learn without being beat down a few times because without the loses you will never understand what they are doing and how to do it as well.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    CP 365 Nord DK DPS EP
    CP 365 Imperal DK Stam Tank EP
    Level 9 Imperial Stam Templar EP
    Cp 365 Khajiit Stam Blade EP

    For the glory of the Pact
  • JungleBoot
    JungleBoot
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    Well, I'm AD and from my experience all the "ganker parties" are EP and DC :tongue::tongue:
    Edited by JungleBoot on October 3, 2016 10:54AM
    Platform: PS4
    CP 405
  • Jaronking
    Jaronking
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    JungleBoot wrote: »
    Someone explain how 1 player can stand a beating from 4 players on Azura. Go ahead and explain how 1 player can barely take damage while 4 players are using their skills and ultimates. The first thing I can think of is gear. They probably have at a minimum purple CP 160 gear on. But, after that I imagine they downed an increase armor potion or some other potion to help them initially. But, that stuff doesn't last forever. You get barely a minute with 3 points in medicinal use and I don't know of anyone that uses jewelry to extend the time of potions. So, how? You're the experts. You're the ones NOT relying on your gear. So, how?

    And yes, this is on console. If I have 4 players on me, I get melted in nothing flat. So, I'm extremely confused.
    Man I wished when I got in a fight it was only 4 people on me ,its never just 4 people.Its not hard to tank 4 people if you know what your doing plus its a waste of a pot to use one that give you major ward and resolve,your better off using immovable potions.Since you can get those from skills,With good gear and understanding of the game you can beat 4 people easy skills beat gear in this game.
  • Roogen
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    I can't agree with you on removing PvP from a PvP zone, but I know how it feels to be at your CP and get rekt by every single person above 300. I'm 391 CP now and believe me when I tell you as soon as you hit 300, it's a huge difference. I've been playing for 4 months now and I only leveled on PvP zones and that's all I play. My PvP skills are really good atm and all I can tell you is to just go through the grind. Get 100 more CP and you won't be insta killed. Don't play with zergs, no skill involved or to be learned from playing with them. I run solo on IC every day. I always get into 1v2-3 and come out winning, sometimes I lose but honestly is the best feeling when you know you finally can hold your own. As much as people with 500+ CP will tell you that CP don't matter is plain bs, most of the CP 500+ players never went through it because they were playing when the system was implemented so they didn't have to see a 300+ CP difference between players.
  • treytrey12
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    mr1sho wrote: »
    No, pvp in IC is fine you need to L2P

    Corrected that for you lol

  • Sillouete
    Sillouete
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    JungleBoot wrote: »
    Someone explain how 1 player can stand a beating from 4 players on Azura. Go ahead and explain how 1 player can barely take damage while 4 players are using their skills and ultimates. The first thing I can think of is gear. They probably have at a minimum purple CP 160 gear on. But, after that I imagine they downed an increase armor potion or some other potion to help them initially. But, that stuff doesn't last forever. You get barely a minute with 3 points in medicinal use and I don't know of anyone that uses jewelry to extend the time of potions. So, how? You're the experts. You're the ones NOT relying on your gear. So, how?

    And yes, this is on console. If I have 4 players on me, I get melted in nothing flat. So, I'm extremely confused.


    Dodge rolling, CCing players, evading, Line of sighting using the environment, knowing when to block, knowing when you use a potion, knowing when to heal, knowing how to manage your resources, knowing which one to focus first. It's all about experience and skill more than gear. Yes gear is important, I'd be a liar if I say it doesn't matter, more so the set bonuses than anything, but its not everything. The other day I pvped for 3 hours without realizing I didn't had a helmet and a shoulder piece and I still was able to outperform others because when I play, I don't always rely on my gear or my potions to manage my resources. It is a nice extra but you have to learn that, that is not your priority. Needless to mention, all my gear comes from PVE activities.

    If you are a new PVPer with a dissadvantage in CP, then do not go roaming solo. It won't end well. Get a group even a small one and learn to fight as one. Ask for help for your class, on how you wish to play and I'm sure people will help you. Purple 160 CP gear isn't hard to get. You can farm all the mats needed in a few hours by simply picking nodes. I don't buy mats, I farm them. Takes longer but if you don't have the money, at least you have that option.

    Once you learn the strengths of your character, and know when to use the abilities, you will have a much easier time.

    Edited by Sillouete on October 3, 2016 5:42PM
  • kadar
    kadar
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    JungleBoot wrote: »
    Actually, I'm dying a lot from PvP. Why? Because looser 531s see a lone or lagging behind 201 and think gank time. And it's usually a NightBlade striking from stealth follwed by a DK critical charge and some other player's crowd control skill. So before I can react to anything, all my resources have been depleted and someone is happily performing their execution move. Or it's that lone NB at 531 or higher than me with that all so special gear that immobilizes me and just melts my health away. Meanwhile, I attempt to get some damage done to that player and their health bar barely moves. Yeah, I'm frustrated. But, it is hardly a fair matchup. Sheez, I need a freakin chance to learn before I can learn. And if all I am is gank food because of the so called "meta" builds everyone runs, I'll never get better. It's easy to sit their and say learn to play when you are always running around with your three friends and decked out in that all so special meta build. And I'm suppose to have an opportunity to learn when in those conditions? And that won't change by playing on Azura's. I'll still have to deal with the same "meta" builds. Al things being equal I could probably learn and get better. But as long as I am severly disadvantaged, my "learning curve" will be far more steeper and far more off putting.
    ...Yes. I did it back when I started. Most other people do it. It's as simple as watching how better players play your class, and taking helpful information from what they are doing. Do the same to your enemies. Getting wrecked by stealth attacks? Ask a friend. Read ability tooltips. Ask a guild. ESO has never given us much information, but it's out there. You just need to look.

  • AzuraKin
    AzuraKin
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    JungleBoot wrote: »
    Someone explain how 1 player can stand a beating from 4 players on Azura. Go ahead and explain how 1 player can barely take damage while 4 players are using their skills and ultimates. The first thing I can think of is gear. They probably have at a minimum purple CP 160 gear on. But, after that I imagine they downed an increase armor potion or some other potion to help them initially. But, that stuff doesn't last forever. You get barely a minute with 3 points in medicinal use and I don't know of anyone that uses jewelry to extend the time of potions. So, how? You're the experts. You're the ones NOT relying on your gear. So, how?

    And yes, this is on console. If I have 4 players on me, I get melted in nothing flat. So, I'm extremely confused.

    he standing there with block up in footman's. (92% damage decrease last i checked on a non dk)
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • AzuraKin
    AzuraKin
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    Roogen wrote: »
    I can't agree with you on removing PvP from a PvP zone, but I know how it feels to be at your CP and get rekt by every single person above 300. I'm 391 CP now and believe me when I tell you as soon as you hit 300, it's a huge difference. I've been playing for 4 months now and I only leveled on PvP zones and that's all I play. My PvP skills are really good atm and all I can tell you is to just go through the grind. Get 100 more CP and you won't be insta killed. Don't play with zergs, no skill involved or to be learned from playing with them. I run solo on IC every day. I always get into 1v2-3 and come out winning, sometimes I lose but honestly is the best feeling when you know you finally can hold your own. As much as people with 500+ CP will tell you that CP don't matter is plain bs, most of the CP 500+ players never went through it because they were playing when the system was implemented so they didn't have to see a 300+ CP difference between players.

    just to clarify for all the noobs out there. zerg is only mass of 25+ players. too many times i see 24 and fewer get accused of zerging.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • bee_tiswasnot
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    I agree with Dracane's comment that it was a mistake for the devs to make CP levels visible! PVP would be a hell of a lot more fun if gankers had no idea what they were about to take on! But I agree with the main theme of the replies here—just get in there and play to learn. It is easy to forget that it isn't you being killed in there, just a bunch of pixels. Life, it is not, but that doesn't mean it can't be fun—you just need to look at it the right way.
  • leepalmer95
    leepalmer95
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    AzuraKin wrote: »
    Roogen wrote: »
    I can't agree with you on removing PvP from a PvP zone, but I know how it feels to be at your CP and get rekt by every single person above 300. I'm 391 CP now and believe me when I tell you as soon as you hit 300, it's a huge difference. I've been playing for 4 months now and I only leveled on PvP zones and that's all I play. My PvP skills are really good atm and all I can tell you is to just go through the grind. Get 100 more CP and you won't be insta killed. Don't play with zergs, no skill involved or to be learned from playing with them. I run solo on IC every day. I always get into 1v2-3 and come out winning, sometimes I lose but honestly is the best feeling when you know you finally can hold your own. As much as people with 500+ CP will tell you that CP don't matter is plain bs, most of the CP 500+ players never went through it because they were playing when the system was implemented so they didn't have to see a 300+ CP difference between players.

    just to clarify for all the noobs out there. zerg is only mass of 25+ players. too many times i see 24 and fewer get accused of zerging.

    Zerging isn't 24+ people it's when a lot of people jump a very noticeable smaller amount of people.

    1v6 means you have 6x as many people on you, which is the same as 24 onto 4 people.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • HeroOfNone
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    Black water blade, only pre level 50 players can enter and CP doesn't apply. It's probably one of the most balanced pvp experiences you'll have.

    Azuras star also has no CP applied, but folks can still have up to CP 160, so fighting on a level playing field may mean getting up to that level at least.

    As for gear difference just wait a few days for Tamriel one, a lot of the over world and dungeon sets should help you along.
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • vamp_emily
    vamp_emily
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    OP I am not sure if you know this, but you can buy blue gear for 1000 stones each and then upgrade them to purple. You can also buy the gear in guild stores not so cheap but buy-able. If you hate IC that much, you can contact me @vamp.emily and I can help you out.

    I live in IC and it really isn't that bad. Don't be like me and carry 5000 stones around, but I would definitely carry 1000 stones and then find a route that is quick and easy. Stay away from the tough bosses. Also If the campaign you play in is to hard then maybe go to a non-vet campaign.

    I seen someone in IC using blade of woe, and killing the tough mobs quick and easy. It might be something you might want to look into if you want to make fast stones.

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

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