JungleBoot wrote: »No pvp in IC is fine you need to L2P
No, you need to learn to appreciate that not everyone wants to put up with PvP. To get some of the better gear and skills, it is forced upon you. So while all the awesome DPs spec'd players are trashing enemies left and right because they have the gear and items from things like trials and maelstron, the rest of just lag behind. And should you be so kind to "sell" your duplicates, you charge outrageous gold prices like 100k or -- I don't know 1 million like that is all everyone does is farm for gold to buy items out of reach.
I spent most of the day playing in IC today. I started with about 4,000 Tel Var stones and finished with a little over 5,000. Meanwhile, I hear other players in the group talking about how they have collected 4, 000. And yeah, they aren't dieing as much as me. I get that.
JungleBoot wrote: »Actually, I'm dying a lot from PvP. Why? Because looser 531s see a lone or lagging behind 201 and think gank time. And it's usually a NightBlade striking from stealth follwed by a DK critical charge and some other player's crowd control skill. So before I can react to anything, all my resources have been depleted and someone is happily performing their execution move. Or it's that lone NB at 531 or higher than me with that all so special gear that immobilizes me and just melts my health away. Meanwhile, I attempt to get some damage done to that player and their health bar barely moves. Yeah, I'm frustrated. But, it is hardly a fair matchup. Sheez, I need a freakin chance to learn before I can learn. And if all I am is gank food because of the so called "meta" builds everyone runs, I'll never get better. It's easy to sit their and say learn to play when you are always running around with your three friends and decked out in that all so special meta build. And I'm suppose to have an opportunity to learn when in those conditions? And that won't change by playing on Azura's. I'll still have to deal with the same "meta" builds. Al things being equal I could probably learn and get better. But as long as I am severly disadvantaged, my "learning curve" will be far more steeper and far more off putting.
JungleBoot wrote: »To some degree it's about skill, I see that. But mostly, it's about the gear and <snip>
JungleBoot wrote: »To some degree it's about skill, I see that. But mostly, it's about the gear and <snip>
Because every PvPer started out awesome and kitted out in awesome gold gear and never had to learn and never had their as5 handed to them....
JungleBoot wrote: »Someone explain how 1 player can stand a beating from 4 players on Azura. Go ahead and explain how 1 player can barely take damage while 4 players are using their skills and ultimates. The first thing I can think of is gear. They probably have at a minimum purple CP 160 gear on. But, after that I imagine they downed an increase armor potion or some other potion to help them initially. But, that stuff doesn't last forever. You get barely a minute with 3 points in medicinal use and I don't know of anyone that uses jewelry to extend the time of potions. So, how? You're the experts. You're the ones NOT relying on your gear. So, how?
And yes, this is on console. If I have 4 players on me, I get melted in nothing flat. So, I'm extremely confused.
Man I wished when I got in a fight it was only 4 people on me ,its never just 4 people.Its not hard to tank 4 people if you know what your doing plus its a waste of a pot to use one that give you major ward and resolve,your better off using immovable potions.Since you can get those from skills,With good gear and understanding of the game you can beat 4 people easy skills beat gear in this game.JungleBoot wrote: »Someone explain how 1 player can stand a beating from 4 players on Azura. Go ahead and explain how 1 player can barely take damage while 4 players are using their skills and ultimates. The first thing I can think of is gear. They probably have at a minimum purple CP 160 gear on. But, after that I imagine they downed an increase armor potion or some other potion to help them initially. But, that stuff doesn't last forever. You get barely a minute with 3 points in medicinal use and I don't know of anyone that uses jewelry to extend the time of potions. So, how? You're the experts. You're the ones NOT relying on your gear. So, how?
And yes, this is on console. If I have 4 players on me, I get melted in nothing flat. So, I'm extremely confused.
JungleBoot wrote: »Someone explain how 1 player can stand a beating from 4 players on Azura. Go ahead and explain how 1 player can barely take damage while 4 players are using their skills and ultimates. The first thing I can think of is gear. They probably have at a minimum purple CP 160 gear on. But, after that I imagine they downed an increase armor potion or some other potion to help them initially. But, that stuff doesn't last forever. You get barely a minute with 3 points in medicinal use and I don't know of anyone that uses jewelry to extend the time of potions. So, how? You're the experts. You're the ones NOT relying on your gear. So, how?
And yes, this is on console. If I have 4 players on me, I get melted in nothing flat. So, I'm extremely confused.
...Yes. I did it back when I started. Most other people do it. It's as simple as watching how better players play your class, and taking helpful information from what they are doing. Do the same to your enemies. Getting wrecked by stealth attacks? Ask a friend. Read ability tooltips. Ask a guild. ESO has never given us much information, but it's out there. You just need to look.JungleBoot wrote: »Actually, I'm dying a lot from PvP. Why? Because looser 531s see a lone or lagging behind 201 and think gank time. And it's usually a NightBlade striking from stealth follwed by a DK critical charge and some other player's crowd control skill. So before I can react to anything, all my resources have been depleted and someone is happily performing their execution move. Or it's that lone NB at 531 or higher than me with that all so special gear that immobilizes me and just melts my health away. Meanwhile, I attempt to get some damage done to that player and their health bar barely moves. Yeah, I'm frustrated. But, it is hardly a fair matchup. Sheez, I need a freakin chance to learn before I can learn. And if all I am is gank food because of the so called "meta" builds everyone runs, I'll never get better. It's easy to sit their and say learn to play when you are always running around with your three friends and decked out in that all so special meta build. And I'm suppose to have an opportunity to learn when in those conditions? And that won't change by playing on Azura's. I'll still have to deal with the same "meta" builds. Al things being equal I could probably learn and get better. But as long as I am severly disadvantaged, my "learning curve" will be far more steeper and far more off putting.
JungleBoot wrote: »Someone explain how 1 player can stand a beating from 4 players on Azura. Go ahead and explain how 1 player can barely take damage while 4 players are using their skills and ultimates. The first thing I can think of is gear. They probably have at a minimum purple CP 160 gear on. But, after that I imagine they downed an increase armor potion or some other potion to help them initially. But, that stuff doesn't last forever. You get barely a minute with 3 points in medicinal use and I don't know of anyone that uses jewelry to extend the time of potions. So, how? You're the experts. You're the ones NOT relying on your gear. So, how?
And yes, this is on console. If I have 4 players on me, I get melted in nothing flat. So, I'm extremely confused.
I can't agree with you on removing PvP from a PvP zone, but I know how it feels to be at your CP and get rekt by every single person above 300. I'm 391 CP now and believe me when I tell you as soon as you hit 300, it's a huge difference. I've been playing for 4 months now and I only leveled on PvP zones and that's all I play. My PvP skills are really good atm and all I can tell you is to just go through the grind. Get 100 more CP and you won't be insta killed. Don't play with zergs, no skill involved or to be learned from playing with them. I run solo on IC every day. I always get into 1v2-3 and come out winning, sometimes I lose but honestly is the best feeling when you know you finally can hold your own. As much as people with 500+ CP will tell you that CP don't matter is plain bs, most of the CP 500+ players never went through it because they were playing when the system was implemented so they didn't have to see a 300+ CP difference between players.
I can't agree with you on removing PvP from a PvP zone, but I know how it feels to be at your CP and get rekt by every single person above 300. I'm 391 CP now and believe me when I tell you as soon as you hit 300, it's a huge difference. I've been playing for 4 months now and I only leveled on PvP zones and that's all I play. My PvP skills are really good atm and all I can tell you is to just go through the grind. Get 100 more CP and you won't be insta killed. Don't play with zergs, no skill involved or to be learned from playing with them. I run solo on IC every day. I always get into 1v2-3 and come out winning, sometimes I lose but honestly is the best feeling when you know you finally can hold your own. As much as people with 500+ CP will tell you that CP don't matter is plain bs, most of the CP 500+ players never went through it because they were playing when the system was implemented so they didn't have to see a 300+ CP difference between players.
just to clarify for all the noobs out there. zerg is only mass of 25+ players. too many times i see 24 and fewer get accused of zerging.