silvereyes wrote: »So, this discussion has me thinking ... what *are* the target demographics Zenimax is going after? Obviously, they won't say, but as @anitajoneb17_ESO mentioned, you can often get a feel based on what a company's products and marketing look like.
I've seen the argument for "casual" gamers, which makes sense from the perspective of having the largest market possible. But what does the profile of a casual gamer look like, specifically? Why would such a player spend money in the Crown Store as it exists today? Why would they spend money on Crown Crates in the future? Does the argument for "casual" players really match with what the current and future Crown Store offerings look like?
The alternative theory is that Zenimax wants to go for the "whales". The heavily-invested players like most of us forum users, but who also are willing to dump a lot of real-world money into the game.
To me, the current pay-for-what-you-want Crown Store offerings seem to be mostly focused on "whales". I just don't see a casual gamer willing to plop down $40 at a time for a limited mount, but maybe I could be mistaken what constitutes a casual gamer.
The crates are the confusing thing to me. On one hand, they seem to cater to casual gamers by having a small transaction cost of 400 crowns: the microtransaction model.
On the other hand, there's no real reason to buy the crates just for consumables, since you can get exactly what you want for in bigger quantities for the same price.
But the flashy cosmetics that casual players might want are so unattainable, I can't imagine a casual player buying more than a few crates just to see what they get.
What does everyone else think? What do you think is the profile of Zenimax's target market going forward?
I'd love to get as specific as possible. Maybe it will help the community come up with more constructive ideas if we understand exactly what Zenimax is going for.
If we consistently put forth ideas that fundamentally conflict with their marketing vision, I agree that we aren't very likely to get very far. But if we understand where the other side is coming from, maybe it could lead to a compromise that avoids a lot of the toxicity that seems to be brewing.
lol that's appreciated, but there's nothing "genius" about it... Show me a company that doesn't look at feedback like that and I'll show you a company that's either mismanaged to the point of incompetency or a company that has a monopoly or some other reason why they don't need to care about what their customers think of them.holy cow - i knew you were pretty cool, but, I had no idea you were some kind of genius business type person
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anitajoneb17_ESO wrote: »silvereyes wrote: »So, this discussion has me thinking ... what *are* the target demographics Zenimax is going after? Obviously, they won't say, but as @anitajoneb17_ESO mentioned, you can often get a feel based on what a company's products and marketing look like.
I've seen the argument for "casual" gamers, which makes sense from the perspective of having the largest market possible. But what does the profile of a casual gamer look like, specifically? Why would such a player spend money in the Crown Store as it exists today? Why would they spend money on Crown Crates in the future? Does the argument for "casual" players really match with what the current and future Crown Store offerings look like?
The alternative theory is that Zenimax wants to go for the "whales". The heavily-invested players like most of us forum users, but who also are willing to dump a lot of real-world money into the game.
To me, the current pay-for-what-you-want Crown Store offerings seem to be mostly focused on "whales". I just don't see a casual gamer willing to plop down $40 at a time for a limited mount, but maybe I could be mistaken what constitutes a casual gamer.
The crates are the confusing thing to me. On one hand, they seem to cater to casual gamers by having a small transaction cost of 400 crowns: the microtransaction model.
On the other hand, there's no real reason to buy the crates just for consumables, since you can get exactly what you want for in bigger quantities for the same price.
But the flashy cosmetics that casual players might want are so unattainable, I can't imagine a casual player buying more than a few crates just to see what they get.
What does everyone else think? What do you think is the profile of Zenimax's target market going forward?
I'd love to get as specific as possible. Maybe it will help the community come up with more constructive ideas if we understand exactly what Zenimax is going for.
If we consistently put forth ideas that fundamentally conflict with their marketing vision, I agree that we aren't very likely to get very far. But if we understand where the other side is coming from, maybe it could lead to a compromise that avoids a lot of the toxicity that seems to be brewing.
They don't use that sort of "classification". What we use (casual, hardcore, experienced, etc.) are categories used by US, referring to the sort of people we want/not want to group up with or be with in guilds. The other terminology you use ("whales") refers to consumer behaviour and is probably closer to what ZOS uses - but the truth is, we don't know what they use.
It doesn't matter that we don't "imagine casuals spending..." or anything the like. The marketing pro doesn't "imagine", he collects and analyzes raw data, out of which he identifies consumer profiles. When it comes to ESO, I assume they're analyzing how much time we spend in the game, and for what type of activities, and how much money we spend on the game, and on what services. They cross all this data with each other, probably add some other criteria like age, country of origin (that matters because disposable income varies considerably between countries, aggravated by currency exchange rates), etc. Then they come up with relevant "ESO player profiles", and depending on the numbers and ZOS' objectives, that will impact their decisions regarding the game's design, the Crown Store, the pricing, and the entire communication.
ZOS (or any other company for that matter) will NEVER be transparent about that, because that's "industry secret", and also because players wouldn't accept it at all. Remember when Firor said, a couple of weeks ago, that "the typical ESO player will enjoy coming back to the game to discover the new content, leave for a couple of weeks, then come back, he will be free to play at his own pace". (Not sure he said it exactly that way, I'm writing this from the top of my head). Hardcore players on this forum started ranting about the fact that they were treated like 2nd category and low priority players, and that there was no point sticking to ESO !
Transparency is not possible when talking to "ignorant crowds" and that's what we are, a crowd of Jon Snow's who know nothing. Besides, we don't share the same objectives as ZOS. ZOS wants (needs) money, we want to enjoy the game. These two objectives need to meet each other in order to be fulfilled, but where exactly they should meet in order for both motivations to be satisfied, that, we don't know.
All communication we get from ZOS (here, ESO Live, events, etc...) is nice and welcome, but it will *always* be corporate communication.
silvereyes wrote: »https://forums.elderscrollsonline.com/en/discussion/295905/guild-trader-time-change/p1
And now the guild trader kiosk flip time is moved to Sunday night! Cross another thing off my list of reasons I'm unhappy with Zenimax.
Now, if only they would walk back the crown crates, my faith in them would be completely restored. Pleeeeeeease?
I appreciate the sentiment, but the guild trader kiosk flip time is not "my" feedback at all. I don't deserve any credit.anitajoneb17_ESO wrote: »Yep, @silvereyes , I was thinking of you when I saw that news and thought, maybe your feedback wasn't as "useless" as I thought, I have to give you that !silvereyes wrote: »https://forums.elderscrollsonline.com/en/discussion/295905/guild-trader-time-change/p1
And now the guild trader kiosk flip time is moved to Sunday night! Cross another thing off my list of reasons I'm unhappy with Zenimax.
Now, if only they would walk back the crown crates, my faith in them would be completely restored. Pleeeeeeease?
silvereyes wrote: »2. Reaffirm commitment to "do no harm"
[snip]
What would cause me to start subbing again:
- ...
- Get rid of Major Crown Store Scrolls. They violate the first point by giving > XP than ambrosia. (Edit: I know this isn't P2W, but it violates a promise made when consumables were introduced to the CS. It's more about trust than about this specific item.)
- ...
"ZOS_GinaBruno wrote: »Mythic Aetherial Ambrosia
We've introduced Mythic Aetherial Ambrosia to Tamriel! Mythic Aetherial Ambrosia is an incredibly rare, incredibly potent version of Psijic Ambrosia. Drinking it grants you a +150% bonus to the Experience you gain while it is in effect....
- To craft Mythic Aetherial Ambrosia, you must first find an Aetheric Cipher.
This extremely rare item can potentially be found on any monster within certain areas, listed below....
Giles.floydub17_ESO wrote: »For a thread touted as marketing insight I don't find anything about marketing the game. Merely QoL issues in game. Some have been fixed since OP posted of course and some I agree with, but it's not marketing.