PvP only
ZoS how will you balance next patch builds as:
50k+ magicka/stamina
or
5k+ weapon damage/spell damage
or
100% crit healer builds (increased critical healing cannot be counter)
or
10k+ health recovery builds
or
blazing shield builds with swarm mother sets
or
100% penetration builds
etc
Some of the values can be achieved now but you sacrifice all the rest. In the next patch these values will be very common for any decent player.
@ZOS_RichLambert , @ZOS_BrianWheeler will you try to bandaid the balance by increasing the battle spirit?
I already have 7k+ weapon damage on my Stamina Templar, 64k+ magicka on my Magicka Nightblade without Imperial Physique, 100%+ crit chance on my Stamina Nightblade without even using Thief. 100% penetration is not possible even with all penetration sets (5280 Sharpened+3180 Sunderflame+3700 new set+2000 to 6000 from maces+5160 Major Fracture+1800 from a new monster art, that's a maximum of 25120 penetration).
SantieClaws wrote: »Khajiit has seen that a lovely soft fur hat can be obtained during the New Life Festival yes.
Santie is thus very much in favour of lovely warm soft caps. This one prefers the ears to wave free in the breeze in warmer climates though.
Yours with paws
Santie Claws
I already have 7k+ weapon damage on my Stamina Templar, 64k+ magicka on my Magicka Nightblade without Imperial Physique, 100%+ crit chance on my Stamina Nightblade without even using Thief. 100% penetration is not possible even with all penetration sets (5280 Sharpened+3180 Sunderflame+3700 new set+2000 to 6000 from maces+5160 Major Fracture+1800 from a new monster art, that's a maximum of 25120 penetration).
How would you implement a softcap in the game right now ? With the CP system in place that provides us 30 point every quarter if we go by how it has been up til now and with each CP spend you receive some stats as well , which provide a direct boost to one of the 3 stats , on top of the bonuses from the constelations , i do not see this happening in any meaningful way that still provides the element of progression through the CP system.
PVP wiseHow would you implement a softcap in the game right now ? With the CP system in place that provides us 30 point every quarter if we go by how it has been up til now and with each CP spend you receive some stats as well , which provide a direct boost to one of the 3 stats , on top of the bonuses from the constelations , i do not see this happening in any meaningful way that still provides the element of progression through the CP system.
They really do need to bring them back. They removed them because try wanted the CP system to feel rewarding or something...but I would rather have balance. Problem is that they have started balancing content around not having soft caps (including OT) so it will be much harder to change now...
...or maybe not? I guess with OT everything is balanced the same, so they don't have to deal with edge cases based on lower levels.
Soft caps? Nope... hard caps is what we need! and a bunch more stats.. internally it looks like they once had that, ie. there seemed to have been separate fire, cold, lightning, poison, ... resists at one point (beta? alpha?)... wonder why that was scrapped.
edit: oh and we also need somebody else to do this job.. the current team clearly has no clue about pvp balance
I agree that if we had 10 more stats to balance, then we will not have issues with the soft caps right now. ESO combat is great but combat stats mechanic are very very bad.The game in this direction is too simple.
Stat mechanic is strange. There is hard cap on mitigation but there is no any caps on damage. Makes no sense. I constantly being hit by 9k incaps with 28k armor. Armor should balance the damage but often it being debuffed to like 10k armor at most while you cant debuff their damage at the same rate or it's limited to one or two abilities which are not widely open for all builds. Blocking is irrelevant here since it's over costly for 90% of builds outside of stamina builds.
There is no logical reasoning behind it. Oh wait, I guess maybe it's 'let the kids be happy' reasoning. Whatever is it, it's just so wrong.
Everyone supported Maelstrom weapons nerf because it was causing ''Power Creep'' but no one seems to say anything about soft caps which is the main reason of Power Creep in this game . Also , Champion Points was a huge mistake as well but way too late for that now ^^