ZOS_RichLambert wrote: »I probably shouldn't respond to such a post, but gotta jump in. We do use data and compare that to player feedback and our own experiences on live. Players always assume that what they see is what everyone is doing... that is a very dangerous assumption. Let's take a more detailed look at question #7... (even though its trolly)"What hard data did you use when buffing heavy armor? If your data is reliable and / or your ability to interpret this data is satisfactory, why are HA sets like Black Rose so popular among damage dealers?"
Note: I'm only using NA PC data for a quick example... I don't have the time to wait for the report to parse all 180+ GB of data for all platforms.
Current armor bias of ALL players on NA PC:
Current armor bias of ONLY PVP players on NA PC
.. and now just for fun, here's the bias of all PVP players on NA PC with 501+ CP.
So in general, heavy isn't as popular as everyone thinks in PVP, especially at the higher end CP. The changes to heavy armor have swung things much closer to what I would call overall parity than ever before. There is still room for improvement however, especially when we start digging into things like class armor bias breakdowns. (i.e. - DK generally prefer heavy over all other armor types...etc)
Just give me one reason why should I wear light armor instead of heavy in pvp.
ZOS_RichLambert wrote: »I probably shouldn't respond to such a post, but gotta jump in. We do use data and compare that to player feedback and our own experiences on live. Players always assume that what they see is what everyone is doing... that is a very dangerous assumption. Let's take a more detailed look at question #7... (even though its trolly)"What hard data did you use when buffing heavy armor? If your data is reliable and / or your ability to interpret this data is satisfactory, why are HA sets like Black Rose so popular among damage dealers?"
Note: I'm only using NA PC data for a quick example... I don't have the time to wait for the report to parse all 180+ GB of data for all platforms.
Current armor bias of ALL players on NA PC:
Current armor bias of ONLY PVP players on NA PC
.. and now just for fun, here's the bias of all PVP players on NA PC with 501+ CP.
So in general, heavy isn't as popular as everyone thinks in PVP, especially at the higher end CP. The changes to heavy armor have swung things much closer to what I would call overall parity than ever before. There is still room for improvement however, especially when we start digging into things like class armor bias breakdowns. (i.e. - DK generally prefer heavy over all other armor types...etc)
Doctordarkspawn wrote: »Then nerf black rose.
Do not nerf the skill line, nerf the associated sets. OR GIVE US BACK BRACING FOR PETE SAKE.
Doctordarkspawn wrote: »Then nerf black rose.
Do not nerf the skill line, nerf the associated sets. OR GIVE US BACK BRACING FOR PETE SAKE.
You do realise when they removed bracing they buffed the hell out of Fortress in the S+B skill line? The biggest kick in the nads was when they moved the block cost reduction in the CP tree.
OT: Heavy armor is where it should be. Honestly, Black Rose is probably your problem, not HA in general. With BR I get better sustain than when I'm in light or medium, which doesn't seem right.
Light should keep the spell pen passive, but also have an added 6% spell damage or something as well. I literally wear HA on my magicka characters because I don't see much difference at all in damage.
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Then nerf black rose.
Do not nerf the skill line, nerf the associated sets. OR GIVE US BACK BRACING FOR PETE SAKE.
You do realise when they removed bracing they buffed the hell out of Fortress in the S+B skill line? The biggest kick in the nads was when they moved the block cost reduction in the CP tree.
OT: Heavy armor is where it should be. Honestly, Black Rose is probably your problem, not HA in general. With BR I get better sustain than when I'm in light or medium, which doesn't seem right.
Light should keep the spell pen passive, but also have an added 6% spell damage or something as well. I literally wear HA on my magicka characters because I don't see much difference at all in damage.
Buffed the hell out of Fortress?
...Buffed the hell out of -fortress-?
They buffed it by six percent to a partially recoup what we lost with bracing. Not enough. And oddly enough, no, it wasn't a kick in the nuts with the CP switch. My defenses are better than ever because of that change. I dont care about S&S's offensive capability, that's not it's bloody purpose. (It is worth noting, that my perspective is largely from PVE. But It allways boggles the mind how these people basicly want to bankrupt this game for a section of it that will never, and -can never-, be ballanced.)
And then we see people crying for a nerf on constitution, which only recently even became relevent. If anything, the massive influx of magicka toons wearing heavy armor means Light armor needs buffed, a thing that has been called for, by both PVP/PVE'ers alike.
Buffs, not nerfs.
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Then nerf black rose.
Do not nerf the skill line, nerf the associated sets. OR GIVE US BACK BRACING FOR PETE SAKE.
You do realise when they removed bracing they buffed the hell out of Fortress in the S+B skill line? The biggest kick in the nads was when they moved the block cost reduction in the CP tree.
OT: Heavy armor is where it should be. Honestly, Black Rose is probably your problem, not HA in general. With BR I get better sustain than when I'm in light or medium, which doesn't seem right.
Light should keep the spell pen passive, but also have an added 6% spell damage or something as well. I literally wear HA on my magicka characters because I don't see much difference at all in damage.
Buffed the hell out of Fortress?
...Buffed the hell out of -fortress-?
They buffed it by six percent to a partially recoup what we lost with bracing. Not enough. And oddly enough, no, it wasn't a kick in the nuts with the CP switch. My defenses are better than ever because of that change. I dont care about S&S's offensive capability, that's not it's bloody purpose. (It is worth noting, that my perspective is largely from PVE. But It allways boggles the mind how these people basicly want to bankrupt this game for a section of it that will never, and -can never-, be ballanced.)
And then we see people crying for a nerf on constitution, which only recently even became relevent. If anything, the massive influx of magicka toons wearing heavy armor means Light armor needs buffed, a thing that has been called for, by both PVP/PVE'ers alike.
Buffs, not nerfs.
Well, 6% is a lot better than nothing, and I quite like Wrath. I'd prefer buffing Fortress more over returning Bracing tbh. There's always going to be a difference of opinion between PVP and PVE though, I guess. It's hard to keep everyone happy.
I agree with you on the Light armor thing though. If they nerfed constitution it would become useless. It's finally in a good place now. I'd prefer it if they brought Light armor in line with HA rather than nerfing HA into oblivion.
Nearly every class and set has a disadvantage while fighting against certain enemies but Black Rose doesn't have any and that is the reason it should toned down a bit . Not a lot , just a bit .
People whining and making excuses for their losses; there are multiple set combinations right now for heavy and don't use black rose, shut black rose I wouldn't even rate as the best (reactive). This is before they're about to release a damn patch with multiple heavy armor sets that will outclass black rose.
Also please don't pretend medium armor isn't powerful as hell right now, heavy being gutted back to *** will just lead to a surge of enternal hunt medium users... Which you people will whine about because most of you are specced full burst no sustain.
It was already mentioned above but it should be reiterated so it does not get lost in the noise:
A redguard with 44K max stamina is getting twice as much stamina from his racial passive alone than the stamina return black rose 5-piece set bonus gives.
Since it is possible to change your race now, pretty much every min-maxer stamina build is a redguard now.
How much of this supposedly unlimited stamina management of heavy black rose stamina builds is actually caused by this racial passive, and not the black rose bonus?
It is possible we are barking up the wrong tree here. Heavy armor is not only worn by redguards. Think about the orcs and dunmer, people.
It was already mentioned above but it should be reiterated so it does not get lost in the noise:
A redguard with 44K max stamina is getting twice as much stamina from his racial passive alone than the stamina return black rose 5-piece set bonus gives.
Since it is possible to change your race now, pretty much every min-maxer stamina build is a redguard now.
How much of this supposedly unlimited stamina management of heavy black rose stamina builds is actually caused by this racial passive, and not the black rose bonus?
It is possible we are barking up the wrong tree here. Heavy armor is not only worn by redguards. Think about the orcs and dunmer, people.
A redguard with 44K max stamina is getting twice as much stamina from his racial passive alone than the stamina return black rose 5-piece set bonus gives.
@Sharee
come on...
you add a quantitative argument in the discussion
to what purpose ?
Qualitative opinions are weighted muchhhh stronger in these kinds of nerf threads than any math or quantitative approach.
Nobody will touch your remark about the Stamina Redguard,
and react on it with quantitative comparisons, with some facts and math
allowing for a constructive investigation, analysis and discussion
Ignoring quantitative contributions to a discussion, pointing in the "wrong" direction, is way easier and convenient
Or you could just wear heavy armor... If it was so good. Also I think you need to read the actual data put out early last week. Heavy armor not so much. There has not been one nerf in this game in 2.4 years that have made anything better. Can you name one.
Strider_Roshin wrote: »Or you could just wear heavy armor... If it was so good. Also I think you need to read the actual data put out early last week. Heavy armor not so much. There has not been one nerf in this game in 2.4 years that have made anything better. Can you name one.
Dodge rolling, and bolt escape.