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Heavy armor should be for tanks not dd...

  • Anazasi
    Anazasi
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    if they would fix penetration most players wouldn't worry about the necessity of high mitigation. It's really stupid to be able to have 12k+ spell or physical pen. This needs to be addressed quickly in order to bring armors back in line.
  • Sandman929
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    I think ZOS is really struggling to find a role for tanks in PvP. It used to be that a PvP tank was a punching bag that was never much of a worry in the DPS department. Kill everyone, then kill the tank.
    I'm of the opinion that the heavy armor sets proc'ing damage/damage potential need to be replaced with heavy armor sets that proc mitigations and group buffs/debuffs.
    Tanks should be group utility and DPS shouldn't have a reason to put on heavy armor. I'd love some heavy sets that proc an AoE purge on taking damage, or an AoE heal, or a shield (even a smallish one). They made it possible to use heavy armor and get good damage/sustain, but I don't think that's what heavy armor should be.
  • Azramel
    Azramel
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    The combination of extra resistance, health, and healing received makes a big difference in survival which it should. The problem, however, is that with a set like black rose in particular, heavy armor users can completely ignore recovery and stack max stamina upwards near 40k and still gain about 4k weapon damage. They suffer a critical hit chance loss, but the huge stamina pool and weapon damage means their non-critical hits are much bigger and when a build like that crits, it just hits like a truck. They don't need big recovery numbers because they can burst enemy's down before they run out of stamina and their heavy defense passives make them much harder to kill. Medium armor users can't afford such numbers (unless your a burst nightblade) because they need to worry about stamina recovery and other ways to boost their survival (like roll dodging which costs stamina). Heavy armor black rose just takes the guess work out of it now and allows lots of melee dps builds to focus entirely on dps. Anyone who hasn't seen this setup firsthand should try it out and compare it to a medium armor melee setup. (blackrose, agility, bloodspawn or velidreth, and maelstrom weapons) << Is pretty much what most of them are running
  • WillhelmBlack
    WillhelmBlack
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    I honestly think if Wrath was reverted back heavy armour would be fine, you're right, tanks should only be able to tank. I still prefer light and medium on all my characters though for PvP because I like being able to have the advantage over those wearing heavy. That is atm though, when the penetration 1 pc and sets come out next patch, well then yeah, I can imagine there will be no difference between light/medium to heavy other than heavy will give you the extra armour and healing received.

    Every stamina build will run:

    5pc Black Rose
    1pc physical penetration Undaunted Set
    5pc physical penetration set
    PC EU
  • Lokey0024
    Lokey0024
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    Azramel wrote: »
    The combination of extra resistance, health, and healing received makes a big difference in survival which it should. The problem, however, is that with a set like black rose in particular, heavy armor users can completely ignore recovery and stack max stamina upwards near 40k and still gain about 4k weapon damage. They suffer a critical hit chance loss, but the huge stamina pool and weapon damage means their non-critical hits are much bigger and when a build like that crits, it just hits like a truck. They don't need big recovery numbers because they can burst enemy's down before they run out of stamina and their heavy defense passives make them much harder to kill. Medium armor users can't afford such numbers (unless your a burst nightblade) because they need to worry about stamina recovery and other ways to boost their survival (like roll dodging which costs stamina). Heavy armor black rose just takes the guess work out of it now and allows lots of melee dps builds to focus entirely on dps. Anyone who hasn't seen this setup firsthand should try it out and compare it to a medium armor melee setup. (blackrose, agility, bloodspawn or velidreth, and maelstrom weapons) << Is pretty much what most of them are running

    All heavy armor builds stack max stat. It plays into the strengths of heavy armor. You do know the difference between BR and Hundings in HA is 200~ recovery, 1k stam, and -150 weapon dmg, right. Not much difference.
  • Azramel
    Azramel
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    Lokey0024 wrote: »
    All heavy armor builds stack max stat. It plays into the strengths of heavy armor. You do know the difference between BR and Hundings in HA is 200~ recovery, 1k stam, and -150 weapon dmg, right. Not much difference.

    The recovery from br is definitely higher than 200. I see your point between the 2 individual sets but I'm talking about build comparisons as a whole. Medium armor builds would sacrifice a lot to achieve such high max stam and wep dmg to the point where they cant sustain in prolonged combat. Heavy armor br users can (forgot to mention their heavy attacks restore 50% more stamina). I like the concept of blackrose, however, it plays into an imbalance. Heavy armor builds should not be able to achieve higher dps than stam builds while benefiting from all the pros of heavy armor.
  • Xsorus
    Xsorus
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    Azramel wrote: »
    Lokey0024 wrote: »
    All heavy armor builds stack max stat. It plays into the strengths of heavy armor. You do know the difference between BR and Hundings in HA is 200~ recovery, 1k stam, and -150 weapon dmg, right. Not much difference.

    The recovery from br is definitely higher than 200. I see your point between the 2 individual sets but I'm talking about build comparisons as a whole. Medium armor builds would sacrifice a lot to achieve such high max stam and wep dmg to the point where they cant sustain in prolonged combat. Heavy armor br users can (forgot to mention their heavy attacks restore 50% more stamina). I like the concept of blackrose, however, it plays into an imbalance. Heavy armor builds should not be able to achieve higher dps than stam builds while benefiting from all the pros of heavy armor.[/quote]

    Good thing Heavy Armor isn't able to achieve higher DPS then Medium armor

    Seriously....you guys need to quit repeating ***
    Edited by Xsorus on September 14, 2016 1:28AM
  • Vangy
    Vangy
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    ? Since when does heavy armour do more damage than medium armour builds? With penetration running rampant, the only heavy armour builds that are "tankier" are due to perma-block. The difference between 2 DPS builds that run 5 heavy and 5 medium are something along the lines of;

    medium
    4-5k weapon power (sometimes more) + 1000-2000 stam recovery + 15k resists

    heavy
    3-4k weapon power + 1000-ish stam recovery + constitution passive + 20k resists.

    the 20k resists and 15k resists make jack-all difference when people are running 12k+ penetration...... When was the last time you got one shot by a 5 heavy armour wearing NB? If you say you HAVE gotten one shot by a 5 heavy NB, I say its time to stop wearing ur 5 piece PVE TBS full divines in cyro.

    The meta is all about burst and black rose is meant to counter that meta. So it does its job well. Black rose builds arent unkillable. You just need to be running a sustain build too. I know, cos I have killed people wearing black rose. I have a magDK with 5 heavy seducers + silks that does just fine against the stam black rose pops club. And yes, my gank-blade stands close to no-chance against those black rose users cos he is a burst build and runs out of stam when fighting those builds.
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • leepalmer95
    leepalmer95
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    Vangy wrote: »
    ? Since when does heavy armour do more damage than medium armour builds? With penetration running rampant, the only heavy armour builds that are "tankier" are due to perma-block. The difference between 2 DPS builds that run 5 heavy and 5 medium are something along the lines of;

    medium
    4-5k weapon power (sometimes more) + 1000-2000 stam recovery + 15k resists

    heavy
    3-4k weapon power + 1000-ish stam recovery + constitution passive + 20k resists.

    the 20k resists and 15k resists make jack-all difference when people are running 12k+ penetration...... When was the last time you got one shot by a 5 heavy armour wearing NB? If you say you HAVE gotten one shot by a 5 heavy NB, I say its time to stop wearing ur 5 piece PVE TBS full divines in cyro.

    The meta is all about burst and black rose is meant to counter that meta. So it does its job well. Black rose builds arent unkillable. You just need to be running a sustain build too. I know, cos I have killed people wearing black rose. I have a magDK with 5 heavy seducers + silks that does just fine against the stam black rose pops club. And yes, my gank-blade stands close to no-chance against those black rose users cos he is a burst build and runs out of stam when fighting those builds.

    Heavy armour users usually have like 40k stamina with the 3-4k wpn dmg , medium users usually have 35k~ with 3-4k wpn , the only time they have higher than 4k is with proc's such as alchemist, but then they won't be able to sustain like a heavy armour user would.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Vangy
    Vangy
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    Vangy wrote: »
    ? Since when does heavy armour do more damage than medium armour builds? With penetration running rampant, the only heavy armour builds that are "tankier" are due to perma-block. The difference between 2 DPS builds that run 5 heavy and 5 medium are something along the lines of;

    medium
    4-5k weapon power (sometimes more) + 1000-2000 stam recovery + 15k resists

    heavy
    3-4k weapon power + 1000-ish stam recovery + constitution passive + 20k resists.

    the 20k resists and 15k resists make jack-all difference when people are running 12k+ penetration...... When was the last time you got one shot by a 5 heavy armour wearing NB? If you say you HAVE gotten one shot by a 5 heavy NB, I say its time to stop wearing ur 5 piece PVE TBS full divines in cyro.

    The meta is all about burst and black rose is meant to counter that meta. So it does its job well. Black rose builds arent unkillable. You just need to be running a sustain build too. I know, cos I have killed people wearing black rose. I have a magDK with 5 heavy seducers + silks that does just fine against the stam black rose pops club. And yes, my gank-blade stands close to no-chance against those black rose users cos he is a burst build and runs out of stam when fighting those builds.

    Heavy armour users usually have like 40k stamina with the 3-4k wpn dmg , medium users usually have 35k~ with 3-4k wpn , the only time they have higher than 4k is with proc's such as alchemist, but then they won't be able to sustain like a heavy armour user would.

    ? My stam nb runs with close to 4.1k weapon power unbuffed. With procs all up he is over 5k. My stam DK with 5 black rose + 3 agility + 2 engin is barely at 3.5k. With all buffs up such as wrath etc etc he would be at about 4k. Where are ur tiny numbers for medium armour coming from?
    Edited by Vangy on September 14, 2016 8:53AM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Derra
    Derra
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    BurritoESO wrote: »
    The black rose stam population will soon be here to try and defend their op set

    Atleast with stamina there is a choice and tradeoffs between medium and heavy (even though heavy is still better in my opinion). For light there is not even two reasons to choose light over heavy atm even when playing a sorc that mainly shields for defense (the one reason to use light anyway are dropsets - and that´s it).
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • LycanNaryko
    As already said:

    The armor skills should require 5 Pieces of armor.

    If i want to use shuffle than i have to use 5 Piece of medium (i would prefer 7 pieces to be honest).

    Dodge rolling isnt comparable to heavy armor. One fear (no more dodge rolling) and your dead in medium armor - in heavy you can survive or the buffed soul ultimate from pts - no dodge rolling.

    All armor skills should require 5 or more pices of the armor type to be slottable.

    All passives should require 5 pieces too imo.
  • MalakithAlamahdi
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    Vangy wrote: »
    Vangy wrote: »
    ? Since when does heavy armour do more damage than medium armour builds? With penetration running rampant, the only heavy armour builds that are "tankier" are due to perma-block. The difference between 2 DPS builds that run 5 heavy and 5 medium are something along the lines of;

    medium
    4-5k weapon power (sometimes more) + 1000-2000 stam recovery + 15k resists

    heavy
    3-4k weapon power + 1000-ish stam recovery + constitution passive + 20k resists.

    the 20k resists and 15k resists make jack-all difference when people are running 12k+ penetration...... When was the last time you got one shot by a 5 heavy armour wearing NB? If you say you HAVE gotten one shot by a 5 heavy NB, I say its time to stop wearing ur 5 piece PVE TBS full divines in cyro.

    The meta is all about burst and black rose is meant to counter that meta. So it does its job well. Black rose builds arent unkillable. You just need to be running a sustain build too. I know, cos I have killed people wearing black rose. I have a magDK with 5 heavy seducers + silks that does just fine against the stam black rose pops club. And yes, my gank-blade stands close to no-chance against those black rose users cos he is a burst build and runs out of stam when fighting those builds.

    Heavy armour users usually have like 40k stamina with the 3-4k wpn dmg , medium users usually have 35k~ with 3-4k wpn , the only time they have higher than 4k is with proc's such as alchemist, but then they won't be able to sustain like a heavy armour user would.

    ? My stam nb runs with close to 4.1k weapon power unbuffed. With procs all up he is over 5k. My stam DK with 5 black rose + 3 agility + 2 engin is barely at 3.5k. With all buffs up such as wrath etc etc he would be at about 4k. Where are ur tiny numbers for medium armour coming from?

    Funny thing is, I tried a s&b medium armor nb and he's almost as tanky as my HA dk. He's also faster and can dodge all the time, and his damage is higher. People here either need to l2p or are talking out of their ass to get HA nerfed so they can oneshot anyone in Cyrodiil.
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    Just increase stamina abilities costs back to the level of magicka abilities and you have the problem solved on a crude level
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Roleplay Circle (AOE Rats/ Zerg Squad / Banana Squad)
  • Lokey0024
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    If you only get 3-4k wd in medium you either have 40k+ stam, 3k recovery, or a gimmick set like eternal hunt.

    Funny thing. You have to slot some ability to counter NB cloaking or they run it on you all day, have to slot a root to counter Heavy armor and everyone loses their minds.
  • DUTCH_REAPER
    DUTCH_REAPER
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    #NeverNerf
  • Abob
    Abob
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    juhasman wrote: »
    Make all armor skills require to wear 5 piece of armor from their skill line. No more shuffle for heavy armor users no more heavy armor users.

    Agreed.

    Although, if shuffle remained in its current state, the best tanks in pvp would be medium armor users.
  • Valencer
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    Lokey0024 wrote: »
    If you only get 3-4k wd in medium you either have 40k+ stam, 3k recovery, or a gimmick set like eternal hunt.

    Not everyone is a nightblade...
  • Lokey0024
    Lokey0024
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    Valencer wrote: »
    Lokey0024 wrote: »
    If you only get 3-4k wd in medium you either have 40k+ stam, 3k recovery, or a gimmick set like eternal hunt.

    Not everyone is a nightblade...

    Not everyone rates their weapon damage with a stealth passive from Nightblades active.

    I think if people tried SnB in pvp w/ medium armor they would get a better understanding of cumulative stacking of defensive abilities and the balance of it.
  • The_Duke
    The_Duke
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    Lokey0024 wrote: »
    Valencer wrote: »
    Lokey0024 wrote: »
    If you only get 3-4k wd in medium you either have 40k+ stam, 3k recovery, or a gimmick set like eternal hunt.

    Not everyone is a nightblade...

    Not everyone rates their weapon damage with a stealth passive from Nightblades active.

    I think if people tried SnB in pvp w/ medium armor they would get a better understanding of cumulative stacking of defensive abilities and the balance of it.

    I switch between heavy and medium all the time with my sword and board build. Same set pieces just different weights. I honestly don't see much of a difference in tankyness since I can roll dodge for days and they removed bracing passive from heavy and added it to the 1H skill line.

    The Duke

    Stamplar

    Guild leader of The Dukes. PS4
  • Cathexis
    Cathexis
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    @BruhItsOver9000

    Missing points from your argument:

    (1) Heavy Armor is far more expensive to craft
    (2) Both light and medium vastly outperform on damage
    (3) NO CRIT
    (4) NO SPELL DMG PIERCE
    (5) Regen is contingent on being hit
    (6) Damage is contingent on being hit
    (7) No run speed bonus
    (8) No sneak cost redux
    (9) No roll dodge cost redux
    (10) No mag or stam cost reductions

    They tried balancing it your way and all that happened was heavy armor became point blank useless in pvp. Now there is an actual reason to run heavy.
    Edited by Cathexis on September 14, 2016 4:00PM
    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
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  • Sugaroverdose
    Sugaroverdose
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    As already said:

    The armor skills should require 5 Pieces of armor.

    If i want to use shuffle than i have to use 5 Piece of medium (i would prefer 7 pieces to be honest).

    Dodge rolling isnt comparable to heavy armor. One fear (no more dodge rolling) and your dead in medium armor - in heavy you can survive or the buffed soul ultimate from pts - no dodge rolling.

    All armor skills should require 5 or more pices of the armor type to be slottable.

    All passives should require 5 pieces too imo.
    Then evasion and it morphs will need to be replaced by same way crappy ability as HA and LA have now.
    Thing you're asking for is destroying last build diversity options.
    Edited by Sugaroverdose on September 14, 2016 4:17PM
  • leepalmer95
    leepalmer95
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    Vangy wrote: »
    Vangy wrote: »
    ? Since when does heavy armour do more damage than medium armour builds? With penetration running rampant, the only heavy armour builds that are "tankier" are due to perma-block. The difference between 2 DPS builds that run 5 heavy and 5 medium are something along the lines of;

    medium
    4-5k weapon power (sometimes more) + 1000-2000 stam recovery + 15k resists

    heavy
    3-4k weapon power + 1000-ish stam recovery + constitution passive + 20k resists.

    the 20k resists and 15k resists make jack-all difference when people are running 12k+ penetration...... When was the last time you got one shot by a 5 heavy armour wearing NB? If you say you HAVE gotten one shot by a 5 heavy NB, I say its time to stop wearing ur 5 piece PVE TBS full divines in cyro.

    The meta is all about burst and black rose is meant to counter that meta. So it does its job well. Black rose builds arent unkillable. You just need to be running a sustain build too. I know, cos I have killed people wearing black rose. I have a magDK with 5 heavy seducers + silks that does just fine against the stam black rose pops club. And yes, my gank-blade stands close to no-chance against those black rose users cos he is a burst build and runs out of stam when fighting those builds.

    Heavy armour users usually have like 40k stamina with the 3-4k wpn dmg , medium users usually have 35k~ with 3-4k wpn , the only time they have higher than 4k is with proc's such as alchemist, but then they won't be able to sustain like a heavy armour user would.

    ? My stam nb runs with close to 4.1k weapon power unbuffed. With procs all up he is over 5k. My stam DK with 5 black rose + 3 agility + 2 engin is barely at 3.5k. With all buffs up such as wrath etc etc he would be at about 4k. Where are ur tiny numbers for medium armour coming from?

    Really? What is his max stamina and regen at? Your basically using a gank build or using proc sets. Or have like 26k stamina.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Valencer
    Valencer
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    Youre always going to get people throwing around numbers that might be with or without buffs. Often neglected stats are left out of the conversation too. No point in worrying about that stuff

    What matters to me is what I see in-game and try myself. Right now, if youre using medium armour over heavy armour, youre mostly gimping yourself unless youre using proc sets like viper.

    Still running my good old 5 medium hundings + bloodspawn + agility + maelstrom 2H build, duels vs heavy armour users usually puts all the risk on my side whereas the heavy armour user has a lot of room for error, since they have some extra resistances, more health and heal up faster, while still having enough sustain and damage to be able to put a nasty burst on you.
    Honestly, a heavy armour user can make himself as hard to kill as he wants to, since he has some sustain even while blocking and if he is in any danger of running out of resources the increased survivability usually allows him to get 1 or 2 heavy attacks off, restoring plenty of stamina.

    In open world, fights usually consist of trying to burst down the squishy guys who arent in heavy armour and then slowly trying to kill the heavy armour guys that are still left. But forget about it if they have a heavy armour templar healer with them since it's going to take you far too long to kill the healer.. pretty much an impossible task if his friends are putting pressure on you the whole time. Solo play is pretty much out of the question now because of this.

    People have a point when they say that heavy armour used to be weak (I would personally say specialised, but whatever) but it definitely didnt need THIS much buffing. We're going to reach a point where 70% of cyrodiil wears heavy armour because it's such a risk-free playstyle. Then 20% will be medium armour proc set users and the last 10% will be magicka sorcerers.
  • Lokey0024
    Lokey0024
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    Vangy wrote: »
    Vangy wrote: »
    ? Since when does heavy armour do more damage than medium armour builds? With penetration running rampant, the only heavy armour builds that are "tankier" are due to perma-block. The difference between 2 DPS builds that run 5 heavy and 5 medium are something along the lines of;

    medium
    4-5k weapon power (sometimes more) + 1000-2000 stam recovery + 15k resists

    heavy
    3-4k weapon power + 1000-ish stam recovery + constitution passive + 20k resists.

    the 20k resists and 15k resists make jack-all difference when people are running 12k+ penetration...... When was the last time you got one shot by a 5 heavy armour wearing NB? If you say you HAVE gotten one shot by a 5 heavy NB, I say its time to stop wearing ur 5 piece PVE TBS full divines in cyro.

    The meta is all about burst and black rose is meant to counter that meta. So it does its job well. Black rose builds arent unkillable. You just need to be running a sustain build too. I know, cos I have killed people wearing black rose. I have a magDK with 5 heavy seducers + silks that does just fine against the stam black rose pops club. And yes, my gank-blade stands close to no-chance against those black rose users cos he is a burst build and runs out of stam when fighting those builds.

    Heavy armour users usually have like 40k stamina with the 3-4k wpn dmg , medium users usually have 35k~ with 3-4k wpn , the only time they have higher than 4k is with proc's such as alchemist, but then they won't be able to sustain like a heavy armour user would.

    ? My stam nb runs with close to 4.1k weapon power unbuffed. With procs all up he is over 5k. My stam DK with 5 black rose + 3 agility + 2 engin is barely at 3.5k. With all buffs up such as wrath etc etc he would be at about 4k. Where are ur tiny numbers for medium armour coming from?

    Really? What is his max stamina and regen at? Your basically using a gank build or using proc sets. Or have like 26k stamina.

    Kena/bloodspawn 3 agi 2 wep dmg ench 1 recov Vmsa wep hundings body. NB can run all WD cuz siphoning. You cant mindlessly spam attacks, like a nub, but really hit hard.
  • JDar
    JDar
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    Erock25 wrote: »
    1vX and gankers here again to complain about targets wearing heavy armor. I'm shocked.

    Tank builds in PvP make for poor gameplay. It's not fun. It turns fights into real drudgery. It's like football before the forward pass. People want fast action, exciting gameplay, not trolly tank builds and super defensive playstyles.

    I'm sure people enjoy their buff and shield cycles while they passively tag everyone and get AP for doing nothing. It's a no-risk endeavor. The game shouldn't have crap like this.
  • The_Duke
    The_Duke
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    JDar wrote: »
    Erock25 wrote: »
    1vX and gankers here again to complain about targets wearing heavy armor. I'm shocked.

    Tank builds in PvP make for poor gameplay. It's not fun. It turns fights into real drudgery. It's like football before the forward pass. People want fast action, exciting gameplay, not trolly tank builds and super defensive playstyles.

    I'm sure people enjoy their buff and shield cycles while they passively tag everyone and get AP for doing nothing. It's a no-risk endeavor. The game shouldn't have crap like this.

    Sounds to me like you are looking for a Call of Duty type of combat. Eso isn't COD.
    The Duke

    Stamplar

    Guild leader of The Dukes. PS4
  • DUTCH_REAPER
    DUTCH_REAPER
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    The_Duke wrote: »
    JDar wrote: »
    Erock25 wrote: »
    1vX and gankers here again to complain about targets wearing heavy armor. I'm shocked.

    Tank builds in PvP make for poor gameplay. It's not fun. It turns fights into real drudgery. It's like football before the forward pass. People want fast action, exciting gameplay, not trolly tank builds and super defensive playstyles.

    I'm sure people enjoy their buff and shield cycles while they passively tag everyone and get AP for doing nothing. It's a no-risk endeavor. The game shouldn't have crap like this.

    Sounds to me like you are looking for a Call of Duty type of combat. Eso isn't COD.

    No I agree. Tanky sun shield spammers....yawn. But I mean they do serve a purpose. If people waste their ULTS on the tanks then the dps won't have to worry about them so much. I tend to just pick up my toys and walk away from the tanks. Lol
  • JDar
    JDar
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    The_Duke wrote: »
    JDar wrote: »
    Erock25 wrote: »
    1vX and gankers here again to complain about targets wearing heavy armor. I'm shocked.

    Tank builds in PvP make for poor gameplay. It's not fun. It turns fights into real drudgery. It's like football before the forward pass. People want fast action, exciting gameplay, not trolly tank builds and super defensive playstyles.

    I'm sure people enjoy their buff and shield cycles while they passively tag everyone and get AP for doing nothing. It's a no-risk endeavor. The game shouldn't have crap like this.

    Sounds to me like you are looking for a Call of Duty type of combat. Eso isn't COD.

    It's a chicken s*** build. That's what you play. Real players try to kill others and win fights, not find cheap ways to get AP.

    Edited so you know I called you and your kind chicken ish
    Edited by JDar on September 15, 2016 5:24AM
  • JDar
    JDar
    ✭✭✭✭✭
    The_Duke wrote: »

    Sounds to me like you are looking for a Call of Duty type of combat. Eso isn't COD.

    Maybe I am, and maybe it should be. What I don't want is for ESO to be a 6-2 NFL game played in the mud and rain with 6 fumbles. That's kind of what the game is like right now. It's garbage for the player and viewers. Nobody wants it, except for the scrubs.
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