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Mag vs Stam
Again inspired by a comment in a previous thread:
-buff LA so that it either offers equal survivability as medium armor or more damage. Currently, many magicka types have to wear heavy armor to survive, sacrificing recovery. Meanwhile, stamina types can wear medium and have both recovery and survivability.
-make dodge roll, break cc, bash, and sprit use a different resource from stamina. Otherwise, you have a situation where a magicka type without stamina is a sitting duck while stamina types without magicka are totally ok and fine.
-give DW a magicka morph ultimate. Currently, the only dps magicka weapon ultimate is destro, while stamina has three (DW, 2h and bow). One is not diversity, and many magicka types are still going to run DW b/c they want the extra set piece. Alternative: create a new magicka weapon that involves DW so stamina aren't the only ones that have access to the extra set piece.
-make a heal available for magicka characters that isn't in the restoration staff. Currently, stamina types mostly use vigor, which doesn't force them to wear a specific weapon in their backbar.
-make spell penetration available on the character sheet, because right now it feels a lot like stamina can stack better stats (because MA has weapon damage buff but LA has spell pen and it doesn't show). Either that or make LA give spell damage instead.
-give magicka types mobility options that stamina types have available to them by using bow.
-make mirror sets. For example, molag kena 1 piece gives spell damage and weapon damage. Velidreth gives only weapon damage for 1 piece. Why is there no magicka equivalent where the 1 piece bonus is spell damage only? There's also a set that looks identical to necropotence, but it doesn't force you to have a pet out.
-look at class passives and make sure that they're not overbuffing weapon damage without equal buffs to spell damage. Fighters guild has a lot of passives that give circumstantial boosts to weapon damage in certain scenarios. Consider the magicka equivalents.
-re-evaluate the super crazy buffs that some stamina types are getting from using maelstrom weapons.
Edit (adding two more):
-give magicka types a burst inexpensive ultimate like Dawnbreaker. Currently, meteor can be moved away from and is very expensive to cast.
-look at unchained again and give magicka types a similar OP CP passive.
These are just a few ideas. They're not new. I think at one point the community was highly constructive, and because it's received hardly any notice from the devs, they've resorted to outcry.
Poll is simple: do you agree with the suggestions outlined in the quote?
If yes, why yes.
If no, why no.
Would you add to this list?
Edited by Elyu on September 7, 2016 9:13PM
Mag vs Stam 32 votes
Anything more to add
1 vote