Maintenance for the week of January 20:
• PC/Mac: No maintenance – January 20
• NA megaservers for maintenance – January 22, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• EU megaservers for maintenance – January 22, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

Need help with sorcerer for PvE

boom782
boom782
✭✭
I have a High Elf Sorc with 96 CP currently and I am still VERY new to ESO.

My build while leveling was unstable clannifer, endless furry, crystal frag, liquid lightning, and either twilight pet or another AoE. Using a destro staff and all points into Magicka. Leveling seemed pretty painless.

Now I read pet builds are no good for groups and its time for me to start trying dungeons and progressing past solo play.

Can anyone make any suggestions? I try to read the forums a lot but there are just so many different ways to take a sorcerer it seems. I prefer DPS but if I am never going to be able to get a group with a DPS source then I'd consider another route.

I looked at Yolo's build but it talks about a lot of gear, skills, and equipment that all come much later or require dungeon farming to get but I need a decent build to ALLOW me to dungeon farm. :smile:

Thank you so much in advance for your time!
  • boom782
    boom782
    ✭✭
    So many questions...

    1.) Why do many builds only use 5 pieces of light armor? It seems like the light armor passives are pretty amazing and keep stacking, no?

    2.) How necessary is it to use both skill bars for high end content?

    3.) If using both skill bars and swapping, do buffs and spells still work? I know my pets disappear when I swap bars.

    4.) Are there any professions I NEED to work on if I want to one day have an end game sorcerer?
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    boom782 wrote: »
    So many questions...

    1.) Why do many builds only use 5 pieces of light armor? It seems like the light armor passives are pretty amazing and keep stacking, no?

    2.) How necessary is it to use both skill bars for high end content?

    3.) If using both skill bars and swapping, do buffs and spells still work? I know my pets disappear when I swap bars.

    4.) Are there any professions I NEED to work on if I want to one day have an end game sorcerer?

    1) For a newbie player, 7 pieces of 1 armor is always better. But there is this one passive from the Undauned guild, which increases your magicka, health and stamina by 2% for each different armor type. So when using 5 light and 1 heavy and 1 medium, you get 6% more stats instead of only 2% for just light armor.

    2) Omg :D using both bars is ESSENTIAL ! Not even a contest. You can't live without 2 bars, nobody can. (okay templars can, because they only need to spam 2 buttons to get everything they need)

    3) Spells etc still work. Pets are different than all other spells. They need to be on all bars to stay active, they do not scale with spell damage and are not affected by champion points, therefor not viable in end game as they are too weak.

    4) Basically, not really. But Alchemy and Provisioning offer passives that are very usefull, even when you don't actively use them. Alchemy offers a passive, that increases the duration of potion effects by 30% ! That's a lot and a must for end game in my opinion. Provisioning increases the duration of food and drinks by 20 minutes. Probably not a must have, but it safes you time, and time is gold.
    Edited by Dracane on August 25, 2016 1:27AM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • boom782
    boom782
    ✭✭
    Dracane wrote: »
    boom782 wrote: »
    So many questions...

    1.) Why do many builds only use 5 pieces of light armor? It seems like the light armor passives are pretty amazing and keep stacking, no?

    2.) How necessary is it to use both skill bars for high end content?

    3.) If using both skill bars and swapping, do buffs and spells still work? I know my pets disappear when I swap bars.

    4.) Are there any professions I NEED to work on if I want to one day have an end game sorcerer?

    1) For a newbie player, 7 pieces of 1 armor is always better. But there is this one passive from the Undauned guild, which increases your magicka, health and stamina by 2% for each different armor type. So when using 5 light and 1 heavy and 1 medium, you get 6% more stats instead of only 2% for just light armor.

    2) Omg :D using both bars is ESSENTIAL ! Not even a contest. You can't live without 2 bars, nobody can. (okay templars can, because they only need to spam 2 buttons to get everything they need)

    3) Spells etc still work. Pets are different than all other spells. They need to be on all bars to stay active, they do not scale with spell damage and are not affected by champion points, therefor not viable in end game as they are too weak.

    4) Basically, not really. But Alchemy and Provisioning offer passives that are very usefull, even when you don't actively use them. Alchemy offers a passive, that increases the duration of potion effects by 30% ! That's a lot and a must for end game in my opinion. Provisioning increases the duration of food and drinks by 20 minutes. Probably not a must have, but it safes you time, and time is gold.

    Awesome! Thank you very much. So it looks like I should start working on Undaunted since I'm only lvl 2 and need lvl 7 for that passive.

    Two bars definitely makes things complicated but I can understand the need. I just have to figure out what spells/buffs to use that won't disappear as soon as I swap bars because that is obviously a waste.
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    So many questions...

    1.) Why do many builds only use 5 pieces of light armor? It seems like the light armor passives are pretty amazing and keep stacking, no?

    2.) How necessary is it to use both skill bars for high end content?

    3.) If using both skill bars and swapping, do buffs and spells still work? I know my pets disappear when I swap bars.

    4.) Are there any professions I NEED to work on if I want to one day have an end game sorcerer?

    1) For a newbie player, 7 pieces of 1 armor is always better. But there is this one passive from the Undauned guild, which increases your magicka, health and stamina by 2% for each different armor type. So when using 5 light and 1 heavy and 1 medium, you get 6% more stats instead of only 2% for just light armor.

    2) Omg :D using both bars is ESSENTIAL ! Not even a contest. You can't live without 2 bars, nobody can. (okay templars can, because they only need to spam 2 buttons to get everything they need)

    3) Spells etc still work. Pets are different than all other spells. They need to be on all bars to stay active, they do not scale with spell damage and are not affected by champion points, therefor not viable in end game as they are too weak.

    4) Basically, not really. But Alchemy and Provisioning offer passives that are very usefull, even when you don't actively use them. Alchemy offers a passive, that increases the duration of potion effects by 30% ! That's a lot and a must for end game in my opinion. Provisioning increases the duration of food and drinks by 20 minutes. Probably not a must have, but it safes you time, and time is gold.

    Awesome! Thank you very much. So it looks like I should start working on Undaunted since I'm only lvl 2 and need lvl 7 for that passive.

    Two bars definitely makes things complicated but I can understand the need. I just have to figure out what spells/buffs to use that won't disappear as soon as I swap bars because that is obviously a waste.

    You need Undaunted 9 actually to make full use of the passive :) Undaunted 7 is only Rank 1
    And well, all buffs stay when you swap bars. Pets not included

    And when you are really talented , you get yourself a 3rd bar with Overload. That's where I put my long lasting buffs like lightning form, surge and daedric mines. The Overload bar was originally designed for Summoners. Because Sorcerer has so many toggles, that's why we get a 3rd bar.

    When you are using 2 pets, then the Overload bar is a must have, there is no way around it.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • boom782
    boom782
    ✭✭
    Dracane wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    So many questions...

    1.) Why do many builds only use 5 pieces of light armor? It seems like the light armor passives are pretty amazing and keep stacking, no?

    2.) How necessary is it to use both skill bars for high end content?

    3.) If using both skill bars and swapping, do buffs and spells still work? I know my pets disappear when I swap bars.

    4.) Are there any professions I NEED to work on if I want to one day have an end game sorcerer?

    1) For a newbie player, 7 pieces of 1 armor is always better. But there is this one passive from the Undauned guild, which increases your magicka, health and stamina by 2% for each different armor type. So when using 5 light and 1 heavy and 1 medium, you get 6% more stats instead of only 2% for just light armor.

    2) Omg :D using both bars is ESSENTIAL ! Not even a contest. You can't live without 2 bars, nobody can. (okay templars can, because they only need to spam 2 buttons to get everything they need)

    3) Spells etc still work. Pets are different than all other spells. They need to be on all bars to stay active, they do not scale with spell damage and are not affected by champion points, therefor not viable in end game as they are too weak.

    4) Basically, not really. But Alchemy and Provisioning offer passives that are very usefull, even when you don't actively use them. Alchemy offers a passive, that increases the duration of potion effects by 30% ! That's a lot and a must for end game in my opinion. Provisioning increases the duration of food and drinks by 20 minutes. Probably not a must have, but it safes you time, and time is gold.

    Awesome! Thank you very much. So it looks like I should start working on Undaunted since I'm only lvl 2 and need lvl 7 for that passive.

    Two bars definitely makes things complicated but I can understand the need. I just have to figure out what spells/buffs to use that won't disappear as soon as I swap bars because that is obviously a waste.

    You need Undaunted 9 actually to make full use of the passive :) Undaunted 7 is only Rank 1
    And well, all buffs stay when you swap bars. Pets not included

    And when you are really talented , you get yourself a 3rd bar with Overload. That's where I put my long lasting buffs like lightning form, surge and daedric mines. The Overload bar was originally designed for Summoners. Because Sorcerer has so many toggles, that's why we get a 3rd bar.

    When you are using 2 pets, then the Overload bar is a must have, there is no way around it.


    Ha, oh great. So I have a ways to go with Undaunted.

    I am messing around with Bound Armor for the first time and it seems like it drops off when I swap bars. That contradicts what you are saying above though about buffs sticking. Are there certain ones that stick and others that do not?
  • FriedEggSandwich
    FriedEggSandwich
    ✭✭✭✭✭
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    So many questions...

    1.) Why do many builds only use 5 pieces of light armor? It seems like the light armor passives are pretty amazing and keep stacking, no?

    2.) How necessary is it to use both skill bars for high end content?

    3.) If using both skill bars and swapping, do buffs and spells still work? I know my pets disappear when I swap bars.

    4.) Are there any professions I NEED to work on if I want to one day have an end game sorcerer?

    1) For a newbie player, 7 pieces of 1 armor is always better. But there is this one passive from the Undauned guild, which increases your magicka, health and stamina by 2% for each different armor type. So when using 5 light and 1 heavy and 1 medium, you get 6% more stats instead of only 2% for just light armor.

    2) Omg :D using both bars is ESSENTIAL ! Not even a contest. You can't live without 2 bars, nobody can. (okay templars can, because they only need to spam 2 buttons to get everything they need)

    3) Spells etc still work. Pets are different than all other spells. They need to be on all bars to stay active, they do not scale with spell damage and are not affected by champion points, therefor not viable in end game as they are too weak.

    4) Basically, not really. But Alchemy and Provisioning offer passives that are very usefull, even when you don't actively use them. Alchemy offers a passive, that increases the duration of potion effects by 30% ! That's a lot and a must for end game in my opinion. Provisioning increases the duration of food and drinks by 20 minutes. Probably not a must have, but it safes you time, and time is gold.

    Awesome! Thank you very much. So it looks like I should start working on Undaunted since I'm only lvl 2 and need lvl 7 for that passive.

    Two bars definitely makes things complicated but I can understand the need. I just have to figure out what spells/buffs to use that won't disappear as soon as I swap bars because that is obviously a waste.

    You need Undaunted 9 actually to make full use of the passive :) Undaunted 7 is only Rank 1
    And well, all buffs stay when you swap bars. Pets not included

    And when you are really talented , you get yourself a 3rd bar with Overload. That's where I put my long lasting buffs like lightning form, surge and daedric mines. The Overload bar was originally designed for Summoners. Because Sorcerer has so many toggles, that's why we get a 3rd bar.

    When you are using 2 pets, then the Overload bar is a must have, there is no way around it.


    Ha, oh great. So I have a ways to go with Undaunted.

    I am messing around with Bound Armor for the first time and it seems like it drops off when I swap bars. That contradicts what you are saying above though about buffs sticking. Are there certain ones that stick and others that do not?

    Bound Armor is a toggle unfortunately, like the sorc pets. So you toggle it on and it remains on until you toggle it off, or switch to a bar where it's not slotted. To keep it active at all times you need it on all bars, including overload bar. I also rebind the button to one I'm unlikely to hit by accident.
    PC | EU
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    So many questions...

    1.) Why do many builds only use 5 pieces of light armor? It seems like the light armor passives are pretty amazing and keep stacking, no?

    2.) How necessary is it to use both skill bars for high end content?

    3.) If using both skill bars and swapping, do buffs and spells still work? I know my pets disappear when I swap bars.

    4.) Are there any professions I NEED to work on if I want to one day have an end game sorcerer?

    1) For a newbie player, 7 pieces of 1 armor is always better. But there is this one passive from the Undauned guild, which increases your magicka, health and stamina by 2% for each different armor type. So when using 5 light and 1 heavy and 1 medium, you get 6% more stats instead of only 2% for just light armor.

    2) Omg :D using both bars is ESSENTIAL ! Not even a contest. You can't live without 2 bars, nobody can. (okay templars can, because they only need to spam 2 buttons to get everything they need)

    3) Spells etc still work. Pets are different than all other spells. They need to be on all bars to stay active, they do not scale with spell damage and are not affected by champion points, therefor not viable in end game as they are too weak.

    4) Basically, not really. But Alchemy and Provisioning offer passives that are very usefull, even when you don't actively use them. Alchemy offers a passive, that increases the duration of potion effects by 30% ! That's a lot and a must for end game in my opinion. Provisioning increases the duration of food and drinks by 20 minutes. Probably not a must have, but it safes you time, and time is gold.

    Awesome! Thank you very much. So it looks like I should start working on Undaunted since I'm only lvl 2 and need lvl 7 for that passive.

    Two bars definitely makes things complicated but I can understand the need. I just have to figure out what spells/buffs to use that won't disappear as soon as I swap bars because that is obviously a waste.

    You need Undaunted 9 actually to make full use of the passive :) Undaunted 7 is only Rank 1
    And well, all buffs stay when you swap bars. Pets not included

    And when you are really talented , you get yourself a 3rd bar with Overload. That's where I put my long lasting buffs like lightning form, surge and daedric mines. The Overload bar was originally designed for Summoners. Because Sorcerer has so many toggles, that's why we get a 3rd bar.

    When you are using 2 pets, then the Overload bar is a must have, there is no way around it.


    Ha, oh great. So I have a ways to go with Undaunted.

    I am messing around with Bound Armor for the first time and it seems like it drops off when I swap bars. That contradicts what you are saying above though about buffs sticking. Are there certain ones that stick and others that do not?

    Bound Armor is a toggle unfortunately, like the sorc pets. So you toggle it on and it remains on until you toggle it off, or switch to a bar where it's not slotted. To keep it active at all times you need it on all bars, including overload bar. I also rebind the button to one I'm unlikely to hit by accident.

    Well, I thought that was obvious. Bound armor is a toggle just like pets, so it will break when you don't have it on all bars.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • boom782
    boom782
    ✭✭
    Dracane wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    So many questions...

    1.) Why do many builds only use 5 pieces of light armor? It seems like the light armor passives are pretty amazing and keep stacking, no?

    2.) How necessary is it to use both skill bars for high end content?

    3.) If using both skill bars and swapping, do buffs and spells still work? I know my pets disappear when I swap bars.

    4.) Are there any professions I NEED to work on if I want to one day have an end game sorcerer?

    1) For a newbie player, 7 pieces of 1 armor is always better. But there is this one passive from the Undauned guild, which increases your magicka, health and stamina by 2% for each different armor type. So when using 5 light and 1 heavy and 1 medium, you get 6% more stats instead of only 2% for just light armor.

    2) Omg :D using both bars is ESSENTIAL ! Not even a contest. You can't live without 2 bars, nobody can. (okay templars can, because they only need to spam 2 buttons to get everything they need)

    3) Spells etc still work. Pets are different than all other spells. They need to be on all bars to stay active, they do not scale with spell damage and are not affected by champion points, therefor not viable in end game as they are too weak.

    4) Basically, not really. But Alchemy and Provisioning offer passives that are very usefull, even when you don't actively use them. Alchemy offers a passive, that increases the duration of potion effects by 30% ! That's a lot and a must for end game in my opinion. Provisioning increases the duration of food and drinks by 20 minutes. Probably not a must have, but it safes you time, and time is gold.

    Awesome! Thank you very much. So it looks like I should start working on Undaunted since I'm only lvl 2 and need lvl 7 for that passive.

    Two bars definitely makes things complicated but I can understand the need. I just have to figure out what spells/buffs to use that won't disappear as soon as I swap bars because that is obviously a waste.

    You need Undaunted 9 actually to make full use of the passive :) Undaunted 7 is only Rank 1
    And well, all buffs stay when you swap bars. Pets not included

    And when you are really talented , you get yourself a 3rd bar with Overload. That's where I put my long lasting buffs like lightning form, surge and daedric mines. The Overload bar was originally designed for Summoners. Because Sorcerer has so many toggles, that's why we get a 3rd bar.

    When you are using 2 pets, then the Overload bar is a must have, there is no way around it.


    Ha, oh great. So I have a ways to go with Undaunted.

    I am messing around with Bound Armor for the first time and it seems like it drops off when I swap bars. That contradicts what you are saying above though about buffs sticking. Are there certain ones that stick and others that do not?

    Bound Armor is a toggle unfortunately, like the sorc pets. So you toggle it on and it remains on until you toggle it off, or switch to a bar where it's not slotted. To keep it active at all times you need it on all bars, including overload bar. I also rebind the button to one I'm unlikely to hit by accident.

    Well, I thought that was obvious. Bound armor is a toggle just like pets, so it will break when you don't have it on all bars.

    So for that reason I am going to assume it is not a 'must have' skill since it would have to be on all bars to be effective?

    Thanks again for your patience.
  • jakeedmundson
    jakeedmundson
    ✭✭✭✭✭
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    So many questions...

    1.) Why do many builds only use 5 pieces of light armor? It seems like the light armor passives are pretty amazing and keep stacking, no?

    2.) How necessary is it to use both skill bars for high end content?

    3.) If using both skill bars and swapping, do buffs and spells still work? I know my pets disappear when I swap bars.

    4.) Are there any professions I NEED to work on if I want to one day have an end game sorcerer?

    1) For a newbie player, 7 pieces of 1 armor is always better. But there is this one passive from the Undauned guild, which increases your magicka, health and stamina by 2% for each different armor type. So when using 5 light and 1 heavy and 1 medium, you get 6% more stats instead of only 2% for just light armor.

    2) Omg :D using both bars is ESSENTIAL ! Not even a contest. You can't live without 2 bars, nobody can. (okay templars can, because they only need to spam 2 buttons to get everything they need)

    3) Spells etc still work. Pets are different than all other spells. They need to be on all bars to stay active, they do not scale with spell damage and are not affected by champion points, therefor not viable in end game as they are too weak.

    4) Basically, not really. But Alchemy and Provisioning offer passives that are very usefull, even when you don't actively use them. Alchemy offers a passive, that increases the duration of potion effects by 30% ! That's a lot and a must for end game in my opinion. Provisioning increases the duration of food and drinks by 20 minutes. Probably not a must have, but it safes you time, and time is gold.

    Awesome! Thank you very much. So it looks like I should start working on Undaunted since I'm only lvl 2 and need lvl 7 for that passive.

    Two bars definitely makes things complicated but I can understand the need. I just have to figure out what spells/buffs to use that won't disappear as soon as I swap bars because that is obviously a waste.

    You need Undaunted 9 actually to make full use of the passive :) Undaunted 7 is only Rank 1
    And well, all buffs stay when you swap bars. Pets not included

    And when you are really talented , you get yourself a 3rd bar with Overload. That's where I put my long lasting buffs like lightning form, surge and daedric mines. The Overload bar was originally designed for Summoners. Because Sorcerer has so many toggles, that's why we get a 3rd bar.

    When you are using 2 pets, then the Overload bar is a must have, there is no way around it.


    Ha, oh great. So I have a ways to go with Undaunted.

    I am messing around with Bound Armor for the first time and it seems like it drops off when I swap bars. That contradicts what you are saying above though about buffs sticking. Are there certain ones that stick and others that do not?

    Bound Armor is a toggle unfortunately, like the sorc pets. So you toggle it on and it remains on until you toggle it off, or switch to a bar where it's not slotted. To keep it active at all times you need it on all bars, including overload bar. I also rebind the button to one I'm unlikely to hit by accident.

    Well, I thought that was obvious. Bound armor is a toggle just like pets, so it will break when you don't have it on all bars.

    So for that reason I am going to assume it is not a 'must have' skill since it would have to be on all bars to be effective?

    Thanks again for your patience.

    Depending on the fight/dungeon... yes.

    http://tamrielfoundry.com/topic/2-1-8-the-yolo-wizard-magicka-sorcerer-insane-burst-dps-pve-build/

    Here is one good build i've tried using with small variations because i don't have some of the items yet.
    but basically, i almost always have bound armor on all bars along with inner light. in some dungeons lately, i've been taking off bound aegis and slotting empowered ward on one bar and power surge on the other (in place of bound aegis) because i have an easier time surviving that way.... it comes down to personal preference and how you like to play too.
    CP690
    Lv 50 Dunmer DragonKnight Tank/Dps
    Lv 50 Altmer Sorcerer Dps
    Lv 50 Breton Templar Healer/Dps
    Lv 50 Altmer Nightblade Dps
    Lv 50 Redguard Sorcerer Dps
    PS4 - DC
    vSOHM - vAAHM - vHRC - vMA Flawless

    My version of a Heavy Attack Sorc build
    https://forums.elderscrollsonline.com/en/discussion/294724/magicka-sorc-heavy-attack-build-homestead-ready/p1?new=1
  • Sludge04
    Sludge04
    ✭✭
    Hi there, first post noob incoming.

    I'm a Breton Sorcerer and I only use spells from the sorcerer skill trees with the exception of Harness Magica. My front bar (Destro Staff) is focused on staying alive and my back bar (dual wield) is focused on damage. I use Vet 150 Magica/Spell Power potions and can run nearly every vet dungeon without dying and every normal trial without dying. Trials are healer dependent granted, I'm yet to get on a Vet Trial but I'd probably get demolished quite often.
  • boom782
    boom782
    ✭✭
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    So many questions...

    1.) Why do many builds only use 5 pieces of light armor? It seems like the light armor passives are pretty amazing and keep stacking, no?

    2.) How necessary is it to use both skill bars for high end content?

    3.) If using both skill bars and swapping, do buffs and spells still work? I know my pets disappear when I swap bars.

    4.) Are there any professions I NEED to work on if I want to one day have an end game sorcerer?

    1) For a newbie player, 7 pieces of 1 armor is always better. But there is this one passive from the Undauned guild, which increases your magicka, health and stamina by 2% for each different armor type. So when using 5 light and 1 heavy and 1 medium, you get 6% more stats instead of only 2% for just light armor.

    2) Omg :D using both bars is ESSENTIAL ! Not even a contest. You can't live without 2 bars, nobody can. (okay templars can, because they only need to spam 2 buttons to get everything they need)

    3) Spells etc still work. Pets are different than all other spells. They need to be on all bars to stay active, they do not scale with spell damage and are not affected by champion points, therefor not viable in end game as they are too weak.

    4) Basically, not really. But Alchemy and Provisioning offer passives that are very usefull, even when you don't actively use them. Alchemy offers a passive, that increases the duration of potion effects by 30% ! That's a lot and a must for end game in my opinion. Provisioning increases the duration of food and drinks by 20 minutes. Probably not a must have, but it safes you time, and time is gold.

    Awesome! Thank you very much. So it looks like I should start working on Undaunted since I'm only lvl 2 and need lvl 7 for that passive.

    Two bars definitely makes things complicated but I can understand the need. I just have to figure out what spells/buffs to use that won't disappear as soon as I swap bars because that is obviously a waste.

    You need Undaunted 9 actually to make full use of the passive :) Undaunted 7 is only Rank 1
    And well, all buffs stay when you swap bars. Pets not included

    And when you are really talented , you get yourself a 3rd bar with Overload. That's where I put my long lasting buffs like lightning form, surge and daedric mines. The Overload bar was originally designed for Summoners. Because Sorcerer has so many toggles, that's why we get a 3rd bar.

    When you are using 2 pets, then the Overload bar is a must have, there is no way around it.


    Ha, oh great. So I have a ways to go with Undaunted.

    I am messing around with Bound Armor for the first time and it seems like it drops off when I swap bars. That contradicts what you are saying above though about buffs sticking. Are there certain ones that stick and others that do not?

    Bound Armor is a toggle unfortunately, like the sorc pets. So you toggle it on and it remains on until you toggle it off, or switch to a bar where it's not slotted. To keep it active at all times you need it on all bars, including overload bar. I also rebind the button to one I'm unlikely to hit by accident.

    Well, I thought that was obvious. Bound armor is a toggle just like pets, so it will break when you don't have it on all bars.

    So for that reason I am going to assume it is not a 'must have' skill since it would have to be on all bars to be effective?

    Thanks again for your patience.

    Depending on the fight/dungeon... yes.

    http://tamrielfoundry.com/topic/2-1-8-the-yolo-wizard-magicka-sorcerer-insane-burst-dps-pve-build/

    Here is one good build i've tried using with small variations because i don't have some of the items yet.
    but basically, i almost always have bound armor on all bars along with inner light. in some dungeons lately, i've been taking off bound aegis and slotting empowered ward on one bar and power surge on the other (in place of bound aegis) because i have an easier time surviving that way.... it comes down to personal preference and how you like to play too.


    Sounds good. I've been seeing people talk a lot about inner light too so I guess I gotta check that out. I have definitely checked out all of Yolo's builds but he talks a lot about armor and staffs that I am guessing I am far from obtaining since you need to farm high end dungeons.

    Honestly, I'm willing to play in any manner that will help me get groups and succeed while still keeping the sorcerer feel. I really need to find a guild. Only ever run 1 dungeon and everyone left within 5 minutes because we had no true tank.
  • Foxic
    Foxic
    ✭✭✭✭✭
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    So many questions...

    1.) Why do many builds only use 5 pieces of light armor? It seems like the light armor passives are pretty amazing and keep stacking, no?

    2.) How necessary is it to use both skill bars for high end content?

    3.) If using both skill bars and swapping, do buffs and spells still work? I know my pets disappear when I swap bars.

    4.) Are there any professions I NEED to work on if I want to one day have an end game sorcerer?

    1) For a newbie player, 7 pieces of 1 armor is always better. But there is this one passive from the Undauned guild, which increases your magicka, health and stamina by 2% for each different armor type. So when using 5 light and 1 heavy and 1 medium, you get 6% more stats instead of only 2% for just light armor.

    2) Omg :D using both bars is ESSENTIAL ! Not even a contest. You can't live without 2 bars, nobody can. (okay templars can, because they only need to spam 2 buttons to get everything they need)

    3) Spells etc still work. Pets are different than all other spells. They need to be on all bars to stay active, they do not scale with spell damage and are not affected by champion points, therefor not viable in end game as they are too weak.

    4) Basically, not really. But Alchemy and Provisioning offer passives that are very usefull, even when you don't actively use them. Alchemy offers a passive, that increases the duration of potion effects by 30% ! That's a lot and a must for end game in my opinion. Provisioning increases the duration of food and drinks by 20 minutes. Probably not a must have, but it safes you time, and time is gold.

    Awesome! Thank you very much. So it looks like I should start working on Undaunted since I'm only lvl 2 and need lvl 7 for that passive.

    Two bars definitely makes things complicated but I can understand the need. I just have to figure out what spells/buffs to use that won't disappear as soon as I swap bars because that is obviously a waste.

    You need Undaunted 9 actually to make full use of the passive :) Undaunted 7 is only Rank 1
    And well, all buffs stay when you swap bars. Pets not included

    And when you are really talented , you get yourself a 3rd bar with Overload. That's where I put my long lasting buffs like lightning form, surge and daedric mines. The Overload bar was originally designed for Summoners. Because Sorcerer has so many toggles, that's why we get a 3rd bar.

    When you are using 2 pets, then the Overload bar is a must have, there is no way around it.


    Ha, oh great. So I have a ways to go with Undaunted.

    I am messing around with Bound Armor for the first time and it seems like it drops off when I swap bars. That contradicts what you are saying above though about buffs sticking. Are there certain ones that stick and others that do not?

    Bound Armor is a toggle unfortunately, like the sorc pets. So you toggle it on and it remains on until you toggle it off, or switch to a bar where it's not slotted. To keep it active at all times you need it on all bars, including overload bar. I also rebind the button to one I'm unlikely to hit by accident.

    Well, I thought that was obvious. Bound armor is a toggle just like pets, so it will break when you don't have it on all bars.

    So for that reason I am going to assume it is not a 'must have' skill since it would have to be on all bars to be effective?

    Thanks again for your patience.

    Bound armor is definitely a must have skill for pve. 8% magicka is too much to lose.

    I am no authority on pet builds but I can tell you what the meta sorcerer dps build is

    On your front bar you should be running force pulse, crystal frags, daedric curse, bound aegis, inner light with shooting star ultimate.

    Backbar should be fire blockade, liquid lightning, makes wrath(or power surge if you don't have potions for major sorcery), bound aegis, inner light, and energy overload for utility

    For gear you could run 5 julianos and 3 Magnus or seducer until you can farm out end game gear. Best in slot for a magsorc is 5 twice born star, 4 infallible aether, 2 nerieneth and a maelstrom staff backbar. This is gear you won't have for a long time but I figured I should let you know anyway
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

    World First Immortal Redeemer & Saintly Savior

    All #1 Trial scores Clockwork City patch

  • jakeedmundson
    jakeedmundson
    ✭✭✭✭✭
    Totally is correct above ^^^^^

    to start out you'll want to make sure you craft or buy 5 pieces of julianos and fill the rest in with magnus.
    Start doing the vet dungeon pledges with a guild (there are tons out there you can get into with other newer players)
    You will start getting monster helms from vet dungeon bosses and monster shoulder pieces from the undaunted chest with the keys you receive from those pledges....

    slowly replace your magnus gear with monster set items. for magicka dps its usually nerien'eth, skoria, or kena.
    and don't worry about the maelstrom weapons just yet... they are great to have, of course, but they take SOO long to get and you might break your screen in anger trying to beat the arena for the first time. ( i still haven't beaten it)
    Edited by jakeedmundson on August 25, 2016 12:28PM
    CP690
    Lv 50 Dunmer DragonKnight Tank/Dps
    Lv 50 Altmer Sorcerer Dps
    Lv 50 Breton Templar Healer/Dps
    Lv 50 Altmer Nightblade Dps
    Lv 50 Redguard Sorcerer Dps
    PS4 - DC
    vSOHM - vAAHM - vHRC - vMA Flawless

    My version of a Heavy Attack Sorc build
    https://forums.elderscrollsonline.com/en/discussion/294724/magicka-sorc-heavy-attack-build-homestead-ready/p1?new=1
  • boom782
    boom782
    ✭✭
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    So many questions...

    1.) Why do many builds only use 5 pieces of light armor? It seems like the light armor passives are pretty amazing and keep stacking, no?

    2.) How necessary is it to use both skill bars for high end content?

    3.) If using both skill bars and swapping, do buffs and spells still work? I know my pets disappear when I swap bars.

    4.) Are there any professions I NEED to work on if I want to one day have an end game sorcerer?

    1) For a newbie player, 7 pieces of 1 armor is always better. But there is this one passive from the Undauned guild, which increases your magicka, health and stamina by 2% for each different armor type. So when using 5 light and 1 heavy and 1 medium, you get 6% more stats instead of only 2% for just light armor.

    2) Omg :D using both bars is ESSENTIAL ! Not even a contest. You can't live without 2 bars, nobody can. (okay templars can, because they only need to spam 2 buttons to get everything they need)

    3) Spells etc still work. Pets are different than all other spells. They need to be on all bars to stay active, they do not scale with spell damage and are not affected by champion points, therefor not viable in end game as they are too weak.

    4) Basically, not really. But Alchemy and Provisioning offer passives that are very usefull, even when you don't actively use them. Alchemy offers a passive, that increases the duration of potion effects by 30% ! That's a lot and a must for end game in my opinion. Provisioning increases the duration of food and drinks by 20 minutes. Probably not a must have, but it safes you time, and time is gold.

    Awesome! Thank you very much. So it looks like I should start working on Undaunted since I'm only lvl 2 and need lvl 7 for that passive.

    Two bars definitely makes things complicated but I can understand the need. I just have to figure out what spells/buffs to use that won't disappear as soon as I swap bars because that is obviously a waste.

    You need Undaunted 9 actually to make full use of the passive :) Undaunted 7 is only Rank 1
    And well, all buffs stay when you swap bars. Pets not included

    And when you are really talented , you get yourself a 3rd bar with Overload. That's where I put my long lasting buffs like lightning form, surge and daedric mines. The Overload bar was originally designed for Summoners. Because Sorcerer has so many toggles, that's why we get a 3rd bar.

    When you are using 2 pets, then the Overload bar is a must have, there is no way around it.


    Ha, oh great. So I have a ways to go with Undaunted.

    I am messing around with Bound Armor for the first time and it seems like it drops off when I swap bars. That contradicts what you are saying above though about buffs sticking. Are there certain ones that stick and others that do not?

    Bound Armor is a toggle unfortunately, like the sorc pets. So you toggle it on and it remains on until you toggle it off, or switch to a bar where it's not slotted. To keep it active at all times you need it on all bars, including overload bar. I also rebind the button to one I'm unlikely to hit by accident.

    Well, I thought that was obvious. Bound armor is a toggle just like pets, so it will break when you don't have it on all bars.

    So for that reason I am going to assume it is not a 'must have' skill since it would have to be on all bars to be effective?

    Thanks again for your patience.

    Bound armor is definitely a must have skill for pve. 8% magicka is too much to lose.

    I am no authority on pet builds but I can tell you what the meta sorcerer dps build is

    On your front bar you should be running force pulse, crystal frags, daedric curse, bound aegis, inner light with shooting star ultimate.

    Backbar should be fire blockade, liquid lightning, makes wrath(or power surge if you don't have potions for major sorcery), bound aegis, inner light, and energy overload for utility

    For gear you could run 5 julianos and 3 Magnus or seducer until you can farm out end game gear. Best in slot for a magsorc is 5 twice born star, 4 infallible aether, 2 nerieneth and a maelstrom staff backbar. This is gear you won't have for a long time but I figured I should let you know anyway

    Wow, thank you guys for being so helpful.

    I know my gear is probably seriously lacking since I am still using all gear that dropped from enemies. I'm assuming I can buy the julians and magnus you mentioned? My professions are still only around lvl 15-20 except for alchemy which is around 40.
  • Foxic
    Foxic
    ✭✭✭✭✭
    boom782 wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    So many questions...

    1.) Why do many builds only use 5 pieces of light armor? It seems like the light armor passives are pretty amazing and keep stacking, no?

    2.) How necessary is it to use both skill bars for high end content?

    3.) If using both skill bars and swapping, do buffs and spells still work? I know my pets disappear when I swap bars.

    4.) Are there any professions I NEED to work on if I want to one day have an end game sorcerer?

    1) For a newbie player, 7 pieces of 1 armor is always better. But there is this one passive from the Undauned guild, which increases your magicka, health and stamina by 2% for each different armor type. So when using 5 light and 1 heavy and 1 medium, you get 6% more stats instead of only 2% for just light armor.

    2) Omg :D using both bars is ESSENTIAL ! Not even a contest. You can't live without 2 bars, nobody can. (okay templars can, because they only need to spam 2 buttons to get everything they need)

    3) Spells etc still work. Pets are different than all other spells. They need to be on all bars to stay active, they do not scale with spell damage and are not affected by champion points, therefor not viable in end game as they are too weak.

    4) Basically, not really. But Alchemy and Provisioning offer passives that are very usefull, even when you don't actively use them. Alchemy offers a passive, that increases the duration of potion effects by 30% ! That's a lot and a must for end game in my opinion. Provisioning increases the duration of food and drinks by 20 minutes. Probably not a must have, but it safes you time, and time is gold.

    Awesome! Thank you very much. So it looks like I should start working on Undaunted since I'm only lvl 2 and need lvl 7 for that passive.

    Two bars definitely makes things complicated but I can understand the need. I just have to figure out what spells/buffs to use that won't disappear as soon as I swap bars because that is obviously a waste.

    You need Undaunted 9 actually to make full use of the passive :) Undaunted 7 is only Rank 1
    And well, all buffs stay when you swap bars. Pets not included

    And when you are really talented , you get yourself a 3rd bar with Overload. That's where I put my long lasting buffs like lightning form, surge and daedric mines. The Overload bar was originally designed for Summoners. Because Sorcerer has so many toggles, that's why we get a 3rd bar.

    When you are using 2 pets, then the Overload bar is a must have, there is no way around it.


    Ha, oh great. So I have a ways to go with Undaunted.

    I am messing around with Bound Armor for the first time and it seems like it drops off when I swap bars. That contradicts what you are saying above though about buffs sticking. Are there certain ones that stick and others that do not?

    Bound Armor is a toggle unfortunately, like the sorc pets. So you toggle it on and it remains on until you toggle it off, or switch to a bar where it's not slotted. To keep it active at all times you need it on all bars, including overload bar. I also rebind the button to one I'm unlikely to hit by accident.

    Well, I thought that was obvious. Bound armor is a toggle just like pets, so it will break when you don't have it on all bars.

    So for that reason I am going to assume it is not a 'must have' skill since it would have to be on all bars to be effective?

    Thanks again for your patience.

    Bound armor is definitely a must have skill for pve. 8% magicka is too much to lose.

    I am no authority on pet builds but I can tell you what the meta sorcerer dps build is

    On your front bar you should be running force pulse, crystal frags, daedric curse, bound aegis, inner light with shooting star ultimate.

    Backbar should be fire blockade, liquid lightning, makes wrath(or power surge if you don't have potions for major sorcery), bound aegis, inner light, and energy overload for utility

    For gear you could run 5 julianos and 3 Magnus or seducer until you can farm out end game gear. Best in slot for a magsorc is 5 twice born star, 4 infallible aether, 2 nerieneth and a maelstrom staff backbar. This is gear you won't have for a long time but I figured I should let you know anyway

    Wow, thank you guys for being so helpful.

    I know my gear is probably seriously lacking since I am still using all gear that dropped from enemies. I'm assuming I can buy the julians and magnus you mentioned? My professions are still only around lvl 15-20 except for alchemy which is around 40.

    Julianos and Magnus are both crafted and don't require many traits so you shouldn't have a problem finding someone to craft it for you
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

    World First Immortal Redeemer & Saintly Savior

    All #1 Trial scores Clockwork City patch

  • Mush55
    Mush55
    ✭✭✭✭
    boom782 wrote: »
    So many questions...

    1.) Why do many builds only use 5 pieces of light armor? It seems like the light armor passives are pretty amazing and keep stacking, no?

    2.) How necessary is it to use both skill bars for high end content?

    3.) If using both skill bars and swapping, do buffs and spells still work? I know my pets disappear when I swap bars.

    4.) Are there any professions I NEED to work on if I want to one day have an end game sorcerer?

    For the undaunted passive, not sure on the numbers but when you have 5 light 1 medium and 1 heavy you gain a percentage to health, magic and stamm (when undaunted skill line is lvld through pledges.

    Essential, first bat is usually your main dps bar with most frequent used skills second (how I was set up was my execute bar with liquid lightening , mages wrath, mage light , crit surge, bound aegis (mage light and aegis need to be on both bars)

    Yes they skills work if you swap all but bound aegis with needs to be double barred .

    Alchemy is very useful if only used for the passive that make potions have longer duration, also t provisioning make your own food drink plus same passive as alchemy.
    Would also consider clothing so you can craft your own gear without having to rely on others.

    Edit,,,, sorry didn't read above posts , all good advice..
    Edited by Mush55 on August 25, 2016 1:16PM
  • Aeaeren
    Aeaeren
    ✭✭✭
    boom782 wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    Dracane wrote: »
    boom782 wrote: »
    So many questions...

    1.) Why do many builds only use 5 pieces of light armor? It seems like the light armor passives are pretty amazing and keep stacking, no?

    2.) How necessary is it to use both skill bars for high end content?

    3.) If using both skill bars and swapping, do buffs and spells still work? I know my pets disappear when I swap bars.

    4.) Are there any professions I NEED to work on if I want to one day have an end game sorcerer?

    1) For a newbie player, 7 pieces of 1 armor is always better. But there is this one passive from the Undauned guild, which increases your magicka, health and stamina by 2% for each different armor type. So when using 5 light and 1 heavy and 1 medium, you get 6% more stats instead of only 2% for just light armor.

    2) Omg :D using both bars is ESSENTIAL ! Not even a contest. You can't live without 2 bars, nobody can. (okay templars can, because they only need to spam 2 buttons to get everything they need)

    3) Spells etc still work. Pets are different than all other spells. They need to be on all bars to stay active, they do not scale with spell damage and are not affected by champion points, therefor not viable in end game as they are too weak.

    4) Basically, not really. But Alchemy and Provisioning offer passives that are very usefull, even when you don't actively use them. Alchemy offers a passive, that increases the duration of potion effects by 30% ! That's a lot and a must for end game in my opinion. Provisioning increases the duration of food and drinks by 20 minutes. Probably not a must have, but it safes you time, and time is gold.

    Awesome! Thank you very much. So it looks like I should start working on Undaunted since I'm only lvl 2 and need lvl 7 for that passive.

    Two bars definitely makes things complicated but I can understand the need. I just have to figure out what spells/buffs to use that won't disappear as soon as I swap bars because that is obviously a waste.

    You need Undaunted 9 actually to make full use of the passive :) Undaunted 7 is only Rank 1
    And well, all buffs stay when you swap bars. Pets not included

    And when you are really talented , you get yourself a 3rd bar with Overload. That's where I put my long lasting buffs like lightning form, surge and daedric mines. The Overload bar was originally designed for Summoners. Because Sorcerer has so many toggles, that's why we get a 3rd bar.

    When you are using 2 pets, then the Overload bar is a must have, there is no way around it.


    Ha, oh great. So I have a ways to go with Undaunted.

    I am messing around with Bound Armor for the first time and it seems like it drops off when I swap bars. That contradicts what you are saying above though about buffs sticking. Are there certain ones that stick and others that do not?

    Bound Armor is a toggle unfortunately, like the sorc pets. So you toggle it on and it remains on until you toggle it off, or switch to a bar where it's not slotted. To keep it active at all times you need it on all bars, including overload bar. I also rebind the button to one I'm unlikely to hit by accident.

    Well, I thought that was obvious. Bound armor is a toggle just like pets, so it will break when you don't have it on all bars.

    So for that reason I am going to assume it is not a 'must have' skill since it would have to be on all bars to be effective?

    Thanks again for your patience.

    Bound armor is definitely a must have skill for pve. 8% magicka is too much to lose.

    I am no authority on pet builds but I can tell you what the meta sorcerer dps build is

    On your front bar you should be running force pulse, crystal frags, daedric curse, bound aegis, inner light with shooting star ultimate.

    Backbar should be fire blockade, liquid lightning, makes wrath(or power surge if you don't have potions for major sorcery), bound aegis, inner light, and energy overload for utility

    For gear you could run 5 julianos and 3 Magnus or seducer until you can farm out end game gear. Best in slot for a magsorc is 5 twice born star, 4 infallible aether, 2 nerieneth and a maelstrom staff backbar. This is gear you won't have for a long time but I figured I should let you know anyway

    Wow, thank you guys for being so helpful.

    I know my gear is probably seriously lacking since I am still using all gear that dropped from enemies. I'm assuming I can buy the julians and magnus you mentioned? My professions are still only around lvl 15-20 except for alchemy which is around 40.

    Both the armors are Player Crafted so you just need to get the materials for them to make.
  • boom782
    boom782
    ✭✭
    Totally noob question...how do I find the materials to purchase so I can have them crafted? I'm on Xb1 and the trading and chat economy seem pretty far behind other MMO's I've played.

    Neverwinter for example had an auction house and trading bazaar and a MUCH better chat system for console.
  • Foxic
    Foxic
    ✭✭✭✭✭
    boom782 wrote: »
    Totally noob question...how do I find the materials to purchase so I can have them crafted? I'm on Xb1 and the trading and chat economy seem pretty far behind other MMO's I've played.

    Neverwinter for example had an auction house and trading bazaar and a MUCH better chat system for console.

    You either need to farm resource nodes or buy them from guild traders. I don't play console so I can't comment on the communication
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

    World First Immortal Redeemer & Saintly Savior

    All #1 Trial scores Clockwork City patch

  • Asardes
    Asardes
    ✭✭✭✭✭
    ✭✭✭✭
    Sorcs with pets in dungeons are really bad. Pets keep kiting mobs away, act unpredictably, obscure boss movements and die really fast without actually doing much damage. Pretty useless for any kind of endgame play actually. Don't use them.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Mush55
    Mush55
    ✭✭✭✭
    boom782 wrote: »
    Totally noob question...how do I find the materials to purchase so I can have them crafted? I'm on Xb1 and the trading and chat economy seem pretty far behind other MMO's I've played.

    Neverwinter for example had an auction house and trading bazaar and a MUCH better chat system for console.

    You need to join a guild if I remember correct to access guild traders to buy materials , but just lvl up your crafting and go harvest materials cheaper and easier than sifting through countless traders with some shocking prices.

    All it cost is a bit of time and effort , collect stuff whilst questing win win..
  • Foxic
    Foxic
    ✭✭✭✭✭
    Mush55 wrote: »
    boom782 wrote: »
    Totally noob question...how do I find the materials to purchase so I can have them crafted? I'm on Xb1 and the trading and chat economy seem pretty far behind other MMO's I've played.

    Neverwinter for example had an auction house and trading bazaar and a MUCH better chat system for console.

    You need to join a guild if I remember correct to access guild traders to buy materials , but just lvl up your crafting and go harvest materials cheaper and easier than sifting through countless traders with some shocking prices.

    All it cost is a bit of time and effort , collect stuff whilst questing win win..

    You need to be in a guild to sell things at their trader. But anyone can buy from any trader
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

    World First Immortal Redeemer & Saintly Savior

    All #1 Trial scores Clockwork City patch

  • X3ina
    X3ina
    ✭✭✭
    Magicka sorc is the hardest class to play in pvp and lowest single target in pve endgame. And zenimax seems to nerf us to vanity pets someday. Don't bother yourself reroll another class like nightblade or templar. Even if zos will try to nerf them, the army of qqers will rise and nothing gonna change for them in terms of balance
    SW GoH > ESO
  • iam117
    iam117
    ✭✭✭
    X3ina wrote: »
    Magicka sorc is the hardest class to play in pvp and lowest single target in pve endgame.

    um. no.
    <Liv3mind>
    <PC/NA - Legion Of The Bloodworks>
    Snowflake Patrol
  • Foxic
    Foxic
    ✭✭✭✭✭
    X3ina wrote: »
    Magicka sorc is the hardest class to play in pvp and lowest single target in pve endgame. And zenimax seems to nerf us to vanity pets someday. Don't bother yourself reroll another class like nightblade or templar. Even if zos will try to nerf them, the army of qqers will rise and nothing gonna change for them in terms of balance

    Lol magicka sorcerer battles for top dps on all mixed aoe fights which is almost all boss fights. While providing your group with spell critical and ultra powerful conduits
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

    World First Immortal Redeemer & Saintly Savior

    All #1 Trial scores Clockwork City patch

  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    @Dracane you mentioned Surge on your OL bar, so do you go into OL, pop it and come out every time you want to buff??
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • X3ina
    X3ina
    ✭✭✭
    liv3mind wrote: »
    X3ina wrote: »
    Magicka sorc is the hardest class to play in pvp and lowest single target in pve endgame.

    um. no.
    X3ina wrote: »
    Magicka sorc is the hardest class to play in pvp and lowest single target in pve endgame. And zenimax seems to nerf us to vanity pets someday. Don't bother yourself reroll another class like nightblade or templar. Even if zos will try to nerf them, the army of qqers will rise and nothing gonna change for them in terms of balance

    Lol magicka sorcerer battles for top dps on all mixed aoe fights which is almost all boss fights. While providing your group with spell critical and ultra powerful conduits

    I hope both of you realise that he is a beginner ? For newbies spamming 1 button like sweeps and them executing with radiant will lead to waaaaay more damage output in general. Plz don't speak like all of the sorcs can pull 40k dps in any vMoL boss fight ...
    Edited by X3ina on August 25, 2016 5:29PM
    SW GoH > ESO
  • Foxic
    Foxic
    ✭✭✭✭✭
    X3ina wrote: »
    liv3mind wrote: »
    X3ina wrote: »
    Magicka sorc is the hardest class to play in pvp and lowest single target in pve endgame.

    um. no.
    X3ina wrote: »
    Magicka sorc is the hardest class to play in pvp and lowest single target in pve endgame. And zenimax seems to nerf us to vanity pets someday. Don't bother yourself reroll another class like nightblade or templar. Even if zos will try to nerf them, the army of qqers will rise and nothing gonna change for them in terms of balance

    Lol magicka sorcerer battles for top dps on all mixed aoe fights which is almost all boss fights. While providing your group with spell critical and ultra powerful conduits

    I hope both of you realise that he is a beginner ? For newbies spamming 1 button like sweeps and them executing with radiant will lead to waaaaay more damage output in general. Plz don't speak like all u see is a sorc with 40k dps in any vMoL boss fight ...

    That's such a terrible counter argument. How do you expect someone to learn if you tell them to roll a different class and spam 2 buttons....

    Magicka sorcerer doesn't even have a hard rotation.
    https://gaming.youtube.com/watch?v=sAZH9VDft3E&feature=share

    This is a video of a sorc pulling 47K on zhaj with the simple rotation and he isn't even in best in slot gear

    Don't even try and tell me that nb is easier for endgame
    Edited by Foxic on August 25, 2016 5:34PM
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

    World First Immortal Redeemer & Saintly Savior

    All #1 Trial scores Clockwork City patch

  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Beardimus wrote: »
    @Dracane you mentioned Surge on your OL bar, so do you go into OL, pop it and come out every time you want to buff??

    I go on my Overload bar, activate surge and then I deactivate Overload again and do my thing.
    Surge lasts 33 seconds, there is no reason to waste on of your 10 mainslots for it. Okay, not a big deal for a normal sorcerer.
    But I use 2 pets, I can't afford something with a tiny impact such as Surge to take on of my normal slots. Overload has always been my trash bar for niche abilities :D
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    X3ina wrote: »
    liv3mind wrote: »
    X3ina wrote: »
    Magicka sorc is the hardest class to play in pvp and lowest single target in pve endgame.

    um. no.
    X3ina wrote: »
    Magicka sorc is the hardest class to play in pvp and lowest single target in pve endgame. And zenimax seems to nerf us to vanity pets someday. Don't bother yourself reroll another class like nightblade or templar. Even if zos will try to nerf them, the army of qqers will rise and nothing gonna change for them in terms of balance

    Lol magicka sorcerer battles for top dps on all mixed aoe fights which is almost all boss fights. While providing your group with spell critical and ultra powerful conduits

    I hope both of you realise that he is a beginner ? For newbies spamming 1 button like sweeps and them executing with radiant will lead to waaaaay more damage output in general. Plz don't speak like all u see is a sorc with 40k dps in any vMoL boss fight ...

    That's such a terrible counter argument. How do you expect someone to learn if you tell them to roll a different class and spam 2 buttons....

    Magicka sorcerer doesn't even have a hard rotation.
    https://gaming.youtube.com/watch?v=sAZH9VDft3E&feature=share

    This is a video of a sorc pulling 47K on zhaj with the simple rotation and he isn't even in best in slot gear

    Don't even try and tell me that nb is easier for endgame

    NB is easier for endgame.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
Sign In or Register to comment.