MornaBaine wrote: »So my husband and I were talking this morning about the bizarre lack of children in Tamriel. Yet another thing ZOS refuses to explain. They were a huge part of Skyrim and while some of them were incredibly annoying (much like children in real life) and led to the development of the infamous "killable children" mod it just really kills immersion to be walking through a bustling city, well patrolled by guards, and not see any children. So we came up with an idea!
Although ZOS is still refusing to even start talking about what they have planned for player housing I think it's a good bet that you'll be able to buy things for it. Lots of people have already discussed being able to place their pets in their house and let them roam within the confines of the house and their mounts in stable outside. I'd LOVE to see my horse out cropping grass in my yard!
So... what if one of the things you could buy for your house are...children? You buy a "kid token" (for whatever outrageous fee in crowns they decide to charge) and then you can enter character creation, choose from one of, say, three age groups (toddler, child, teen?) and then literally create them just as you would a regular character, race, class, etc. Then they'd be in your house and you could interact with them much as you could in Skyrim. They could do small amounts of gathering for you, ask you for money (because what kid doesn't do that????), you could tell them to do their chores or bring them gifts (what else are all those crazy and terrifying dolls we steal good for?), and just have some fun emote interactions for them. I realize not a ton of people would jump on this but for those who found children charming and a fun addition to Skyrim this could be a fun way to revisit that and make ZOS some cash all at once.
What do you think? Suggestions for improvement? Suggested pricing?
MornaBaine wrote: »Remember that I'm not actually talking about adding NPC children to cities. I'm talking about adding them as an option to player housing, like you could adopt a kid in Skyrim and then the kid lived in your house and there were a few fun interactions you could do with it. So while I think it's indeed weird that there are no children in cities, that's not actually what's being addressed here.
MornaBaine wrote: »Remember that I'm not actually talking about adding NPC children to cities. I'm talking about adding them as an option to player housing, like you could adopt a kid in Skyrim and then the kid lived in your house and there were a few fun interactions you could do with it. So while I think it's indeed weird that there are no children in cities, that's not actually what's being addressed here.
Heck, even World of Warcraft has kids. It's something we're used to from single player games in the Elder Scrolls.
Giles.floydub17_ESO wrote: »1. Children. How is the lack of children an issue. Why would Zos waste their time explaining such a small thing that only an extreme few even think about.
2. Housing - just like anything else, Zos will discuss more about housing when they're ready. A big reason is timing to get the biggest marketing effect.
OP seems to have a very confrontational tone towards Zos in a manner that seems she is trying to force Zos to saying someone. It isn't going to work. Zos doesn't reply well to brute force.
MornaBaine wrote: »Remember that I'm not actually talking about adding NPC children to cities. I'm talking about adding them as an option to player housing, like you could adopt a kid in Skyrim and then the kid lived in your house and there were a few fun interactions you could do with it. So while I think it's indeed weird that there are no children in cities, that's not actually what's being addressed here.
Heck, even World of Warcraft has kids. It's something we're used to from single player games in the Elder Scrolls.
To be fair, Skyrim was the only TES game with children, and they were horribly done.
I'm all for adding children NPCs to Tamriel and I'm sort of playing devil's advocate here, but it is common for TES games to leave them out.
Wow, i never actually noticed the lack of children in all of Tamriel. That is interesting. I wonder why that is.
If you go to Cyrodiil and witness the behavior of some people there or read zone chat, you would know that Tamriel actually has too many children in this game.
I really like OP's idea though. If only ZOS put that kind of quality into new game features. Then they might actually be worth the $30 to $40 they charge for the simplistic and cheap-looking items they sell now.
MornaBaine wrote: »Remember that I'm not actually talking about adding NPC children to cities. I'm talking about adding them as an option to player housing, like you could adopt a kid in Skyrim and then the kid lived in your house and there were a few fun interactions you could do with it. So while I think it's indeed weird that there are no children in cities, that's not actually what's being addressed here.
Heck, even World of Warcraft has kids. It's something we're used to from single player games in the Elder Scrolls.
To be fair, Skyrim was the only TES game with children, and they were horribly done.
I'm all for adding children NPCs to Tamriel and I'm sort of playing devil's advocate here, but it is common for TES games to leave them out.
Daemons_Bane wrote: »MornaBaine wrote: »Remember that I'm not actually talking about adding NPC children to cities. I'm talking about adding them as an option to player housing, like you could adopt a kid in Skyrim and then the kid lived in your house and there were a few fun interactions you could do with it. So while I think it's indeed weird that there are no children in cities, that's not actually what's being addressed here.
Heck, even World of Warcraft has kids. It's something we're used to from single player games in the Elder Scrolls.
To be fair, Skyrim was the only TES game with children, and they were horribly done.
I'm all for adding children NPCs to Tamriel and I'm sort of playing devil's advocate here, but it is common for TES games to leave them out.
Arena had children
I don't know where you're from but failed parenting (lack of, bad, etc.) is normal and there are mothers that just let their little kids do whatever as long as it's not bothering them. This happens in the hoods with a high murder rate too.This is not normal, this is a fail in parenting, if they are like this. Not to talk about that parents would certainly not let them run around freely in a world with this extremely high murder rate like in Tamriel..
lordrichter wrote: »Directed to this thread from elsewhere. Seems to be a better place to discuss it.
I actually have a problem witb ZOS selling us children. Given the rabid attention they give the crown store, this would not end well. Children in gamble bags. Special children available limited time only. Different races and colors coming in and out of the store. It would just seem wrong. It would end up being not like Adoption. More like a puppy mill.
ZOS should givenus only free base game kids, which means no kids.
Daemons_Bane wrote: »Kids as npcs only..
Waffennacht wrote: »Daemons_Bane wrote: »Kids as npcs only..
And people would do horrible things to em. I mean i know i would spend at least 15 minutes swinging my sword at their heads (i never got over how annoying they were in skyrim)
because Perverts.MornaBaine wrote: »bizarre lack of children in Tamriel. Yet another thing ZOS refuses to explain.
Daemons_Bane wrote: »Waffennacht wrote: »Daemons_Bane wrote: »Kids as npcs only..
And people would do horrible things to em. I mean i know i would spend at least 15 minutes swinging my sword at their heads (i never got over how annoying they were in skyrim)
There's limits to how much you can do to them when they are invulnerable.. And I can hardly see what harm it would do if you wasted your life and money swinging an imaginary sword at kids' heads in a video game
Waffennacht wrote: »Daemons_Bane wrote: »Waffennacht wrote: »Daemons_Bane wrote: »Kids as npcs only..
And people would do horrible things to em. I mean i know i would spend at least 15 minutes swinging my sword at their heads (i never got over how annoying they were in skyrim)
There's limits to how much you can do to them when they are invulnerable.. And I can hardly see what harm it would do if you wasted your life and money swinging an imaginary sword at kids' heads in a video game
Example, it was.
Um ok! Vomit emote on em! T bag, their heads at crotch level yes? People are inventive (but these things ZOS couldn't allow for rating and popularity reasons)
Daemons_Bane wrote: »Waffennacht wrote: »Daemons_Bane wrote: »Waffennacht wrote: »Daemons_Bane wrote: »Kids as npcs only..
And people would do horrible things to em. I mean i know i would spend at least 15 minutes swinging my sword at their heads (i never got over how annoying they were in skyrim)
There's limits to how much you can do to them when they are invulnerable.. And I can hardly see what harm it would do if you wasted your life and money swinging an imaginary sword at kids' heads in a video game
Example, it was.
Um ok! Vomit emote on em! T bag, their heads at crotch level yes? People are inventive (but these things ZOS couldn't allow for rating and popularity reasons)
If people can get all sour puss over someone using a vomit emote on a kid made of data bits, maybe they should lock themselves up in their basement.. The world is a cruel place indeed, if that's all it takes for you
undefeatdgaul wrote: »you are spot on and they should most definitely have them. I had those 2 kids I adopted in skyrim and I used to love bringing them gifts. would be sweet if they could gather stuff for you also depending on what class they were. and having an NPC wife that would have a store like skyrim would be awesome too. I should definitely be able to marry an NPC like skyrim