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Children & Player Housing

  • Abeille
    Abeille
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    If they ever introduce children (and I think housing would be a good update for it), I hope they update all the quests that are supposed to have families with children but the children happen to be grown adults.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Cazzy
    Cazzy
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    Abeille wrote: »
    If they ever introduce children (and I think housing would be a good update for it), I hope they update all the quests that are supposed to have families with children but the children happen to be grown adults.

    True! Like the one quest where a mother is looking for her son. She leads you to believe it's a child, which doesn't work when you know there are no children :tongue:
    Edited by Cazzy on August 19, 2016 5:31PM
  • Daemons_Bane
    Daemons_Bane
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    Kids would indeed be nice to see in game, and would add a lot to the atmosphere and feel of the game.. But aside from their standard protection from everything rule, it would probably take a great deal of work

    How and why. So few really even care about no children being in game that it would make an insignificant differnce to add them. Not even worth the time to code it.

    By making the world seem more realistic :smile: Having kids running around in the enviroment adds life :smile:
    1st bold part: Maybe some don't care if asked.. But I'd be willing to bet a lot that people would enjoy it, if implemented :smile:
    2nd bold part: That is true to you and others maybe, but it's not true to a lot of other people :smile:

    From my post you quoted you chose to bold "so few even care" and "not even worth the time to code"

    Really appropriate that you got that message. Odd that your reply doesn't make sense in the context of what you focused on. Hmm.

    Again I will point out that it's an Extreemly small number of the game community that really cares about this issue. End of story.

    I quoted your entire post, but focused on those 2 part.. Pretty sure people have the capacity to understand :)

    And I gotta ask, since apparently we keep getting to this point, what makes you so sure that the vast majority would be gainst this.? :)

  • idk
    idk
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    L
    Kids would indeed be nice to see in game, and would add a lot to the atmosphere and feel of the game.. But aside from their standard protection from everything rule, it would probably take a great deal of work

    How and why. So few really even care about no children being in game that it would make an insignificant differnce to add them. Not even worth the time to code it.

    By making the world seem more realistic :smile: Having kids running around in the enviroment adds life :smile:
    1st bold part: Maybe some don't care if asked.. But I'd be willing to bet a lot that people would enjoy it, if implemented :smile:
    2nd bold part: That is true to you and others maybe, but it's not true to a lot of other people :smile:

    From my post you quoted you chose to bold "so few even care" and "not even worth the time to code"

    Really appropriate that you got that message. Odd that your reply doesn't make sense in the context of what you focused on. Hmm.

    Again I will point out that it's an Extreemly small number of the game community that really cares about this issue. End of story.

    I quoted your entire post, but focused on those 2 part.. Pretty sure people have the capacity to understand :)

    And I gotta ask, since apparently we keep getting to this point, what makes you so sure that the vast majority would be gainst this.? :)

    It's such an insignificant and petty issue that brings no real enhancement to the game. It's really absurd I've even wasted this much time discussing such an inconsequential matter.
  • Daemons_Bane
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    You lay it out as facts, so back it up :smile: Do you really mean that kids bring no difference to the game? It's not weird that we only have adults? I could live with it in Cyrodill maybe, but in the rest of the world, it's kinda weird :)
  • Daemons_Bane
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    Kids have been in Bethesda games before, and it worked out great :smile: a lot of us remembers Little Lamplight, just to make an example :smile: maybe not the most loveable kids, but you sure do remember them
  • Abeille
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    L
    Kids would indeed be nice to see in game, and would add a lot to the atmosphere and feel of the game.. But aside from their standard protection from everything rule, it would probably take a great deal of work

    How and why. So few really even care about no children being in game that it would make an insignificant differnce to add them. Not even worth the time to code it.

    By making the world seem more realistic :smile: Having kids running around in the enviroment adds life :smile:
    1st bold part: Maybe some don't care if asked.. But I'd be willing to bet a lot that people would enjoy it, if implemented :smile:
    2nd bold part: That is true to you and others maybe, but it's not true to a lot of other people :smile:

    From my post you quoted you chose to bold "so few even care" and "not even worth the time to code"

    Really appropriate that you got that message. Odd that your reply doesn't make sense in the context of what you focused on. Hmm.

    Again I will point out that it's an Extreemly small number of the game community that really cares about this issue. End of story.

    I quoted your entire post, but focused on those 2 part.. Pretty sure people have the capacity to understand :)

    And I gotta ask, since apparently we keep getting to this point, what makes you so sure that the vast majority would be gainst this.? :)

    It's such an insignificant and petty issue that brings no real enhancement to the game. It's really absurd I've even wasted this much time discussing such an inconsequential matter.

    It's a matter of how much someone cares about immersion. And this being Elder Scrolls, there are a lot of people that do care, even if you particularly do not. Some people really care about the "RP" part in "RPG".

    Especially when you do a quest where there are "children", only they are adults with round face instead.

    To be honest, I would already be very happy if we at least had more characters like Hildegard around the world. Below the minimum height for their race, childish body, face and behavior. She works as a character that is on her early teens.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Daemons_Bane
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    Backed up by her not being in full control of her transformations yet :smile: The wood elf girl from Wrothgar is great example of the same
    Edited by Daemons_Bane on August 19, 2016 5:48PM
  • idk
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    You lay it out as facts, so back it up :smile: Do you really mean that kids bring no difference to the game? It's not weird that we only have adults? I could live with it in Cyrodill maybe, but in the rest of the world, it's kinda weird :)

    Seriously. What a joke. I didn't say it would make no difference. Though it would make no deal differnce which is not the same. Lol

    As stated before, Zos will not waste their time making this change. Mute discussion on such an insignificant topic.
  • Arthg
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    Abeille wrote: »
    It's a matter of how much someone cares about immersion. And this being Elder Scrolls, there are a lot of people that do care, even if you particularly do not. Some people really care about the "RP" part in "RPG".

    Immersion is a double-edged sword.

    Say you introduce children in Tamriel on grounds of "immersion".
    If they're killable - well, what a sad sight our streets are going to be.
    If they're not (say, like guards) - how's that not going to break the immersion of blood-thirsty woe-bladers out there?
    Edited by Arthg on August 19, 2016 5:58PM
    PC/EU. NoCP PvP. sDK Orc IRL. Flawless tamperor. Pro scrub.
  • Daemons_Bane
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    Tell me, why do you think it so insignificant? TES have had kids before, and to great effect :smile: it would mean a huge deal to a lot of players if this was changed, as it allows us more immersion, to make a better connection to the world :) Kids are some of the best the real world has to offer, so why not bring it into our fantasy world too
  • kip_silverwolf
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    Cazzy wrote: »
    Abeille wrote: »
    If they ever introduce children (and I think housing would be a good update for it), I hope they update all the quests that are supposed to have families with children but the children happen to be grown adults.

    True! Like the one quest where a mother is looking for her son. She leads you to believe it's a child, which doesn't work when you know there are no children :tongue:

    Actually, not true. We do know the citizens of Tamriel can, and do, have children. There are many houses with cribs beside the bed (the one in Northpoint comes to mind) plus I'm often swiping children's toys from pockets and cupboards etc. Given that it's a role-playing game, we don't actually need to see them in-game to know this.
    There's enough clues to tell us they exist - from there it's up to us to use our imagination as to why we don't see them running about.
    "I'm going to live forever..or at least die trying"

    drunken Nord & Tamriel streaker since Arena

  • moiraleafcull
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    From an RL parent perspective, children are OP.
    Given the challenges ZOS has had with game balancing issues to this point, I can't imagine them balancing in-game children.
    Edited by moiraleafcull on August 19, 2016 6:11PM
    @moiraleafcull == 551+ Champion
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  • tryia3b14a_ESO
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    I always thought it was pretty annoying how some MMOs have quests where they're like, "please save my child!" But they couldn't get the actual model for a child so they just use a regular adult model and don't say anything about it. Or maybe they try to scale it down a little, but it just looks like a slightly smaller adult with a weirdly childish voice.

    I feel like if a quest designer can't get the model made for their quest, maybe they could remake the quest to make more sense with the available assets?

    Which brings up the reason there aren't usually children, because they would require an artist to make the models (including clothes) and an animator to make the rigging. Anything that requires a new rigging is usually a no when asking to implement something. Add on the whole "children in an M rated game thing" and it's probably not worth the effort/cost/risk.

    It's also worth noting that Fallout 1 and 2 had fully killable children in it. When Bethesda took over and made Fallout 3, their lead designer addressed why they didn't allow children to be killable saying it was socially irresponsible (in a game where you can slow motion explode someone's head into red mist for no reason and eat the remains of their corpse) and probably wouldn't get through ESRB anyway (which is probably the real reason).

    Even if they added children as unkillable, we'd still have to see or hear about other players interacting with them and I think that's enough of a reason not to add them.

  • Daemons_Bane
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    Well, there is some magical line when it comes to kids, so not being able to kill them is good plan :) But unfortunately you are probably right about the whole hassle about having to build/design them from the ground up.. but one can hope :smile: I still think that they would be a huge asset, along with some other stuff, giving more life to our world
  • NewBlacksmurf
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    I'd not like kids to be added as ppl already go on murdering sprees with NPCs.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Daemons_Bane
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    You can't murder the Bethesda kids :smile:
  • nimander99
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    Heh heh, was wondering when this question would pop up again in forums. I believe the official response was something like 'Meridia (or some Daedric Lordcess) knows.'
    I AM UPDATING MY PRIVACY POLICY

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  • Daemons_Bane
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    Yeah, it's not the first time it's been asked hehe :) they're pulling the "The Wizard did it" trick on us
  • ThePaleItalian
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    As much as I would like to see a more active world, I mean cities are full of NPC's and things. I would have to kind of see the dark side of such a thing. Remember how much slack GTA got for beating up hookers and violence.... remember, violent video games cause all the worlds issues.... sarcasm off/.

    But think about reaction with peoples concerns with pedofiles. Listen kids or no kids doesn't bother me one bit. However, looking at from a devils adovcate point of view. Might bring more trouble than good. Which is shame, but seeming how people emote with there pets, adding something taboo like children would open up a whole you can of worms that I doubt ZOS wants to even mess with.

    Conan, what is good in life?
    Crush your enemies. See them driven before you. Hear the lamentations of their women.

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  • Daemons_Bane
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    A solution might be to make the kids untargetable? So you can not "link" them in your text.. And hey, IF they link them or make scenes, we can at least report it :smile: pretty sure stuff involving kids would get ZOS to react pretty fast
  • NoRagret
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    Pedo much?
  • Daemons_Bane
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    Some are, yeah.. And those people are quite a speedbump..
  • gard
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    Arthg wrote: »
    Seeing the number of psychopaths out there woe-blading their way through the cities of Tamriel...

    Nah, let's leave the children out of there, frankly.


    Those psychopaths are probably children.
    My wife complains that I never listen to her. (Or something like that.)
    -- I'm a one man smurf zerg!

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  • Pheefs
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    CossackHD wrote: »
    I just realized, Oblivion had no kids either, never noticed. I guess children are a new thing which appeared in the 4th era - time when events of TES Skyrim take place... ESO is set in 2nd era.

    I blame Fable II for the children in Skyrim, it was a "thing" there for a minute.
    >:)
    Best case scenario they are only annoying, please No Children.
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  • MornaBaine
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    Remember that I'm not actually talking about adding NPC children to cities. I'm talking about adding them as an option to player housing, like you could adopt a kid in Skyrim and then the kid lived in your house and there were a few fun interactions you could do with it. So while I think it's indeed weird that there are no children in cities, that's not actually what's being addressed here.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Arthg
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    MornaBaine wrote: »
    Remember that I'm not actually talking about adding NPC children to cities. I'm talking about adding them as an option to player housing, like you could adopt a kid in Skyrim and then the kid lived in your house and there were a few fun interactions you could do with it. So while I think it's indeed weird that there are no children in cities, that's not actually what's being addressed here.

    71165192.jpg
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  • missjackieb14_ESO
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    MornaBaine wrote: »
    CapnPhoton wrote: »
    1. Children. How is the lack of children an issue. Why would Zos waste their time explaining such a small thing that only an extreme few even think about.

    2. Housing - just like anything else, Zos will discuss more about housing when they're ready. A big reason is timing to get the biggest marketing effect.

    OP seems to have a very confrontational tone towards Zos in a manner that seems she is trying to force Zos to saying someone. It isn't going to work. Zos doesn't reply well to brute force.

    Agreed. 'Refuses' is a strong word. No one has outright refused. They just aren't ready. Plus you say children are annoying in real life. Why do you want them in game? It is a little condescending.

    From Merriam-Webster
    Refuse: to say or show that you are not willing to do something that someone wants you to do

    Actually, the word refuse has two meanings; each with their own pronunciation. I could mean the above..

    OR


    noun
    1.
    something that is discarded as worthless or useless; rubbish; trash; garbage.
  • Abeille
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    Arthg wrote: »
    Abeille wrote: »
    It's a matter of how much someone cares about immersion. And this being Elder Scrolls, there are a lot of people that do care, even if you particularly do not. Some people really care about the "RP" part in "RPG".

    Immersion is a double-edged sword.

    Say you introduce children in Tamriel on grounds of "immersion".
    If they're killable - well, what a sad sight our streets are going to be.
    If they're not (say, like guards) - how's that not going to break the immersion of blood-thirsty woe-bladers out there?

    They don't have to be like guards. The can be "green npcs", like merchants and quest-givers.
    If these people will have their immersion broken for not being able to kill green npcs, then that ship has sailed already with the big number of npcs like that in the game.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • KICHZY
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    Just go to the playground (Cryodill) and you'll find numerous children. I heard they like to complain allot!
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