GhostShade wrote: »Yes, for a whole 4 seconds. Which starts from the time you use the ability. Which by the time the blow lands, and you can get yourself out of harms way leaves you extremely vulnerable.
Again back to my question which no one can seem to answer, and why I asked for the DEVs input.
Why is Shadow Barrier the ONLY passive that is armor type dependant??
@GhostShade Close this thread because You have no idea what You're talking about. That passive is well designed. All classes have class skills that gives 10-20 sec major resists buff which is usefull for tanks and if You'll be nb tank then using skill from shadow tree it will give this buff to You for 10 sec. Otherwise if You're for example medium armor user You still get base 4 seconds major resisst when You're using skills from shadow tree which basicly You can spam like veild strike over and over so in fight You get perma resists in heavy armor You cant spam this skills so duration of buff last longer , so no matter what armor type You're wearing You're able to have this buff permanent.
GhostShade wrote: »@Panth141
Yes there are plenty of skills in that line you can use, but with it only lasting 4 seconds you basically have to spam that skill non stop to keep it up.
Instead of making the bonus for heavy armor only, the DEVs should making it while wear a 5 piece armor set of any type. So that all NBs except those that make the choice to not wear 5 pieces of one armor weight would get the perk and not just heavy armor wearers.
GhostShade wrote: »@GhostShade Close this thread because You have no idea what You're talking about. That passive is well designed. All classes have class skills that gives 10-20 sec major resists buff which is usefull for tanks and if You'll be nb tank then using skill from shadow tree it will give this buff to You for 10 sec. Otherwise if You're for example medium armor user You still get base 4 seconds major resisst when You're using skills from shadow tree which basicly You can spam like veild strike over and over so in fight You get perma resists in heavy armor You cant spam this skills so duration of buff last longer , so no matter what armor type You're wearing You're able to have this buff permanent.
Wow, really there spanky, how about you jump off my thread an not be an a-hole. And if NBs aren't meant to be tanks then why give the passive at all then?? And people keep going back to it refreshes every time you use the skill. That is great. But again, you are a moron that can't read. I am a player that doesn't like to spam an ability. You on the other hand are one of the dumb people they are catering to by making the passive the way it is. You play to the game mechanic and not the spirit of the game.
Why don't you do the world a favor and take a long walk off a short pier and cool down some there, Internet tough guy.
@Rohamad_Ali
I would *guess* that it was to give a bit of a buff to nightblade tanks, rather than give more of a buff to NB DPS.
OP -
I've never had trouble keeping up the passive - 4 seconds is a long time in combat, and you can activate any of:
- Cloak + Morphs
- Veiled Strike + Morphs
- Path of Darkness + Morphs
- Aspect of Terror + Morphs
- Summon Shade + Morphs
To refresh the duration of the passive. From a purely PvP standpoint, you should be using Fear as a CC every six seconds anyway, fit another one in there and you're looking at 100% up-time.
Just did Cradle of Shadows veteran hardmode as NIGHTBLADE tank. The passive is integral part of the build.GhostShade wrote: »@GhostShade Close this thread because You have no idea what You're talking about. That passive is well designed. All classes have class skills that gives 10-20 sec major resists buff which is usefull for tanks and if You'll be nb tank then using skill from shadow tree it will give this buff to You for 10 sec. Otherwise if You're for example medium armor user You still get base 4 seconds major resisst when You're using skills from shadow tree which basicly You can spam like veild strike over and over so in fight You get perma resists in heavy armor You cant spam this skills so duration of buff last longer , so no matter what armor type You're wearing You're able to have this buff permanent.
Wow, really there spanky, how about you jump off my thread an not be an a-hole. And if NBs aren't meant to be tanks then why give the passive at all then?? And people keep going back to it refreshes every time you use the skill. That is great. But again, you are a moron that can't read. I am a player that doesn't like to spam an ability. You on the other hand are one of the dumb people they are catering to by making the passive the way it is. You play to the game mechanic and not the spirit of the game.
Why don't you do the world a favor and take a long walk off a short pier and cool down some there, Internet tough guy.
GhostShade wrote: »@GhostShade Close this thread because You have no idea what You're talking about. That passive is well designed. All classes have class skills that gives 10-20 sec major resists buff which is usefull for tanks and if You'll be nb tank then using skill from shadow tree it will give this buff to You for 10 sec. Otherwise if You're for example medium armor user You still get base 4 seconds major resisst when You're using skills from shadow tree which basicly You can spam like veild strike over and over so in fight You get perma resists in heavy armor You cant spam this skills so duration of buff last longer , so no matter what armor type You're wearing You're able to have this buff permanent.
Wow, really there spanky, how about you jump off my thread an not be an a-hole. And if NBs aren't meant to be tanks then why give the passive at all then?? And people keep going back to it refreshes every time you use the skill. That is great. But again, you are a moron that can't read. I am a player that doesn't like to spam an ability. You on the other hand are one of the dumb people they are catering to by making the passive the way it is. You play to the game mechanic and not the spirit of the game.
Why don't you do the world a favor and take a long walk off a short pier and cool down some there, Internet tough guy.
Lol man get some experience before You'll come to forum and start pointless threads like this. Each class have unique passives and not every passive need to be created for every possible build on certain class. Fact You dont see bigger perspective of use for this passive doesnt mean it's useless. This passive is well designed some even saying it's OP. Dont tell me who I am because You dont know me and fact You add me to some randlomy created group of people doesnt make You smarter. If You dont like spam abilities that i think Rich Lambert would have few words for You
Just did Cradle of Shadows veteran hardmode as NIGHTBLADE tank. The passive is integral part of the build.GhostShade wrote: »@GhostShade Close this thread because You have no idea what You're talking about. That passive is well designed. All classes have class skills that gives 10-20 sec major resists buff which is usefull for tanks and if You'll be nb tank then using skill from shadow tree it will give this buff to You for 10 sec. Otherwise if You're for example medium armor user You still get base 4 seconds major resisst when You're using skills from shadow tree which basicly You can spam like veild strike over and over so in fight You get perma resists in heavy armor You cant spam this skills so duration of buff last longer , so no matter what armor type You're wearing You're able to have this buff permanent.
Wow, really there spanky, how about you jump off my thread an not be an a-hole. And if NBs aren't meant to be tanks then why give the passive at all then?? And people keep going back to it refreshes every time you use the skill. That is great. But again, you are a moron that can't read. I am a player that doesn't like to spam an ability. You on the other hand are one of the dumb people they are catering to by making the passive the way it is. You play to the game mechanic and not the spirit of the game.
Why don't you do the world a favor and take a long walk off a short pier and cool down some there, Internet tough guy.
The passive base features are for light/medium builds and extended to heavy tanks. Just taking the extended time from tanks to other builds without considering consequences is rather reckless. Balancing is more complicated than that.GhostShade wrote: »Just did Cradle of Shadows veteran hardmode as NIGHTBLADE tank. The passive is integral part of the build.GhostShade wrote: »@GhostShade Close this thread because You have no idea what You're talking about. That passive is well designed. All classes have class skills that gives 10-20 sec major resists buff which is usefull for tanks and if You'll be nb tank then using skill from shadow tree it will give this buff to You for 10 sec. Otherwise if You're for example medium armor user You still get base 4 seconds major resisst when You're using skills from shadow tree which basicly You can spam like veild strike over and over so in fight You get perma resists in heavy armor You cant spam this skills so duration of buff last longer , so no matter what armor type You're wearing You're able to have this buff permanent.
Wow, really there spanky, how about you jump off my thread an not be an a-hole. And if NBs aren't meant to be tanks then why give the passive at all then?? And people keep going back to it refreshes every time you use the skill. That is great. But again, you are a moron that can't read. I am a player that doesn't like to spam an ability. You on the other hand are one of the dumb people they are catering to by making the passive the way it is. You play to the game mechanic and not the spirit of the game.
Why don't you do the world a favor and take a long walk off a short pier and cool down some there, Internet tough guy.
That's awesome. You just proved my point. You are a NB tank. Therefor most likely in heavy armor. So the passive works wonders for you, because you get the extended time and don't have to spam the same ability every 4 seconds to keep it active and can do damage otherwise. That is the way is should be for ALL NB makes and not just those that choose to wear heavy armor.
GhostShade wrote: »Just did Cradle of Shadows veteran hardmode as NIGHTBLADE tank. The passive is integral part of the build.GhostShade wrote: »@GhostShade Close this thread because You have no idea what You're talking about. That passive is well designed. All classes have class skills that gives 10-20 sec major resists buff which is usefull for tanks and if You'll be nb tank then using skill from shadow tree it will give this buff to You for 10 sec. Otherwise if You're for example medium armor user You still get base 4 seconds major resisst when You're using skills from shadow tree which basicly You can spam like veild strike over and over so in fight You get perma resists in heavy armor You cant spam this skills so duration of buff last longer , so no matter what armor type You're wearing You're able to have this buff permanent.
Wow, really there spanky, how about you jump off my thread an not be an a-hole. And if NBs aren't meant to be tanks then why give the passive at all then?? And people keep going back to it refreshes every time you use the skill. That is great. But again, you are a moron that can't read. I am a player that doesn't like to spam an ability. You on the other hand are one of the dumb people they are catering to by making the passive the way it is. You play to the game mechanic and not the spirit of the game.
Why don't you do the world a favor and take a long walk off a short pier and cool down some there, Internet tough guy.
That's awesome. You just proved my point. You are a NB tank. Therefor most likely in heavy armor. So the passive works wonders for you, because you get the extended time and don't have to spam the same ability every 4 seconds to keep it active and can do damage otherwise. That is the way is should be for ALL NB makes and not just those that choose to wear heavy armor.
GhostShade wrote: »Umm, no I haven't been answered, with a valid reason, as to why the only NBs that get the bonus from the perk are the ones that wear heavy armor.
GhostShade wrote: »You all keep "answering" that those that wear medium and light armor can keep spamming a shadow ability to refresh the duration. Great if that is the case then so can heavy armor wearers. That still doesn't answer WHY only heavy armor wearers can get the bonus.
Also as I have said before not everyone wants to do nothing but spam one type of attack. That is a very boring fight if you only use one skill.
GhostShade wrote: »So let me get this straight, because a person CHOOSES to pick a armor set that is completely wrong for a class they should get a perk above and beyond those that actually pick armor that fits the class??
That is stupidity.
And your logic on the other point is flawed as well. You're saying that a NB tank needs the longer duration?? By your logic it is the exact opposite. A tank does what? Stands in the middle of the fight and take the damage and keep the enemy off the high dps producers correct?? Ok, so by that train of thought a tank will always be within arms reach of an enemy, which is the casting distance of Surprise Attack. A medium/light armor NB jumps in does their damage and then backs out of the fight to reset and do it again. Therefor the longer duration should go to the medium/light armor NBs because they are not always next to an enemy where they can cast Surprise Attack and refresh the duration. We're as a NB tank would be.
And why shouldn't a tank spam the ability?? They are already in the middle of the fight were they can cast the ability, so why can't they put it in to the rotation of abilities? Since they have it on their bar already? It just makes no sense that they give the extended duration to those that choose to cripple themselves and not to those that choose the correct armor for the NB class.
That is like rewarding a child for throwing a temper tantrum in the middle of the store.
I am not saying that it should be taken away from them, is should be change so that medium/light armor wearers get the same benefits as well.
And for those that are screaming that is to OP, no it isn't I can't take a Sorcerer and with one toggle ability and recast able ability and have physical and spell protection that is on par with a Dragon Knights if not higher. So we're is the fairness in that??
GhostShade wrote: »So let me get this straight, because a person CHOOSES to pick a armor set that is completely wrong for a class they should get a perk above and beyond those that actually pick armor that fits the class??
That is stupidity.
And your logic on the other point is flawed as well. You're saying that a NB tank needs the longer duration?? By your logic it is the exact opposite. A tank does what? Stands in the middle of the fight and take the damage and keep the enemy off the high dps producers correct?? Ok, so by that train of thought a tank will always be within arms reach of an enemy, which is the casting distance of Surprise Attack. A medium/light armor NB jumps in does their damage and then backs out of the fight to reset and do it again. Therefor the longer duration should go to the medium/light armor NBs because they are not always next to an enemy where they can cast Surprise Attack and refresh the duration. We're as a NB tank would be.
And why shouldn't a tank spam the ability?? They are already in the middle of the fight were they can cast the ability, so why can't they put it in to the rotation of abilities? Since they have it on their bar already? It just makes no sense that they give the extended duration to those that choose to cripple themselves and not to those that choose the correct armor for the NB class.
That is like rewarding a child for throwing a temper tantrum in the middle of the store.
I am not saying that it should be taken away from them, is should be change so that medium/light armor wearers get the same benefits as well.
And for those that are screaming that is to OP, no it isn't I can't take a Sorcerer and with one toggle ability and recast able ability and have physical and spell protection that is on par with a Dragon Knights if not higher. So we're is the fairness in that??
GhostShade wrote: »@bowmanz607
While you your points do have logic behind them, you sound as if you are speaking towards PVP, which I could care less about.
And as for you talk about not liking to spam abilities, your right I don't. And it is not necessary to use an ability from your skill lines to kill a monster. For example, why would I spam Surprise Attack which even on a critical hit does at best 4500-5000 damage. When I can use a fully charged heavy attack which can hit from 6500-7000 damage. Yes, this may be the not "playing" to the game mechanics which is all you people seem to be doing and think the game should be geared towards.
You know what, I just can't converse with you people any more. You have you head wrapped so far around milking the "mechanics" of the game for every little ounce you can get from them, and can't step back for a second and see things from any other point of view. This conversation is getting to the point of talking to a brick wall.
You have lost the meaning of actually playing a RPG and are trying to make this into how can I squeeze this much more out of the game mechanic in my favor. This is truly pathetic.
GhostShade wrote: »@code65536
I am quite sure I understand the basics and mechanics of this game.
And what you fail to realize, but seem to want to so fondly remind me of every time you post, is that their are other skills in the shadow line beside Surprise Attack that can proc Shadow Barrier as well. And yes a tank may be devoting most of their resources to damage mitigation, but if that is all they offer to the fight then they are useless. They could use Fear to disperse a crowd of enemies so one or two could be isolated by the other members of the group and easily killed. They could use cripple and slow the enemy, and get magika return when the enemy dies with the right morph.
Again read my post above, I am at that point now. So say what you like call me stupid or what you will. But as I see it a tank with no DPS abilities as you describe them are of no use in the game.
I am done.