josefcifkaeb17_ESO wrote: »starkerealm wrote: »josefcifkaeb17_ESO wrote: »starkerealm wrote: »josefcifkaeb17_ESO wrote: »starkerealm wrote: »Honestly, in a time of war there were legitimate reasons not to allow traders into your nation, for fear that they might be enemy spies. Granted, it's a kind of realism we're not used to seeing with the franchise, but, there you go.
Where do you think less developed countries get their weapons when they have no weapon manufacturers? Do you think they appear out of thin air?
You understand the difference between an arms dealer and a wandering merchant, right?
Yes, and what's your point?
That there are legitimate reasons not to allow traders to cross your borders, unmolested, in a time of war.
Just as there are legitimate reasons to let them in. My point is that from a lore point of view traders of different races can be justified, and as I mentioned especially if they have a union. Nobody ever said they are there without having to pay a fee, their freedom of movement would also probably be limited. But civilians wandering in evemy territory are a no go, they would probably be quickly dealt with.
josefcifkaeb17_ESO wrote: »josefcifkaeb17_ESO wrote: »Hello there,
a quick question, anyone knows how One Tamriel or to be more specific dropping alliance restrictions in pve is going to be explained?
I think it would be nice if before one could venture into other alliance zones one would have to get a permission from the mages or fighters guild, as they act in all alliances and are impartial to the alliance war. It might be done via a short quest where one would have to acquire ambassador status or something similar (possibly obtain a title).
So, does anyone know? If not would you like to see this kind of immersion quest added to the game?
Thanks & have a nice day...
Well to be honest i think best answer is how do we come and go to other country today?
Even if some government dont like each other the normal people can come and go and i think same well apply to One Tamriel even if factions dont like each the cant stop there people come and go heck the are mostlike even trader with each just like we do today.
Just think as world today in real life work but you apply that think to One Tamriel then i think we mess up the Immersion and also if you have done Cadwell quest line i guess it will work same way and that did not mess up Immersion
But you're talking about countries which formed an alliance like the European Union, that would represent the same alliance as is between the friendly races. Khajit Bosmer and Altmer can cross their borders without trouble.
The relationship between the warring alliances is more like north and south korea, try crossing the border there...
And even friendly countries have rules you have to follow... I mean just yesterday two Canadian girls got arrested for unknowingly crossing the border to America while playing pokemon go
Ok take middle ages people could come and go as want even if the motherland did like the neighbor countries and i think that could apply to ESO as well again most countries in ESO do trader with each other you have use imagination and RP think here
josefcifkaeb17_ESO wrote: »starkerealm wrote: »josefcifkaeb17_ESO wrote: »starkerealm wrote: »josefcifkaeb17_ESO wrote: »starkerealm wrote: »Honestly, in a time of war there were legitimate reasons not to allow traders into your nation, for fear that they might be enemy spies. Granted, it's a kind of realism we're not used to seeing with the franchise, but, there you go.
Where do you think less developed countries get their weapons when they have no weapon manufacturers? Do you think they appear out of thin air?
You understand the difference between an arms dealer and a wandering merchant, right?
Yes, and what's your point?
That there are legitimate reasons not to allow traders to cross your borders, unmolested, in a time of war.
Just as there are legitimate reasons to let them in. My point is that from a lore point of view traders of different races can be justified, and as I mentioned especially if they have a union. Nobody ever said they are there without having to pay a fee, their freedom of movement would also probably be limited. But civilians wandering in evemy territory are a no go, they would probably be quickly dealt with.
josefcifkaeb17_ESO wrote: »And even friendly countries have rules you have to follow... I mean just yesterday two Canadian girls got arrested for unknowingly crossing the border to America while playing pokemon go
josefcifkaeb17_ESO wrote: »josefcifkaeb17_ESO wrote: »Hello there,
a quick question, anyone knows how One Tamriel or to be more specific dropping alliance restrictions in pve is going to be explained?
I think it would be nice if before one could venture into other alliance zones one would have to get a permission from the mages or fighters guild, as they act in all alliances and are impartial to the alliance war. It might be done via a short quest where one would have to acquire ambassador status or something similar (possibly obtain a title).
So, does anyone know? If not would you like to see this kind of immersion quest added to the game?
Thanks & have a nice day...
Well to be honest i think best answer is how do we come and go to other country today?
Even if some government dont like each other the normal people can come and go and i think same well apply to One Tamriel even if factions dont like each the cant stop there people come and go heck the are mostlike even trader with each just like we do today.
Just think as world today in real life work but you apply that think to One Tamriel then i think we mess up the Immersion and also if you have done Cadwell quest line i guess it will work same way and that did not mess up Immersion
But you're talking about countries which formed an alliance like the European Union, that would represent the same alliance as is between the friendly races. Khajit Bosmer and Altmer can cross their borders without trouble.
The relationship between the warring alliances is more like north and south korea, try crossing the border there...
And even friendly countries have rules you have to follow... I mean just yesterday two Canadian girls got arrested for unknowingly crossing the border to America while playing pokemon go
Ok take middle ages people could come and go as want even if the motherland did like the neighbor countries and i think that could apply to ESO as well again most countries in ESO do trader with each other you have use imagination and RP think here
josefcifkaeb17_ESO wrote: »josefcifkaeb17_ESO wrote: »josefcifkaeb17_ESO wrote: »Hello there,
a quick question, anyone knows how One Tamriel or to be more specific dropping alliance restrictions in pve is going to be explained?
I think it would be nice if before one could venture into other alliance zones one would have to get a permission from the mages or fighters guild, as they act in all alliances and are impartial to the alliance war. It might be done via a short quest where one would have to acquire ambassador status or something similar (possibly obtain a title).
So, does anyone know? If not would you like to see this kind of immersion quest added to the game?
Thanks & have a nice day...
Well to be honest i think best answer is how do we come and go to other country today?
Even if some government dont like each other the normal people can come and go and i think same well apply to One Tamriel even if factions dont like each the cant stop there people come and go heck the are mostlike even trader with each just like we do today.
Just think as world today in real life work but you apply that think to One Tamriel then i think we mess up the Immersion and also if you have done Cadwell quest line i guess it will work same way and that did not mess up Immersion
But you're talking about countries which formed an alliance like the European Union, that would represent the same alliance as is between the friendly races. Khajit Bosmer and Altmer can cross their borders without trouble.
The relationship between the warring alliances is more like north and south korea, try crossing the border there...
And even friendly countries have rules you have to follow... I mean just yesterday two Canadian girls got arrested for unknowingly crossing the border to America while playing pokemon go
Ok take middle ages people could come and go as want even if the motherland did like the neighbor countries and i think that could apply to ESO as well again most countries in ESO do trader with each other you have use imagination and RP think here
You're comparing european middle ages where everyone looked the same with a fictional world where people look different at first sight. It's hard not to notice a cat person amongst humans...
Also if they discovered your native language is that of an enemy country you'd have a short life.
josefcifkaeb17_ESO wrote: »@starkerealm You yourself wrote that the conflict between each alliances outside of Cyrodiil is scarce
Well, Tamriel has no humans at all...
I conclude from this, that either ZOS made a ridiculous and greedy mistake to introduce this feature or ... the races interacted peacefully with each other before and formed multi-racial and multi-cultural societies before already.
I am fine with it, Wolfshead, I would want One Tamriel now, because it will finally offer me freedom to actually do what I want and not be force to do quests to progress.
starkerealm wrote: »Well, Tamriel has no humans at all...
Intermittently, the various races of men are referred to as human. Not, human in the sense of you or me, but, eh, close enough. It's a convenient way to distinguish them from the elven and beast races.I conclude from this, that either ZOS made a ridiculous and greedy mistake to introduce this feature or ... the races interacted peacefully with each other before and formed multi-racial and multi-cultural societies before already.
It's more reasonable to assume that prejudice doesn't operate as a binary state, and there are many potential levels, ranging from violence, to casual, pejorative stereotyping.
The setting uses racism as a persistent theme. It's not endorsing racism, but it is talking about it.
starkerealm wrote: »@Wolfshead Honestly, the Alliance War always struck me as a bit of a mistake. It works for the context of PvP in Cyrodiil, but the implementation has always created problems where there didn't need to be any to begin with.
And, no, I've got no idea what they're going to offer as justification for this from an RP sense. I doubt it'll be, "Meridia has decided to drop you over here now." So, I just don't know. I honestly suspect there won't be any explanation, and we'll just be left to define our place, role, and how we justify all of this to our own devices. But, ZOS could prove me wrong. I'd be happy if they did.
@josefcifkaeb17_ESO and @Lysette
Try to think outside box here i do know all that but fact you are playing a hero that move around in world which basically say that you can come and go as trader or what eveery from RP point view this will not be any problem for you can get invite from factions leader in all 3 factions ask for your help them with very import mission or what every fact is we can move free about in world or you can have get letter from factions leader which basically free access to there province and no one can touch you for your like hand of factions leader. This is after fantasy MMO/MMORPG with little imagination can work.
If you have play any other RP, pen and paper RP or even read fantasy novel you would understand this think
josefcifkaeb17_ESO wrote: »@josefcifkaeb17_ESO and @Lysette
Try to think outside box here i do know all that but fact you are playing a hero that move around in world which basically say that you can come and go as trader or what eveery from RP point view this will not be any problem for you can get invite from factions leader in all 3 factions ask for your help them with very import mission or what every fact is we can move free about in world or you can have get letter from factions leader which basically free access to there province and no one can touch you for your like hand of factions leader. This is after fantasy MMO/MMORPG with little imagination can work.
If you have play any other RP, pen and paper RP or even read fantasy novel you would understand this think
Yea, but that's how it works now... You'll get access to other alliance maps once you establish yourself as a hero in Tamriel.
Once One Tamriel is out, you can go there at lvl 1 if you wish to do so, at lvl 1 you're no hero, you're just a civilian without a soul ^^
That's why I'd like to see a quest there to help with the immersion, if you had to get a clearance before visiting other alliance zones , there would be no problem. And actually joining the mages and/or fighters guild alone +/- qualifies you to do so, but it would be nice to to have it officially stated in the game.
josefcifkaeb17_ESO wrote: »@josefcifkaeb17_ESO and @Lysette
Try to think outside box here i do know all that but fact you are playing a hero that move around in world which basically say that you can come and go as trader or what eveery from RP point view this will not be any problem for you can get invite from factions leader in all 3 factions ask for your help them with very import mission or what every fact is we can move free about in world or you can have get letter from factions leader which basically free access to there province and no one can touch you for your like hand of factions leader. This is after fantasy MMO/MMORPG with little imagination can work.
If you have play any other RP, pen and paper RP or even read fantasy novel you would understand this think
Yea, but that's how it works now... You'll get access to other alliance maps once you establish yourself as a hero in Tamriel.
Once One Tamriel is out, you can go there at lvl 1 if you wish to do so, at lvl 1 you're no hero, you're just a civilian without a soul ^^
That's why I'd like to see a quest there to help with the immersion, if you had to get a clearance before visiting other alliance zones , there would be no problem. And actually joining the mages and/or fighters guild alone +/- qualifies you to do so, but it would be nice to to have it officially stated in the game.
josefcifkaeb17_ESO wrote: »@josefcifkaeb17_ESO and @Lysette
Try to think outside box here i do know all that but fact you are playing a hero that move around in world which basically say that you can come and go as trader or what eveery from RP point view this will not be any problem for you can get invite from factions leader in all 3 factions ask for your help them with very import mission or what every fact is we can move free about in world or you can have get letter from factions leader which basically free access to there province and no one can touch you for your like hand of factions leader. This is after fantasy MMO/MMORPG with little imagination can work.
If you have play any other RP, pen and paper RP or even read fantasy novel you would understand this think
Yea, but that's how it works now... You'll get access to other alliance maps once you establish yourself as a hero in Tamriel.
Once One Tamriel is out, you can go there at lvl 1 if you wish to do so, at lvl 1 you're no hero, you're just a civilian without a soul ^^
That's why I'd like to see a quest there to help with the immersion, if you had to get a clearance before visiting other alliance zones , there would be no problem. And actually joining the mages and/or fighters guild alone +/- qualifies you to do so, but it would be nice to to have it officially stated in the game.
Again you have think about side box you can very well get letter from one factions leader at lvl 1 or you could have work on secret mission which got from all 3 factions to infiltrate worm cult but you get capture and was send to coldharbour as offering to molag bal at one of Dolmen and you wake up in your cell when no soul and there is where you start.
josefcifkaeb17_ESO wrote: »@Lysette You realize this is a story driven game based on an incredibly rich lore right?
What you want is a description of a korean open world grind game without any quests whatsoever.
starkerealm wrote: »@josefcifkaeb17_ESO, what @Lysette is describing is more akin to a normal single player TES title. Which isn't, you know, outside the range of expectations for a multiplayer TES title.
starkerealm wrote: »@Lysette, Reaper's March is still going to be, "hey, Player Character, you missed a stage, go back one step," on repeat, though, right?