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Radiant Destruction/Oppresion (Jesus beam)

  • Cathexis
    Cathexis
    ✭✭✭✭✭
    Orchish wrote: »
    Cathexis wrote: »
    Invasion/bash/crushing shock

    So you start a thread calling for DKs reflective wings to be nerfed yet you think Radiant destruction is fine?

    I'm glad you're not on the balance team.

    @Orcish Hold up, when did i say radiant destruction was fine? When did I say DK wings needs to be nerfed? I don't recall saying either of those things. I just pointed out RD's counters. Something DK wings doesn't have I might add.

    Maybe you and your forum fanbois need to start reading things more carefully before vommitting and supporting backhanded comments. Or you know not do that at all because it makes you sound like a doosh.
    Edited by Cathexis on July 17, 2016 8:50AM
    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
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    Ultrawide ESO Adventure Screenshots - 7680 x 1080 Resolution
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  • TARAFRAKA
    TARAFRAKA
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    I've flip flopped a bunch on GAP CLOSERS but now after playing 10 hours today and most my deaths involving 3 serperate GAP CLOSERS, screw this it really needs a cap at least.

    Here's my idea, make it cap in PVP so only one GAP CLOSER can hit you at a time. Because it's really pathetic how many people are rolling STAM just for GAP CLOSERS. I've seen dozens of low level STAMBUILDS spamming nothing but GAP CLOSERS. And this way you can still have the full ability if you're solo.

    See, when you replace RD with literally any other skills/category in the game, your statement looks absolutely bizarre and unreasonable. I see low levels and 501s spamming ALL abilities ALL the time. We've only got 10 plus ultimates, it's bound to happen.
    For the last time, just because it killed you does NOT mean it's OP. It means your build is weak to it, or you were outnumbered and outplayed.
    Edited by TARAFRAKA on July 17, 2016 8:52AM
  • TARAFRAKA
    TARAFRAKA
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    zuto40 wrote: »
    can someone explain to me why my tank which has

    Maxed reduction in cp
    Maxed Resistances
    Battle spirit
    Undeath
    And mist form

    was getting hit for 6k tics?

    L2P issue, clearly.
  • Hempyre
    Hempyre
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    Enough already with this crap...
    Edited by Hempyre on July 17, 2016 10:04AM
  • vpadget9592b14_ESO
    Idinuse wrote: »
    Stop lying about this ability already. It's an execute, above 25% it averages 2K ticks.

    I was hit by a 19k Executioner so please nerf it. Also Wrecking Blow has hit 7k through block, it needs to go.

    As to dodge roll, this is the #1 reason cheesy dodge, mitigate or reflect everything are QQ their eyes out over this skill. because it's a channel (3 sec) and no channels in ESOTU are dodgeable.

    I would however gladly take a change to RD so that it is a dodgeable instant skill, with the same range and damage scaling as now - ~2K above 25% and it's current dmg under 25%. I will love all the AC moves this gives (not to mention usability in 1v1+), with Javelin not the least. But QQ, that'd be reason to spray salt all over the forums again, so Javelin would need a nerf to range, and then Dark Flare, and another nerf to BoL - heck why not make all Templar skills potato so that all you God Mode monkey rollers, reflect all, shuffle all, all skills miss me can have something to make you feel l337 and pwning again, because you clearly can't be bothered to learn what you actually should be doing against this skill, so your ego needs the crutches.

    RD is a perfect counterweight to the current dodge all, shuffle misses or reflect all meta.

    However, if the first tick is applied the same instant the button is pressed (this is not my experience, but I do not doubt the ones that have had it), that should be the thing being fixed about this skill.

    Cracks me up how little you know RD. I play all 4 roles. My main is a Templar. Radiant Destruction rocks if your using it. Horrible when your the victim of it. Sadly with right gear you can javelin the average player once and Jesus beam him once and he's dead. Buffer players little more but all fall from RD. Period. When a skill can channel through a keep door for 15k a sec there's a problem. For those saying above 25% health it does 2k is smoking crack and quite ignorant. You only need to dent someone with it and begin the *** of there health. Assuming your specced for magic DPS. As a Templar we do plenty of damage. As a Stam we rock, as a magic temp we rock. For those crying it's fine are obviously templars. Probably the ones that spam just this ability in zergs laughing how they drop people without any skill...is there things you can do against Rd? Yes. But nothing you can do if javelined then hit Rd. Period.
  • Idinuse
    Idinuse
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    ✭✭
    Idinuse wrote: »
    Stop lying about this ability already. It's an execute, above 25% it averages 2K ticks.

    I was hit by a 19k Executioner so please nerf it. Also Wrecking Blow has hit 7k through block, it needs to go.

    As to dodge roll, this is the #1 reason cheesy dodge, mitigate or reflect everything are QQ their eyes out over this skill. because it's a channel (3 sec) and no channels in ESOTU are dodgeable.

    I would however gladly take a change to RD so that it is a dodgeable instant skill, with the same range and damage scaling as now - ~2K above 25% and it's current dmg under 25%. I will love all the AC moves this gives (not to mention usability in 1v1+), with Javelin not the least. But QQ, that'd be reason to spray salt all over the forums again, so Javelin would need a nerf to range, and then Dark Flare, and another nerf to BoL - heck why not make all Templar skills potato so that all you God Mode monkey rollers, reflect all, shuffle all, all skills miss me can have something to make you feel l337 and pwning again, because you clearly can't be bothered to learn what you actually should be doing against this skill, so your ego needs the crutches.

    RD is a perfect counterweight to the current dodge all, shuffle misses or reflect all meta.

    However, if the first tick is applied the same instant the button is pressed (this is not my experience, but I do not doubt the ones that have had it), that should be the thing being fixed about this skill.

    Cracks me up how little you know RD. I play all 4 roles. My main is a Templar. Radiant Destruction rocks if your using it. Horrible when your the victim of it. Sadly with right gear you can javelin the average player once and Jesus beam him once and he's dead. Buffer players little more but all fall from RD. Period. When a skill can channel through a keep door for 15k a sec there's a problem. For those saying above 25% health it does 2k is smoking crack and quite ignorant. You only need to dent someone with it and begin the *** of there health. Assuming your specced for magic DPS. As a Templar we do plenty of damage. As a Stam we rock, as a magic temp we rock. For those crying it's fine are obviously templars. Probably the ones that spam just this ability in zergs laughing how they drop people without any skill...is there things you can do against Rd? Yes. But nothing you can do if javelined then hit Rd. Period.

    Haha. And you have no clue what the word average means, it's in italic even to emphasise I mean an average. But I agree I might have under exaggerated it. I'd say it averages around 3-4K above 30-40%. The initial ticks on a full health target are meager, and imo they should be, since it's from 40%-25% it is supposed to sting, below 25% it's supposed to do execute damage.

    If your first ticks on a full health player are 9K, I'd like to know your build or any utilities ran in the background.
    Edited by Idinuse on July 17, 2016 1:36PM
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  • Rikumaru
    Rikumaru
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    Cathexis wrote: »
    Orchish wrote: »
    Cathexis wrote: »
    Invasion/bash/crushing shock

    So you start a thread calling for DKs reflective wings to be nerfed yet you think Radiant destruction is fine?

    I'm glad you're not on the balance team.

    @Orcish Hold up, when did i say radiant destruction was fine? When did I say DK wings needs to be nerfed? I don't recall saying either of those things. I just pointed out RD's counters. Something DK wings doesn't have I might add.

    Maybe you and your forum fanbois need to start reading things more carefully before vommitting and supporting backhanded comments. Or you know not do that at all because it makes you sound like a doosh.

    DK wings doesn't have counters? Um? Other than you know over half the skills in the game which can damage through DK wings. Also 4 projectile limit which you could break through quite easily with another player with you.

    I would like other executes to be treated like RD and be undodgeable.
    Edited by Rikumaru on July 17, 2016 2:01PM
    Overload rework. Power Overload now does physical damage and grants you the power of a tornado: You throw a brick at the target with a light attack, and you hammer your head into that brick with every heavy attack. We have decreased its Ultimate cost, but increased the chance that you get stuck in the animation.
  • vpadget9592b14_ESO
    zuto40 wrote: »
    can someone explain to me why my tank which has

    Maxed reduction in cp
    Maxed Resistances
    Battle spirit
    Undeath
    And mist form

    was getting hit for 6k tics?

    Simple. RD ignores resists. No one wants to talk about it...but it's true. Go have your friend hit you with armor on and then without. Fun times. :) I run overmax for 34k with and almost 10k when I get low life (pariah armor). I get hit for same amount as I would in my medium. From RD that is. I play Templar as my main and only thing that takes me down consistently is an RD ....reflect useless, absorb useless, rolling useless, hiding useless and blocking useless. You get hit at half life and you will be taking big tics quite fast.
  • olivesforge
    olivesforge
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    Every time there's a "nerf RD" thread I gather my Temp friends and troll mightily in Cyro.
    PCNA | Aldmeri Dominion
    OlivesForge / Swiss Army Templar | Twink of Insanity / Gankblade | Olivesisnotonfire / Annoying Sorc | E. Angus / Magicka Pigeon-Thrower | K. Angus / Stamina Pigeon-Thrower
    Personage of note in:
    Dominant Dominion | Ethereal Traders Union | Knights of the Istari | CoC | Cyrodiil FG
  • sluice
    sluice
    ✭✭✭✭
    What's a Jesus Beam?
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • timidobserver
    timidobserver
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    zuto40 wrote: »
    can someone explain to me why my tank which has

    Maxed reduction in cp
    Maxed Resistances
    Battle spirit
    Undeath
    And mist form

    was getting hit for 6k tics?

    Simple. RD ignores resists. No one wants to talk about it...but it's true. Go have your friend hit you with armor on and then without. Fun times. :) I run overmax for 34k with and almost 10k when I get low life (pariah armor). I get hit for same amount as I would in my medium. From RD that is. I play Templar as my main and only thing that takes me down consistently is an RD ....reflect useless, absorb useless, rolling useless, hiding useless and blocking useless. You get hit at half life and you will be taking big tics quite fast.

    I would be interested in seeing some video proof of this. Make sure the caster of RD isn't running anything spell pen stuff and takes points out of any passives that grant pen. I was under the impression that bleeds are the only DoT that ignore mitigation.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Baconlad
    Baconlad
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    Funniest thing JUST happened in cyrodil, I had a dude LET me cast FOUR FULL CHANNELS of radiant destruction on him...he moved around frantically casting vigor, and just as he was about to dodge roll out of range...he died. So funny. That's like 10seconds of casting. You see. When I cast dark flare at an enemy and he dodges it. I begin casting RD. Its really my only SOLID counter. Even if it takes 10seconds and your an idiot and don't get out of range quick enough
  • Baconlad
    Baconlad
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    Oh and ACCUALLY blocking does work...it makes my 15k tick feel like a tickle on my enemy. LOS works too, reason why so many near death stamina players survive my cast. And out healing works too, as long as you don't try to outheal when you're already at 20% health...ull die unless you block and LOS
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