If you ran shooting star you would have had the burst to kill him.
Unfortunately for magica DK they need a burst ultimate as an execute. I think this is a design flaw, as the DK design relies on ultimate for sustain also (so sustain may dictate when you need to pup an ultimate rather than timed burst).
To solve this I would suggest two changes to mDK (that probably wouldn't help your current build):
(1) Flame lash should have an execute built into the power lash on targets below 25% health (increase power lash damage 300%).
(2) Remove the heal over time from flame lash and add that H.O.T. to Green Dragon Blood/Coagulating Blood (h.o.t. scaled on spell power/max magica). Keep the initial 16.5% (after battle spirit) heal to missing health, add the H.O.T. on top. I think they could time the HOT to the heart beat animation and give 3 ticks of 2-3k heals. This would also allow mDK to still have an effective heal outside of execution range.
mDK largely fixed without changing PvE effectiveness too much or buffing stamDK at all.
@_Chaos
I think they work fine. Could use a little tweeking to the higher end but all in all they work good if stacked. Been messing with this build and i think im on to something. It isnt a "spam uppercut/suprise attack and smash" set up, its a bit more skillfull and requires timing. Took it to the arena district to try in duels and did real well with it. Just doesnt have finishing power without execute/meteor.
And if you think im kidding, add up the heavy attack dmg.
@_Chaos
I think they work fine. Could use a little tweeking to the higher end but all in all they work good if stacked. Been messing with this build and i think im on to something. It isnt a "spam uppercut/suprise attack and smash" set up, its a bit more skillfull and requires timing. Took it to the arena district to try in duels and did real well with it. Just doesnt have finishing power without execute/meteor.
And if you think im kidding, add up the heavy attack dmg.
You won't kill any competent player with DoTs.
The video you posted is a shining example of how DoT's don't work in PVP. You don't need an execute, you need to ditch some DoT's for higher burst skills.
@_Chaos
I think they work fine. Could use a little tweeking to the higher end but all in all they work good if stacked. Been messing with this build and i think im on to something. It isnt a "spam uppercut/suprise attack and smash" set up, its a bit more skillfull and requires timing. Took it to the arena district to try in duels and did real well with it. Just doesnt have finishing power without execute/meteor.
And if you think im kidding, add up the heavy attack dmg.
You won't kill any competent player with DoTs.
The video you posted is a shining example of how DoT's don't work in PVP. You don't need an execute, you need to ditch some DoT's for higher burst skills.
There unfortunately arent any such options in the DK class lines
However, had OP been using an inferno staff, this fight would have changed dramatically. Channeled lightning is mega weak, burst flame + passives = lololol. Whole different ballgame.
@_Chaos
I think they work fine. Could use a little tweeking to the higher end but all in all they work good if stacked. Been messing with this build and i think im on to something. It isnt a "spam uppercut/suprise attack and smash" set up, its a bit more skillfull and requires timing. Took it to the arena district to try in duels and did real well with it. Just doesnt have finishing power without execute/meteor.
And if you think im kidding, add up the heavy attack dmg.
You won't kill any competent player with DoTs.
The video you posted is a shining example of how DoT's don't work in PVP. You don't need an execute, you need to ditch some DoT's for higher burst skills.
There unfortunately arent any such options in the DK class lines
However, had OP been using an inferno staff, this fight would have changed dramatically. Channeled lightning is mega weak, burst flame + passives = lololol. Whole different ballgame.
Agreed re:fire staff.
Inhale and prox are great tools to make up what we lack. Especially used properly in a rotation.
Prox -> Inhale -> Entropy (da *** does he have molten for when running solo) -> Meteor -> Fossilize -> Power Lash. Just after your prox and inhale expire, he's on his ass in a meteor dot and you're mid animation with the power lash proc.
People would have to be ignorant to think that DoT's will kill anyone with ward, let alone make a thread complaining about it.
Yes, DK's need an execute. Absolutely agree with that. But until then people just need to use the proper burst skills required for the meta. Don't try to Engulfing Flame/Lightning HA them to death.
edit: your vs you're. grammar OP
leepalmer95 wrote: »
leepalmer95 wrote: »
leepalmer95 wrote: »