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https://forums.elderscrollsonline.com/en/discussion/668861

The daily Undaunted pledge is very unbalanced! ZoS Please answer me.

  • Aisle9
    Aisle9
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    How to join a PvE/Trial guild:

    Step 1: Keep the zone chat open
    Step 2: Keep an eye out for shouts "PvE/Trial Guild looking for new members"
    Step 3: Sent whisper
    Step 4: ???
    Step 5: Profit


    How to stay in guild limbo forever:

    Step 1: Wait for a PvE/Trial Guild to contact you based on your charisma and skill
    Step 2: repeat


    As for PUGs

    How, in good faith, can you blame people for looking for experienced players for PUGs ? They don't owe anything to you, they don't want to invest in you, because there's not going to be an advantage in investing in you, they don't get paid to invest in you, nor there's a higher drop chance for rare loot if they group with inexperienced people.

    Really, what would be the advantage in grouping with somebody that, for his own admission, can't complete the dungeon ? I can understand if you would say "I have low cp, but I'm experienced in the dungeon, and have high dps regardless", that would be fine, but this is not the case, isn't it ?

    The dungeon is too difficult ? Well, it's the same for everyone, I don't even have IC DLC, so, I'm not even going to be able to try to complete it. Still, it's the same for everyone and, newsflash, pledges are supposed to be challenging. You can't do a pledge, sit one out, like many other people do.

    Just saying.
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  • Minute_Waltz
    Minute_Waltz
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    disintegr8 wrote: »
    In defence of "elitists" , if you only have few hours of play time everyday with 8 alts and need as many keys as possible for new monster set, you have no option other than taking experienced high dps players with max cp/gear in favour of less experienced players, and in extreme cases even only accepting people who have multiple alts or willing to run multiple times.

    So someone else gets told they are not good enough just because you choose to run multiple characters and will not have enough time if dungeons take too long. How is that their fault?
    (I also run multiple characters myself)

    If 'elitists' only want to run with other elite players, maybe they are the ones who should make the effort to form/find their own groups outside of group finder. At the moment all I hear is those who are not deemed good enough being told to 'learn to play', go find a guild or find players of his own level.

    Group finder is for everyone and is the tool that everyone has to use. There is no reason that less experienced players always have to go and L2P or go find guilds just because some (I know it is not all) experienced players don't want to run with them or help them learn the dungeons so that they can get better.

    Maybe the solution is that they have two group finders: an elitist finder for those who only want to play with people over say 300 CP and a normal group finder for those who are happy give everyone a go.

    Maybe some 'elitists' need to learn to pull their heads in and remember that they are not the only people who play this game.

    Obviously for "elitists" who use grouping tool to find a 4th (or even a whole group), they should accept whatever the match up is. If they dont want to risk it they shouldnt be using it at all. (PS Having a max cp only grouping tool sounds good in theory, but it doent really help as Ive seen 600 cp mag sorc hard casting frags, 550 cp stam dps using 2h/s&b)

    I am more referring to groups who want to find a 4th and specifically want experienced players with certain dps/cp in public zone chat, if someone does not met the expectation of the group leader but still insisted in joining, later found out and kicked out, would you have any issue with this?

    Personally I don't, when I started the game I always tell them I am new or I've never run it before or I am only pulling 10k dps etc, some of them will be more than happy to take me through, some will just kick me out which I am okay with as I know my capabilities.

    What people shouldnt do though is to complain about this, and probably the world in general, where they complain about everything and blame everything but themselves. There is no other way around it apart from learn to play, read guides/watch videos/take notes etc to improve themselves to be able to compete in these dungeons. Its disrespectful to the group if say I as the dps only want to play my way, I don't want to use weapons and ill punch my way through molag kena. It just doesnt work like that.
  • Shadesofkin
    Shadesofkin
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    disintegr8 wrote: »
    In defence of "elitists" , if you only have few hours of play time everyday with 8 alts and need as many keys as possible for new monster set, you have no option other than taking experienced high dps players with max cp/gear in favour of less experienced players, and in extreme cases even only accepting people who have multiple alts or willing to run multiple times.

    So someone else gets told they are not good enough just because you choose to run multiple characters and will not have enough time if dungeons take too long. How is that their fault?
    (I also run multiple characters myself)

    If 'elitists' only want to run with other elite players, maybe they are the ones who should make the effort to form/find their own groups outside of group finder. At the moment all I hear is those who are not deemed good enough being told to 'learn to play', go find a guild or find players of his own level.

    Group finder is for everyone and is the tool that everyone has to use. There is no reason that less experienced players always have to go and L2P or go find guilds just because some (I know it is not all) experienced players don't want to run with them or help them learn the dungeons so that they can get better.

    Maybe the solution is that they have two group finders: an elitist finder for those who only want to play with people over say 300 CP and a normal group finder for those who are happy give everyone a go.

    Maybe some 'elitists' need to learn to pull their heads in and remember that they are not the only people who play this game.

    Here's the thing, and this is key to understanding how people who can complete the dungeon in 25 minutes think. Some players "AREN'T" good enough, and yes, that is their fault. If it's not the pledge and a buddy in my guild asks to be taught the dungeon, hey I'll be the first to say "sure, let's hop in Teamspeak/Discord" if it's the pledge, then time is money and I'm not down to teach them.

    Granted, that's specifically in regards to having guilds to rely on or I suppose using Zone chat. The OP admitted he cannot complete it. Players have a right to choose to ignore him on pledge day.

    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Duiwel
    Duiwel
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    Because you HAVE to do gold everyday right OP? and you HAVE to get a gold key silver key not good enough for you?

    Asking for a bit much aren't you?
    :wink:
    @Duiwel:
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  • Wifeaggro13
    Wifeaggro13
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    So today my veteran pledge is one of the most difficult dungeons. vICP. I admit that my DPS isn't strong enough yet to successfully do a run for this dungeon in the mean time it was given to me regardless. Now as a C187 I'm struggling to find players to complete this dungeon task because people think that I'm too inexperienced. I even feel more sorry for players who are beneath my level who was also given this dungeon as their gold pledge. There is a lot of level discrimination going on, and to be honest I am one of those players.

    This is the only day that I'm going to go without doing vet dungeon because it is not suitable for my rank. This is very unjustified and unfair. One of my biggest pleasures in playing this game is to do the daily dungeons (Despite the terrible Dungeon group finder).

    ZoS now if you please answer me this. Why would you give a player who don't have significant amount of CP a daily vet dungeon that is truly not suitable for their rank? It's like demanding that a low level player to fight the main story boss without giving them enough time to grow.

    they already nerfed it too mouth breather level . i think the issue is the game is full of people who dont play MMO's they want 10 minute trials and 4 DPS groups. The game is gone off into stupid land its not returning to a game with longevity. there grabbing their cash and this game will go of into the anals of history.
  • raidentenshu_ESO
    raidentenshu_ESO
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    Duiwel wrote: »
    Because you HAVE to do gold everyday right OP? and you HAVE to get a gold key silver key not good enough for you?

    Asking for a bit much aren't you?
    :wink:

    Who doesn't want to do Gold pledge everyday? Can you list me the names of players who rather do silver than gold? I bet you can't because EVERYONE wants to participate in the gold and get the ultimate reward at the end. Who the hell want's to work hard and invest their time just to wand up getting trashy reward at the end? Why would I spend hundreds of gold in armor repairs just to wand up getting a blue staff at the end? Yes that was my last silver gift that I wand up getting..... NOT impressed!!!!!!

    You seem to have a problem with players such as myself for wanting to work hard in getting better equipment that can further improve their game-play and overall status.

    Just like you HAVE to have a set of gold equipment... I have to get a gold key and not silver.
  • NBrookus
    NBrookus
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    GreenhaloX wrote: »
    First off, I have to say, good and brave of you (or anyone else below the 400 CP) for tackling the vet dungeons on your CP level.. I'm in the min-400 CP, and I haven't tried a vet dungeon yet or even VMA. I say this because before I made it into the 400 CP range, I felt my damage output from my weapon or my damage absorbing abilities were not sufficient enough to handle any vet trial or dungeon. ... Now that I'm in the mid-400 CP, I think I will give it a try and hope I land with a good group of others.

    People were running vet dungeons long before 501CP become the new normal. If you can do Blackheart Haven, you can do vet Spindle. Go for it!
  • Ep1kMalware
    Ep1kMalware
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    disintegr8 wrote: »
    In defence of "elitists" , if you only have few hours of play time everyday with 8 alts and need as many keys as possible for new monster set, you have no option other than taking experienced high dps players with max cp/gear in favour of less experienced players, and in extreme cases even only accepting people who have multiple alts or willing to run multiple times.

    So someone else gets told they are not good enough just because you choose to run multiple characters and will not have enough time if dungeons take too long. How is that their fault?
    (I also run multiple characters myself)

    If 'elitists' only want to run with other elite players, maybe they are the ones who should make the effort to form/find their own groups outside of group finder. At the moment all I hear is those who are not deemed good enough being told to 'learn to play', go find a guild or find players of his own level.

    Group finder is for everyone and is the tool that everyone has to use. There is no reason that less experienced players always have to go and L2P or go find guilds just because some (I know it is not all) experienced players don't want to run with them or help them learn the dungeons so that they can get better.

    Maybe the solution is that they have two group finders: an elitist finder for those who only want to play with people over say 300 CP and a normal group finder for those who are happy give everyone a go.

    Maybe some 'elitists' need to learn to pull their heads in and remember that they are not the only people who play this game.

    hey, elitest here. I have no problem dropping group if the team sucks. I don't mind trying to pug them, but sometimes I don't have time for this crap.

    first attempt: healer was in ,ediu, armour with bow spa,ming swallow soul, other dps was routinely afk. lost interest real quick since you can't solo first boss anymore due to some bizzare reset glitch.

    2nd attempt healer kept dying (typical) amd the other dps was a sorc in heavy armour that only used destro heavies. gave the inhibitor 3 tries before I had enough.

    some of us 'elitests' who alwaus seem to have our heads up our arse also have jobs and other things we need to do, or want to do. daily dungeons are a chore, don't mind who I do them with, but when it's clear that the run is going to take all day I'm proud to admit I'm responsible enough with my time to say enough is enough.

    also, we couldnt kick the dps in 2nd group despite trying, the healer that just would not stop eating dirt kept veto'ing the vote to kick.

    people ,make this dungeon hard, not zos.
  • DRXHarbinger
    DRXHarbinger
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    NBrookus wrote: »
    GreenhaloX wrote: »
    First off, I have to say, good and brave of you (or anyone else below the 400 CP) for tackling the vet dungeons on your CP level.. I'm in the min-400 CP, and I haven't tried a vet dungeon yet or even VMA. I say this because before I made it into the 400 CP range, I felt my damage output from my weapon or my damage absorbing abilities were not sufficient enough to handle any vet trial or dungeon. ... Now that I'm in the mid-400 CP, I think I will give it a try and hope I land with a good group of others.

    People were running vet dungeons long before 501CP become the new normal. If you can do Blackheart Haven, you can do vet Spindle. Go for it!

    I was just thinking that. Cleared them way before nerfs and around 200 CP and obtaining Kena. Julianos didn't even exist either back then.
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  • disintegr8
    disintegr8
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    @Ep1kMalware
    I have experienced all the same issues you have mentioned except the problems with the vote to kick system. (Because group finder is not working on PS4 I have only got into one group since DB launch, I have not had any opportunity to use it)

    I also work for a living and have limited game time during the week so do not use group finder if I am running out of time - I just accept that I will not get it done and move on. There is no rule that states you must complete dungeons every day and anyone who relies on dungeon finder has to accept that in it's current form, groups are not going to be perfect.

    I have more than 501 CP and have run dungeons where high CP players are a pain because they want to run them as quickly as possible, keep jumping to the next mob, dragging them back to you and generally make dungeons a misery if you do not run it 'their way'. I have also run a lot of dungeons with very inexperienced players and had an absolute ball.

    The issue here is about assessing peoples abilities and booting them based on nothing more than CP. I am sure if 3 low CP characters decide they don't want to play with CP501 players because they have had some bad experiences and keep booting them, there would similar complaints.

    If you want to be fussy about who you run dungeons with, form your own group outside of group finder - this applies to experienced and inexperienced players alike.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Ep1kMalware
    Ep1kMalware
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    disintegr8 wrote: »
    @Ep1kMalware
    I have experienced all the same issues you have mentioned except the problems with the vote to kick system. (Because group finder is not working on PS4 I have only got into one group since DB launch, I have not had any opportunity to use it)

    I also work for a living and have limited game time during the week so do not use group finder if I am running out of time - I just accept that I will not get it done and move on. There is no rule that states you must complete dungeons every day and anyone who relies on dungeon finder has to accept that in it's current form, groups are not going to be perfect.

    I have more than 501 CP and have run dungeons where high CP players are a pain because they want to run them as quickly as possible, keep jumping to the next mob, dragging them back to you and generally make dungeons a misery if you do not run it 'their way'. I have also run a lot of dungeons with very inexperienced players and had an absolute ball.

    The issue here is about assessing peoples abilities and booting them based on nothing more than CP. I am sure if 3 low CP characters decide they don't want to play with CP501 players because they have had some bad experiences and keep booting them, there would similar complaints.

    If you want to be fussy about who you run dungeons with, form your own group outside of group finder - this applies to experienced and inexperienced players alike.

    xD I accept players of all cp levels. I just don't want to run with bad players who don't give a *** amd demand everyone make it their burden to carry them. 'cuz they can play how they wanna play'.

    cp10 wants to do wgt I'll take that cp10 to wgt if they're fun to play with.
  • ForsakenSin
    ForsakenSin
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    You know ive ran plenty of times with my mage (R.I.P you will be reborn ) and with my temp and what i find interesting that usually lower players who never done the VWGT and VICP perform much much more better and listen and learn then hi level people who if they die once rage quit or complain and put other people down or blame others when they die because they think because they have a healer they can stand in red while my magica runs down healing them ... face palm.

    @Ep1kMalware

    I don't know what circumstances were but...

    "2nd attempt healer kept dying (typical) amd the other dps was a sorc in heavy armour that only used destro heavies. gave the inhibitor 3 tries before I had enough."

    Healers usually die because they are not been protected ..... always protect the healer as we usually have all light and running full magic to keep up with heals ... now im not sure if he was a temp or NB however ive encountered some amazing NB healers.

    As for sorc wearing heavy armor that's using destro heavies you can blame that on Worble....." Damm you Worble " (shakes his fist" )

    As mentioned i played and help quiet few people doing the vet dungeons who were low level and we managed to finish it ..

    Actually once it was me and my friend doing a vet dungeon two of us and we couldn't finish one of the second last bosses ( can't remember what it was) anyway so i randomly started sending off invites and one guy replied back to me saying ... "im sorry im low level and never done dungeons i will be a burden to you guys ".. to which i replied "just join us man never mind we can use your help " ... and we finished the vet dungeons and after 3 of us kept on doing more and i did feel sad because this guy i believe was kicked out of group because of his cp level and i believe he gave up... but his play style is just amazing and now every time when we are doing dungeons i always invite him even though he is much lower level he kicks some A!@#.


    however unfortunately yes you will encounter people who don't wish to learn how to play when you give them tips or trying to teach them in those cases nothing much you can do....
    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • Ep1kMalware
    Ep1kMalware
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    You know ive ran plenty of times with my mage (R.I.P you will be reborn ) and with my temp and what i find interesting that usually lower players who never done the VWGT and VICP perform much much more better and listen and learn then hi level people who if they die once rage quit or complain and put other people down or blame others when they die because they think because they have a healer they can stand in red while my magica runs down healing them ... face palm.

    @Ep1kMalware

    I don't know what circumstances were but...

    "2nd attempt healer kept dying (typical) amd the other dps was a sorc in heavy armour that only used destro heavies. gave the inhibitor 3 tries before I had enough."

    Healers usually die because they are not been protected ..... always protect the healer as we usually have all light and running full magic to keep up with heals ... now im not sure if he was a temp or NB however ive encountered some amazing NB healers.

    As for sorc wearing heavy armor that's using destro heavies you can blame that on Worble....." Damm you Worble " (shakes his fist" )

    As mentioned i played and help quiet few people doing the vet dungeons who were low level and we managed to finish it ..

    Actually once it was me and my friend doing a vet dungeon two of us and we couldn't finish one of the second last bosses ( can't remember what it was) anyway so i randomly started sending off invites and one guy replied back to me saying ... "im sorry im low level and never done dungeons i will be a burden to you guys ".. to which i replied "just join us man never mind we can use your help " ... and we finished the vet dungeons and after 3 of us kept on doing more and i did feel sad because this guy i believe was kicked out of group because of his cp level and i believe he gave up... but his play style is just amazing and now every time when we are doing dungeons i always invite him even though he is much lower level he kicks some A!@#.


    however unfortunately yes you will encounter people who don't wish to learn how to play when you give them tips or trying to teach them in those cases nothing much you can do....
    You know ive ran plenty of times with my mage (R.I.P you will be reborn ) and with my temp and what i find interesting that usually lower players who never done the VWGT and VICP perform much much more better and listen and learn then hi level people who if they die once rage quit or complain and put other people down or blame others when they die because they think because they have a healer they can stand in red while my magica runs down healing them ... face palm.

    @Ep1kMalware

    I don't know what circumstances were but...

    "2nd attempt healer kept dying (typical) amd the other dps was a sorc in heavy armour that only used destro heavies. gave the inhibitor 3 tries before I had enough."

    Healers usually die because they are not been protected ..... always protect the healer as we usually have all light and running full magic to keep up with heals ... now im not sure if he was a temp or NB however ive encountered some amazing NB healers.

    As for sorc wearing heavy armor that's using destro heavies you can blame that on Worble....." Damm you Worble " (shakes his fist" )

    As mentioned i played and help quiet few people doing the vet dungeons who were low level and we managed to finish it ..

    Actually once it was me and my friend doing a vet dungeon two of us and we couldn't finish one of the second last bosses ( can't remember what it was) anyway so i randomly started sending off invites and one guy replied back to me saying ... "im sorry im low level and never done dungeons i will be a burden to you guys ".. to which i replied "just join us man never mind we can use your help " ... and we finished the vet dungeons and after 3 of us kept on doing more and i did feel sad because this guy i believe was kicked out of group because of his cp level and i believe he gave up... but his play style is just amazing and now every time when we are doing dungeons i always invite him even though he is much lower level he kicks some A!@#.


    however unfortunately yes you will encounter people who don't wish to learn how to play when you give them tips or trying to teach them in those cases nothing much you can do....

    then healer should be in aoes and not running around the outskirts, my priority is kill kill kill. of healer is near the dps it probably won't die. your target priority (esp) in pug groups is keepig yourself alive. the nly exception is in tier 1 trial guilds where they want your rotation as optimized as possible.
  • ForsakenSin
    ForsakenSin
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    @Ep1kMalware

    "your target priority (esp) in pug groups is keepig yourself alive."

    i have to disagree with this

    im not sure how you play but... sorry mate the priority in dungeons is to look after the whole group , yes kill mentality is ok but if you see mobs going towards the healer your priority should be to kill them and defend the healer or use talons if you are dk to help another player who is having mobs going toward him you should be always giving breathing space to other players and others should be doing the same thing.

    then healer should be in aoes and not running around the outskirts

    Like i said i dont know what the circumstances were but only time a healer would run around is cos there were mobs on him or give him self more breathing space.

    Healing costs allot to cast and when you need to do jabs and other things to get rid of mobs that are going for you takes away the magica and also when you are doing jabs its a combo unless you are quick and stop it to heal your group member / members will die having said that if you are using temp and you know how to use it properly u can get used to it the rotation by using shards to stun mob going towards you and use jabs and then recover quickly ect but there can still be that split second you will not be able to heal in time.

    Like i said im not sure how you play ect but when im in dungens with groups we have clear understands .. healers heal and make sure to keep up buffs and mana up , tanks tanking boss and crowed control and DPS usually a glass cannons stand close to temps inside house and take out mobs and boss.

    With this kind of game play dungeons are so easy its a joke ... only time i die when groups dont know how to play as team and are been selfish and arrogant ... ie trying to dps when you are healer or tank ec i can understand that going from DPS mage to a healer but in the end i would rather sustain my magica with resto and using lighting destro and keep up buffs and just heal and let 3 people do damage then me using jabs showing off my DPS and having other players using their stamina or magica to heal them self and loosing huge amount overall damage that could have been done.

    Anyways that's just my opinion and experience.
    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • Ep1kMalware
    Ep1kMalware
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    @Ep1kMalware

    "your target priority (esp) in pug groups is keepig yourself alive."

    i have to disagree with this

    im not sure how you play but... sorry mate the priority in dungeons is to look after the whole group , yes kill mentality is ok but if you see mobs going towards the healer your priority should be to kill them and defend the healer or use talons if you are dk to help another player who is having mobs going toward him you should be always giving breathing space to other players and others should be doing the same thing.

    then healer should be in aoes and not running around the outskirts

    Like i said i dont know what the circumstances were but only time a healer would run around is cos there were mobs on him or give him self more breathing space.

    Healing costs allot to cast and when you need to do jabs and other things to get rid of mobs that are going for you takes away the magica and also when you are doing jabs its a combo unless you are quick and stop it to heal your group member / members will die having said that if you are using temp and you know how to use it properly u can get used to it the rotation by using shards to stun mob going towards you and use jabs and then recover quickly ect but there can still be that split second you will not be able to heal in time.

    Like i said im not sure how you play ect but when im in dungens with groups we have clear understands .. healers heal and make sure to keep up buffs and mana up , tanks tanking boss and crowed control and DPS usually a glass cannons stand close to temps inside house and take out mobs and boss.

    With this kind of game play dungeons are so easy its a joke ... only time i die when groups dont know how to play as team and are been selfish and arrogant ... ie trying to dps when you are healer or tank ec i can understand that going from DPS mage to a healer but in the end i would rather sustain my magica with resto and using lighting destro and keep up buffs and just heal and let 3 people do damage then me using jabs showing off my DPS and having other players using their stamina or magica to heal them self and loosing huge amount overall damage that could have been done.

    Anyways that's just my opinion and experience.

    i have to disagree, those mobs will keep doing so until they die, if you're not keeping tourself alive and you're dying, then what can you do for the healer while you're waiting to be rezzed?

    healer had a role, but regardless of what role you're playing you need to play smart and manage your own health and resources.
  • ForsakenSin
    ForsakenSin
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    well so far ive never had any problems so like i said each to their own so ....


    I guess agree to disagree :)


    anyway good luck out there mate all the best
    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • Ep1kMalware
    Ep1kMalware
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    well so far ive never had any problems so like i said each to their own so ....


    I guess agree to disagree :)


    anyway good luck out there mate all the best

    you too
  • Funkopotamus
    Funkopotamus
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    This is why the visible CP next to people names was a horrible idea.

    It does nothing but breed 1337ism and I mean come on man its ESO...

    Probably the easiest content of any MMO that I have ever played.. If people are not letting you join in on runs due to your CP number then they are stupid..

    ESO content requires you to just ZURG and button smash, so there is no reason for ANYONE to not be allowed to join in on the ZURG runs/ "end game content".
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • Ep1kMalware
    Ep1kMalware
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    This is why the visible CP next to people names was a horrible idea.

    It does nothing but breed 1337ism and I mean come on man its ESO...

    Probably the easiest content of any MMO that I have ever played.. If people are not letting you join in on runs due to your CP number then they are stupid..

    ESO content requires you to just ZURG and button smash, so there is no reason for ANYONE to not be allowed to join in on the ZURG runs/ "end game content".

    yeah there is, it'a called not listening and killing the group. tsk tsk we should nerf it and hold hands singing carebear songs.
  • cpuScientist
    cpuScientist
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    This is why the visible CP next to people names was a horrible idea.

    It does nothing but breed 1337ism and I mean come on man its ESO...

    Probably the easiest content of any MMO that I have ever played.. If people are not letting you join in on runs due to your CP number then they are stupid..

    ESO content requires you to just ZURG and button smash, so there is no reason for ANYONE to not be allowed to join in on the ZURG runs/ "end game content".

    LOL button!
  • cpuScientist
    cpuScientist
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    Visible CP has to be in. I guess from the low requirements ts I am an elitist. I am in my trials/dungeon Godspeed. I run with those members, alot of them are pulling in the 30's and our tanks need no healers except for trials. Our healers pull high DPS and keeps us alive very well. It's extremely easy doing runs with my guild. And it's such a different game when running with an all out group, it is night and day, with my guild and friends we can do 2 or 3 runs by the time some groups do one. So if we are strapped for time we will not take pugs.

    However we usually and frequently will pug a player or 2 and we use that as a recruitment method.

    Now if I use group finder I don't care what I get, as I jumped into that pool. I have frequently run and completed with tanks that tank in medium with a 2 hander and no taunt (in other words not a tank) and don't care cause it's group finder, I just spread me knowledge out at that point.

    But the most irritating thing is so many players just will not listen and get offended if you try to help them. I don't do it in a bad way. In fact I whisper them so the rest of the group doesn't have to hear it. And just let them know they try doing this or that. And half the time I get cursed at.

    But I don't and nine of my friends and no other player, owes ANYONE any runs we don't have to get you through anything. Why should we? I do it cause it's fun and if I have time to spare I will run people through anything.

    But if OP is admitting they can't do it, what's the problem. Get your dps up and join a group who can help you and if you dont want to put the effort in to find a guild or get good DPS, tough cookie you just won't get er done. Also 15k is good enough for all of those. And that's easy as heck to pull.

    VET COA use to be a little challenging now it's ROFL easy stupid easy, 20 minutes easy. ICP and WGT are still a but tough if the group is bad. But with a decent group it's still dang easy.

    You have to look at it from the perspective of the really good players as well. Clearing through everything easily is not fun at all. I skip alot of pledges cause it's just meh, not fun. Its at the point that I solo the normals so it can be fun.... I need challenging content, and that's what the pledges the gold ones are supposed to be.
  • cpuScientist
    cpuScientist
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    They need to add a platinum pledge. All it does is guarantee a helm at the end, a good trait helm. And make them all stupid hard. And it just reward you gems and random set pieces. So other players don't feel like they are missing out if they cannot do them. And that. Everybody happy....
  • Minute_Waltz
    Minute_Waltz
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    They need to add a platinum pledge. All it does is guarantee a helm at the end, a good trait helm. And make them all stupid hard. And it just reward you gems and random set pieces. So other players don't feel like they are missing out if they cannot do them. And that. Everybody happy....

    Then those players who cant run it would complain how they ran 100 gold pledges with no desirable helm/trait and elite players get them in one run and complain on forums how unfair this game is.
  • Ep1kMalware
    Ep1kMalware
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    They need to add a platinum pledge. All it does is guarantee a helm at the end, a good trait helm. And make them all stupid hard. And it just reward you gems and random set pieces. So other players don't feel like they are missing out if they cannot do them. And that. Everybody happy....

    that's basically vet trials and normal trials atm. it guarantees you a jewelry rather than a 99% chance. And now people cry thst it's too hard.
  • DRXHarbinger
    DRXHarbinger
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    Yesterday's randoms. ...darkshade. ..Damn you get some power going in as a healer. I actually had to stop everyone and explain to the the last fight...engine guardian always just follow it during the fire phase and you'll never get hit and back off during lightening. Christ it was painful.

    Then vet coh. . I joined in the Mezulth fight...again 2 sorc WW with staves...had to pretty much explain thier whole builds to them and fight nerenith with 3 dps chucking out 900 spell damage each. Thank the divines for radiant.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • Docmandu
    Docmandu
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    Don't worry, I hear CP100 players get easy Trials invites these days!
  • idk
    idk
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    yodased wrote: »

    You can do it, especially because Hard Mode Dusk is right about the same difficulty and normal Dusk. Just make sure you know the mechanics beforehand, or else you're going to have a really hard time doing the dungeon. Same goes with the next pledge: vWGT. If you don't know the mechanics, you're going to have a hard time.

    Yeah, really. I've guided people through who have never been in there, but they were good listeners so Planar was only mildly painful and mostly bad luck if anyone died.

    Meanwhile, Planar with a group that doesn't listen is awful. One person is dead, two people have portals, she's blue and I have aggro. ONE OF YOU TAKE THE FRIGGIN PINION. gah I've died like five times to that exact scenario.

    You've confused Icp with WGT

    Not really relevant since the fight he describes is probably the most challenging of the newer dungeons for a group with people who have never done it. So did he confuse anything. Probably not.
  • Ghost-Shot
    Ghost-Shot
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    Ghost-Shot wrote: »
    One thing I will add about these two dungeons in particular; they are not DPS races. They can be for the most part if you want to skip mechanics and have really good DPS, but people have shown these to be doable with nothing but light attacks if you pay attention to mechanics.

    This is true of most places, but the rest of the dungeons are so easy that people are stack and buring everything without even realizing it. They have mechanics too, but they can be ignored by almost any group because they have been nerfed so hard and due to power creep. With enough DPS, you can do that here as well, but most groups are being introduced to "mandatory" mechanics for the first time. You are going to have to either bang your head against them for a while like the rest of us, or find a group willing to carry you a few times. No shame in that, but again, much easier in a good PVE guild.

    Edit: Trying to be constructive and not yell, "learn to play."

    You need to spend more time with Sneaky, L2P is the only acceptable response.

    LMAO. We could also make every new player run with Sneaky for a few hours. Wonder what that would do to Tamriel's population. Haha.

    No no, that would be cruel, we can tell them L2P and ridicule them for being bad all day but we have to draw the line somewhere.
  • cpuScientist
    cpuScientist
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    They need to add a platinum pledge. All it does is guarantee a helm at the end, a good trait helm. And make them all stupid hard. And it just reward you gems and random set pieces. So other players don't feel like they are missing out if they cannot do them. And that. Everybody happy....

    that's basically vet trials and normal trials atm. it guarantees you a jewelry rather than a 99% chance. And now people cry thst it's too hard.

    I know. GOODNESS progression in those trials with my guild is the only reason I still play. Normal is there if you cannot beat vet. Normal drops gear and is very useful for all player levels. And very easy as well ,but not so easy that it is not a little challenging for players so they can feel accomplished if they beat it. Not like normal VMA which is a pure joke.

    But if the group keeps getting easier, then why try for the new sets? You wouldn't need end game gear lol. My guild is already run through vet dungeons naked, and we will ROFL through it all. I mean come on.

    The normal vet system is perfect for this game and livingly gives people like OP a TRIAL that he can beat, and the chance at great loot. While the vet version gives players who are more advanced something challenging that must be progressed through.
  • cpuScientist
    cpuScientist
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    And to your credit OP VICP is the only dungeon left that a bad group can sink you. So maybe you've been in bad groups. But instead of crying NERF NERF NERF. You could have made a topic saying vet ICP is kicking my butt, and I can not get anyone to run it with me. And I can GUARANTEE YOU that these so called "elitists" would have jumped up and helped you guided you or straight up done it with you.
    Edited by cpuScientist on July 16, 2016 1:22PM
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