BlackSparrow wrote: »There are two things that require pointing out when talking about class changes.
1. Classes are tied tightly to their skill lines. A class change would reset those skills and probably refund the skill points spent on them... but it can never make up for the lost experience points. Your class skill lines would all basically be reset to level 1, which means you'd be very weak and vulnerable during the time when you're leveling those skill lines. Unless you rely on weapons skills, this will be a huge drawback that makes class changes extremely complicated to balance.
BlackSparrow wrote: »2. You have eight character slots by default. You should be able to make a character from each class... twice. If you want to play a different class, why not just roll a new character of that class? Yes, you have to level them, but see point one... you have to level the class skills anyway, and it is probably more feasible to level class skills with the character.
So yeah, I can see why class changes aren't really something the devs are considering right now.
wolfninja101b14_ESO wrote: »With race, name, and appearance change coming soon to live servers, many of us are wondering where class changes are. Unfortunately, it has been stated in an ESO live episode that these changes are not planned for the game. However, class change is now highly demanded by most of the ESO community. Should we get class change, or keep things as is?
Amsel_McKay wrote: »
starkerealm wrote: »However, I do think that's a valid argument to an extent, because we would see people whining about how the class they just changed to was incredibly weak, and wanting their money back.
Class changing makes a lot more sense than race changing. A person can go ahead and learn a new skill set, but they can't go from being humans into being cats.
Class changing makes a lot more sense than race changing. A person can go ahead and learn a new skill set, but they can't go from being humans into being cats.
leepalmer95 wrote: »It takes 5 hours to go from level 3-50...
I know that certain people can't be bothered maxing their fighters guild, mage guild and undaunted but having 1 of each class helps you as a player so much more.
starkerealm wrote: »leepalmer95 wrote: »It takes 5 hours to go from level 3-50...
I know that certain people can't be bothered maxing their fighters guild, mage guild and undaunted but having 1 of each class helps you as a player so much more.
To be fair, powerleveling your class usually does a terrible job of actually teaching you how to play it.
BlackSparrow wrote: »
leepalmer95 wrote: »starkerealm wrote: »leepalmer95 wrote: »It takes 5 hours to go from level 3-50...
I know that certain people can't be bothered maxing their fighters guild, mage guild and undaunted but having 1 of each class helps you as a player so much more.
To be fair, powerleveling your class usually does a terrible job of actually teaching you how to play it.
Well the learning how to play it comes after that, point is it's so easy to level a new character what is the point of class change? Maybe this would be relevant when v16 was cap and it took a while to get there.
Was it Sheogorath's doing?
starkerealm wrote: »leepalmer95 wrote: »It takes 5 hours to go from level 3-50...
I know that certain people can't be bothered maxing their fighters guild, mage guild and undaunted but having 1 of each class helps you as a player so much more.
To be fair, powerleveling your class usually does a terrible job of actually teaching you how to play it.
starkerealm wrote: »leepalmer95 wrote: »It takes 5 hours to go from level 3-50...
I know that certain people can't be bothered maxing their fighters guild, mage guild and undaunted but having 1 of each class helps you as a player so much more.
To be fair, powerleveling your class usually does a terrible job of actually teaching you how to play it.
And class change is somehow going to do a better job at teaching your class...?
starkerealm wrote: »
Both please! Lol.