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New DSA Master Weapons

  • wolfxspice
    wolfxspice
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    they could just add a new trial and new weapons to go along with it, it could be a two man trial.
    as a side note, i prefer the max resources over the weapon/spell damage.
    I'm a casual now
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Stardark wrote: »
    the Resto staff allows non-Templars to be effective healers as they can give stamina back without the need for shards

    250 stamina is nothing. Pointless even. Much more effective way of gaining stamina back in trials for instance is to have one stamplar running repentance only for massive boosts over small single ones. That way the healer stays back and doesn't have to do it and no scrapping over a single shard.
    The actual heal on Healing Springs is nothing to write home about either but the way healers have to spam it that 250 will add up very quickly.

    Maybe the heal is nothing to write home about on a non full time healer but fully buffed with spc +major and minor sorcery, I get 7k ticks, 8kticks with warhorn up. That is pretty good if you ask me. And 250 stam does add up quick, think of it as adding 500 stam regen as long as you spam it. That is quite a bit.
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