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So why was Necropotence raised to CP160 then nerfed into the ground?

Transairion
Transairion
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Necropotence: This item set’s Max Magicka bonus has been changed to a flat value instead of a percentage.

k4qjoa50gkcn.jpg

^ Props to Paulington's datamining thread for the above image


Going from +10% max magicka to a flat 4000 is a straight nerf, even for me... and I don't even fully go max magicka (due to a certain item set I wear). I have just over 40k magicka as a "imperfectly built" Pet Sorceror, and 10% of that is still over 4000. A fully built, 2 pets only Sorc will have FAR more than 40k max magicka, at which point the previous 10% value gives them far MORE than 4000 magicka.


You've really nerfed the set into pointlessness, and it's one of the most niche unused sets in the game to begin with. Necropotence with a +50% max magicka bonus still wouldn't make a Pet Sorc any kind of top tier DPS, so why the heck are you nerfing one of the most specific Pet Item Sets into the ground?


Edited by Transairion on June 28, 2016 5:11AM
  • XaXa
    XaXa
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    Because... #ZoSReasons
  • hedna123b14_ESO
    hedna123b14_ESO
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    Necropotence: This item set’s Max Magicka bonus has been changed to a flat value instead of a percentage.

    k4qjoa50gkcn.jpg

    ^ Props to Paulington's datamining thread for the above image


    Going from +10% max magicka to a flat 4000 is a straight nerf, even for me... and I don't even fully go max magicka (due to a certain item set I wear). I have just over 40k magicka as a "imperfectly built" Pet Sorceror, and 10% of that is still over 4000. A fully built, 2 pets only Sorc will have FAR more than 40k max magicka, at which point the previous 10% value gives them far MORE than 4000 magicka.


    You've really nerfed the set into pointlessness, and it's one of the most niche unused sets in the game to begin with. Necropotence with a +50% max magicka bonus still wouldn't make a Pet Sorc any kind of top tier DPS, so why the heck are you nerfing one of the most specific Pet Item Sets into the ground?


    +10% magicka is not off your overrall magicka, it is added to your base.
    So for example my templar has 42158 magicka on his character sheet. He is an altmer (10% bonus), he has Inner Light (7% bonus), shooting star (2% bonus) and 5/1/1 armor so (6% undaunted bonus). Total bonus value = 25%. which means that the base value of my magicka is 33,726. Necropotence as on live would give you 10% of that 33726, or 3373 magicka. Necropotence on the PTS would give you 4000. So it has not been nerfed, it has been buffed.
  • Dracane
    Dracane
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    Waaaaaait, they randomized the trait on Necropotence ? It can now come with any trait ?
    I was sooo afraid when I saw the patchnotes. But 4000 Magicka is nice and 289 Magicka more than it grants right now.

    This is amazing and it can now come with jerkins ? So I can actually wear it without hiding it underneath a custome.
    Awesome change, thank you Zenimax <3

    Now I can't see to see the Destruction Mastery set as well.
    Edited by Dracane on June 28, 2016 6:54AM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • hedna123b14_ESO
    hedna123b14_ESO
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    Dracane wrote: »
    Waaaaaait, they randomized the trait on Necropotence ? It can now come with any trait ?
    I was sooo afraid when I saw the patchnotes. But 4000 Magicka is nice and 289 Magicka more than it grants right now.

    This is amazing and it can now come with jerkins ? So I can actually wear it without hiding it underneath a custome.
    Awesome change, thank you Zenimax <3

    Now I can't see to see the Destruction Mastery set as well.

    4000 is the bonus you get prior to buffs. after buffs it should be around 6k
  • Asayre
    Asayre
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    Reference for any calculation I make Introduction to PvE Damage Calculation
  • Dracane
    Dracane
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    Dracane wrote: »
    Waaaaaait, they randomized the trait on Necropotence ? It can now come with any trait ?
    I was sooo afraid when I saw the patchnotes. But 4000 Magicka is nice and 289 Magicka more than it grants right now.

    This is amazing and it can now come with jerkins ? So I can actually wear it without hiding it underneath a custome.
    Awesome change, thank you Zenimax <3

    Now I can't see to see the Destruction Mastery set as well.

    4000 is the bonus you get prior to buffs. after buffs it should be around 6k

    I doubt that's how it's working.

    The magicka gain percentage is 32,8% for an Altmer character at 501 CP.
    So all magicka you gain is increased by 32,8%.
    IF this really applies to this 5 set bonus, then I am thankfull, that pet builds actually received a buff for a change.

    Then we would look at a ~5300 Magicka increase from this set piece. That would be juicy
    Edited by Dracane on June 28, 2016 7:11AM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Dracane
    Dracane
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    Asayre wrote: »

    Yes, also a very nice set that I am currently thinking about.
    Still considering if loosing 1 undaunted is worth the gain. Need to compare it to other options. But it's definately attractive, I wanted to use this set since 2 years :D

    Sadly, it was slightly nerfed I think.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Birdovic
    Birdovic
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    @Asayre

    I think they listened to my Feedback Thread,
    That Set now comes with rings, too.
    And I think I got Weapons Aswell, when opening boxes :smile:

    Opened many so not sure, but many sets now come with jewelry and Weapons (pvp ones)
    Edited by Birdovic on June 28, 2016 7:37AM
  • hedna123b14_ESO
    hedna123b14_ESO
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    Dracane wrote: »
    Dracane wrote: »
    Waaaaaait, they randomized the trait on Necropotence ? It can now come with any trait ?
    I was sooo afraid when I saw the patchnotes. But 4000 Magicka is nice and 289 Magicka more than it grants right now.

    This is amazing and it can now come with jerkins ? So I can actually wear it without hiding it underneath a custome.
    Awesome change, thank you Zenimax <3

    Now I can't see to see the Destruction Mastery set as well.

    4000 is the bonus you get prior to buffs. after buffs it should be around 6k

    I doubt that's how it's working.

    The magicka gain percentage is 32,8% for an Altmer character at 501 CP.
    So all magicka you gain is increased by 32,8%.
    IF this really applies to this 5 set bonus, then I am thankfull, that pet builds actually received a buff for a change.

    Then we would look at a ~5300 Magicka increase from this set piece. That would be juicy

    No....a sorrc would have 43% with warhorrrn excluding the CP bonus, so youre looking at a lot higher than 5300 magicka
  • Dracane
    Dracane
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    Dracane wrote: »
    Dracane wrote: »
    Waaaaaait, they randomized the trait on Necropotence ? It can now come with any trait ?
    I was sooo afraid when I saw the patchnotes. But 4000 Magicka is nice and 289 Magicka more than it grants right now.

    This is amazing and it can now come with jerkins ? So I can actually wear it without hiding it underneath a custome.
    Awesome change, thank you Zenimax <3

    Now I can't see to see the Destruction Mastery set as well.

    4000 is the bonus you get prior to buffs. after buffs it should be around 6k

    I doubt that's how it's working.

    The magicka gain percentage is 32,8% for an Altmer character at 501 CP.
    So all magicka you gain is increased by 32,8%.
    IF this really applies to this 5 set bonus, then I am thankfull, that pet builds actually received a buff for a change.

    Then we would look at a ~5300 Magicka increase from this set piece. That would be juicy

    No....a sorrc would have 43% with warhorrrn excluding the CP bonus, so youre looking at a lot higher than 5300 magicka

    To me, only solo play matters.
    So I only take into account what I naturally have.
    I was considering warhorn for solo play, but even with sturdy warhorn, the uptime would be horrible so I dropped that idea.

    And how can you exclude CP when you say 43% ? 43% is including CP, as 32,8% already includes CP.
    But yea, if someone in my pve group happens to run warhorn, then I profit from that. :)
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • hedna123b14_ESO
    hedna123b14_ESO
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    Dracane wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Waaaaaait, they randomized the trait on Necropotence ? It can now come with any trait ?
    I was sooo afraid when I saw the patchnotes. But 4000 Magicka is nice and 289 Magicka more than it grants right now.

    This is amazing and it can now come with jerkins ? So I can actually wear it without hiding it underneath a custome.
    Awesome change, thank you Zenimax <3

    Now I can't see to see the Destruction Mastery set as well.

    4000 is the bonus you get prior to buffs. after buffs it should be around 6k

    I doubt that's how it's working.

    The magicka gain percentage is 32,8% for an Altmer character at 501 CP.
    So all magicka you gain is increased by 32,8%.
    IF this really applies to this 5 set bonus, then I am thankfull, that pet builds actually received a buff for a change.

    Then we would look at a ~5300 Magicka increase from this set piece. That would be juicy

    No....a sorrc would have 43% with warhorrrn excluding the CP bonus, so youre looking at a lot higher than 5300 magicka

    To me, only solo play matters.
    So I only take into account what I naturally have.
    I was considering warhorn for solo play, but even with sturdy warhorn, the uptime would be horrible so I dropped that idea.

    And how can you exclude CP when you say 43% ? 43% is including CP, as 32,8% already includes CP.
    But yea, if someone in my pve group happens to run warhorn, then I profit from that. :)

    43%
    10 Altmer
    7 Inner light
    2 meteor
    6 undaunted
    10 Warhorn
    8 bound aegis

    This is not including the CP bonus
  • Kas
    Kas
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    imho the master staff is also not too bad. i tried the whole frost-reach-immobilize-so-that-familiar-can't-be-kited for a few days but didn't really like it (but then again, i never really fell in love with pets, mainly because i never got good at picking targets with them, i'd switch far too often). 5 necrop + 5destr mastery + master staff might give an incredible magicka pool, though. on top of that frost reach's damage would be increased from the glyph
    Edited by Kas on June 28, 2016 9:01AM
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • Dracane
    Dracane
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    Dracane wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Waaaaaait, they randomized the trait on Necropotence ? It can now come with any trait ?
    I was sooo afraid when I saw the patchnotes. But 4000 Magicka is nice and 289 Magicka more than it grants right now.

    This is amazing and it can now come with jerkins ? So I can actually wear it without hiding it underneath a custome.
    Awesome change, thank you Zenimax <3

    Now I can't see to see the Destruction Mastery set as well.

    4000 is the bonus you get prior to buffs. after buffs it should be around 6k

    I doubt that's how it's working.

    The magicka gain percentage is 32,8% for an Altmer character at 501 CP.
    So all magicka you gain is increased by 32,8%.
    IF this really applies to this 5 set bonus, then I am thankfull, that pet builds actually received a buff for a change.

    Then we would look at a ~5300 Magicka increase from this set piece. That would be juicy

    No....a sorrc would have 43% with warhorrrn excluding the CP bonus, so youre looking at a lot higher than 5300 magicka

    To me, only solo play matters.
    So I only take into account what I naturally have.
    I was considering warhorn for solo play, but even with sturdy warhorn, the uptime would be horrible so I dropped that idea.

    And how can you exclude CP when you say 43% ? 43% is including CP, as 32,8% already includes CP.
    But yea, if someone in my pve group happens to run warhorn, then I profit from that. :)

    43%
    10 Altmer
    7 Inner light
    2 meteor
    6 undaunted
    10 Warhorn
    8 bound aegis

    This is not including the CP bonus

    Well, my setup does not include bound aegis and inner light, because a double pet bouild does not work with 2 more toggles.
    So 32 remains for me
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Dracane
    Dracane
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    Kas wrote: »
    imho the master staff is also not too bad. i tried the whole frost-reach-immobilize-so-that-familiar-can't-be-kited for a few days but didn't really like it (but then again, i never really fell in love with pets, mainly because i never got good at picking targets with them, i'd switch far too often). 5 necrop + 5destr mastery + master staff might give an incredible magicka pool, though. on top of that frost reach's damage would be increased from the glyph

    I don't like master weapons. Enchants are too potent now imo.
    Shock glyph will stay my forever favorite

    Gains 5% damage from Sorc passive, can proc implosion, procs ele drain (so I gain Magicka from it), it can proc concussion, dealing extra damage and decreasing the damage of targets and the animation is nice :)
    All these benefits are the reason why I will never wield a master weapon, unless they release the force shock staff.

    I too ma dissapointed by frost reach. Even Magicka builds seem to permarolldodge out of it. If I dodge one time, I will not be able to sustain CC breaks anymore and I have 44 into tumbling.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • James-Wayne
    James-Wayne
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    It's to stop builds with 100k Magicka pools... % is always better then flat numbers.
    PERTH, AUSTRALIA | PC | NA | @Aussie-Elders

    TENTH ANNIVERSARY - Thanks for sticking with us for 10 years.
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  • Kas
    Kas
    ✭✭✭✭✭
    It's to stop builds with 100k Magicka pools... % is always better then flat numbers.

    please be very careful with big financial decisions
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • Rex-Umbra
    Rex-Umbra
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    Where do you get Necropotance?
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • Dracane
    Dracane
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    Rex-Umbra wrote: »
    Where do you get Necropotance?

    It drops in normal group dungeons and the V16 version in Hel Ra Citadel,
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Draxys
    Draxys
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    In the same vein, I'm severely confused by the inclusion of sets like syrabane. Back in 1.whatever before they nerfed it to crap, it was usable because blocking for more than .003% of a fight was an actual thing. Now that they are making every attempt to eradicate blocking, why even bother with that set?
    2013

    rip decibel
  • Ishammael
    Ishammael
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    Draxys wrote: »
    In the same vein, I'm severely confused by the inclusion of sets like syrabane. Back in 1.whatever before they nerfed it to crap, it was usable because blocking for more than .003% of a fight was an actual thing. Now that they are making every attempt to eradicate blocking, why even bother with that set?

    Agreed. If it gave Stamina and magicka on the other hand....
  • raasdal
    raasdal
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    To all of us on Azura NO-CP, where anything above 36K Magicka is basically impossible, this is actually a buff. I will be running this on my NB, running Shades.
    PC - EU
    Gromag Gro-Molag - Sorcerer - EP
    Dexion Velus - Dragonknight - AD
    Chalaux Erissa - Nightblade - AD
    Firiel Erissa - Templar - AD
  • hedna123b14_ESO
    hedna123b14_ESO
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    Dracane wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Waaaaaait, they randomized the trait on Necropotence ? It can now come with any trait ?
    I was sooo afraid when I saw the patchnotes. But 4000 Magicka is nice and 289 Magicka more than it grants right now.

    This is amazing and it can now come with jerkins ? So I can actually wear it without hiding it underneath a custome.
    Awesome change, thank you Zenimax <3

    Now I can't see to see the Destruction Mastery set as well.

    4000 is the bonus you get prior to buffs. after buffs it should be around 6k

    I doubt that's how it's working.

    The magicka gain percentage is 32,8% for an Altmer character at 501 CP.
    So all magicka you gain is increased by 32,8%.
    IF this really applies to this 5 set bonus, then I am thankfull, that pet builds actually received a buff for a change.

    Then we would look at a ~5300 Magicka increase from this set piece. That would be juicy

    No....a sorrc would have 43% with warhorrrn excluding the CP bonus, so youre looking at a lot higher than 5300 magicka

    To me, only solo play matters.
    So I only take into account what I naturally have.
    I was considering warhorn for solo play, but even with sturdy warhorn, the uptime would be horrible so I dropped that idea.

    And how can you exclude CP when you say 43% ? 43% is including CP, as 32,8% already includes CP.
    But yea, if someone in my pve group happens to run warhorn, then I profit from that. :)

    43%
    10 Altmer
    7 Inner light
    2 meteor
    6 undaunted
    10 Warhorn
    8 bound aegis

    This is not including the CP bonus

    Well, my setup does not include bound aegis and inner light, because a double pet bouild does not work with 2 more toggles.
    So 32 remains for me

    Again 32 is without CP
  • Dracane
    Dracane
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    Dracane wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Waaaaaait, they randomized the trait on Necropotence ? It can now come with any trait ?
    I was sooo afraid when I saw the patchnotes. But 4000 Magicka is nice and 289 Magicka more than it grants right now.

    This is amazing and it can now come with jerkins ? So I can actually wear it without hiding it underneath a custome.
    Awesome change, thank you Zenimax <3

    Now I can't see to see the Destruction Mastery set as well.

    4000 is the bonus you get prior to buffs. after buffs it should be around 6k

    I doubt that's how it's working.

    The magicka gain percentage is 32,8% for an Altmer character at 501 CP.
    So all magicka you gain is increased by 32,8%.
    IF this really applies to this 5 set bonus, then I am thankfull, that pet builds actually received a buff for a change.

    Then we would look at a ~5300 Magicka increase from this set piece. That would be juicy

    No....a sorrc would have 43% with warhorrrn excluding the CP bonus, so youre looking at a lot higher than 5300 magicka

    To me, only solo play matters.
    So I only take into account what I naturally have.
    I was considering warhorn for solo play, but even with sturdy warhorn, the uptime would be horrible so I dropped that idea.

    And how can you exclude CP when you say 43% ? 43% is including CP, as 32,8% already includes CP.
    But yea, if someone in my pve group happens to run warhorn, then I profit from that. :)

    43%
    10 Altmer
    7 Inner light
    2 meteor
    6 undaunted
    10 Warhorn
    8 bound aegis

    This is not including the CP bonus

    Well, my setup does not include bound aegis and inner light, because a double pet bouild does not work with 2 more toggles.
    So 32 remains for me

    Again 32 is without CP

    32 is with CP my dear :smile: I don't want to argue, but that's how it is.
    I don't know how much CP adds to this-

    I just know, that CP increases your stats by a decreasing percentage.
    Your first CP investemnts will give you like 30 Magicka per point and later only 1 or so.
    However, this 32,8% includes this.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Reorx_Holybeard
    Reorx_Holybeard
    ✭✭✭✭✭
    Necropotence: This item set’s Max Magicka bonus has been changed to a flat value instead of a percentage.

    Going from +10% max magicka to a flat 4000 is a straight nerf, even for me... and I don't even fully go max magicka (due to a certain item set I wear). I have just over 40k magicka as a "imperfectly built" Pet Sorceror, and 10% of that is still over 4000. A fully built, 2 pets only Sorc will have FAR more than 40k max magicka, at which point the previous 10% value gives them far MORE than 4000 magicka.


    You've really nerfed the set into pointlessness, and it's one of the most niche unused sets in the game to begin with. Necropotence with a +50% max magicka bonus still wouldn't make a Pet Sorc any kind of top tier DPS, so why the heck are you nerfing one of the most specific Pet Item Sets into the ground?

    Actually, this should be a pretty large buff to anyone using the set. Looking at the 10% bonus as it stands now with a "Max Magicka" build of 58K Magicka Necropotence only contributes just a shade over 4k of that. Since assumably the 4k from the new set will be modified by your +% Magicka I can't see any situation where you'd get less magicka with the new set.

    Remember that the formula for your Max Health/Magicka/Stamina is relatively complicated so when something says "10% Max X" you can't just take 10% of your current stat and assume that's what you'll get.
    Magicka = ((142 * Level + 858 + 111 * Attribute.Magicka + Item.Magicka + Set.Magicka)*(1 + pow(CP.Magicka, 0.56432)/100) + Food.Magicka + Mundus.Magicka + floor(Mundus.Magicka * Item.Divines))*(1 + Skill.Magicka + Buff.Magicka)
    

    Doing some tests on the build in theory it looks like the new set would give me a tad under 61k magicka compared to 58k with the old set. I'll take that....

    Edited by Reorx_Holybeard on June 28, 2016 2:29PM
    Reorx Holybeard -- NA/PC
    Founder/Admin of www.uesp.net -- UESP ESO Guilds
    Creator of the "Best" ESO Build Editor
    I'm on a quest to build the world's toughest USB drive!
  • Dracane
    Dracane
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    ✭✭✭✭✭
    Necropotence: This item set’s Max Magicka bonus has been changed to a flat value instead of a percentage.

    Going from +10% max magicka to a flat 4000 is a straight nerf, even for me... and I don't even fully go max magicka (due to a certain item set I wear). I have just over 40k magicka as a "imperfectly built" Pet Sorceror, and 10% of that is still over 4000. A fully built, 2 pets only Sorc will have FAR more than 40k max magicka, at which point the previous 10% value gives them far MORE than 4000 magicka.


    You've really nerfed the set into pointlessness, and it's one of the most niche unused sets in the game to begin with. Necropotence with a +50% max magicka bonus still wouldn't make a Pet Sorc any kind of top tier DPS, so why the heck are you nerfing one of the most specific Pet Item Sets into the ground?

    Actually, this should be a pretty large buff to anyone using the set. Looking at the 10% bonus as it stands now with a "Max Magicka" build of 58K Magicka Necropotence only contributes just a shade over 4k of that. Since assumably the 4k from the new set will be modified by your +% Magicka I can't see any situation where you'd get less magicka with the new set.

    Doing some tests on the build in theory it looks like the new set would give me a tad under 61k magicka compared to 58k with the old set. I'll take that....

    Ah nice :) 58 Magicka shows me, that you are running the same setup as I do.
    However, 58 was pre DB. Right now, you can get a bit over 60k with the right setup ;) I'm sure you'll figure it out. (This is for Sorc, NB can get even more)
    Edited by Dracane on June 28, 2016 2:31PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Semner
    Semner
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    Yeah this buff is huge. I honestly was not expecting Necropotence to get buffed, let alone by this much. I might be able to push my sorc healer to 55k magicka now.
  • hedna123b14_ESO
    hedna123b14_ESO
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    Dracane wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Waaaaaait, they randomized the trait on Necropotence ? It can now come with any trait ?
    I was sooo afraid when I saw the patchnotes. But 4000 Magicka is nice and 289 Magicka more than it grants right now.

    This is amazing and it can now come with jerkins ? So I can actually wear it without hiding it underneath a custome.
    Awesome change, thank you Zenimax <3

    Now I can't see to see the Destruction Mastery set as well.

    4000 is the bonus you get prior to buffs. after buffs it should be around 6k

    I doubt that's how it's working.

    The magicka gain percentage is 32,8% for an Altmer character at 501 CP.
    So all magicka you gain is increased by 32,8%.
    IF this really applies to this 5 set bonus, then I am thankfull, that pet builds actually received a buff for a change.

    Then we would look at a ~5300 Magicka increase from this set piece. That would be juicy

    No....a sorrc would have 43% with warhorrrn excluding the CP bonus, so youre looking at a lot higher than 5300 magicka

    To me, only solo play matters.
    So I only take into account what I naturally have.
    I was considering warhorn for solo play, but even with sturdy warhorn, the uptime would be horrible so I dropped that idea.

    And how can you exclude CP when you say 43% ? 43% is including CP, as 32,8% already includes CP.
    But yea, if someone in my pve group happens to run warhorn, then I profit from that. :)

    43%
    10 Altmer
    7 Inner light
    2 meteor
    6 undaunted
    10 Warhorn
    8 bound aegis

    This is not including the CP bonus

    Well, my setup does not include bound aegis and inner light, because a double pet bouild does not work with 2 more toggles.
    So 32 remains for me

    Again 32 is without CP

    32 is with CP my dear :smile: I don't want to argue, but that's how it is.
    I don't know how much CP adds to this-

    I just know, that CP increases your stats by a decreasing percentage.
    Your first CP investemnts will give you like 30 Magicka per point and later only 1 or so.
    However, this 32,8% includes this.

    I gave you a breakdown of 43% of buffs to your magicka as a sorc without CP. You said you don't take advantage of 15% of it. So 43-15 = 28. Are you saying that CP is giving you only 4%?
  • Derra
    Derra
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    Dracane wrote: »
    Asayre wrote: »

    Yes, also a very nice set that I am currently thinking about.
    Still considering if loosing 1 undaunted is worth the gain. Need to compare it to other options. But it's definately attractive, I wanted to use this set since 2 years :D

    Sadly, it was slightly nerfed I think.

    It was buffed aswell. The sheed value should be modified (haven´t tested) by all % increases.
    Also destruction mastery has an edge on necropotence as it is a set in altmer style.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Dracane
    Dracane
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    Derra wrote: »
    Dracane wrote: »
    Asayre wrote: »

    Yes, also a very nice set that I am currently thinking about.
    Still considering if loosing 1 undaunted is worth the gain. Need to compare it to other options. But it's definately attractive, I wanted to use this set since 2 years :D

    Sadly, it was slightly nerfed I think.

    It was buffed aswell. The sheed value should be modified (haven´t tested) by all % increases.
    Also destruction mastery has an edge on necropotence as it is a set in altmer style.

    I evaluated the value of Destruction mastery yesterday, it was definately between 2000 and 3000. I believe it was like 2550.
    Either way, the difference is small.

    And compared to 2 piece willpower and 3 pieces shadow dancer, destruction mastery would only give me 44 Magicka more. Yep 44 :D however, it also add 1 spell power and 1 spell crit, so it's the superior choice.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Transairion
    Transairion
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    Necropotence: This item set’s Max Magicka bonus has been changed to a flat value instead of a percentage.

    Going from +10% max magicka to a flat 4000 is a straight nerf, even for me... and I don't even fully go max magicka (due to a certain item set I wear). I have just over 40k magicka as a "imperfectly built" Pet Sorceror, and 10% of that is still over 4000. A fully built, 2 pets only Sorc will have FAR more than 40k max magicka, at which point the previous 10% value gives them far MORE than 4000 magicka.


    You've really nerfed the set into pointlessness, and it's one of the most niche unused sets in the game to begin with. Necropotence with a +50% max magicka bonus still wouldn't make a Pet Sorc any kind of top tier DPS, so why the heck are you nerfing one of the most specific Pet Item Sets into the ground?

    Actually, this should be a pretty large buff to anyone using the set. Looking at the 10% bonus as it stands now with a "Max Magicka" build of 58K Magicka Necropotence only contributes just a shade over 4k of that. Since assumably the 4k from the new set will be modified by your +% Magicka I can't see any situation where you'd get less magicka with the new set.

    Remember that the formula for your Max Health/Magicka/Stamina is relatively complicated so when something says "10% Max X" you can't just take 10% of your current stat and assume that's what you'll get.
    Magicka = ((142 * Level + 858 + 111 * Attribute.Magicka + Item.Magicka + Set.Magicka)*(1 + pow(CP.Magicka, 0.56432)/100) + Food.Magicka + Mundus.Magicka + floor(Mundus.Magicka * Item.Divines))*(1 + Skill.Magicka + Buff.Magicka)
    

    Doing some tests on the build in theory it looks like the new set would give me a tad under 61k magicka compared to 58k with the old set. I'll take that....


    My obvious response here is to question why this theoretical Necropotence max magicka build you linked has no pets to activate Necropotence in the first place (Summon Shade is on neither bar, and I have to assume Shades count as "pets" and scale with max magcika), and then wonder what the point of said build would be? Just to have high max magicka?

    Even a theoretical Sorc pet build with Necropotence and all max-magicka passives/buffs active would only have two pets and Meteor as abilities, then Light/Heavy attacks as the only damage sources.


    I do want to know then, what is considered the base magicka stat then? Is it just the stat when a player is "naked" and unbuffed? Or would one have to remove all skill points and champion points to get this base stat?
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