Everyone running around with one and the same build. Yes lovely.
In all seriousness, no, please not.
ContraTempo wrote: »
Wow, is that all you got from that? Given the freedom to make any mix you like everyone would make identical builds? If so, why doesn't everyone play the exact same class and build now?
I would say there are very few builds already - and the fact that someone uses this set because s/he cant get that set, or uses 1 different skill - its not a different build.
ContraTempo wrote: »
Wow, is that all you got from that? Given the freedom to make any mix you like everyone would make identical builds? If so, why doesn't everyone play the exact same class and build now?
Everyone running around with one and the same build. Yes lovely.
In all seriousness, no, please not.
Isn't that exactly how it is now? The majority of high end dps is trying to get their FOTM dps build setup before the next patch.
newtinmpls wrote: »Yes open skill lines, but NO to swapping without a formal respec.
Fallen Earth had a classless system, and it didn't lead to one "best" build.
Sure, people would (obviously) gravitate towards their favored weapon type (pistols, rifles or melee), and choose support lines to complement that, but there was still a great deal of variety in builds.
dodgehopper_ESO wrote: »
I think some people are so accustomed to having classes in MMO's, they don't even know what a classless game is like. I'm familiar with some classless games, that rely on skill and they are balanced. This whole notion that there would be only cookie cutter builds is preposterous, particularly if the devs are dedicated to proper balance.
ContraTempo wrote: »
Why? Why would that be a problem?
One big complaint I see now is the difficulty of taking the same character in PVE and PVP. Plus the issues I mentioned with PUGs.
Ît's definetely not difficult. I do all 3 roles on my templar in pve and pvp, no problemo. can do the same on DK and NB in PvE. This system would only provide the following: Less variety and more OP builds.
- Healers on warhorn duty? nomore needed, bc tank can provide ~100% WH uptime
- You don't know which ult for dps? Oh wait, just take good old Banner and combine it with the skills of your choice
- ever read complaining about radiant destruction? Combine it with banner to boost its dmg by 20%
There some more examples like this....believe me, noone wants this.
Because dpswise every class can do more or less the same at the moment, giving at least people a choice of class and a little variation. What you will create is a raid with a tank, a healer and 10 FOTM DD's. And to that I say no thanks.
The OP's post is how the game was going to be designed... however, ZoS felt they needed classes to stop people from picking specific skills to OP in an area...
Imagine a Ardent Flame, Assassination, Storm Caller...