j.murro2ub17_ESO wrote: »I think the current system works very well and I would hate to see it get messed up - So I say leave it alone.
But REALLY?! - is it that much of a problem to transfer mats from your craft bag?
There is no problem here, your creating a problem.
Ok he wants to keep track of mats taken out of the guild bank - it gets stacked with the ones he already has - I get it. However, this is a new system. He is using a method that worked under the old system - he used the guild bank for space issues to manage crafting. Now he doesn't have to do that anymore - just keep all your mats in the craft bag.j.murro2ub17_ESO wrote: »I think the current system works very well and I would hate to see it get messed up - So I say leave it alone.
But REALLY?! - is it that much of a problem to transfer mats from your craft bag?
There is no problem here, your creating a problem.
The problem is that if you are cleaning up your guild bank (because items don't automatically stack in there) and you take out say 3 batches of leather scraps (2, 33 and 100, for example), it has not gone into your crafting bag and you have to keep track of the fact that it was 135 leathers and put the corresponding amount back in.
Now repeat this for every crafting item in your guild bank that has a split stack, as well as food and potions (which are not an issue in this case).
That is very time consuming and annoying. The OP has a point.
failkiwib16_ESO wrote: »I am aware of addons for this purpose, but I don't want to be forced to use addons. I want an ingame option, and how are the consoles dealing with this issue btw. ?
j.murro2ub17_ESO wrote: »Ok he wants to keep track of mats taken out of the guild bank - it gets stacked with the ones he already has - I get it. However, this is a new system. He is using a method that worked under the old system - he used the guild bank for space issues to manage crafting. Now he doesn't have to do that anymore - just keep all your mats in the craft bag.j.murro2ub17_ESO wrote: »I think the current system works very well and I would hate to see it get messed up - So I say leave it alone.
But REALLY?! - is it that much of a problem to transfer mats from your craft bag?
There is no problem here, your creating a problem.
The problem is that if you are cleaning up your guild bank (because items don't automatically stack in there) and you take out say 3 batches of leather scraps (2, 33 and 100, for example), it has not gone into your crafting bag and you have to keep track of the fact that it was 135 leathers and put the corresponding amount back in.
Now repeat this for every crafting item in your guild bank that has a split stack, as well as food and potions (which are not an issue in this case).
That is very time consuming and annoying. The OP has a point.
He needs to change how hes doing it - its no longer efficient to craft from the guild bank. The craft bag is MUCH more efficient now.
j.murro2ub17_ESO wrote: »Ok he wants to keep track of mats taken out of the guild bank - it gets stacked with the ones he already has - I get it. However, this is a new system. He is using a method that worked under the old system - he used the guild bank for space issues to manage crafting. Now he doesn't have to do that anymore - just keep all your mats in the craft bag.j.murro2ub17_ESO wrote: »I think the current system works very well and I would hate to see it get messed up - So I say leave it alone.
But REALLY?! - is it that much of a problem to transfer mats from your craft bag?
There is no problem here, your creating a problem.
The problem is that if you are cleaning up your guild bank (because items don't automatically stack in there) and you take out say 3 batches of leather scraps (2, 33 and 100, for example), it has not gone into your crafting bag and you have to keep track of the fact that it was 135 leathers and put the corresponding amount back in.
Now repeat this for every crafting item in your guild bank that has a split stack, as well as food and potions (which are not an issue in this case).
That is very time consuming and annoying. The OP has a point.
He needs to change how hes doing it - its no longer efficient to craft from the guild bank. The craft bag is MUCH more efficient now.
That's assuming they're using the guild bank for their on personal purposes. Not every guild bank is run that way. If the materials stored there are not just for their sole personal use but rather donations from guild members to be shared by others who might make use of them, then taking those materials out to stack them to clear up space can turn into nightmare if they losses track of how much of a given material was taken out and it gets all mixed up with they're own personal stock. At that point they've got to either take they're best guess at how much needs to be put back and risk shorting or sacrifice some of their own stock to make sure they cover it.
Now imaging dealing with that for each individual semi stack you take out. Unless you've an amazing memory your likely jotting numbers with pen and paper on what's in your inventory, what your taking out and how much as to go back. This eats up time and makes it a much bigger hassle than it really needs to be.
Now there may be addons for managing inventory out there sure. Addons are nice like that, they can make life a lot easier in a lot of ways but players should not have to rely on addons to fill in the gaps for everything that is lacking UI or function wise all the time. Heck, console players can't rely on addons because they don't have access to them.
A simple on/off toggle to prevent auto storage (not unlike toggling on/off auto loot) can help avoid confusion and would be a simple but helpful quality of life improvement.
I can see this being a problem for a lot of people. Several people in two of the guilds I am in will trade out their time for gold or specialty items. One example in the trading guild people auction off one or two hours of their time where they will go to any zone you want and spend the time gathering mats, fishing, killing things for drops, whatever (no naked push-ups). Last time I saw two hours of time auctioned off it generated 185K gold for the guild to be used to help get us our trader. Anything they get in that two hours gets sent to the winning bidder. With crafting bags it becomes pretty much to time consuming trying to keep track of what is harvested during the two hours than what it is worth.j.murro2ub17_ESO wrote: »I think the current system works very well and I would hate to see it get messed up - So I say leave it alone.
But REALLY?! - is it that much of a problem to transfer mats from your craft bag?
There is no problem here, your creating a problem.
failkiwib16_ESO wrote: »edit: I AM AWARE OF ADDONS - JUST DON'T WANT TO BE FORCED TO RUN A 3RD PARTY SCRIPT TO FIX MY GUILDBANK ISSUES ON PC PLATFORM. I AM JUST ASKING FOR AN INGAME OPTION....
failkiwib16_ESO wrote: »@rhapsodious that is true, the majority on my platform usually take the luxury of addons for granted.
..there are of course many more cathegories of players who don't know about addons, simply refuse to use them or are too scared to use them ...and probably many other reasons too.
j.murro2ub17_ESO wrote: »j.murro2ub17_ESO wrote: »Ok he wants to keep track of mats taken out of the guild bank - it gets stacked with the ones he already has - I get it. However, this is a new system. He is using a method that worked under the old system - he used the guild bank for space issues to manage crafting. Now he doesn't have to do that anymore - just keep all your mats in the craft bag.j.murro2ub17_ESO wrote: »I think the current system works very well and I would hate to see it get messed up - So I say leave it alone.
But REALLY?! - is it that much of a problem to transfer mats from your craft bag?
There is no problem here, your creating a problem.
The problem is that if you are cleaning up your guild bank (because items don't automatically stack in there) and you take out say 3 batches of leather scraps (2, 33 and 100, for example), it has not gone into your crafting bag and you have to keep track of the fact that it was 135 leathers and put the corresponding amount back in.
Now repeat this for every crafting item in your guild bank that has a split stack, as well as food and potions (which are not an issue in this case).
That is very time consuming and annoying. The OP has a point.
He needs to change how hes doing it - its no longer efficient to craft from the guild bank. The craft bag is MUCH more efficient now.
That's assuming they're using the guild bank for their on personal purposes. Not every guild bank is run that way. If the materials stored there are not just for their sole personal use but rather donations from guild members to be shared by others who might make use of them, then taking those materials out to stack them to clear up space can turn into nightmare if they losses track of how much of a given material was taken out and it gets all mixed up with they're own personal stock. At that point they've got to either take they're best guess at how much needs to be put back and risk shorting or sacrifice some of their own stock to make sure they cover it.
Now imaging dealing with that for each individual semi stack you take out. Unless you've an amazing memory your likely jotting numbers with pen and paper on what's in your inventory, what your taking out and how much as to go back. This eats up time and makes it a much bigger hassle than it really needs to be.
Now there may be addons for managing inventory out there sure. Addons are nice like that, they can make life a lot easier in a lot of ways but players should not have to rely on addons to fill in the gaps for everything that is lacking UI or function wise all the time. Heck, console players can't rely on addons because they don't have access to them.
A simple on/off toggle to prevent auto storage (not unlike toggling on/off auto loot) can help avoid confusion and would be a simple but helpful quality of life improvement.
Even under the old system you had to keep track of what you took from the guild bank because if you had less than 200 of the same mat it would stack into that. So what changed as far as tracking what you took? Nothing.
He used this system because of space issues in the old system - he is using his own mats he puts in the guild bank, which by the way you have to track that too. So now he no longer needs to do this. He needs to adapt to the new system - which is far better.
failkiwib16_ESO wrote: »I share my guildbank with many guildies, and they deposit stuff there. I take stacks of 3, 5, 7, 23, 434, 32 Turpen out of my guildbank and it goes directly into my crafting bag - now that it is stacked, I have to count the number of Turpen which is (504 in that case) that I withdraw from the guildbank and retrieve that from my crafting bag, then deposit it back into my guildbank.