Re: Can we talk about how good and possibly OP dawnbreaker of Smiting is now.

  • Jsmalls
    Jsmalls
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    There is a problem breaking free of dbos on X1 too, it's rather annoying.

    Luckily most magicka builds dropped it and most stamina builds use flawless.
  • OdinForge
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    Incap : Single target, easily dodged, cc, 20% extra dmg, 30% heal debuff for 6s.

    Dawnbreaker of smiting : AOE, hits through dodge, 3% wpn dmg on equip, 20% extra dmg to vamps, very hard hitting dot, actually does more dmg than incap because of the dot tick being instant and very high.

    Buy hey people will complain about incap.

    You forgot to mention that Incap only cost 50 ultimate and is almost always up to use, NB will be able to start virtually every fight with it and drop it more throughout the fight than DBoS. If you know how to play the game, you aren't going to miss landing your* incap when you need the burst. Incap is a much stronger solo or 1v1 type ultimate..

    DBoS while strong in its own right, can be cleansed or purged and the DoT can be suppressed by a successful cloak or even out-healed.
    Edited by OdinForge on June 22, 2016 1:54PM
    The Age of Wrobel.
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    DBOS I find a better to for a finisher move that will kill my opponent or leave him with a small bit of health. This keeps my target from CC breaking it mid fight where I might be tempted to use it. A CC immune target fighting a NB is not a favorable situation for the NB most of the time anyway. If we assume the fight has gone on long enough he won't have the stamina to break stun. I have run into a couple of surprise 1v1s where if I save Incap or DBOS for when the target is half health and has committed to engaging me for more then 45 seconds, then landing either Ult will give me the opening I need to plant him into the ground.

    In the right hands both Incap and DBOS can be deadly tools for the NB / Stamina class to get damage momentum on his target.
    Edited by Takes-No-Prisoner on June 22, 2016 2:16PM
  • KundaliniHero
    KundaliniHero
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    Brrrofski wrote: »
    You can cc break it. Well, most people can. If seem can't react and cc break quickly, or fail to manage stamina in order to cc break, it's on them.

    If it's so IP, why do the 2 classes with stamina scaling ults still use those two ults?

    Actually Incap. is too good not to use and unfortunately that's only available to one class, secondly on console there are issues breaking free from DBoS, our only option is to land the block or get wrecked, like I said once you're on the ground your [snip]. The reason most stamina builds aren't using it yet is because they don't know how strong it is but they will the more and more they die to it. Personally I see DBoS easily being better than take flight if only for the built in CC. Of course I speak solely from a console perspective, I know PC has so many add-ons and shortcuts to things it's alot easier to do everything so this may be a moot point there.
    Edited by ZOS_KatP on January 31, 2018 2:28PM
  • Jaronking
    Jaronking
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    olsborg wrote: »
    vamp_emily wrote: »
    One thing you could try is test different armor sets that will reduce AOE damage.

    Example Leki amor will reduce the damage by 25 percent. If you stack that with something like dark cloak it will reduce the damage by 45 percent.



    See, this is a smart comment, most things ingame has some kinda counter.

    Actually I don't think they every fixed leki so your vigor will also heal you for 25% less @vamp_emily
  • Jaronking
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    There is a problem breaking free of dbos on X1 too, it's rather annoying.

    Luckily most magicka builds dropped it and most stamina builds use flawless.
    Yea the bad one still use Flawless on Xbox 1 DBOS is so much better the 8% is useless.The knocked Down plus the Dot basically make the Fight GG over if your 65% or less.
  • vamp_emily
    vamp_emily
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    Jaronking wrote: »
    Actually I don't think they every fixed leki so your vigor will also heal you for 25% less @vamp_emily

    I actually tested this recently. Don't quote me on this because you can test it yourself.

    I sieged my friend and i think it did something like 5000k damage. Then we tested leki and we also tested leki with dark cloak on her bar.

    As far as what she told me at the test, it did reduce the siege to a little over 2500k damage.

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    Incap : Single target, easily dodged, cc, 20% extra dmg, 30% heal debuff for 6s.

    Dawnbreaker of smiting : AOE, hits through dodge, 3% wpn dmg on equip, 20% extra dmg to vamps, very hard hitting dot, actually does more dmg than incap because of the dot tick being instant and very high.

    Buy hey people will complain about incap.

    the difference in cost is real. you cant just leave that out. 50 ult is crazy low.
  • Vangy
    Vangy
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    Vangy wrote: »
    DBOS is the go-to stamina ultimate for PvP not because its OP..... Its cos... well... we have....

    1. Take flight (for dks) , Corrosive amour (lol-armour of fail)
    2. Incap for NBs.....

    and .... and.... Hmmm.... And.....mmm.....

    Wait.... That's it...... I think... (sorry if i missed any ult)

    As for its strength.. If anything DBOS got slightly weaker imo since it lost most of its bonus damage to deadra and undead. Its nowhere near as strong as it was now on my stam DK or nb compared to how broken it was on my mag sorc and magplar before.... Litreally 1 proxy>curse>shard>dbos is instagib even for tanks who were vamps lol.

    It got 25% dmg buff via cp.
    It gets 3% wpn dmg
    It always cc's.
    Still does 20% dmg to vamps/ww.

    Weaker huh?

    @leepalmer95

    As for 1.

    I dont know what you are talking about. DBOS had the same buff via CP pre and post patch. Explain?

    2. Uhm Ok.. 3% of 6k is like 180 damage...... Most builds run like 4-5k.. so sure.

    3. Yeah.

    4. Well it used to do 60% bonus to undead and deadra.. Now its just 20%. Hence the influx of vamps in cyro.

    And yep. Weaker. Just cos mag lost DBOS dosent make DBOS OP lol.

    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Cody
    Cody
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    its not at all OP. Its one of the few reliable ways to get thru the constant dodge roll spam; i say leave it as it is.
  • rfennell_ESO
    rfennell_ESO
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    It's become my default ultimate.

    Mostly because it's probably a bit too good and it can't be dodged.
  • leepalmer95
    leepalmer95
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    Vangy wrote: »
    Vangy wrote: »
    DBOS is the go-to stamina ultimate for PvP not because its OP..... Its cos... well... we have....

    1. Take flight (for dks) , Corrosive amour (lol-armour of fail)
    2. Incap for NBs.....

    and .... and.... Hmmm.... And.....mmm.....

    Wait.... That's it...... I think... (sorry if i missed any ult)

    As for its strength.. If anything DBOS got slightly weaker imo since it lost most of its bonus damage to deadra and undead. Its nowhere near as strong as it was now on my stam DK or nb compared to how broken it was on my mag sorc and magplar before.... Litreally 1 proxy>curse>shard>dbos is instagib even for tanks who were vamps lol.

    It got 25% dmg buff via cp.
    It gets 3% wpn dmg
    It always cc's.
    Still does 20% dmg to vamps/ww.

    Weaker huh?

    @leepalmer95

    As for 1.

    I dont know what you are talking about. DBOS had the same buff via CP pre and post patch. Explain?

    2. Uhm Ok.. 3% of 6k is like 180 damage...... Most builds run like 4-5k.. so sure.

    3. Yeah.

    4. Well it used to do 60% bonus to undead and deadra.. Now its just 20%. Hence the influx of vamps in cyro.

    And yep. Weaker. Just cos mag lost DBOS dosent make DBOS OP lol.

    Your saying it got weaker...?

    It did not get weaker.

    You lose 15% dmg to vamps not including the wpn dmg buff.

    You gain 100% cc on anyone else, 25% bonus dmg to everyone else.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • IcyDeadPeople
    IcyDeadPeople
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    vamp_emily wrote: »
    One thing you could try is test different armor sets that will reduce AOE damage.

    Example Leki amor will reduce the damage by 25 percent. If you stack that with something like dark cloak it will reduce the damage by 45 percent.



    How does 25% + 8% add up to 45%? Or am I misunderstanding how this is calculated?

    After DB, Dark Cloak morph seems useless at first glance as it reduces damage by 8% for only 2 seconds instead of removing debuffs, but perhaps I'm missing something.

    As for counters to Dawnbreaker, isn't the DoT purgeable?
    Edited by IcyDeadPeople on June 26, 2016 3:09PM
  • Vangy
    Vangy
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    Vangy wrote: »
    Vangy wrote: »
    DBOS is the go-to stamina ultimate for PvP not because its OP..... Its cos... well... we have....

    1. Take flight (for dks) , Corrosive amour (lol-armour of fail)
    2. Incap for NBs.....

    and .... and.... Hmmm.... And.....mmm.....

    Wait.... That's it...... I think... (sorry if i missed any ult)

    As for its strength.. If anything DBOS got slightly weaker imo since it lost most of its bonus damage to deadra and undead. Its nowhere near as strong as it was now on my stam DK or nb compared to how broken it was on my mag sorc and magplar before.... Litreally 1 proxy>curse>shard>dbos is instagib even for tanks who were vamps lol.

    It got 25% dmg buff via cp.
    It gets 3% wpn dmg
    It always cc's.
    Still does 20% dmg to vamps/ww.

    Weaker huh?

    @leepalmer95

    As for 1.

    I dont know what you are talking about. DBOS had the same buff via CP pre and post patch. Explain?

    2. Uhm Ok.. 3% of 6k is like 180 damage...... Most builds run like 4-5k.. so sure.

    3. Yeah.

    4. Well it used to do 60% bonus to undead and deadra.. Now its just 20%. Hence the influx of vamps in cyro.

    And yep. Weaker. Just cos mag lost DBOS dosent make DBOS OP lol.

    Your saying it got weaker...?

    It did not get weaker.

    You lose 15% dmg to vamps not including the wpn dmg buff.

    You gain 100% cc on anyone else, 25% bonus dmg to everyone else.

    @leepalmer95

    Im confused. You keep saying 25% bonus damage.... ? Where does this 25% come from? It used to be buffed by magical CP now its buffed by physical CP. That's it.... As for thamaturge, it always buffed DB's dot component. So where is this other magical 25% coming from? Or am I sorely mistaken?

    Didnt DBOS do like 60% bonus to undead and deadra? Now it lost that 60% which is replaced by a flat 20-25% bonus to undead/deadra. (cant recall exact number). So yes. It lost 40% damage upfront to undead and deadra. As for the bonus weapon damage, its just a slight re-arrangment. Flawless used to give 8%, now it still gives 8% and DBOS gives 3%. Hardly OP.

    I still strongly believe DBOS is slightly weaker than before save the aoe knockdown. It got nerfed in terms of damage to undead and deadra but got buffed in utility and general damage.

    Or am I missing something?
    Edited by Vangy on June 26, 2016 3:25PM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • WillhelmBlack
    WillhelmBlack
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    My vampire took 2 on the chin last night. I was wearing 5 heavy, blocked both of them an it did hardly anything. Now what if I was CC'd? It really would have hurt, I think it's great for stamina classes but they really need to know how to use it.
    PC EU
  • leepalmer95
    leepalmer95
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    Vangy wrote: »
    Vangy wrote: »
    Vangy wrote: »
    DBOS is the go-to stamina ultimate for PvP not because its OP..... Its cos... well... we have....

    1. Take flight (for dks) , Corrosive amour (lol-armour of fail)
    2. Incap for NBs.....

    and .... and.... Hmmm.... And.....mmm.....

    Wait.... That's it...... I think... (sorry if i missed any ult)

    As for its strength.. If anything DBOS got slightly weaker imo since it lost most of its bonus damage to deadra and undead. Its nowhere near as strong as it was now on my stam DK or nb compared to how broken it was on my mag sorc and magplar before.... Litreally 1 proxy>curse>shard>dbos is instagib even for tanks who were vamps lol.

    It got 25% dmg buff via cp.
    It gets 3% wpn dmg
    It always cc's.
    Still does 20% dmg to vamps/ww.

    Weaker huh?

    @leepalmer95

    As for 1.

    I dont know what you are talking about. DBOS had the same buff via CP pre and post patch. Explain?

    2. Uhm Ok.. 3% of 6k is like 180 damage...... Most builds run like 4-5k.. so sure.

    3. Yeah.

    4. Well it used to do 60% bonus to undead and deadra.. Now its just 20%. Hence the influx of vamps in cyro.

    And yep. Weaker. Just cos mag lost DBOS dosent make DBOS OP lol.

    Your saying it got weaker...?

    It did not get weaker.

    You lose 15% dmg to vamps not including the wpn dmg buff.

    You gain 100% cc on anyone else, 25% bonus dmg to everyone else.

    @leepalmer95

    Im confused. You keep saying 25% bonus damage.... ? Where does this 25% come from? It used to be buffed by magical CP now its buffed by physical CP. That's it.... As for thamaturge, it always buffed DB's dot component. So where is this other magical 25% coming from? Or am I sorely mistaken?

    Didnt DBOS do like 60% bonus to undead and deadra? Now it lost that 60% which is replaced by a flat 20-25% bonus to undead/deadra. (cant recall exact number). So yes. It lost 40% damage upfront to undead and deadra. As for the bonus weapon damage, its just a slight re-arrangment. Flawless used to give 8%, now it still gives 8% and DBOS gives 3%. Hardly OP.

    I still strongly believe DBOS is slightly weaker than before save the aoe knockdown. It got nerfed in terms of damage to undead and deadra but got buffed in utility and general damage.

    Or am I missing something?

    Because this thread was made with the current patch in mind, i'm refer to dawnbreaker being used my stamina builds as it's the only stamina ult for most classes and the best for all.

    In a stamina perspective it gained 25% dmg via cp, only lost 15% dmg to undead/ww via 25%cp boost and 20% dmg in the fighter guild passives.

    It's only being considered op now because it now gives passive weapon dmg and now cc's. It's the cc really.

    The cc is what makes it very strong, a gap closer into dbos, or even empowering it makes it so you can get another hit in before they finish cc breaking, the burst dmg is insane.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Cody
    Cody
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    My vampire took 2 on the chin last night. I was wearing 5 heavy, blocked both of them an it did hardly anything. Now what if I was CC'd? It really would have hurt, I think it's great for stamina classes but they really need to know how to use it.

    plus you were in mostly heavy:)
    Edited by Cody on June 26, 2016 11:24PM
  • thankyourat
    thankyourat
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    It cc's be
    Vangy wrote: »
    Vangy wrote: »
    Vangy wrote: »
    DBOS is the go-to stamina ultimate for PvP not because its OP..... Its cos... well... we have....

    1. Take flight (for dks) , Corrosive amour (lol-armour of fail)
    2. Incap for NBs.....

    and .... and.... Hmmm.... And.....mmm.....

    Wait.... That's it...... I think... (sorry if i missed any ult)

    As for its strength.. If anything DBOS got slightly weaker imo since it lost most of its bonus damage to deadra and undead. Its nowhere near as strong as it was now on my stam DK or nb compared to how broken it was on my mag sorc and magplar before.... Litreally 1 proxy>curse>shard>dbos is instagib even for tanks who were vamps lol.

    It got 25% dmg buff via cp.
    It gets 3% wpn dmg
    It always cc's.
    Still does 20% dmg to vamps/ww.

    Weaker huh?

    @leepalmer95

    As for 1.

    I dont know what you are talking about. DBOS had the same buff via CP pre and post patch. Explain?

    2. Uhm Ok.. 3% of 6k is like 180 damage...... Most builds run like 4-5k.. so sure.

    3. Yeah.

    4. Well it used to do 60% bonus to undead and deadra.. Now its just 20%. Hence the influx of vamps in cyro.

    And yep. Weaker. Just cos mag lost DBOS dosent make DBOS OP lol.

    Your saying it got weaker...?

    It did not get weaker.

    You lose 15% dmg to vamps not including the wpn dmg buff.

    You gain 100% cc on anyone else, 25% bonus dmg to everyone else.

    @leepalmer95

    Im confused. You keep saying 25% bonus damage.... ? Where does this 25% come from? It used to be buffed by magical CP now its buffed by physical CP. That's it.... As for thamaturge, it always buffed DB's dot component. So where is this other magical 25% coming from? Or am I sorely mistaken?

    Didnt DBOS do like 60% bonus to undead and deadra? Now it lost that 60% which is replaced by a flat 20-25% bonus to undead/deadra. (cant recall exact number). So yes. It lost 40% damage upfront to undead and deadra. As for the bonus weapon damage, its just a slight re-arrangment. Flawless used to give 8%, now it still gives 8% and DBOS gives 3%. Hardly OP.

    I still strongly believe DBOS is slightly weaker than before save the aoe knockdown. It got nerfed in terms of damage to undead and deadra but got buffed in utility and general damage.

    Or am I missing something?

    Because this thread was made with the current patch in mind, i'm refer to dawnbreaker being used my stamina builds as it's the only stamina ult for most classes and the best for all.

    In a stamina perspective it gained 25% dmg via cp, only lost 15% dmg to undead/ww via 25%cp boost and 20% dmg in the fighter guild passives.

    It's only being considered op now because it now gives passive weapon dmg and now cc's. It's the cc really.

    The cc is what makes it very strong, a gap closer into dbos, or even empowering it makes it so you can get another hit in before they finish cc breaking, the burst dmg is insane.

    Plus stamina classes just hit harder. Now stamina classes have ultimates that scale there burst is borderline ridiculous. It's impossible to get up after the cc also. Even if you have full stamina you are taking two dot ticks before you get up
  • Cody
    Cody
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    It cc's be
    Vangy wrote: »
    Vangy wrote: »
    Vangy wrote: »
    DBOS is the go-to stamina ultimate for PvP not because its OP..... Its cos... well... we have....

    1. Take flight (for dks) , Corrosive amour (lol-armour of fail)
    2. Incap for NBs.....

    and .... and.... Hmmm.... And.....mmm.....

    Wait.... That's it...... I think... (sorry if i missed any ult)

    As for its strength.. If anything DBOS got slightly weaker imo since it lost most of its bonus damage to deadra and undead. Its nowhere near as strong as it was now on my stam DK or nb compared to how broken it was on my mag sorc and magplar before.... Litreally 1 proxy>curse>shard>dbos is instagib even for tanks who were vamps lol.

    It got 25% dmg buff via cp.
    It gets 3% wpn dmg
    It always cc's.
    Still does 20% dmg to vamps/ww.

    Weaker huh?

    @leepalmer95

    As for 1.

    I dont know what you are talking about. DBOS had the same buff via CP pre and post patch. Explain?

    2. Uhm Ok.. 3% of 6k is like 180 damage...... Most builds run like 4-5k.. so sure.

    3. Yeah.

    4. Well it used to do 60% bonus to undead and deadra.. Now its just 20%. Hence the influx of vamps in cyro.

    And yep. Weaker. Just cos mag lost DBOS dosent make DBOS OP lol.

    Your saying it got weaker...?

    It did not get weaker.

    You lose 15% dmg to vamps not including the wpn dmg buff.

    You gain 100% cc on anyone else, 25% bonus dmg to everyone else.

    @leepalmer95

    Im confused. You keep saying 25% bonus damage.... ? Where does this 25% come from? It used to be buffed by magical CP now its buffed by physical CP. That's it.... As for thamaturge, it always buffed DB's dot component. So where is this other magical 25% coming from? Or am I sorely mistaken?

    Didnt DBOS do like 60% bonus to undead and deadra? Now it lost that 60% which is replaced by a flat 20-25% bonus to undead/deadra. (cant recall exact number). So yes. It lost 40% damage upfront to undead and deadra. As for the bonus weapon damage, its just a slight re-arrangment. Flawless used to give 8%, now it still gives 8% and DBOS gives 3%. Hardly OP.

    I still strongly believe DBOS is slightly weaker than before save the aoe knockdown. It got nerfed in terms of damage to undead and deadra but got buffed in utility and general damage.

    Or am I missing something?

    Because this thread was made with the current patch in mind, i'm refer to dawnbreaker being used my stamina builds as it's the only stamina ult for most classes and the best for all.

    In a stamina perspective it gained 25% dmg via cp, only lost 15% dmg to undead/ww via 25%cp boost and 20% dmg in the fighter guild passives.

    It's only being considered op now because it now gives passive weapon dmg and now cc's. It's the cc really.

    The cc is what makes it very strong, a gap closer into dbos, or even empowering it makes it so you can get another hit in before they finish cc breaking, the burst dmg is insane.

    Plus stamina classes just hit harder. Now stamina classes have ultimates that scale there burst is borderline ridiculous. It's impossible to get up after the cc also. Even if you have full stamina you are taking two dot ticks before you get up

    10K+ snipes ftw
    Edited by Cody on June 27, 2016 3:10AM
  • Anti_Virus
    Anti_Virus
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    Huh, So Incap strike isn't better than DB anymore? Or is the NB hate still going on?
    Power Wealth And Influence.
  • kaithuzar
    kaithuzar
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    Here is roughly how it is:

    Fighters guild - dawn breaker
    cost: approx. 100 ult
    dmg: approx 6-12k

    Mages guild - meteor
    cost: approx 200 ult
    dmg: approx 10-16k

    My proposal is bring these into alignment, how is it fair that dawn breaker gets spammed due to low cost, I don't care if you nerf the damage on meteor as long as I can spam it I'll be fine. These should have never been different cost/damage values they should have been equivalent of each other for magic & stam.
    Edited by kaithuzar on June 29, 2016 3:08PM
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  • OdinForge
    OdinForge
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    kaithuzar wrote: »
    Here is roughly how it is:

    Fighters guild - dawn breaker
    cost: approx. 100 ult
    dmg: approx 6-12k

    Mages guild - meteor
    cost: approx 200 ult
    dmg: approx 10-16k

    My proposal is bring these into alignment, how is it fair that dawn breaker gets spammed due to low cost, I don't care if you nerf the damage on meteor as long as I can spam it I'll be fine. These should have never been different cost/damage values they should have been equivalent of each other for magic & stam.

    The two ultimate's aren't comparable.

    Meteor does more damage, it's good enough damage to use even on stamina and can be used at range. You can cast meteor on a target and start DPS'ing to prep your burst, your target will likely start holding block during this draining his stamina. Not to mention that he's snared and has to cleanse or shuffle.

    I could get behind being able to dodge DBOS, but even as it sits it seems fine.
    The Age of Wrobel.
  • kaithuzar
    kaithuzar
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    OdinForge wrote: »
    kaithuzar wrote: »
    Here is roughly how it is:

    Fighters guild - dawn breaker
    cost: approx. 100 ult
    dmg: approx 6-12k

    Mages guild - meteor
    cost: approx 200 ult
    dmg: approx 10-16k

    My proposal is bring these into alignment, how is it fair that dawn breaker gets spammed due to low cost, I don't care if you nerf the damage on meteor as long as I can spam it I'll be fine. These should have never been different cost/damage values they should have been equivalent of each other for magic & stam.

    The two ultimate's aren't comparable.

    Meteor does more damage, it's good enough damage to use even on stamina and can be used at range. You can cast meteor on a target and start DPS'ing to prep your burst, your target will likely start holding block during this draining his stamina. Not to mention that he's snared and has to cleanse or shuffle.

    I could get behind being able to dodge DBOS, but even as it sits it seems fine.
    OdinForge wrote: »
    kaithuzar wrote: »
    Here is roughly how it is:

    Fighters guild - dawn breaker
    cost: approx. 100 ult
    dmg: approx 6-12k

    Mages guild - meteor
    cost: approx 200 ult
    dmg: approx 10-16k

    My proposal is bring these into alignment, how is it fair that dawn breaker gets spammed due to low cost, I don't care if you nerf the damage on meteor as long as I can spam it I'll be fine. These should have never been different cost/damage values they should have been equivalent of each other for magic & stam.

    The two ultimate's aren't comparable.

    Meteor does more damage, it's good enough damage to use even on stamina and can be used at range. You can cast meteor on a target and start DPS'ing to prep your burst, your target will likely start holding block during this draining his stamina. Not to mention that he's snared and has to cleanse or shuffle.

    I could get behind being able to dodge DBOS, but even as it sits it seems fine.

    I know very well how the 2 ultimates work thank you very much, I was suggestion both ultimates have their mechanics changed so that they work differently
    Edited by kaithuzar on June 30, 2016 2:57PM
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  • OdinForge
    OdinForge
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    kaithuzar wrote: »
    I know very well how the 2 ultimates work thank you very much, I was suggestion both ultimates have their mechanics changed so that they work differently
    My proposal is bring these into alignment
    how is it fair that dawn breaker gets spammed due to low cost, I don't care if you nerf the damage on meteor as long as I can spam it I'll be fine. These should have never been different cost/damage values they should have been equivalent of each other for magic & stam.
    I was suggestion both ultimates have their mechanics changed so that they work differently

    You literally said two different things, in two posts. Which do you want, to be able to spam nerfed damage meteor similar to how dawnbreaker works. Or do you want them to be different as they currently are...........................I mean every class has a spammable magicka ultimate, up until recently there hasn't really been any other options for physical.
    The Age of Wrobel.
  • kaithuzar
    kaithuzar
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    OdinForge wrote: »
    kaithuzar wrote: »
    I know very well how the 2 ultimates work thank you very much, I was suggestion both ultimates have their mechanics changed so that they work differently
    My proposal is bring these into alignment
    how is it fair that dawn breaker gets spammed due to low cost, I don't care if you nerf the damage on meteor as long as I can spam it I'll be fine. These should have never been different cost/damage values they should have been equivalent of each other for magic & stam.
    I was suggestion both ultimates have their mechanics changed so that they work differently

    You literally said two different things, in two posts. Which do you want, to be able to spam nerfed damage meteor similar to how dawnbreaker works. Or do you want them to be different as they currently are...........................I mean every class has a spammable magicka ultimate, up until recently there hasn't really been any other options for physical.

    I want to be able to spam nerfed damage meteor, which if that entails reworking both meteor & dawnbreaker so that either both are spammable or both have higher ult cost; either way it's changing them from their current setup.
    Member of:
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    TKO (tamriel knight's order) - free bks
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  • ManDraKE
    ManDraKE
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    DDuke wrote: »

    Jabs->DBOS->Reverse Slice = RIP enemies (plural)

    been there, done that. When used vs groups, jabs will proc half a millon of malubeth beams, so you won't get a single kill. Also you may want to open with DBOS, withouth the stun you wont be hitting much.

    How to beat a templar:

    1 - Slot malubeth
    2 - Let jabs proc it with almost 100% time
    3 - Profit.
    Edited by ManDraKE on June 30, 2016 5:27PM
  • Xvorg
    Xvorg
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    DDuke wrote: »
    It's not a Nightblade specific ulti, so it can't be OP.

    Kappa.

    Never said it was. Ok so I may have been too confident to rely on rudimentary reading comprehension skills to carry this question to the promised land. So let's try this again and as simple as possible:

    WHAT IS THE COUNTER TO DAWNBREAKER OF SMITING?

    I believe this ability is on the fast track to being stamina builds "meteor", but meteor is easy to block, I rarely die to it unless I have no stamina. I'll try just blocking it, but I feel like I probably did that already because it's sort of an ingrained reflex to block cast while im in PVP.

    Any skill that disables you before meteor (ie agony, petrify) makes it very hard to block. Just try it. Meteor, agony, Booom!!
    Sarcasm is something too serious to be taken lightly

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  • Strider_Roshin
    Strider_Roshin
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    DDuke wrote: »
    It's not a Nightblade specific ulti, so it can't be OP.

    Kappa.

    It's only OP if a Nightblade can do it. For example: DKs have been Dragon leaping into keeps for as long as I can remember, but once Nightblades were able to do the same it was fixed immediately whereas the DK's leap wasn't touched.
  • Anti_Virus
    Anti_Virus
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    DDuke wrote: »
    It's not a Nightblade specific ulti, so it can't be OP.

    Kappa.

    It's only OP if a Nightblade can do it. For example: DKs have been Dragon leaping into keeps for as long as I can remember, but once Nightblades were able to do the same it was fixed immediately whereas the DK's leap wasn't touched.

    It goes even further than that Dks have been wrecking blow leaping people to death and no on bats an eye.


    NBs get an ultimate that scales with our CP and everyone loses their minds.
    Edited by Anti_Virus on July 12, 2016 8:52AM
    Power Wealth And Influence.
  • thankyourat
    thankyourat
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    DDuke wrote: »
    It's not a Nightblade specific ulti, so it can't be OP.

    Kappa.

    It's only OP if a Nightblade can do it. For example: DKs have been Dragon leaping into keeps for as long as I can remember, but once Nightblades were able to do the same it was fixed immediately whereas the DK's leap wasn't touched.

    I goes even further than that Dks have been wreking blow leaping people to death and no on bats an eye.


    NBs get an ultimate that scales with our CP and everyone loses their minds.

    That's because it's so many nightblades. When every now and then you got dunked by a dk it was fine because it was every now and then. But ever time you you get on your mount you have a nightblade trying to ambush you. Which is why I think so many people are complaining
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