Maintenance for the week of January 20:
• PC/Mac: No maintenance – January 20
• NA megaservers for maintenance – January 22, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• EU megaservers for maintenance – January 22, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

Magicka Temprar Too Stronk

kaithuzar
kaithuzar
✭✭✭✭✭
Yea, dark flare OP & they can cleanse debuff's off of themselves
whatever the stabby stabby move is it's completely broken, I believe it's Puncturing Sweep - what is broken is that it will hit you no matter what even if you are at a different keep.
5 light kags impen + sword & board is strong enough but many are using malabeths monster set which is completely broken making them unkillable

pl0x fix,
kthxbye
Member of:
Fantasia - osh kosh b-josh
Just Chill - Crown's house
GoldCloaks - Durruthy test server penga
Small Meme Guild - Mano's house

Former member of:
Legend - Siffer fan boy club
TKO (tamriel knight's order) - free bks
Deviance - Leonard's senche tiger
Purple - hamNchz is my hero
Eight Divines - myrlifax stop playing final fantasy
WKB (we kill bosses) - turd where you go?
Arcance Council - Klytz Kommander
World Boss - Mike & Chewy gone EP
M12 (majestic twelve) - cult of the loli zerg
  • kaithuzar
    kaithuzar
    ✭✭✭✭✭
    Damn I guess I got part of my wish lol
    Item Sets
    Scourge Harvester: Fixed an issue where the heal from this item set’s proc was incorrectly double-dipping in the Critical Strike Chance modifier, and gaining double the benefit.
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • Lexxypwns
    Lexxypwns
    ✭✭✭✭✭
    ✭✭✭✭
    Templar isn't OP, they're actually in a decent, but not great place.

    The problem is, most of their damage abilities are channels which means they can't be both offensive and mobile, a real issue in this meta

    Malubeth being broken has nothing to do with templars and once its fixed most of the competent ones will likely switch to skoria. As per the usual in this game, everyone cheat and exploits instead of just learning to play the game effectively

    Edit: That being said, 5 kags 5 transmutation 2 skoria templar is a dirty dirty build that will trash bad players that don't understand how to avoid/counter their channels
    Edited by Lexxypwns on June 20, 2016 2:40PM
  • WillhelmBlack
    WillhelmBlack
    ✭✭✭✭✭
    ✭✭
    Please nerf.
    PC EU
  • Wreuntzylla
    Wreuntzylla
    ✭✭✭✭✭
    ✭✭
    Lexxypwns wrote: »
    Templar isn't OP, they're actually in a decent, but not great place.

    The problem is, most of their damage abilities are channels which means they can't be both offensive and mobile, a real issue in this meta

    Malubeth being broken has nothing to do with templars and once its fixed most of the competent ones will likely switch to skoria. As per the usual in this game, everyone cheat and exploits instead of just learning to play the game effectively

    Edit: That being said, 5 kags 5 transmutation 2 skoria templar is a dirty dirty build that will trash bad players that don't understand how to avoid/counter their channels

    Is Ritual of Retribution considered a DoT?
  • kaithuzar
    kaithuzar
    ✭✭✭✭✭
    Lexxypwns wrote: »
    Templar isn't OP, they're actually in a decent, but not great place.

    The problem is, most of their damage abilities are channels which means they can't be both offensive and mobile, a real issue in this meta

    Malubeth being broken has nothing to do with templars and once its fixed most of the competent ones will likely switch to skoria. As per the usual in this game, everyone cheat and exploits instead of just learning to play the game effectively

    Edit: That being said, 5 kags 5 transmutation 2 skoria templar is a dirty dirty build that will trash bad players that don't understand how to avoid/counter their channels

    Mist form or Unchained champion passive + rapid maneuvers = mobility, just because templars refuse to use skills that make them mobile & are not class based doesn't mean they can't be. DK's aren't "naturally" mobile either but using either of those skills are VERY mobile.
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Malubeth is still stupidly op, specially when used by dk and templar who have easy access to major mending.

    PC EU
    PvP only
  • Cinbri
    Cinbri
    ✭✭✭✭✭
    ✭✭✭✭
    Despite that they tank worse than dragonknights, deal less burst damage than nightbladeas, in heavy armor have same sustain as sorc in light..
    Ye, despite those things templars are OP and must be nerfed.
    @olsborg broken set OP for all classes
    scourge1.jpg
    Edited by Cinbri on June 21, 2016 8:13AM
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Cinbri wrote: »
    Despite that they tank worse than dragonknights, deal less burst damage than nightbladeas, in heavy armor have same sustain as sorc in light..
    Ye, despite those things templars are OP and must be nerfed.
    @olsborg broken set OP for all classes
    scourge1.jpg

    Yea agreed Malubeth is broken. Its just more broken on classes that can easily use major mending with it and can spam heals while the procc is active (not that they need to since malu hots can heal as much as 10k+ per tick.

    PC EU
    PvP only
  • camilla_noctis
    camilla_noctis
    ✭✭✭
    Too many unkillable templars. Sure they don't deal that much damage themselves when built that way, but they can keep you in combat in IC and otherwise do what they will. Takes several good players focusing one templar with such a build, to get them to run away...
  • Lexxypwns
    Lexxypwns
    ✭✭✭✭✭
    ✭✭✭✭
    kaithuzar wrote: »
    Lexxypwns wrote: »
    Templar isn't OP, they're actually in a decent, but not great place.

    The problem is, most of their damage abilities are channels which means they can't be both offensive and mobile, a real issue in this meta

    Malubeth being broken has nothing to do with templars and once its fixed most of the competent ones will likely switch to skoria. As per the usual in this game, everyone cheat and exploits instead of just learning to play the game effectively

    Edit: That being said, 5 kags 5 transmutation 2 skoria templar is a dirty dirty build that will trash bad players that don't understand how to avoid/counter their channels

    Mist form or Unchained champion passive + rapid maneuvers = mobility, just because templars refuse to use skills that make them mobile & are not class based doesn't mean they can't be. DK's aren't "naturally" mobile either but using either of those skills are VERY mobile.

    Actually, I'm not referring to the ability to reposition, but rather the ability to disengage or actively affect position in a meaningful way while putting out DPS. Since Dark flare, sweeps, and jesus beam all give you the "casting snare" when you activate them you can't maintain effective positioning while doing damage, you have to make a choice between the two.

    I'm not saying templar isn't good, I'm saying the benefits of the class are balanced by lack of mobility
    Edited by Lexxypwns on June 21, 2016 2:42PM
  • Docmandu
    Docmandu
    ✭✭✭✭✭
    olsborg wrote: »
    Cinbri wrote: »
    Despite that they tank worse than dragonknights, deal less burst damage than nightbladeas, in heavy armor have same sustain as sorc in light..
    Ye, despite those things templars are OP and must be nerfed.
    @olsborg broken set OP for all classes
    scourge1.jpg

    Yea agreed Malubeth is broken. Its just more broken on classes that can easily use major mending with it and can spam heals while the procc is active (not that they need to since malu hots can heal as much as 10k+ per tick.

    All classes have access to Vitality now... http://elderscrollsonline.wiki.fextralife.com/Alchemy :wink:
  • Docmandu
    Docmandu
    ✭✭✭✭✭
    kaithuzar wrote: »
    Lexxypwns wrote: »
    Templar isn't OP, they're actually in a decent, but not great place.

    The problem is, most of their damage abilities are channels which means they can't be both offensive and mobile, a real issue in this meta

    Malubeth being broken has nothing to do with templars and once its fixed most of the competent ones will likely switch to skoria. As per the usual in this game, everyone cheat and exploits instead of just learning to play the game effectively

    Edit: That being said, 5 kags 5 transmutation 2 skoria templar is a dirty dirty build that will trash bad players that don't understand how to avoid/counter their channels

    Mist form or Unchained champion passive + rapid maneuvers = mobility

    Don't see what good Unchained + rapids will do.. you CC break, cast rapids, then get snare locked by the attacker spamming his gap closer.. the tooltip on rapids is a lie :smile:
  • Own
    Own
    ✭✭✭✭
    .
    Edited by Own on August 8, 2016 12:53AM
  • camilla_noctis
    camilla_noctis
    ✭✭✭
    l3alls wrote: »
    This is my opinion only from what I see in pvp. I think simply reverting harness magicka and lowering execute range of radiant destruction would be ok.

    Hold on now, my magblade is greatly benefited by harness magicka - far less reliance on resto. Keep please

  • Lexxypwns
    Lexxypwns
    ✭✭✭✭✭
    ✭✭✭✭
    l3alls wrote: »
    This is my opinion only from what I see in pvp. I think simply reverting harness magicka and lowering execute range of radiant destruction would be ok.

    Radiant Destruction : almost guaranteed death if below 50% if hit by high spell power templar, and even a moderate player
    **should be a 30% execute, or a slight damage reduction

    Piercing javelin : fast cast times on a knock back CC with high dps, this is ok but a little op
    ** slightly lower damage and make the knock back CC more...compliant with CC immunity

    Biting jabs and related : punishes anyone that tries to melee, sure.. dps is a little obsessive
    **remove knockback

    Breath of life : one hit heal wtf?
    **good luck figuring that one out. still one hit heals with a 30% heal reduction

    Harness Magicka: wtf.. revert this back
    **revert this back. it makes no sense

    There is a one bar winning combo!
    boring

    Are you crazy?

    Radiant Destruction: This is a skill check, if you're a skilled player you can counter this ability unless its used deep into its execute range and is completely hard countered by keeping yourself out of execute range. This is only troublesome in 1vX situations.

    Javelin: Perfectly balanced skill

    Sweeps: This ability in no way counters melee builds, in fact, it is another templar ability that can be countered by skill, simply don't stand in the small cone area, since the templar is snared as soon as he starts casting and the snare from getting hit by the ability doesn't apply until the final hit of the channel you have ample opportunity to position yourself where you would like while still being able to DPS the templar, if you're having trouble dealing with this, try moving THROUGH the templar as opposed to running away.

    Breath of life: While this is a VERY strong heal, there are plenty of heal debuffs available and you can always time your burst combo properly to eliminate any chance of them healing. Also, a templar turtling and spamming breath of life isn't gonna kill you.

    Harness Magika: While the shield itself got buffed, the change in duration requires it to be used re-actively, which keeps it in balance, if we revert the duration then the ability to absorb all types of damage would indeed be broken

    I'm not saying Templar isn't strong in some situation, but I honestly can't think of a single Templar skill that's too strong at present.
    Edited by Lexxypwns on June 22, 2016 4:13AM
  • AJ_1988
    AJ_1988
    ✭✭✭
    Hit a Templar with force pulse. It gets me everytime because of the channel and cast times.
  • Oxwood
    Oxwood
    ✭✭
    Did you get 1vX'd by Blabafat?
    swag
  • Kas
    Kas
    ✭✭✭✭✭
    don't bump your own thread with zero responses. people are sick enough of those low-quality posts already.
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    radiant destruction should not scale from 50% an d down, 30% would be much better

    PC EU
    PvP only
  • Lord-Otto
    Lord-Otto
    ✭✭✭✭✭
    ✭✭✭
    Lexxypwns wrote: »
    Breath of life: While this is a VERY strong heal, there are plenty of heal debuffs available and you can always time your burst combo properly to eliminate any chance of them healing. Also, a templar turtling and spamming breath of life isn't gonna kill you.
    I like this argument. Everyone and their mother uses it and just ignores the implications.
    Yes, they can kill you. They have solid dps moves and a bit burst and only need to bring you to 50% health. Spamming heals negates your offense and is even more efficient, draining your resources. And while they live through everything you're throwing at them, they might build up that fatal ultimate.
    That's 1v1.
    But, if you're not living under a stone in Cyro, you should be well-aware how painful fighting a zerg already is. Healing through everything, while also healing allies just contributes to this big problem with zergs we've been experiencing since... ever. While you're busy hacking on that templar who just shrugs you off, his buddies are bound to arrive and 1vX you to death. I know it happens all the time, you know it happens all the time, Wroebel and ZOS know it happens all the time. Don't defend this bull, buddy.
    Would healing not be this strong, you could actually kill a zergling, pause shortly and go for the next. But as it stands, zergs only need to keep you busy. Until all members have arrived and just crush you.
    It's a big problem, and it is well-exploited in Cyro, every single day.

  • Docmandu
    Docmandu
    ✭✭✭✭✭
    l3alls wrote: »
    Biting jabs and related : punishes anyone that tries to melee, sure.. dps is a little obsessive
    **remove knockback

    What knockback?!

    Maybe you should refrain on making suggestions to "fix" a class until you know what the current skills actually do.

    Edited by Docmandu on June 22, 2016 10:35AM
  • Docmandu
    Docmandu
    ✭✭✭✭✭
    AJ_1988 wrote: »
    Hit a Templar with force pulse. It gets me everytime because of the channel and cast times.

    Force pulse is just damage... think you meant Crushing Shock, which does the interrupt
  • AfkNinja
    AfkNinja
    ✭✭✭✭✭
    olsborg wrote: »
    radiant destruction should not scale from 50% an d down, 30% would be much better

    From 50% to 30% the scaling is very bad, it is a DPS loss in comparison to other skills for a Templar to use Radiant until around 30%.
  • sluice
    sluice
    ✭✭✭✭
    l3alls wrote: »
    This is my opinion only from what I see in pvp. I think simply reverting harness magicka and lowering execute range of radiant destruction would be ok.

    Radiant Destruction : almost guaranteed death if below 50% if hit by high spell power templar, and even a moderate player
    **should be a 30% execute, or a slight damage reduction

    Piercing javelin : fast cast times on a knock back CC with high dps, this is ok but a little op
    ** slightly lower damage and make the knock back CC more...compliant with CC immunity

    Biting jabs and related : punishes anyone that tries to melee, sure.. dps is a little obsessive
    **remove knockback

    Breath of life : one hit heal wtf?
    **good luck figuring that one out. still one hit heals with a 30% heal reduction

    Harness Magicka: wtf.. revert this back
    **revert this back. it makes no sense

    There is a one bar winning combo!
    boring

    Radiant Destruction
    -It's actually total $h!t over 40% health.
    -Even under 40%, you are FAR from a guaranteed killed.
    -The really high tick are only when the health was ridiculously low. (Anything would of killed at this point)
    -You are super vulnerable when using this compared to other execute.
    -It's only BS when casting early in a Xv1 (when opponent health will go down fast no matter what.. but funny thing is, in that scenario the opponent would of died quickly anyway.)
    -Most of the top Magplar don't even use it (for the reasons above)

    I think people just cringe when they see that beam, because it's so visible.

    Piercing javelin
    Lol. It's so OP that most Magplar don't use it, other than in certain scenarios.

    Breath of life
    Just as OP as Vigor and Rally on a good stamina build.

    Harness Magicka
    Yup, this makes Templar really OP :o

    Biting jabs and related
    Just as OP as Suprise Attack and Dizzying Swing, if you ask me.

    =====

    In my opinion, Templars are at a really good place in the game right.
    But calling them OP in the Stamblade/StamDK meta... :s

    That said, I love my templar. I'm able to 1vX with him much more than say with my Stamblade.
    But 1v1, my stamblade would melt my templar in roughly, 3-4 seconds.


    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • WreckfulAbandon
    WreckfulAbandon
    ✭✭✭✭✭
    If Magplars are nerfed b4 stamina classes (esp stamDK) I will promptly unsub. That is a promise.
    PC NA

    All my comments are regarding PvP
  • DuckNoodles
    DuckNoodles
    ✭✭✭

    Hahahaha is this a joke.....
  • CompactVirus
    kaithuzar wrote: »
    Yea, dark flare OP & they can cleanse debuff's off of themselves
    whatever the stabby stabby move is it's completely broken, I believe it's Puncturing Sweep - what is broken is that it will hit you no matter what even if you are at a different keep.
    5 light kags impen + sword & board is strong enough but many are using malabeths monster set which is completely broken making them unkillable

    pl0x fix,
    kthxbye

    This is hilarious. Templar OP now? Before last patch I bet you were moaning about sorc shields
  • americansteel
    americansteel
    ✭✭✭✭
    templar got damage nerf by 400 tool tip damage

    dark flare is slow dodgable and many find it useless in pvp

    stam builds wreck magplars all the time, stam builds put out higher dps, cc break i got no stam left im dead

    now this patch caters to sorcs and toolblades

    templar is far from OP

    L2P?

    seriously our dps is crap, no mobility, crap defense.

    the vigor part its not OP L2P ppl, 2 ways for vigor to work tri stat recovery drink and max stats food keep vigor up, 27 blessed 10%quick recovery same for BoL or any heal in the game. l2p
    NO LONGER PLAYING ESO

    POOR SERVER PERFORMANCE
    LAG
    LOAD SCREENS
    DONE
  • Justice31st
    Justice31st
    ✭✭✭✭✭
    Dark Flare can be easily dodged. Magicka Templar have low stamina and are easily CC'ed.
    Edited by Justice31st on June 23, 2016 12:35AM
    "The more you know who you are, and what you want, the less you let things upset you."
  • Cinbri
    Cinbri
    ✭✭✭✭✭
    ✭✭✭✭
    1. Bring back Blinding Light in any form.
    2. Make at least one of templar ultimate as good as other classes have.
    3. Fix at least one from tons of useless templar skills.
    After that we could discuss how OP templars.
    Edited by Cinbri on June 23, 2016 9:16AM
Sign In or Register to comment.