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• PlayStation®: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

@ZoS Consoles Have the Wrong PTS Build

  • Peekachu99
    Peekachu99
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    Cryptical wrote: »
    Peekachu99 wrote: »
    Additional glitches exclusive to console:

    - Sound effects wholly absent or missing

    @Peekachu99 Can you cite some specific examples of what you are missing?

    Last night I discovered swapped dialog in the dark brotherhood content.

    The female dunmer npc that gives me the litany of blood - her opening spoken sound does not match the text on the screen. The sound for that opening bit and the sound for a spot later in that same conversation seem to be swapped.

    Same glitch today, yeah.
  • MuddledMuppet
    MuddledMuppet
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    Peekachu99 wrote: »
    Additional glitches exclusive to console:

    - Sound effects wholly absent or missing

    @Peekachu99 Can you cite some specific examples of what you are missing?

    I had reduced/missing sounds for parr of vet crypt of hearts tonight, also second boss (helghast?) wasn't visible for me, nor the adds, even after a relog, finally a speared 5 mins or so later. They were attacking me the whole time, just invisible
  • Peekachu99
    Peekachu99
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    Peekachu99 wrote: »
    Additional glitches exclusive to console:

    - Sound effects wholly absent or missing

    @Peekachu99 Can you cite some specific examples of what you are missing?

    I had reduced/missing sounds for parr of vet crypt of hearts tonight, also second boss (helghast?) wasn't visible for me, nor the adds, even after a relog, finally a speared 5 mins or so later. They were attacking me the whole time, just invisible

    Same exact issue. I've started a new "master thread", here, which will hopefully cut down on error reporting clutter.
  • Ep1kMalware
    Ep1kMalware
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    better yet, can they just not push a dlc until things are working right? I haye having to dread new content. :| #hat's wrong with waiting until after they've gotten M$/Sony's approval before dropping a release date. %hen again by now they have a reputation. If the next patch was flawless I'd still be turning stones trying to figure out what broke.
  • ZOS_CaseyCoffman
    ZOS_CaseyCoffman
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    Peekachu99 wrote: »
    Additional glitches exclusive to console:

    - Sound effects wholly absent or missing

    @Peekachu99 Can you cite some specific examples of what you are missing?

    Sound missing is not just on console. It is terrible on PC as well. Once you enter fights in Cyro all sounds go away.

    @Princess_Asgari Yep, we are aware of the issues on PC. We have submitted some changes we think have addressed a great deal of the issues seen on PC, both 32 and 64 bit client.

    Peekachu99 wrote: »
    Peekachu99 wrote: »
    Additional glitches exclusive to console:

    - Sound effects wholly absent or missing

    @Peekachu99 Can you cite some specific examples of what you are missing?

    Casey, thanks for checking in. Specifically, when running CoH Vet pledge today, ALL of the below happened (all caps for emphasis, not yelling :) ):

    - Massive slowdown in FPS during random trash mob pulls.
    - Followed by: a muffling, then a complete absence of sound. No sword swings, sound effects, music. Nothing.
    - Mobs vanishing for certain players (including bosses). Other players could see said mobs, and hit them, but the individual affected could not.
    - Constant phasing. At least that's what I think is going on, where a load screen appears for no reason. Phasing inside a 4 man instance is certainly a new bug for me.
    - Sometimes, only sometimes, the aforementioned screen passes and the player is returned to the instance. Other times, a "this may be an unusually long wait" message appears and the player can only return by shutting down the client.

    Every one of these bugs in new, since the patch. At least for me. Other players, who were in chat, were also variously affected by the above.

    Hope that helps! Also, I reported these issues in game, via the help console.

    @Peekachu99 Thanks Peekachu99. More what I'm trying to determine is whether or not the aforementioned audio issues you were having were occurring by themselves, or alongside all of these other issues?

    Thank you! :)
    Casey Coffman
    Audio / Voiceover Lead Analyst - The Elder Scrolls Online
    Staff Post
  • Justice31st
    Justice31st
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    Peekachu99 wrote: »
    Additional glitches exclusive to console:

    - Sound effects wholly absent or missing

    @Peekachu99 Can you cite some specific examples of what you are missing?

    Sound missing is not just on console. It is terrible on PC as well. Once you enter fights in Cyro all sounds go away.

    @Princess_Asgari Yep, we are aware of the issues on PC. We have submitted some changes we think have addressed a great deal of the issues seen on PC, both 32 and 64 bit client.

    Peekachu99 wrote: »
    Peekachu99 wrote: »
    Additional glitches exclusive to console:

    - Sound effects wholly absent or missing

    @Peekachu99 Can you cite some specific examples of what you are missing?

    Casey, thanks for checking in. Specifically, when running CoH Vet pledge today, ALL of the below happened (all caps for emphasis, not yelling :) ):

    - Massive slowdown in FPS during random trash mob pulls.
    - Followed by: a muffling, then a complete absence of sound. No sword swings, sound effects, music. Nothing.
    - Mobs vanishing for certain players (including bosses). Other players could see said mobs, and hit them, but the individual affected could not.
    - Constant phasing. At least that's what I think is going on, where a load screen appears for no reason. Phasing inside a 4 man instance is certainly a new bug for me.
    - Sometimes, only sometimes, the aforementioned screen passes and the player is returned to the instance. Other times, a "this may be an unusually long wait" message appears and the player can only return by shutting down the client.

    Every one of these bugs in new, since the patch. At least for me. Other players, who were in chat, were also variously affected by the above.

    Hope that helps! Also, I reported these issues in game, via the help console.

    @Peekachu99 Thanks Peekachu99. More what I'm trying to determine is whether or not the aforementioned audio issues you were having were occurring by themselves, or alongside all of these other issues?

    Thank you! :)

    Fix the thaumaturge bug for consoles. Thaumaturge is not effecting sweeps atm.
    "The more you know who you are, and what you want, the less you let things upset you."
  • Peekachu99
    Peekachu99
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    Peekachu99 wrote: »
    Additional glitches exclusive to console:

    - Sound effects wholly absent or missing

    @Peekachu99 Can you cite some specific examples of what you are missing?

    Sound missing is not just on console. It is terrible on PC as well. Once you enter fights in Cyro all sounds go away.

    @Princess_Asgari Yep, we are aware of the issues on PC. We have submitted some changes we think have addressed a great deal of the issues seen on PC, both 32 and 64 bit client.

    Peekachu99 wrote: »
    Peekachu99 wrote: »
    Additional glitches exclusive to console:

    - Sound effects wholly absent or missing

    @Peekachu99 Can you cite some specific examples of what you are missing?

    Casey, thanks for checking in. Specifically, when running CoH Vet pledge today, ALL of the below happened (all caps for emphasis, not yelling :) ):

    - Massive slowdown in FPS during random trash mob pulls.
    - Followed by: a muffling, then a complete absence of sound. No sword swings, sound effects, music. Nothing.
    - Mobs vanishing for certain players (including bosses). Other players could see said mobs, and hit them, but the individual affected could not.
    - Constant phasing. At least that's what I think is going on, where a load screen appears for no reason. Phasing inside a 4 man instance is certainly a new bug for me.
    - Sometimes, only sometimes, the aforementioned screen passes and the player is returned to the instance. Other times, a "this may be an unusually long wait" message appears and the player can only return by shutting down the client.

    Every one of these bugs in new, since the patch. At least for me. Other players, who were in chat, were also variously affected by the above.

    Hope that helps! Also, I reported these issues in game, via the help console.

    @Peekachu99 Thanks Peekachu99. More what I'm trying to determine is whether or not the aforementioned audio issues you were having were occurring by themselves, or alongside all of these other issues?

    Thank you! :)

    Alongside. Sound was either an accompaniment or a precursor to things going to Hell. You can see every one of these issues manifest in Veteran Crypt of Hearts on PS4. At set points even. Prior to the first boss at least one person won't be able to see the mobs. In the following hallway: massive slowdown, glitching or dead sound, missing mobs. Then, as soon as you drop down the whole everyone will get a loading screen. Possibly another loading screen seconds later as you try to sneak by the boss and get the Ogrim and imp mobs.

    Every time, without fail. There's a whole list of further problem areas I could continue with for that instance if you need it. Ran it three times today and the issues and points of manifestion were dead on, and repeating. I was not the only person affected either.
    Edited by Peekachu99 on June 21, 2016 8:27PM
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