DRXHarbinger wrote: »Justice31st wrote: »UltimaJoe777 wrote: »
No, really. Did you accidentally scale a v15 to gold from your inventory thinking it was a v16, and now you are stuck using it?
Why troll? Like seriously I know tons of overcappers who use v15 stuff still. Kids these days...do anything for attention.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »Decisive > the other trait
An extra 5% attack speed on a 1-handed weapon vs a 1/5 chance to gain 1 Ultimate per attack? I must respectfully disagree.Taleof2Cities wrote: »If you don't like decisive don't use it ... other players have use for it contrary to your beliefs ...
It's not about using it or not. I have Decisive Swords because my Swords were Weighted because I wanted the Attack Speed, and I still do.
Weighed used to increase light attack/heavy attack speed by 10% for two items. But that is useless if you were animation channeling which most people do as you were anyway clipping the animation instantly so the decrease in its animation time was literally useless.
Not at all. It still speeds up the attacks regardless if you cancel out or not. Just means you cancel out a bit sooner after all. And for Light Attacks that was where it shined.
Justice31st wrote: »Giles.floydub17_ESO wrote: »UltimaJoe777 wrote: »
The same logic would apply to upgrading it to gold.
This lol. That is like 80+ gold tempers only to be upgraded again. Sorry, but I have been playing since beta and never seen this before. I am curious, that is all.
?DocFrost72 wrote: »Actually goes nicely with certain tank builds...
As a tank, I can assure you.. 17% chance for 1 is low.
I'm a bit confused about why there's even a discussion about Weighted/Decisive when Nirnhoned, Sharpened, Precise and Infused are a thing?
UltimaJoe777 wrote: »Justice31st wrote: »Giles.floydub17_ESO wrote: »UltimaJoe777 wrote: »
The same logic would apply to upgrading it to gold.
This lol. That is like 80+ gold tempers only to be upgraded again. Sorry, but I have been playing since beta and never seen this before. I am curious, that is all.
Only 32 since it was 8 per weapon. If it's any consolation though I do not have enough Dreugh Wax to do the new armor I will make lol
Justice31st wrote: »DRXHarbinger wrote: »Justice31st wrote: »UltimaJoe777 wrote: »
No, really. Did you accidentally scale a v15 to gold from your inventory thinking it was a v16, and now you are stuck using it?
Why troll? Like seriously I know tons of overcappers who use v15 stuff still. Kids these days...do anything for attention.
You know v16 players using v15 full gold gear?
Of course they cannot make it a flat ultimate gain rate, that would be a equivalent of dynamic ultimate gain which was OP.
DRXHarbinger wrote: »Justice31st wrote: »DRXHarbinger wrote: »Justice31st wrote: »UltimaJoe777 wrote: »
No, really. Did you accidentally scale a v15 to gold from your inventory thinking it was a v16, and now you are stuck using it?
Why troll? Like seriously I know tons of overcappers who use v15 stuff still. Kids these days...do anything for attention.
You know v16 players using v15 full gold gear?
I play with someone who got flawless using a V1 Kena helm in well fitted. And seriously 8 tempers are not hard to come by and worthy of trying to troll. Back to the bridge please.
Justice31st wrote: »DRXHarbinger wrote: »Justice31st wrote: »DRXHarbinger wrote: »Justice31st wrote: »UltimaJoe777 wrote: »
No, really. Did you accidentally scale a v15 to gold from your inventory thinking it was a v16, and now you are stuck using it?
Why troll? Like seriously I know tons of overcappers who use v15 stuff still. Kids these days...do anything for attention.
You know v16 players using v15 full gold gear?
I play with someone who got flawless using a V1 Kena helm in well fitted. And seriously 8 tempers are not hard to come by and worthy of trying to troll. Back to the bridge please.
Do you even read his post, or are you just trying to be a white knight? He said it cost him 32 gold tempers troll, and doesn't have enough druegh wax to make his v16 armor set, which he could of easily traded for that 32 gold tempers and had money left over to spend.
UltimaJoe777 wrote: »Justice31st wrote: »DRXHarbinger wrote: »Justice31st wrote: »DRXHarbinger wrote: »Justice31st wrote: »UltimaJoe777 wrote: »
No, really. Did you accidentally scale a v15 to gold from your inventory thinking it was a v16, and now you are stuck using it?
Why troll? Like seriously I know tons of overcappers who use v15 stuff still. Kids these days...do anything for attention.
You know v16 players using v15 full gold gear?
I play with someone who got flawless using a V1 Kena helm in well fitted. And seriously 8 tempers are not hard to come by and worthy of trying to troll. Back to the bridge please.
Do you even read his post, or are you just trying to be a white knight? He said it cost him 32 gold tempers troll, and doesn't have enough druegh wax to make his v16 armor set, which he could of easily traded for that 32 gold tempers and had money left over to spend.
For all 4 Swords yes and then the 56 Dreugh Wax for the Medium Armors.
UltimaJoe777 wrote: »Justice31st wrote: »heystreethawk wrote: »UltimaJoe777 wrote: »
Oh! To conserve crafting mats? Gotcha. I was curious too.
LOL, to conserve crafting mats. 8 gold tempers.
Judge all you want but this WAS to be my permanent weapon until all styles were released. I will have to make new ones now... Armor too, due to all the trait changes. Can't win for losing eh?
jzholloway wrote: »Blood Spawn is a 6% chance when taking damage to restore 15 ultimate, Tava's is when you dodge an attack you gain 9 ultimate over 3 seconds.
If that 1 ultimate has a 17% chance to be added per ultimate gain, and both of those proc (that's 24 17% chances to gain more ultimate, basically over 3 seconds. Tava's procs a lot... Blood Spawn seems to proc for me better then the 6% opportunity (its harder to tell on console). That's not bad at all.
UltimaJoe777 wrote: »jzholloway wrote: »Blood Spawn is a 6% chance when taking damage to restore 15 ultimate, Tava's is when you dodge an attack you gain 9 ultimate over 3 seconds.
If that 1 ultimate has a 17% chance to be added per ultimate gain, and both of those proc (that's 24 17% chances to gain more ultimate, basically over 3 seconds. Tava's procs a lot... Blood Spawn seems to proc for me better then the 6% opportunity (its harder to tell on console). That's not bad at all.
With this kind of effect though they definitely could've just kept the attack speed and ADDED the ultimate gain instead of replace the attack speed...
UltimaJoe777 wrote: »jzholloway wrote: »Blood Spawn is a 6% chance when taking damage to restore 15 ultimate, Tava's is when you dodge an attack you gain 9 ultimate over 3 seconds.
If that 1 ultimate has a 17% chance to be added per ultimate gain, and both of those proc (that's 24 17% chances to gain more ultimate, basically over 3 seconds. Tava's procs a lot... Blood Spawn seems to proc for me better then the 6% opportunity (its harder to tell on console). That's not bad at all.
With this kind of effect though they definitely could've just kept the attack speed and ADDED the ultimate gain instead of replace the attack speed...
Sunburnt_Penguin wrote: »Holy ***, on my platform that's like 450k for the 7 pieces of armour and 360k for 3 weapons just to gold them. That's A LOT of gold to be used as a stop-gap regardless of your bank balance.
jzholloway wrote: »UltimaJoe777 wrote: »jzholloway wrote: »Blood Spawn is a 6% chance when taking damage to restore 15 ultimate, Tava's is when you dodge an attack you gain 9 ultimate over 3 seconds.
If that 1 ultimate has a 17% chance to be added per ultimate gain, and both of those proc (that's 24 17% chances to gain more ultimate, basically over 3 seconds. Tava's procs a lot... Blood Spawn seems to proc for me better then the 6% opportunity (its harder to tell on console). That's not bad at all.
With this kind of effect though they definitely could've just kept the attack speed and ADDED the ultimate gain instead of replace the attack speed...
Except a tank gets no benefit from attack speed - and yes, I do agree, decisive is really best for tanks. With these two sets we actually get ultimate from blocking and dodging attacks.
UltimaJoe777 wrote: »Decisive > the other trait
An extra 5% attack speed on a 1-handed weapon vs a 1/5 chance to gain 1 Ultimate per attack? I must respectfully disagree.Taleof2Cities wrote: »If you don't like decisive don't use it ... other players have use for it contrary to your beliefs ...
It's not about using it or not. I have Decisive Swords because my Swords were Weighted because I wanted the Attack Speed, and I still do.
UltimaJoe777 wrote: »jzholloway wrote: »UltimaJoe777 wrote: »jzholloway wrote: »Blood Spawn is a 6% chance when taking damage to restore 15 ultimate, Tava's is when you dodge an attack you gain 9 ultimate over 3 seconds.
If that 1 ultimate has a 17% chance to be added per ultimate gain, and both of those proc (that's 24 17% chances to gain more ultimate, basically over 3 seconds. Tava's procs a lot... Blood Spawn seems to proc for me better then the 6% opportunity (its harder to tell on console). That's not bad at all.
With this kind of effect though they definitely could've just kept the attack speed and ADDED the ultimate gain instead of replace the attack speed...
Except a tank gets no benefit from attack speed - and yes, I do agree, decisive is really best for tanks. With these two sets we actually get ultimate from blocking and dodging attacks.
Well it's like I said I have no beef with them making an Ultimate gain trait but they made it so underwhelming and replaced a trait I actually liked using with it rather than just tack it on which would've been the best way to approach the change with it being done like this. Seems Zenimax is always putting us through the ringer somehow...
They even reduced the effect of Well-Fitted's Sprint Cost Reduction... Seems they targeted what I'd run