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AD Using Wall Climbing Exploit in Trueflame

WuffyCerulei
WuffyCerulei
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Finally some of my guildmates have figured out how some AD were getting on top of keep walls without using gap closers. They go up onto the side of postern house doors and jump their way up there. I'm pretty sure that's not something ZOS intended.
And this isn't just 1 or 2 people using this exploit. Numerous AD have been scaling the postern house door sides to get up. 10-15 AD, all high ranking, in the past couple weeks have been using this exploit. No more, you devious little bananas.

If you have a video of this exploit, please post it.
Edited by WuffyCerulei on June 14, 2016 2:01AM
"Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

Bring Back Pure Class Build Power
  • Morostyle
    Morostyle
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    You can also charge into an outpost via the grid above main gate! looks so stupid HAHA
  • Fyaal
    Fyaal
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    Dont stand on the edge of the walls. You're gonna get leapt, or chained, or ambused. Problem solved.
    Fyaal - EP Stam DK Grand Overlord
    Invictus
    Nexus Haxus
    Hijinx
    IR
  • Ackwalan
    Ackwalan
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    Fyaal wrote: »
    Dont stand on the edge of the walls. You're gonna get leapt, or chained, or ambused. Problem solved.

    That's not what is happening. You can 'mountain goat' your way up.

  • Lord_Hev
    Lord_Hev
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    I love this. Just gives everyone more AP, and makes keep defenses exciting instead of the same old hide on wall boring ****.



    WTB old school DK leaps into keeps.
    Qaevir/Qaevira Av Morilye/Molag
    Tri-Faction @Lord_Hevnoraak ingame
    PC NA
  • WuffyCerulei
    WuffyCerulei
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    It's not the Dragon Leaps that DKs use. I know they can get into keeps like that. This is...this is something rather annoying.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • Thalmor-Nordmaster
    Thalmor-Nordmaster
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    it was on twitch


    not my feed but i was there
    Edited by Thalmor-Nordmaster on June 14, 2016 11:05AM
  • Ghostbane
    Ghostbane
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    Sadly this isn't patented to AD, its open source for everyone to use..
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • Lore_lai
    Lore_lai
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    it was on twitch


    not my feed but i was there
    Dude needs to get his facts straight, that is not our group @ 15 seconds
  • Wollust
    Wollust
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    I'll never understand why people (and ZoS I guess) insist on the "siege open the walls to enter" thing. It adds so much more fun to keep fights if there is different ways to get in.
    Susano'o

    Zerg Squad
  • The_Great_Maldini
    The_Great_Maldini
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    They should implement a grappling hook item to make singing a castle more realistic. Also maybe ladders than can be attacked/hacked at by people on the wall.
  • susmitds
    susmitds
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    What's wrong with that? Jumping is not an exploit. Everybody can jump. If it was an exploit every PvEr who traveled through lava and jumped up at certain points in Vet. CoA can be labelled as exploiter which would make 90% of players attempting vCoA exploiters.

    And yes, I am one of the ADs who did that.
  • WuffyCerulei
    WuffyCerulei
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    susmitds wrote: »
    What's wrong with that? Jumping is not an exploit. Everybody can jump. If it was an exploit every PvEr who traveled through lava and jumped up at certain points in Vet. CoA can be labelled as exploiter which would make 90% of players attempting vCoA exploiters.

    And yes, I am one of the ADs who did that.

    Well shame on you. You shouldn't be able to jump walls like that. I'm 99.99...% sure that was never intended in keep designs. Just gonna drop oils on you turds.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • enzoisadog
    enzoisadog
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    Nothing wrong on doing that. Its working as intended.
    Edited by enzoisadog on June 14, 2016 11:02PM
    PC-NA
  • Swooshi
    Swooshi
    Soul Shriven
    It is just using gap closer's, nothing more. And its not and exploit if there was a patch to change it to the way it is now, its not like people are running 5 piece cheat engine to scale keeps.
  • Lore_lai
    Lore_lai
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    susmitds wrote: »
    What's wrong with that? Jumping is not an exploit. Everybody can jump. If it was an exploit every PvEr who traveled through lava and jumped up at certain points in Vet. CoA can be labelled as exploiter which would make 90% of players attempting vCoA exploiters.

    And yes, I am one of the ADs who did that.

    Well shame on you. You shouldn't be able to jump walls like that. I'm 99.99...% sure that was never intended in keep designs. Just gonna drop oils on you turds.

    Ye, we know EP is very good at anti-personnel siege, esp if they outnumber.
    Must be all that @frozywozy ' training.
    :trollface:

    Get of the walls and fight like the "true Nords" y'all claim to be.
  • frozywozy
    frozywozy
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    Lore_lai wrote: »
    susmitds wrote: »
    What's wrong with that? Jumping is not an exploit. Everybody can jump. If it was an exploit every PvEr who traveled through lava and jumped up at certain points in Vet. CoA can be labelled as exploiter which would make 90% of players attempting vCoA exploiters.

    And yes, I am one of the ADs who did that.

    Well shame on you. You shouldn't be able to jump walls like that. I'm 99.99...% sure that was never intended in keep designs. Just gonna drop oils on you turds.

    Ye, we know EP is very good at anti-personnel siege, esp if they outnumber.
    Must be all that @frozywozy ' training.
    :trollface:

    Get of the walls and fight like the "true Nords" y'all claim to be.

    Level up an EP and go out in the open solo against Adamant or K-hole by yourself. See how that works for you.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • rfennell_ESO
    rfennell_ESO
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    Swooshi wrote: »
    It is just using gap closer's, nothing more. And its not and exploit if there was a patch to change it to the way it is now, its not like people are running 5 piece cheat engine to scale keeps.

    I don't know how it's done, but I've seen it before.

    I think it has to do with the scaffolding that goes up by the postern though.
  • WuffyCerulei
    WuffyCerulei
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    I have a templar, and he can't go over a damn pebble. No way in hell you guys are using em, Swooshi.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • Lore_lai
    Lore_lai
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    frozywozy wrote: »
    Lore_lai wrote: »
    susmitds wrote: »
    What's wrong with that? Jumping is not an exploit. Everybody can jump. If it was an exploit every PvEr who traveled through lava and jumped up at certain points in Vet. CoA can be labelled as exploiter which would make 90% of players attempting vCoA exploiters.

    And yes, I am one of the ADs who did that.

    Well shame on you. You shouldn't be able to jump walls like that. I'm 99.99...% sure that was never intended in keep designs. Just gonna drop oils on you turds.

    Ye, we know EP is very good at anti-personnel siege, esp if they outnumber.
    Must be all that @frozywozy ' training.
    :trollface:

    Get of the walls and fight like the "true Nords" y'all claim to be.

    Level up an EP and go out in the open solo against Adamant or K-hole by yourself. See how that works for you.

    But that's the point - EP are never "by themselves"
    FFS, most of the time they have more siege than we have people in our group :D
    Also I have an EP and I did used to run into Mojican when I was PvP nub, and yeah we were getting rekt BUT - if you're just gonna sit on the damn walls and play Point-and-Click trebuchet games you're never gonna learn (speaking in general).
  • frozywozy
    frozywozy
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    Lore_lai wrote: »
    frozywozy wrote: »
    Lore_lai wrote: »
    susmitds wrote: »
    What's wrong with that? Jumping is not an exploit. Everybody can jump. If it was an exploit every PvEr who traveled through lava and jumped up at certain points in Vet. CoA can be labelled as exploiter which would make 90% of players attempting vCoA exploiters.

    And yes, I am one of the ADs who did that.

    Well shame on you. You shouldn't be able to jump walls like that. I'm 99.99...% sure that was never intended in keep designs. Just gonna drop oils on you turds.

    Ye, we know EP is very good at anti-personnel siege, esp if they outnumber.
    Must be all that @frozywozy ' training.
    :trollface:

    Get of the walls and fight like the "true Nords" y'all claim to be.

    Level up an EP and go out in the open solo against Adamant or K-hole by yourself. See how that works for you.

    But that's the point - EP are never "by themselves"
    FFS, most of the time they have more siege than we have people in our group :D
    Also I have an EP and I did used to run into Mojican when I was PvP nub, and yeah we were getting rekt BUT - if you're just gonna sit on the damn walls and play Point-and-Click trebuchet games you're never gonna learn (speaking in general).

    You can't seriously state that I stand on the walls and siege you guys when you go farm your ressources. I'm always the first to jump down to give it a try until I get focus targeted and die from RD.

    My point is, the level of experience of EP in small scale PvP is almost non existent. They're all gone or playing in medium groups nowadays. I would be seriously amazed to find such great players like the ones part of k-hole or adamant in EP but I haven't seen such thing in at least a year.

    Sure I'll keep standing and challenging with my poison injection weaving and pop corrosive armor when I get zerged down by 6 of you dodge rolling back to my keep door.. Not really my cup of tea but that's all I can do until more hardcore and dedicate players stand up for small scale PvP.
    Edited by frozywozy on June 15, 2016 5:04AM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Swooshi
    Swooshi
    Soul Shriven
    Swooshi wrote: »
    It is just using gap closer's, nothing more. And its not and exploit if there was a patch to change it to the way it is now, its not like people are running 5 piece cheat engine to scale keeps.

    I don't know how it's done, but I've seen it before.

    I think it has to do with the scaffolding that goes up by the postern though.

    Coming from someone with "hands on experience", all you really need is a gap closer that is not ambush and just stand near the door and try it when you see someone up there, I personally do think it needs to be fixed but until it is or ZOS says that it isn't allowed, you can plan on it happening consistently and seeing a lot people getting mad about it.
  • Rohamad_Ali
    Rohamad_Ali
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    Finally some of my guildmates have figured out how some AD were getting on top of keep walls without using gap closers. They go up onto the side of postern house doors and jump their way up there. I'm pretty sure that's not something ZOS intended.
    And this isn't just 1 or 2 people using this exploit. Numerous AD have been scaling the postern house door sides to get up. 10-15 AD, all high ranking, in the past couple weeks have been using this exploit. No more, you devious little bananas.

    If you have a video of this exploit, please post it.

    Why post a video ? The people in charge just do this with the rules anyways .

    sheldon-cooper-and-his-papers-o.gif
  • Lore_lai
    Lore_lai
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    frozywozy wrote: »
    Lore_lai wrote: »
    frozywozy wrote: »
    Lore_lai wrote: »
    susmitds wrote: »
    What's wrong with that? Jumping is not an exploit. Everybody can jump. If it was an exploit every PvEr who traveled through lava and jumped up at certain points in Vet. CoA can be labelled as exploiter which would make 90% of players attempting vCoA exploiters.

    And yes, I am one of the ADs who did that.

    Well shame on you. You shouldn't be able to jump walls like that. I'm 99.99...% sure that was never intended in keep designs. Just gonna drop oils on you turds.

    Ye, we know EP is very good at anti-personnel siege, esp if they outnumber.
    Must be all that @frozywozy ' training.
    :trollface:

    Get of the walls and fight like the "true Nords" y'all claim to be.

    Level up an EP and go out in the open solo against Adamant or K-hole by yourself. See how that works for you.

    But that's the point - EP are never "by themselves"
    FFS, most of the time they have more siege than we have people in our group :D
    Also I have an EP and I did used to run into Mojican when I was PvP nub, and yeah we were getting rekt BUT - if you're just gonna sit on the damn walls and play Point-and-Click trebuchet games you're never gonna learn (speaking in general).

    You can't seriously state that I stand on the walls and siege you guys when you go farm your ressources. I'm always the first to jump down to give it a try until I get focus targeted and die from RD.

    My point is, the level of experience of EP in small scale PvP is almost non existent. They're all gone or playing in medium groups nowadays. I would be seriously amazed to find such great players like the ones part of k-hole or adamant in EP but I haven't seen such thing in at least a year.

    Sure I'll keep standing and challenging with my poison injection weaving and pop corrosive armor when I get zerged down by 6 of you dodge rolling back to my keep door.. Not really my cup of tea but that's all I can do until more hardcore and dedicate players stand up for small scale PvP.

    No, you don't - you jump in the middle of us and try to set up meatbag there then roll away. ;)
    I get what you're trying to do and I like fighting you (and your group ofc) when you don't zerg surf + siege but what you say about EP just explains it, doesn't excuse it.
    They are never going to learn (if they want to that is, if they want to just play in a big group that's fine too - people can do whatever the heck they want) to do smaller scale if they are just going to stand on walls/zerg.
    You have to take a beating and get back up to learn. Nothing wrong with that and no-one was born a pvp pro.
    Anyway, happy hunting and I'll always beam you just cause. :smirk:
  • rfennell_ESO
    rfennell_ESO
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    Swooshi wrote: »
    Swooshi wrote: »
    It is just using gap closer's, nothing more. And its not and exploit if there was a patch to change it to the way it is now, its not like people are running 5 piece cheat engine to scale keeps.

    I don't know how it's done, but I've seen it before.

    I think it has to do with the scaffolding that goes up by the postern though.

    Coming from someone with "hands on experience", all you really need is a gap closer that is not ambush and just stand near the door and try it when you see someone up there, I personally do think it needs to be fixed but until it is or ZOS says that it isn't allowed, you can plan on it happening consistently and seeing a lot people getting mad about it.

    I'm saying that what was described was happening BEFORE the DB patch. I would see these stealthed nightblades moving up the postern where the scaffolding appeared. Over time they would get higher and higher up the wall until they jumped in.
  • joshhh_nb
    joshhh_nb
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    It was in the trailer that you could climb walls so it's not an exploit. They are finally staying true to the trailer, now we just need a Breton hero costume.
  • JDar
    JDar
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    Fyaal wrote: »
    Dont stand on the edge of the walls. You're gonna get leapt, or chained, or ambused. Problem solved.

    Victim blaming!
  • JDar
    JDar
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    Lord_Hev wrote: »
    I love this. Just gives everyone more AP, and makes keep defenses exciting instead of the same old hide on wall boring ****.



    WTB old school DK leaps into keeps.

    Am I actually agreeing with this guy? Wow
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