Uriel_Nocturne wrote: »There's going to be quite a few people feeling this pinch in the near future I think.NewBlacksmurf wrote: »- CP tiers are now to somehow represent VR levels but they don't because anyone who had a mix of VR's now is promoted without adequate gear to a much higher CP (VR level)
I never did get a VR16 (the grind was too stronk, kept rerolling alts got them to VR7 or 8 max then rerolled more alts) and now this is the problem I'm having lol.
Remaking full sets of gear for all my CP160 characters (Like...5 or so?) I was not prepared!
I hadn't really gotten many of those VR16 materials (because I never farmed them because I was never that level) so now I am under-geared and under-materialed and poor xD
It's okay though. But this is a legitimate "problem".
The first time I tried to fight something I was like "WTF? Did they nerf my entire build!? Stam DK got super nerfed!?"
Well no. I was in a VR5 zone but the monsters were scaled to CP150 and I had on like CP40 (VR4) gear...so the disparity was apparent.
For myself, in another thread I posted about how I have two other characters aside form my Main who are going to be able to wear max gear once the Update hits.
To prepare, I went and crafted, then improved, then enchanted two full sets of gear and weapons at VR16 (soon to be CP160) gear/weapons. I used over 900+ Ancestor Silk for each character, blowing around 2000 pieces per character. The weapons were less of a hit, but they both dual wield, so I still used around 500 Rubedite Ingots to get them outfitted.
Newer players and players who haven't had the time/capability to farm that many materials are going to be stuck in a Crafting Mat pinch. I had at least ten stacks of everything Rubedo/Rubedite/Ancestor Silk/Ruby Ash, and I damn near depleted my stores of Ancestor Silk and Rubedite Ingots.
So, ever the opportunist; I've put a hold on Questing and Raiding, and now I farm my Dunmer buttcheeks off making new stacks of Crafting Mats of all types. Once I get 3-4 full stacks of any material, I put it up for sale.
Because after buying all of those Glyphs to enchant their gear (I have crap in Enchanting, mostly because it levels soooo ssssllllooooowwwwwlllllyyyyyy...), my Bank needs a bit of a refill as well.
But come the 14th, that should alleviate itself.
I was against the removal of veteran ranks in the past. Not anymore, partly because I accepted, my gnashing of teeth about their removal was not going to change anything and because my characters can now revisit Cadwell's silver & gold zones, complete any quests, delves etc missed in the past, without the XP penalty.
I was against the removal of veteran ranks in the past. Not anymore, partly because I accepted, my gnashing of teeth about their removal was not going to change anything and because my characters can now revisit Cadwell's silver & gold zones, complete any quests, delves etc missed in the past, without the XP penalty.
That is a benefit of the CP system... of course that could have been done with a downleveling system too. Hopefully this will carry over to the core zones at some point.