lnxrwb17_ESO wrote: »It's better to be automatically disabled in dungeons/trials/etc.
I'd love to see a healing staff finisher.
You messed with the wrong healer!
*hit enemy's stomach with staff*
Eat your vegetables!
*shove staff into enemy's mouth*
SirCritical wrote: »Some should say: no, because it would lower the DPS
You could have finishers for dungeons, it would just be on the final hit to bosses or something. When the boss goes to zero health, one or more players can hit a key to invoke their finisher. Or maybe just the person who got the last hit. Maybe add achievements (Finisher on XXX).
You could, of course, set an option to auto decline the finisher.