Nirnrotten wrote: »@Lysette That's an interesting idea. I wonder if bow skills like arrow spray or volley have a better chance to proc poison since they are supposed to be multiple hits. With NB and Bow crit passive you could have a viable high crit/poison bow build. With the champion point system changing where poison goes, it could most certainly be viable. Worth a shot imo.
Nirnrotten wrote: »@Lysette I thought I read somewhere that flurry will have multiple chances to apply poison effect. That still wouldn't be as OP as with volley tho. Can you imagine poisoning an entire group with one volley?? Let's wait till DB goes live. I'm on PS4 so I don't have access to PTS but I'm gonna try it.
Nirnrotten wrote: »I remember getting huge hits from snipe while crouched. It was insane to the point of it being unfair. No one should be able to do that much damage from that far away...and from stealth. Ever since then ZOS has been leery of making a hard hitting bow skill.
Nirnrotten wrote: »@Lysette I thought I read somewhere that flurry will have multiple chances to apply poison effect. That still wouldn't be as OP as with volley tho. Can you imagine poisoning an entire group with one volley?? Let's wait till DB goes live. I'm on PS4 so I don't have access to PTS but I'm gonna try it.
Now imagine a group of archers, which target a zerg with AoE bow effects and poisons, this would be as successful as english long bow archers in the past. I just wish that this would lead to getting zergs busted.
ShadowStarKing wrote: »Nirnrotten wrote: »@Lysette I thought I read somewhere that flurry will have multiple chances to apply poison effect. That still wouldn't be as OP as with volley tho. Can you imagine poisoning an entire group with one volley?? Let's wait till DB goes live. I'm on PS4 so I don't have access to PTS but I'm gonna try it.
Now imagine a group of archers, which target a zerg with AoE bow effects and poisons, this would be as successful as english long bow archers in the past. I just wish that this would lead to getting zergs busted.
You mean bombard spamming? That's cheesy man.
ShadowStarKing wrote: »Nirnrotten wrote: »@Lysette I thought I read somewhere that flurry will have multiple chances to apply poison effect. That still wouldn't be as OP as with volley tho. Can you imagine poisoning an entire group with one volley?? Let's wait till DB goes live. I'm on PS4 so I don't have access to PTS but I'm gonna try it.
Now imagine a group of archers, which target a zerg with AoE bow effects and poisons, this would be as successful as english long bow archers in the past. I just wish that this would lead to getting zergs busted.
You mean bombard spamming? That's cheesy man.
ShadowStarKing wrote: »https://forums.elderscrollsonline.com/en/discussion/267944/regarding-dw-bow-builds#latest
I'll leave this here...
The thread talks about the same problems, Im glad more people are speaking up about this issue.
GreenhaloX wrote: »Bow has it advantages during the big boss fight. You hit from a distance. Especially if your damages absorbing trait is not high enough yet, a bow would be the ideal way to go. Yes, definitely a support role in a group or during big fights. You can make a bow pack some heat, though. You just have to find the right combination of sets that would add extra weapon damages trait. With 5 medium armor pieces, you can get the passive ability of 12% extra weapon damages. You can mixed up a few sets of medium armor pieces and jewelries that will add over 129 (currently for purple) extra weapon damages for each set. So the lament math: 3 x 129 (more if gold), plus the 12%, and if the bow being gold (1332 damages) and high CP of at least 25 (gives 10% extra damages) for the bow in the Atronach.. it will pack some good heat.
Azor_Ahaii wrote: »You can literally kill people within half a second as a bosmer/khajiit stamina nb with a bow using mage light for empower > heavy attack > poison injection > surprise attack from stealth at close range. If you are at a longer range use ambush before the SA. If used right the bow can be so OP and is the ultimate gankblade weapon.
However bow is pretty useless in everything other than ganking and siege defending. I completely dropped snipe because if you are playing against a good player they will dodge roll before it even hits them. You can hear snipes before they hit you even if the sniper is stealthed.
failkiwib16_ESO wrote: »@Tonnopesceb16_ESO if I'm not mistaken, major brutality can be gained with potions, which renders a skill for the same purpose a dps loss.
Bow is OP for pvp, but only good for providing extra dots in pve or if the overall dps of group is too low for nuking during bossfights such as The Planar Inhibitor, so you have to follow mechanics and bow comes in handy there.
Yes, I am using weapon damage enchants on jewelry with any character, who does not need these slots for darkstride, shadow dancer or night mother's embrance jewelry. And this makes quite a difference with low level characters already. I started out with dual wield, but I am using the bow now as my main weapon. It does not really bother me if this weapon sucks or not, I just like to use a bow in fantasy games - and as my secondary weapon dual wield or sword&shield or staves dependent on the character. But I might try a pure archer with a bow on each bar - preferably Khajiit, I think they are best suited for an archer in ESO, even better than Bosmer.
failkiwib16_ESO wrote: »@Tonnopesceb16_ESO if I'm not mistaken, major brutality can be gained with potions, which renders a skill for the same purpose a dps loss.
Bow is OP for pvp, but only good for providing extra dots in pve or if the overall dps of group is too low for nuking during bossfights such as The Planar Inhibitor, so you have to follow mechanics and bow comes in handy there.
ShadowStarKing wrote: »failkiwib16_ESO wrote: »@Tonnopesceb16_ESO if I'm not mistaken, major brutality can be gained with potions, which renders a skill for the same purpose a dps loss.
Bow is OP for pvp, but only good for providing extra dots in pve or if the overall dps of group is too low for nuking during bossfights such as The Planar Inhibitor, so you have to follow mechanics and bow comes in handy there.
You can't be serious here snipe is one of the most predictable and countetable skills in the game. You shouldn't even be killed by it if you run full impen/dmg shields.
Azor_Ahaii wrote: »ShadowStarKing wrote: »failkiwib16_ESO wrote: »@Tonnopesceb16_ESO if I'm not mistaken, major brutality can be gained with potions, which renders a skill for the same purpose a dps loss.
Bow is OP for pvp, but only good for providing extra dots in pve or if the overall dps of group is too low for nuking during bossfights such as The Planar Inhibitor, so you have to follow mechanics and bow comes in handy there.
You can't be serious here snipe is one of the most predictable and countetable skills in the game. You shouldn't even be killed by it if you run full impen/dmg shields.
An empowered bow heavy attack as a stealthed bosmer or khajiit is devastating. People have hit 25k HA using bows in pvp this way.
Azor_Ahaii wrote: »ShadowStarKing wrote: »failkiwib16_ESO wrote: »@Tonnopesceb16_ESO if I'm not mistaken, major brutality can be gained with potions, which renders a skill for the same purpose a dps loss.
Bow is OP for pvp, but only good for providing extra dots in pve or if the overall dps of group is too low for nuking during bossfights such as The Planar Inhibitor, so you have to follow mechanics and bow comes in handy there.
You can't be serious here snipe is one of the most predictable and countetable skills in the game. You shouldn't even be killed by it if you run full impen/dmg shields.
An empowered bow heavy attack as a stealthed bosmer or khajiit is devastating. People have hit 25k HA using bows in pvp this way.
Nirnrotten wrote: »I remember getting huge hits from snipe while crouched. It was insane to the point of it being unfair. No one should be able to do that much damage from that far away...and from stealth. Ever since then ZOS has been leery of making a hard hitting bow skill.
Nirnrotten wrote: »@Lysette I thought I read somewhere that flurry will have multiple chances to apply poison effect. That still wouldn't be as OP as with volley tho. Can you imagine poisoning an entire group with one volley?? Let's wait till DB goes live. I'm on PS4 so I don't have access to PTS but I'm gonna try it.
Now imagine a group of archers, which target a zerg with AoE bow effects and poisons, this would be as successful as english long bow archers in the past. I just wish that this would lead to getting zergs busted.
Well I was just hammered in Haderus Friday nite on my V16 Temp, by someone that had some bad ass bow skills. I couldn't heal through the attack, bamm I was down and watched him/her level about 5-6 other people that got to close to him.
There is a awesome bow build out there.
Tonnopesceb16_ESO wrote: »Azor_Ahaii wrote: »ShadowStarKing wrote: »failkiwib16_ESO wrote: »@Tonnopesceb16_ESO if I'm not mistaken, major brutality can be gained with potions, which renders a skill for the same purpose a dps loss.
Bow is OP for pvp, but only good for providing extra dots in pve or if the overall dps of group is too low for nuking during bossfights such as The Planar Inhibitor, so you have to follow mechanics and bow comes in handy there.
You can't be serious here snipe is one of the most predictable and countetable skills in the game. You shouldn't even be killed by it if you run full impen/dmg shields.
An empowered bow heavy attack as a stealthed bosmer or khajiit is devastating. People have hit 25k HA using bows in pvp this way.
I have a bosmer....
With all the possibile buffs active i stand at 4.2k wd 48% crit. And 33k stamina pretty op if you ask me @ShadowStarKing
khele23eb17_ESO wrote: »Nirnrotten wrote: »@Lysette I thought I read somewhere that flurry will have multiple chances to apply poison effect. That still wouldn't be as OP as with volley tho. Can you imagine poisoning an entire group with one volley?? Let's wait till DB goes live. I'm on PS4 so I don't have access to PTS but I'm gonna try it.
Now imagine a group of archers, which target a zerg with AoE bow effects and poisons, this would be as successful as english long bow archers in the past. I just wish that this would lead to getting zergs busted.
Now imagine that zerg with bows :P This is a problem - how can you make a tool that wrecks zergs but cant be used by them to wreck smaller groups even faster than now.