God_flakes wrote: »Love it, Sneak!!! Anything to add fresh content to pvp. And to avoid the QQ the captured enemies can still get away from the town and guards but if they don't flip the flag, it remains in the opposing force's point column.
Exactly. I could see some really fun scenarios playing out for some small scale battles like this. You could be a solo player (have to be difficult though) and take out the town boss, thus capturing the town. Meanwhile, let's say there were 5 enemy players in the radius of said town when it flipped, you'd have to defend the town with the "boss" from the 5 POWs. I think it would actually be a lot of fun.
It's not possible nor is it a good idea. The griefing would be monumental.
As an aside, without crown our elite pvp guild will immediately scatter and look for the nearest dolmen or stray enemy running between keeps - even if we had just opened up the inner to a keep. It happens within seconds, which is why crashing is so difficult. Crown is the magnet to keep hardcore pvpers from fighting molag bal and hunting lich pieces.