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ZoS happy if STA DK and STA NB dominate PvP?

Khaos_Bane
Khaos_Bane
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STA DK was already the top dog DPS for STA builds and NB top dog for burst out of stealth. This patch made the STA DK and STA NB even more powerful with skill changes to disease and poison. In addition they nerfed major defensive skills for MAG Sorcs and turned crit surge into hot garbage.

So keep buffing the best STA classes? WTF
  • Jaronking
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    Khaos_Bane wrote: »
    STA DK was already the top dog DPS for STA builds and NB top dog for burst out of stealth. This patch made the STA DK and STA NB even more powerful with skill changes to disease and poison. In addition they nerfed major defensive skills for MAG Sorcs and turned crit surge into hot garbage.

    So keep buffing the best STA classes? WTF
    They didn't Nerf sorc shields in PVP they Buffed it actually so they will be fine.You shields wouldn't last more than 6 seconds in PVP anyway.So not that big of a deal.
  • Khaos_Bane
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    Jaronking wrote: »
    Khaos_Bane wrote: »
    STA DK was already the top dog DPS for STA builds and NB top dog for burst out of stealth. This patch made the STA DK and STA NB even more powerful with skill changes to disease and poison. In addition they nerfed major defensive skills for MAG Sorcs and turned crit surge into hot garbage.

    So keep buffing the best STA classes? WTF
    They didn't Nerf sorc shields in PVP they Buffed it actually so they will be fine.You shields wouldn't last more than 6 seconds in PVP anyway.So not that big of a deal.


    Then why did they change it buddy ? Just leave it at 20. Not to mention surge changes. And there were no buffs. You don't know what you are talking about.
    Edited by Khaos_Bane on May 24, 2016 11:50AM
  • wookikiller95
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    Jaronking wrote: »
    Khaos_Bane wrote: »
    STA DK was already the top dog DPS for STA builds and NB top dog for burst out of stealth. This patch made the STA DK and STA NB even more powerful with skill changes to disease and poison. In addition they nerfed major defensive skills for MAG Sorcs and turned crit surge into hot garbage.

    So keep buffing the best STA classes? WTF
    They didn't Nerf sorc shields in PVP they Buffed it actually so they will be fine.You shields wouldn't last more than 6 seconds in PVP anyway.So not that big of a deal.
    I See no Buffs pls explain :D
  • Wollust
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    Stamplar is pretty strong as well - in this patch already and with the incoming buffs it will be even better.
    The only stam class that might still be underperforming could be stamsorc, though I'm not sure about that. Stamsorc has quite the potential imo. We'll see how it plays out I guess.
    Susano'o

    Zerg Squad
  • Azor_Ahaii
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    Jaronking wrote: »
    Khaos_Bane wrote: »
    STA DK was already the top dog DPS for STA builds and NB top dog for burst out of stealth. This patch made the STA DK and STA NB even more powerful with skill changes to disease and poison. In addition they nerfed major defensive skills for MAG Sorcs and turned crit surge into hot garbage.

    So keep buffing the best STA classes? WTF
    They didn't Nerf sorc shields in PVP they Buffed it actually so they will be fine.You shields wouldn't last more than 6 seconds in PVP anyway.So not that big of a deal.
    I See no Buffs pls explain :D

    Harness magicka now absorbs all times of damage like hardened ward. So you now have more defensive against stamina classes.
  • OGLezard
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    I think he means the light armor skill got buffed to also absorb physical *twirls finger*
  • Pandorii
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    I agree wih the OP. I love playing Magicka classes. They have beautiful skils and variety. One thing that has always irked me with Stam classes is that although they are inherently better prepared for PvP because their primary resource is also necessary for dodge roll, CC break, sprinting, and blocking, they can also more consistently get higher weapon damage numbers than magicka users can get spell damage numbers. If the can do all those things effectively that make them more survivable in PvP, why do they also get to be stronger? **On another note, 6 second shields will hurt PvE sorcs. They're not recasted every 6 seconds. They are recasted when needed.
  • Masstershake
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    Khaos_Bane wrote: »
    Jaronking wrote: »
    Khaos_Bane wrote: »
    STA DK was already the top dog DPS for STA builds and NB top dog for burst out of stealth. This patch made the STA DK and STA NB even more powerful with skill changes to disease and poison. In addition they nerfed major defensive skills for MAG Sorcs and turned crit surge into hot garbage.

    So keep buffing the best STA classes? WTF
    They didn't Nerf sorc shields in PVP they Buffed it actually so they will be fine.You shields wouldn't last more than 6 seconds in PVP anyway.So not that big of a deal.


    Then why did they change it buddy ? Just leave it at 20. Not to mention surge changes. And there were no buffs. You don't know what you are talking about.

    They changed it because they needed to. I'm almost positive it is you that doesn't know what you're talking about buddy
    Meatwad gets the honeys G.
  • Jaronking
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    Khaos_Bane wrote: »
    Jaronking wrote: »
    Khaos_Bane wrote: »
    STA DK was already the top dog DPS for STA builds and NB top dog for burst out of stealth. This patch made the STA DK and STA NB even more powerful with skill changes to disease and poison. In addition they nerfed major defensive skills for MAG Sorcs and turned crit surge into hot garbage.

    So keep buffing the best STA classes? WTF
    They didn't Nerf sorc shields in PVP they Buffed it actually so they will be fine.You shields wouldn't last more than 6 seconds in PVP anyway.So not that big of a deal.


    Then why did they change it buddy ? Just leave it at 20. Not to mention surge changes. And there were no buffs. You don't know what you are talking about.
    @Wrobel already explained why he changed it they wanted it to protect you against burst damage not all damage through out a fight.Plus they buff the other morph to 10 seconds for PVE.Well I will admit I forgot about the surge changes but again the heal from that wasn't great when most good PVP players are running Impenetrable,so you get more health from a restro staff.Actually false their were a buff they buffed Negate and they buffed empowering Ward.So its you who don't know what he is talking about sir.
  • Kas
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    Jaronking wrote: »
    Khaos_Bane wrote: »
    STA DK was already the top dog DPS for STA builds and NB top dog for burst out of stealth. This patch made the STA DK and STA NB even more powerful with skill changes to disease and poison. In addition they nerfed major defensive skills for MAG Sorcs and turned crit surge into hot garbage.

    So keep buffing the best STA classes? WTF
    They didn't Nerf sorc shields in PVP they Buffed it actually so they will be fine.You shields wouldn't last more than 6 seconds in PVP anyway.So not that big of a deal.

    this is just wrong and i'mn pretty sure everyone saying it played less than an hour on (or against) sorcs on the pts.
    ofc, it doesn't magically make shielding sorcs quick kills or a sorc fully concentrated on staying alive less tanky (maybe even more due to harness change, but I would say that isn't so because of the buffed stamina damage types, e.g. dk dots, burning light, incap strike, etc, etc).

    but the difference is HUGE. sure, if you play perfectly you should never be in a situation where you are unable to break a cc. however where previously you would survive such situations (or could decide to not break a cc on purpose because on full shields), getting a long-lasting CC 4 or even 5 sec into a shield is a death sentence. an enemy can just rebuff while you put your shields up and CC (e.g. fear) you just before you wanted to reapply them. you now better have stamina to break. the changes don't make sorcs unplayable but give MUCH less margin for error (which doesn't only hurt bad players but also severely punishes pings over 150)

    this makes stamina management much more important and also makes sorcs MUCH MUCH weaker in applying pressure. Got an enemy to the point where he has to vigor, refresh several buffs and vigor again? On life you can keep applying full pressure, on the pts you have to waste 1-2 attacks to refresh your shields giving the enemy much more time to refresh. if you don't you're highly vulnerable and unless you're very confident to kill, trying to pressure with 0 shields up is dangerous.

    tl;dr: yes, if you focus a shield spamming sorc, it will be just as (if not more) tanky after the update. however, if you're playing properly, the nerf is HUGE. Just watch every single sorc pvp video or the 1v1 tournaments. Under pressure sorcs re-apply shields much more often than 6s. However, you'll see periods in every single fight where they don't shield for 10sec+ and very often when they go for the kill. Even more so in 1vX.
    Edited by Kas on May 24, 2016 12:23PM
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  • Derra
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    Jaronking wrote: »
    Khaos_Bane wrote: »
    STA DK was already the top dog DPS for STA builds and NB top dog for burst out of stealth. This patch made the STA DK and STA NB even more powerful with skill changes to disease and poison. In addition they nerfed major defensive skills for MAG Sorcs and turned crit surge into hot garbage.

    So keep buffing the best STA classes? WTF
    They didn't Nerf sorc shields in PVP they Buffed it actually so they will be fine.You shields wouldn't last more than 6 seconds in PVP anyway.So not that big of a deal.

    Not true. Someone isn´t very experienced in playing sorcs.

    I have fights where i´m trying to kill someone with a 20s hardened ward running out on live.
    While the statement is true that the shield changes are not going to change much when you´re trying to kill a sorc (actually if they use two shields they will be harder to kill for all stam builds) the changes significantly reduce the sorcerers DPS (which wasn´t great to begin with) output.
    <Noricum>
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  • Big Tee
    Big Tee
    Soul Shriven
    Khaos_Bane wrote: »
    STA DK was already the top dog DPS for STA builds and NB top dog for burst out of stealth. This patch made the STA DK and STA NB even more powerful with skill changes to disease and poison. In addition they nerfed major defensive skills for MAG Sorcs and turned crit surge into hot garbage.

    So keep buffing the best STA classes? WTF

    It's about time they stopped making magicka more OP. Any noob can do good in PvP with a magicka build. All you have to do is stack and spam wards... They need to nerf it ASAP 'cause a 10 year old can do good with a Sorc/Magblade. Don't even get me started on Prox Det. & Overload.
    Many hate on me 'cause they can't be Tee.
  • Armitas
    Armitas
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    I think the shield change duration is aimed at shield stacking. Now if you cast 2 shields back to back you will only get 1 second of value out of the second shield because it will expire 1 second after the first shield expires. You would have to weave your second shield in the middle of your first shields duration to get much value out of a stack. Even so you would only get 3seconds out of it.

    Whether you were nerfed or buffed will depend on how you used shields.
    Edited by Armitas on May 24, 2016 1:31PM
    Retired.
    Nord mDK
  • OrphanHelgen
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    I agree with the stam dk buffs. I havent played stam NB so I cannot say too much there.
    But if they gonna balance classes now, I rather want a buff on sorc and templars, instead of a DK nerf.
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  • Vangy
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    ? Stam classes best? Yeah on 1v1s stam dks Rock and nbs are awesome in ganks. However open world group vs group which 99% of the pvp is based on stam dk is trash. What? You going to walk into 30 people and try to Wb Someone? Stop trolling please. Mag toons can just proxy bomb with VD or batswarm etc etc. It all depends on the situation. There's classes good at stuff and classes bad at stuff. Stop painting things with a skewed pov...
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

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  • Recremen
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    All of a stam DK's class abilities are melee range, so as long as you're using the terrain and a ranged build they'll never touch you. I think the damage up close is relatively fair for the range tradeoff.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • DDuke
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    They didn't really buff stamina NB burst damage at all in this patch though - in fact it even got nerfed for the Cloak->Ambush+SA combo.

    You could say that the change to Incap buffs the burst damage, but considering the undodgeable DBOS is a much better option, dealing much better damage with the DoT ticks - I'd say every stamina build got buffed.

    So in comparison to other classes, NB burst didn't really get buffed and in many cases other classes such as Stamina Templar & Sorc are now much closer to dealing the same (or better) burst.


    Where NBs got (indirectly) buffed and what could make them extremely strong in PvP is the addition of poisons. Now that cloak is working somewhat reliably again (based on my preliminary testing), NBs are the best class at avoiding being hit by the poisons (will be a good reason to swap impenetrable for well-fitted as well).
  • Yolokin_Swagonborn
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    Eric doesn't seem to see the game the same way we do. I really don't know how to remedy this. He said on ESO live that the old crit surge was OP because people could get a full heal with overload. That's when you know he is listening to people that don't play sorc that much. Magicka sorcs can survive just with shields, healing ward in your shield stack is sufficient. Most use entropy/degeneration for major damage buff, not crit surge. Overload is just clunky.

    Its stamina sorcs that need crit surge. Making surge a constant 2kHPS trickle heal is kind of worthless in PvP. It also costs a TON of magicka for stam sorc. It is in no way competative with what the other classes can do with 2 of them having major mending and NB having an escape that doesn't stack with continued use?

    As @FENGRUSH said, would it really be that bad if stam sorcs were OP for just one patch? Just one? Every other stam class except maybe templar has had a chance to be top dog and that is debatable for this next patch.

    I still don't know why every other stam class has at least THREE damage dealing class or ultimate abilities that scale with stam and sorc has just one. Nightblade has 5.
  • DDuke
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    Recremen wrote: »
    All of a stam DK's class abilities are melee range, so as long as you're using the terrain and a ranged build they'll never touch you. I think the damage up close is relatively fair for the range tradeoff.

    To be honest, it's the same for pretty much all stamina builds :P

    The only one with a ranged stamina ability is Templar (javelin) - and it's not a very good one :D


    I'm using Silver Leash & Poison Injection on my stam DK next patch - guarantees some solid ranged damage (even without class skills) - and no need to slot Crit Rush as gap closer :#
    Edited by DDuke on May 24, 2016 3:28PM
  • Recremen
    Recremen
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    DDuke wrote: »
    Recremen wrote: »
    All of a stam DK's class abilities are melee range, so as long as you're using the terrain and a ranged build they'll never touch you. I think the damage up close is relatively fair for the range tradeoff.

    To be honest, it's the same for pretty much all stamina builds :P

    The only one with a ranged stamina ability is Templar (javelin) - and it's not a very good one :D


    I'm using Silver Leash & Poison Injection on my stam DK next patch - guarantees some solid ranged damage (even without class skills) - and no need to slot Crit Rush as gap closer :#

    Good points all around. I really don't know how much of my playstyle in PvP will change next patch. I've always wanted to try using some of the stamina morphs in PvP, but although they have increased damage this patch they majorly clash colors with all the other DK abilities, and they still haven't cleaned up all aspects of the animation, like replacing the dot effect you put on enemies with green fire instead of a poison cloud. Like, what am I going to do, run around with a fiery orange sword and orange wing effects, but suddenly start slashing folks with neon green claws? That's pretty weird.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Khaos_Bane
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    Azor_Ahaii wrote: »
    Jaronking wrote: »
    Khaos_Bane wrote: »
    STA DK was already the top dog DPS for STA builds and NB top dog for burst out of stealth. This patch made the STA DK and STA NB even more powerful with skill changes to disease and poison. In addition they nerfed major defensive skills for MAG Sorcs and turned crit surge into hot garbage.

    So keep buffing the best STA classes? WTF
    They didn't Nerf sorc shields in PVP they Buffed it actually so they will be fine.You shields wouldn't last more than 6 seconds in PVP anyway.So not that big of a deal.
    I See no Buffs pls explain :D

    Harness magicka now absorbs all times of damage like hardened ward. So you now have more defensive against stamina classes.

    This is for all MAG classes as well. With a six sec duration how is this a buff to sorcs? They won't be stacking them and doing any offense. Get out of here.

  • Khaos_Bane
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    Khaos_Bane wrote: »
    Jaronking wrote: »
    Khaos_Bane wrote: »
    STA DK was already the top dog DPS for STA builds and NB top dog for burst out of stealth. This patch made the STA DK and STA NB even more powerful with skill changes to disease and poison. In addition they nerfed major defensive skills for MAG Sorcs and turned crit surge into hot garbage.

    So keep buffing the best STA classes? WTF
    They didn't Nerf sorc shields in PVP they Buffed it actually so they will be fine.You shields wouldn't last more than 6 seconds in PVP anyway.So not that big of a deal.


    Then why did they change it buddy ? Just leave it at 20. Not to mention surge changes. And there were no buffs. You don't know what you are talking about.

    They changed it because they needed to. I'm almost positive it is you that doesn't know what you're talking about buddy

    I agree that they needed to be nerfed, not so drastically IMO, and they didn't need to farm out this skill to other MAG classes.

    I was responding TO THE POSTER ABOVE ME that said that shields weren't nerfed by saying to him "Why don't they change it back then?"

    Follow?
  • Khaos_Bane
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    Vangy wrote: »
    ? Stam classes best? Yeah on 1v1s stam dks Rock and nbs are awesome in ganks. However open world group vs group which 99% of the pvp is based on stam dk is trash. What? You going to walk into 30 people and try to Wb Someone? Stop trolling please. Mag toons can just proxy bomb with VD or batswarm etc etc. It all depends on the situation. There's classes good at stuff and classes bad at stuff. Stop painting things with a skewed pov...

    Ah ok, so your standard is DK is not OP because he can't run in wipe out 30 players, ok. STAM DKs have incredible offense EVEN FOR STA builds in other classes. The DK is getting buffed big time, and @Wrobel seems to be fine with STAplar and especially STA sorc being far inferior.

  • Khaos_Bane
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    Eric doesn't seem to see the game the same way we do. I really don't know how to remedy this. He said on ESO live that the old crit surge was OP because people could get a full heal with overload. That's when you know he is listening to people that don't play sorc that much. Magicka sorcs can survive just with shields, healing ward in your shield stack is sufficient. Most use entropy/degeneration for major damage buff, not crit surge. Overload is just clunky.

    Its stamina sorcs that need crit surge. Making surge a constant 2kHPS trickle heal is kind of worthless in PvP. It also costs a TON of magicka for stam sorc. It is in no way competative with what the other classes can do with 2 of them having major mending and NB having an escape that doesn't stack with continued use?

    As @FENGRUSH said, would it really be that bad if stam sorcs were OP for just one patch? Just one? Every other stam class except maybe templar has had a chance to be top dog and that is debatable for this next patch.

    I still don't know why every other stam class has at least THREE damage dealing class or ultimate abilities that scale with stam and sorc has just one. Nightblade has 5.


    I agree with @FENGRUSH , the goofy guy with @Wrobel even said aren't you concerned that the sorc passives might make the sta sorc better then the other sta builds. The comment by that goofy guy said it all to me.
  • dday3six
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    As FENGRUSH said, would it really be that bad if stam sorcs were OP for just one patch? Just one? Every other stam class except maybe templar has had a chance to be top dog and that is debatable for this next patch.

    It's bad when any patch makes a build OP. What would you really rather have, one patch that Stam Sorc is OP before it's nerfed into the ground. Or a reasonably balanced class that's viable for the continuum?

    When a class gets to be OP or anything resembling it, there's player resentment for a long after that time has passed. It makes having any discussion about the class very difficult. That's really the fate you want for Stam Sorc?
  • Xsorus
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    I'd say Stamina Templar is way better then Stamina DK after the patch, in fact I don't think any of the stamina classes are going to be weak..including Stamina Sorc.

    Did Magicka Sorcs get a nerf? it depends on how often you're spamming shields..but I will say that backloading shields got a nerf and it should have...a long ass time ago no less.

  • Yolokin_Swagonborn
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    dday3six wrote: »
    As FENGRUSH said, would it really be that bad if stam sorcs were OP for just one patch? Just one? Every other stam class except maybe templar has had a chance to be top dog and that is debatable for this next patch.

    It's bad when any patch makes a build OP. What would you really rather have, one patch that Stam Sorc is OP before it's nerfed into the ground. Or a reasonably balanced class that's viable for the continuum?

    When a class gets to be OP or anything resembling it, there's player resentment for a long after that time has passed. It makes having any discussion about the class very difficult. That's really the fate you want for Stam Sorc?

    Stam sorc is already peremptorily nerfed into the ground. NB has been crazy powerful for about 3 DLCs at this point. The resentment may be there but they aren't getting nerfed that hard.

    The biggest "nerf" to magicka DK was the change from dynamic to static ultimate generation. Not even a direct DK nerf. That was a meta nerf. Stam templar, DK, and NB are all exciting with plenty of build options. I just want the same for sorc.
  • dday3six
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    dday3six wrote: »
    As FENGRUSH said, would it really be that bad if stam sorcs were OP for just one patch? Just one? Every other stam class except maybe templar has had a chance to be top dog and that is debatable for this next patch.

    It's bad when any patch makes a build OP. What would you really rather have, one patch that Stam Sorc is OP before it's nerfed into the ground. Or a reasonably balanced class that's viable for the continuum?

    When a class gets to be OP or anything resembling it, there's player resentment for a long after that time has passed. It makes having any discussion about the class very difficult. That's really the fate you want for Stam Sorc?

    Stam sorc is already peremptorily nerfed into the ground. NB has been crazy powerful for about 3 DLCs at this point. The resentment may be there but they aren't getting nerfed that hard.

    The biggest "nerf" to magicka DK was the change from dynamic to static ultimate generation. Not even a direct DK nerf. That was a meta nerf. Stam templar, DK, and NB are all exciting with plenty of build options. I just want the same for sorc.

    First, you want Stam Sorc to be OP, then you want it to have plenty of build options. Which I might add the others don't truly have either. (Welcome to the Rapid Strikes meta) I honestly don't think you know what you want, if you think that there's no debate that Stam Sorc has at least gotten better. The point really seems to be, that it's not what you want, nebulous as that may be , and therefore it's not good enough.

    There's a very genuine possibility that Sorc was not intially designed in a way to support Stamina builds. As such it has to be redesigned bit by bit. That's a very long process, and one that normally happens long before launch. What's your answer, homogenize it? Have it lose defining class characteristics? The class has to retain some semblance of uniqueness. Otherwise players would be complaining it's good, but doesn't feel like a Sorc (See: Stam DK, and the #INeedStaminaWhip to 'feel' like a DK) I get that your tired of waiting for Stam Sorcs day in the sun, but you know there are plenty of others waiting for a myriad of other features. There are only so many hours in the day, and so many hands on deck. It's the best laid plans of mice and men scenario, and at least ZOS is working on it. You clearly don't agree, but they are.
  • Yolokin_Swagonborn
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    dday3six wrote: »
    dday3six wrote: »
    As FENGRUSH said, would it really be that bad if stam sorcs were OP for just one patch? Just one? Every other stam class except maybe templar has had a chance to be top dog and that is debatable for this next patch.

    It's bad when any patch makes a build OP. What would you really rather have, one patch that Stam Sorc is OP before it's nerfed into the ground. Or a reasonably balanced class that's viable for the continuum?

    When a class gets to be OP or anything resembling it, there's player resentment for a long after that time has passed. It makes having any discussion about the class very difficult. That's really the fate you want for Stam Sorc?

    Stam sorc is already peremptorily nerfed into the ground. NB has been crazy powerful for about 3 DLCs at this point. The resentment may be there but they aren't getting nerfed that hard.

    The biggest "nerf" to magicka DK was the change from dynamic to static ultimate generation. Not even a direct DK nerf. That was a meta nerf. Stam templar, DK, and NB are all exciting with plenty of build options. I just want the same for sorc.

    First, you want Stam Sorc to be OP, then you want it to have plenty of build options. Which I might add the others don't truly have either. (Welcome to the Rapid Strikes meta) I honestly don't think you know what you want, if you think that there's no debate that Stam Sorc has at least gotten better. The point really seems to be, that it's not what you want, nebulous as that may be , and therefore it's not good enough.

    There's a very genuine possibility that Sorc was not intially designed in a way to support Stamina builds. As such it has to be redesigned bit by bit. That's a very long process, and one that normally happens long before launch. What's your answer, homogenize it? Have it lose defining class characteristics? The class has to retain some semblance of uniqueness. Otherwise players would be complaining it's good, but doesn't feel like a Sorc (See: Stam DK, and the #INeedStaminaWhip to 'feel' like a DK) I get that your tired of waiting for Stam Sorcs day in the sun, but you know there are plenty of others waiting for a myriad of other features. There are only so many hours in the day, and so many hands on deck. It's the best laid plans of mice and men scenario, and at least ZOS is working on it. You clearly don't agree, but they are.

    From day 1, Every class has or had an ability to fire a magical projectile that did magicka damage, If that didn't accidentally homogenize the classes, then having competitive stamina specs won't either. The ability to press a button and get instant damage out of it shouldn't be unique to one class. There are plenty of ways to make that damage unique and preserve class identity.

    Edited by Yolokin_Swagonborn on May 24, 2016 10:09PM
  • arkansas_ESO
    arkansas_ESO
    ✭✭✭✭✭
    Khaos_Bane wrote: »
    Jaronking wrote: »
    Khaos_Bane wrote: »
    STA DK was already the top dog DPS for STA builds and NB top dog for burst out of stealth. This patch made the STA DK and STA NB even more powerful with skill changes to disease and poison. In addition they nerfed major defensive skills for MAG Sorcs and turned crit surge into hot garbage.

    So keep buffing the best STA classes? WTF
    They didn't Nerf sorc shields in PVP they Buffed it actually so they will be fine.You shields wouldn't last more than 6 seconds in PVP anyway.So not that big of a deal.


    Then why did they change it buddy ? Just leave it at 20.

    To prevent sorcs from perma-shielding and essentially being ungankable. Now shields are an active defense tool, instead of a passive one. It's not like you weren't already reapplying shields every 6 seconds in combat anyways.





    Grand Overlord 25/8/17
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