L2P how to swing? Lol i just asked for ppl's opinions on this. Didn't see any other threads about this aswell.
Pr0jektile wrote: »L2P how to swing? Lol i just asked for ppl's opinions on this. Didn't see any other threads about this aswell.
https://forums.elderscrollsonline.com/en/discussion/150198/2h-weapons-should-be-worth-2set-pieces
https://forums.elderscrollsonline.com/en/discussion/259332/2h-weapons-and-set-bonuses
https://forums.elderscrollsonline.com/en/discussion/256345/bringing-2h-weapons-in-line
https://forums.elderscrollsonline.com/en/discussion/128851/offhand-set-items-for-2h-weapon
https://forums.elderscrollsonline.com/en/discussion/119784/change-to-2h-weapon-set-bonus-count
Pr0jektile wrote: »Why are we back to this?
Most 2H weapons have higher base damage and just hit harder to offset not having 2 pieces. Again, we come back to choices and Trade-Off.
The Dual wield weapons do less damage per strike, and strike faster. 2H strikes hit harder, but swing slower. The mechanics are there for a reason.
This is an L2P issue.
As far as counting for two set items, yes. This is a serious setback for crafters and crafted sets when compared with dual wield or 1h/shield use, which offers not only more damage or defense but also an extra set slot and enchantment slot.
With poisons coming up, 2h weapon users (bows/staffs as well) will be even further behind, because a dual wielder will be able to put a different poison on each weapon, gaining twice the poison potency.
So, at the very least, I'd like 2h weapons, bows, and staves to count as two items towards set bonuses.
Pr0jektile wrote: »Why are we back to this?
Most 2H weapons have higher base damage and just hit harder to offset not having 2 pieces. Again, we come back to choices and Trade-Off.
The Dual wield weapons do less damage per strike, and strike faster. 2H strikes hit harder, but swing slower. The mechanics are there for a reason.
This is an L2P issue.
No, it isnt.
Dual wield affords you both higher weapon and higher spell power. If the bulk of damage in this game came from heavy attacks or even light attacks, I could possibly agree with your reasoning, but the fact is that every single ability you use is going to deal more damage with dual wield than it would with a 2h equipped, on top of the benefits of having an extra enchantment, poison, and set item bonus.
Pr0jektile wrote: »Pr0jektile wrote: »Why are we back to this?
Most 2H weapons have higher base damage and just hit harder to offset not having 2 pieces. Again, we come back to choices and Trade-Off.
The Dual wield weapons do less damage per strike, and strike faster. 2H strikes hit harder, but swing slower. The mechanics are there for a reason.
This is an L2P issue.
No, it isnt.
Dual wield affords you both higher weapon and higher spell power. If the bulk of damage in this game came from heavy attacks or even light attacks, I could possibly agree with your reasoning, but the fact is that every single ability you use is going to deal more damage with dual wield than it would with a 2h equipped, on top of the benefits of having an extra enchantment, poison, and set item bonus.
2H is a great finisher. The 2H abilities also hit harder than the dual wield abilities out of the gate. The extra base damage is factored into your overall damage and weapon abilities. The Maelstrom weapons also account for this in the 2H weapons giving bigger weapon damage bonuses to account for loss of a slotted item.
2H also allows for Rally, which makes up for what Vigor lacks in stam characters.
It really boils down to play style. Some people are more effective with 2H, some are better with DW.
They're set up to deliver different experiences.
2H delivers more damage, less frequently, making it great for clean up.
DW delivers less damage, more frequently.
There are plenty of successful people running 2H builds that would't look twice at a DW setup.
My opinion yes but it's a ridiculously huge balance issue and prob easily a couple weeks of work.
Which is time not spent on bug fixes, quality of life improvements, and new content.
Tillalarrien wrote: »No! I think all ppl saying yes right now are users of those 1 piece weapons, wanting a BUFF.
But keep in mind that apparently you CHOSE to use such weapon IN SPITE the fact that you will loose 1 set piece.
If everyone would run only dualwield and s&b exclusively I'd consider this a valid question but as it is now I think 2handers, destro in resto staffs really DON'T NEED A BUFF.
You are allowed to use any weapon. If you are still using 2H or destro then you apparently decided that its benefits outway those of other weapons. Seems hypocritical to me that you are now asking for additional buff.
i run multiple wep choices across 6 characters that are magicka. only one is using staves exclusively as a DK. my 2 stamina characters have all but sword and board unlocked. its silly that a magic class can do more damage with swords than than he can with his staff.