...
It would be a pretty interesting option to be able to decide, while on a quest that places quest items in your inventory, to visit the fence and turn a quest item into a stolen item and then launder the item to clear it. Then you could use it or sell it.
Once you do this, a bounty should be placed on your head (by the person who sent you on the quest) and your heat should increase. If you return to the individual who gave you the quest they will either simply scowl at you when you try to talk to them or they might attack you. Either way your heat should increase, no matter how long it's been since you stole their item and left them hanging. The people of Tamriel really know how to hold a grudge.
If you do this enough you will become kind of infamous. Burning bridges and angering NPCS across Tamriel. Might be fun!
Thoughts?
dtm_samuraib16_ESO wrote: »@Necrelios Oh, I fully agree.
I'd like to see some quests which are evil, or existing quests with an evil option.
As said before, killing a heap of people is not quite evil, sure, it's also not very nice to do, but that's hardly evil.
For NPC's: I'd like them to react on me being a Vampire (in some time a Lizard WW, just for the heck of it), showing fear, run away, call guards, I mean... well... I just like to 'feel' evil.
Taste it (literally), lol.
Here's something silly: Daedra taste darned nice.
But, no matter what my Vampire does, he can not feed from them.
Otherwise, he can feed on Dwarven Constructs???
I'm not quite sure, but:
A) This can't be very good for your teeth
b) the taste of their... oil... is simply not attractive to me.
Call me a wuss.
But no thank you, I'm not THAT hardcore.
Aside, the side taste of copper... bah.
dtm_samuraib16_ESO wrote: »Bring us an Evil DLC, something truly evil, mad, sadistic...
Being a hero is SO incredibly BORING.
That would be the least, aye.timidobserver wrote: »It would be nice if the story wasn't so linear. A few different morality paths would be nice.
TX12001rwb17_ESO wrote: »Well Dawnguard on the Vampire side is probably the most evil you can be ingame for anygame in ES, you end up with the power to block out the sun and nothing good can come about for the mortal population when that happens.KoshkaMurka wrote: »Well, in previous TES titles you end up as a great hero anyway... Even if you're in DB and TG and have killed half of the country's population. There are some interesting mods, like Chaos Heart for Morrowind (it a Russian mod though, not sure if its available in other languages. Basically it allows the player to join House Dagoth and changes gameplay drastically), but in general we're still saving the world.
And there's not that many video games where you play as a "dark side" character, and mostly they're parodies, like this or this one. Maybe you've played this one already, but if you havent, I strongly recommend it. That's one of the most immersive PC RPGs imo. And here's another interesting "dark side" game... Dark Souls is another really immersive dark fantasy game, but probably you wont like it.
dtm_samuraib16_ESO wrote: »General request to the humans:
Now, obviously, I am THE ignoramus.
Coming from Jupiter, I have tried in the past 46 years, to understand your ways.
Indeed, I have learned... nothing.
This is what puzzles me this time: Apparently, it is OK to give children (toy) weapons, dolls which one can dismember, games in which someone can drive a car over a group of people, or where you can blow someone's head off, splashing the victim's brain allover the place, hell, let's give them INTERNET!
But then, being myself, when I ask to add a tiny bit of evil to what actually is, a phantasy game... BIIIIG no-no.
Could someone please be so kind to explain the logic behind this?
Since, this fool fails to again, indeed, understand...
Thank you very much.
a confuzzeled Samurai.